Collin Smith
3fe5d9bc58
Fixed issue with Components column within MonStats2
2019-09-25 01:46:21 -07:00
Collin Smith
814925d76c
Added annotation field to allow bin generator to ignore certain columns
2019-09-23 17:42:40 -07:00
Collin Smith
d9b701901d
Added var to force using txt instead of bin for benchmarking later on
2019-09-23 17:20:16 -07:00
Collin Smith
ec4b8e5d2e
Removed unused method
2019-09-23 04:05:33 -07:00
Collin Smith
6bb974e711
Added support for binary excel loading (see #26 )
...
Refactored Excel parse factory methods to load methods
Added tentative serialization code to MonStats
2019-09-23 03:51:55 -07:00
Collin Smith
d7f2a42e9c
Removed AssetManager reference usage (no plans on using)
...
Removed AssetManager reference usage (no plans on using)
Leaving original constructor intact for now (added TODO to remove later on)
Added default constructor which creates Files with null AssetManager
2019-09-23 03:23:15 -07:00
Collin Smith
7e3a17cd33
Added debug logging for time it takes to load excel tables
2019-09-23 03:08:06 -07:00
Collin Smith
807d67292f
Corrected some columns (El2Mode, El2Type, El3Mode, El3Type)
2019-09-19 01:24:25 -07:00
Collin Smith
7495aff11d
Added support for multiple client connections to BNLS
...
Added support for multiple client connections to BNLS
Added support for ConnectionClosed packet to politely close connection
2019-09-12 02:23:53 -07:00
Collin Smith
3b24c3a58b
Created BNLS (login service) skeleton
2019-08-27 22:37:16 -07:00
Collin Smith
cc2ea8ba00
Removed eclipse stuff from gradle (was giving warnings and completely unused)
2019-06-24 03:25:43 -07:00
Collin Smith
b8660a5458
Removed cache field
2019-05-28 01:33:42 -07:00
Collin Smith
f7bdf363dc
Simplified implementation
2019-05-10 02:00:32 -07:00
Collin Smith
2ae55d9eb8
Changed translation amount
...
Changed translation amount
Added support for toTile50 for position coords because of centering
Display iso position and tile position
Changed access of offset and position
2019-05-10 00:20:58 -07:00
Collin Smith
a7682d8743
Added support for isometric offsets
2019-05-09 23:46:44 -07:00
Collin Smith
eaf97baf6e
Added translation support
...
Added translation support
Changed IsometricCamera to use tile coordinates for position coords
2019-05-09 16:00:07 -07:00
Collin Smith
7b4b58ee2d
Algebraic simplifications
2019-05-08 23:43:14 -07:00
Collin Smith
a5ff6233c9
Removed unneeded qualification
2019-05-08 23:37:38 -07:00
Collin Smith
fe1e15d1fc
Committing new camera classes
2019-05-08 23:34:44 -07:00
Collin Smith
06b91341bf
int pixel coords to float
2019-05-07 02:52:23 -07:00
Collin Smith
c10af745b9
Small optimization for mobile to limit updates to entities about 1-2 screen away
2019-05-04 03:20:22 -07:00
Collin Smith
60ecc72fca
Fixed quillrat missile
...
Fixed quillrat missile initial direction
Exposed Entity.screen vector
Integrated EngineUtils into Missile updates
2019-05-04 02:07:28 -07:00
Collin Smith
b9b74768ee
Added entity debug size support to monsters
2019-05-03 18:11:00 -07:00
Collin Smith
274e756cce
Bugfix for NPE thrown by layers -- creating issue #51
2019-05-03 17:54:24 -07:00
Collin Smith
e672466200
Added support for draw debug entity sizes
...
Added support for draw debug entity sizes
Fixed bug with debug shape type in draw walkable tiles
Assigned Player entities to size 2
2019-05-03 17:50:10 -07:00
Collin Smith
1b7b7ed350
Added drawDiamond functionality to DebugUtils
...
Added drawDiamond functionality to DebugUtils
Propagated change to classes
Added drawDiamond2 variation to interpret x,y as bottom left corner
2019-05-03 17:37:32 -07:00
Collin Smith
00c7a6c31a
Fixed issue where engine entities weren't cleared after exiting GameScreen
2019-05-02 22:02:55 -07:00
Collin Smith
801df645a3
Added check for param equality (will result in invalid value if same reference for both params)
2019-05-02 21:25:20 -07:00
Collin Smith
058d7e9944
Integrated EngineUtils into MapRenderer
2019-05-02 21:23:38 -07:00
Collin Smith
f2941cc9ca
Deprecated DirectionUtils and removed it from repo
...
Deprecated DirectionUtils and removed it from repo
Propagated changes back into DirectionTool
Fixed bug regarding direction4 math
2019-05-02 20:59:38 -07:00
Collin Smith
b15f76b2bf
Formatting fix
2019-05-02 20:41:26 -07:00
Collin Smith
4947d8a8a9
Replaced pixel location calculations with single reference calculated during act(float)
2019-05-02 19:05:29 -07:00
Collin Smith
69da1eef24
Inlined array declarations with pre-generated values
2019-05-02 05:38:15 -07:00
Collin Smith
4c2b8f8d1c
Replaced initial branch statement with code similar to existing branchless code
2019-05-02 05:06:05 -07:00
Collin Smith
2a0ed7d40a
Created direction tools to provide interactive testing tool for new directions
2019-05-02 02:51:35 -07:00
Collin Smith
86317ebf66
Added COF animations support
...
Added COF animations support
Added accessor for Animation.Layer DC
2019-04-29 05:02:27 -07:00
Collin Smith
95944f7bcd
Fix for bytime encoding bit counts (see #20 )
2019-04-28 00:53:09 -07:00
Collin Smith
413b2a0e02
Removed Poolable dependency to be added again in the future if necessary
2019-04-27 00:50:32 -07:00
Collin Smith
acdf053a76
Fixes stat mismatch between current and max -- will likely require more modifications to apply all current mods to max stat
2019-04-24 22:18:38 -07:00
Collin Smith
a019755a96
Integrated Stat label
...
Integrated Stat label
Improved resistances colorizer (requires additional refinement)
2019-04-24 22:07:55 -07:00
Collin Smith
6e3ba33a9d
Improved stat label font layout
...
Improved stat label font layout
Stat label style updates properly
Added more accurate metrics to font8
Fixed position and size of armorclass stat label
2019-04-24 15:49:09 -07:00
Collin Smith
7c144a329c
Fixes armorclass showing as modified when original game does not in this case
2019-04-24 15:37:35 -07:00
Collin Smith
e3c07e0934
Clearing property list will now free all stat objects
2019-04-24 02:25:15 -07:00
Collin Smith
069add223d
Testing live-update player stats
2019-04-22 02:38:14 -07:00
Collin Smith
9a6e17496e
Refactored attributes modified list with stat-internal modified field
2019-04-21 03:52:36 -07:00
Collin Smith
87c372bad5
Changed API to start using Poolable stats
...
Changed API to start using Poolable stats
Moved modified attribute to Stat
2019-04-21 03:41:23 -07:00
Collin Smith
b8449d6f42
Improved charged skill icons
2019-04-19 15:47:20 -07:00
Collin Smith
961acb0df1
Added support for charged skill -- further testing required
2019-04-18 22:01:48 -07:00
Collin Smith
d45bad230e
Added support for charges label
...
Added support for charges label
Adjusted component placement
Refactored label to hotkey
2019-04-18 16:25:45 -07:00
Collin Smith
f3098b6d5e
Adds charged skill to skills (non-charged for now)
2019-04-18 13:57:35 -07:00