Fixed issue where render bounds rect was incorrect color

This commit is contained in:
Collin Smith 2019-02-21 18:28:29 -08:00
parent f17278b87b
commit aae12329c1

View File

@ -508,8 +508,8 @@ public class MapRenderer {
shapes.rect(
tpx - renderWidth / 2 + Tile.WIDTH50,
tpy - renderHeight / 2 + Tile.HEIGHT50 + renderHeight,
renderWidth, 96);
shapes.setColor(Color.GRAY);*/
renderWidth, 96);*/
shapes.setColor(Color.GRAY);
shapes.rect(
tpx - renderWidth / 2 + Tile.WIDTH50,
tpy - renderHeight / 2 + Tile.HEIGHT50,