Collin Smith
3fe5d9bc58
Fixed issue with Components column within MonStats2
2019-09-25 01:46:21 -07:00
Collin Smith
814925d76c
Added annotation field to allow bin generator to ignore certain columns
2019-09-23 17:42:40 -07:00
Collin Smith
d9b701901d
Added var to force using txt instead of bin for benchmarking later on
2019-09-23 17:20:16 -07:00
Collin Smith
ec4b8e5d2e
Removed unused method
2019-09-23 04:05:33 -07:00
Collin Smith
6bb974e711
Added support for binary excel loading (see #26 )
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Refactored Excel parse factory methods to load methods
Added tentative serialization code to MonStats
2019-09-23 03:51:55 -07:00
Collin Smith
d7f2a42e9c
Removed AssetManager reference usage (no plans on using)
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Removed AssetManager reference usage (no plans on using)
Leaving original constructor intact for now (added TODO to remove later on)
Added default constructor which creates Files with null AssetManager
2019-09-23 03:23:15 -07:00
Collin Smith
7e3a17cd33
Added debug logging for time it takes to load excel tables
2019-09-23 03:08:06 -07:00
Collin Smith
746b382d58
Updated GDX and Ashley versions to snapshots
2019-09-19 01:25:15 -07:00
Collin Smith
807d67292f
Corrected some columns (El2Mode, El2Type, El3Mode, El3Type)
2019-09-19 01:24:25 -07:00
Collin Smith
7495aff11d
Added support for multiple client connections to BNLS
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Added support for multiple client connections to BNLS
Added support for ConnectionClosed packet to politely close connection
2019-09-12 02:23:53 -07:00
Collin Smith
3b24c3a58b
Created BNLS (login service) skeleton
2019-08-27 22:37:16 -07:00
Collin Smith
e3588a6c88
Recommitting the window size configs (will be used over cli args in future)
2019-07-03 12:55:15 -07:00
Collin Smith
ffdd9e75c5
Merge pull request #57 from JanSimek/fix-desktop-launch
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Fixed launching the game without resolution arguments
2019-07-03 12:52:57 -07:00
Jan Šimek
67193f52dc
Fixed launching the game without resolution arguments
2019-07-03 19:21:47 +02:00
Collin Smith
092f7de91b
Removed dependency on LibGDX 1.9.9 headless backend -- now using same version as rest of project
2019-06-26 15:51:05 -07:00
Collin Smith
cc2ea8ba00
Removed eclipse stuff from gradle (was giving warnings and completely unused)
2019-06-24 03:25:43 -07:00
Collin Smith
bd6758626d
Fixed deprecation warning in android gradle 3.0
2019-06-24 03:17:34 -07:00
Collin Smith
b8660a5458
Removed cache field
2019-05-28 01:33:42 -07:00
Collin Smith
49122a045d
Scrolling now adjusts MapRenderer zoom
2019-05-14 19:05:35 -07:00
Collin Smith
0414472042
Added debug rendering for toTile50
2019-05-12 02:04:09 -07:00
Collin Smith
5acbaa54f1
Moved iso updates to post tick and extended debug tile grid size
2019-05-11 18:40:13 -07:00
Collin Smith
f8d1397d95
Added cursor movement with a timestep
2019-05-10 15:46:50 -07:00
Collin Smith
f7bdf363dc
Simplified implementation
2019-05-10 02:00:32 -07:00
Collin Smith
709642b5a7
Fixes formatting
2019-05-10 01:21:25 -07:00
Collin Smith
cbc514e288
Closes #23
2019-05-10 01:20:38 -07:00
Collin Smith
0fab1a4c94
Moved class to com.riiablo.camera
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Moved class to com.riiablo.camera
Improved debug overlay -- added labels
2019-05-10 00:45:07 -07:00
Collin Smith
2ae55d9eb8
Changed translation amount
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Changed translation amount
Added support for toTile50 for position coords because of centering
Display iso position and tile position
Changed access of offset and position
2019-05-10 00:20:58 -07:00
Collin Smith
a7682d8743
Added support for isometric offsets
2019-05-09 23:46:44 -07:00
Collin Smith
eaf97baf6e
Added translation support
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Added translation support
Changed IsometricCamera to use tile coordinates for position coords
2019-05-09 16:00:07 -07:00
Collin Smith
7b4b58ee2d
Algebraic simplifications
2019-05-08 23:43:14 -07:00
Collin Smith
a5ff6233c9
Removed unneeded qualification
2019-05-08 23:37:38 -07:00
Collin Smith
fe1e15d1fc
Committing new camera classes
2019-05-08 23:34:44 -07:00
Collin Smith
06b91341bf
int pixel coords to float
2019-05-07 02:52:23 -07:00
Collin Smith
c8d0a7e9a2
Basic aggregation of walls in y-axis
2019-05-06 20:00:40 -07:00
Collin Smith
59fb2c21c4
Adjusted math to use logical coords instead of inverting map y coordinates
2019-05-06 19:50:42 -07:00
Collin Smith
7e2b2679ba
Aggregation of horizontal walls
2019-05-06 10:29:09 -07:00
Collin Smith
c36313304b
Improved direction math to use backing MapRenderer to result in correct angle
2019-05-05 20:52:20 -07:00
Collin Smith
a0817b26a7
Disabled shadows and removed unneeded pos calculation
2019-05-05 18:13:36 -07:00
Collin Smith
b5c1c0933c
Integrated MapRenderer to draw world
2019-05-05 17:44:18 -07:00
Collin Smith
fbbaee714d
Fixed initial starting position
2019-05-05 17:13:13 -07:00
Collin Smith
794dd8cff7
Disabled camera movement when path generated
2019-05-05 15:14:53 -07:00
Collin Smith
c079787cac
Moved MapViewer to tools module -- deleted mapbuilder module
2019-05-05 15:09:43 -07:00
Collin Smith
1c2a299045
Added support for box2d lights
2019-05-05 03:39:25 -07:00
Collin Smith
4fc44bb8cd
Increased base velocity to 1 m/s
2019-05-05 01:26:04 -07:00
Collin Smith
f79baf0c4c
Changed player to circle shape
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Changed player to circle shape
Player will now face direction of linear velocity
2019-05-05 01:20:55 -07:00
Collin Smith
1aae833301
Improved movement behavior
2019-05-05 01:14:08 -07:00
Collin Smith
4b01a73460
Integrated mouse for entity movement
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Integrated mouse for entity movement
Bound camera to player entity position
2019-05-05 01:10:00 -07:00
Collin Smith
7f192ebea6
Added test player body
2019-05-04 23:25:51 -07:00
Collin Smith
40b864c400
Created WallAggregatorTool to assist with developing box2d integration
2019-05-04 22:51:47 -07:00
Collin Smith
3b9311b11e
Bugfix for some null layers for barb cofs
2019-05-04 17:05:32 -07:00