Added constants for difficulties

This commit is contained in:
Collin Smith 2020-01-07 00:46:20 -08:00
parent 1cb5e160d2
commit ec63e6806d
2 changed files with 5 additions and 1 deletions

View File

@ -21,6 +21,10 @@ import com.riiablo.screen.GameScreen;
public class Riiablo {
private Riiablo() {}
public static final int NORMAL = 0;
public static final int NIGHTMARE = 1;
public static final int HELL = 2;
public static final int MAX_DIFFS = 3;
public static final int MAX_ACTS = 5;
public static final int MAX_PLAYERS = 8;

View File

@ -243,7 +243,7 @@ public class GameScreen extends ScreenAdapter implements GameLoadingScreen.Loada
this.charData = charData;
this.socket = socket;
charData.getD2S().loadRemaining();
charData.updateD2S(2);
charData.updateD2S(Riiablo.HELL);
charData.loadItems();
D2S.ItemData items = charData.getD2S().header.merc.items.items;
if (items != null) for (Item item : items.items) item.load();