Added sound to button select

Added sound to button select
Disabled debug mode
This commit is contained in:
Collin Smith 2019-02-23 03:21:19 -08:00
parent 5d6a140b54
commit 5adbd55103

View File

@ -40,6 +40,12 @@ public class EscapePanel extends WidgetGroup implements Disposable {
Diablo.assets.load(optionsDescriptor);
Diablo.assets.finishLoadingAsset(optionsDescriptor);
options = new EscapeButton(Diablo.assets.get(optionsDescriptor).getTexture(0));
options.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
Diablo.audio.play(2, true); // select.wav
}
});
Diablo.assets.load(exitDescriptor);
Diablo.assets.finishLoadingAsset(exitDescriptor);
@ -47,6 +53,7 @@ public class EscapePanel extends WidgetGroup implements Disposable {
exit.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
Diablo.audio.play(2, true); // select.wav
Diablo.client.clearAndSet(new MenuScreen());
}
});
@ -57,6 +64,7 @@ public class EscapePanel extends WidgetGroup implements Disposable {
returntogame.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
Diablo.audio.play(2, true); // select.wav
setVisible(false);
}
});
@ -116,7 +124,7 @@ public class EscapePanel extends WidgetGroup implements Disposable {
setFillParent(true);
setVisible(false);
setTouchable(Touchable.childrenOnly);
setDebug(true, true);
//setDebug(true, true);
}
@Override