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Updated README
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README.md
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README.md
@ -6,18 +6,19 @@ already own a copy of the game to play this. I am going to do my best to remain
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faithful to the original game, however I am planning on changing and adding
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additional features as I think they become necessary. I will write articles in
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the future explaining how I was able to accomplish certain things, and how
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some systems work.
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some core systems work.
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Some important changes that I will note are that this version supports a 16:9
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aspect ratio (the original was 640x480 and expansion was 800x600), and will
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eventually support wider. Because I'm limited to the original game assets, the
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game will be upscaled to the desired resolution, and 480p seems to work well on
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a smart phone. This does run on Android, and I have been using a Galaxy Note 5
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as the min spec when testing, but older phones may work as well. I can already
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play Diablo II on PC, my goal is to be able to sit back and play it casually
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with my friends while also supporting cross-platform play. This game will one
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day support local play that can then be taken online (similar to Open
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Battle.net), with a more secure option being far beyond that.
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a smart phone, however I want to target 360p for the menus because components
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are sized much better. This does run on Android, and I have been using a Galaxy
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Note 5 as the min spec when testing, but older phones may work as well. I can
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already play Diablo II on PC, my goal is to be able to sit back and play it
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casually with my friends while also supporting cross-platform play. This game
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supports local play that can then be taken online (similar to Open Battle.net),
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with a more secure option being far beyond that.
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*NOTE: This is not playable yet, but the game runs and you can load save files,
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walk around a bit and look at your characters.* Game saves are not modified
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