Collin Smith
c5bd188f5d
Added support for rendering additional acts
2019-12-02 19:29:47 -08:00
Collin Smith
10ad5a354a
Created COF finder tool
2019-12-02 16:59:01 -08:00
Collin Smith
a072625dba
Moved Map into constructors and removed various setMap(Map) methods
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Fixed issue where calling Map#generate() would throw a nested iterator error
2019-11-28 16:28:27 -08:00
Collin Smith
d09828e315
Removed MapLoader (see #13 )
2019-11-28 15:32:33 -08:00
Collin Smith
0d1b7819df
Rewrote Map and redesigned map/game screen loading strategy to better comply with #13
2019-11-28 15:29:53 -08:00
Collin Smith
58acc6d6bc
Replaced GridPoint2 with Vector2
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Replaced GridPoint2 with Vector2
Reduced buffer size for DS1 to 8192B
Added extra debugging info for DS1 decode cases with extra bytes
2019-11-27 06:22:04 -08:00
Collin Smith
29941e106f
Removed object oriented engine code-base
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Removed object oriented engine code-base and deprecated remaining classes
Removed some older test classes which implemented the old engine
Moved game screen panel classes to screen.panel package
Changed game screen panel classes to use Riiablo.game reference
2019-11-26 16:23:22 -08:00
Collin Smith
0617942f3e
Fixed Engine instantiation and added input processor for testing purposes
2019-11-26 15:27:13 -08:00
Collin Smith
8f147094a7
Refined TouchMovementSystem to work more smoothly near walls
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Refined TouchMovementSystem to work more smoothly near walls by turning off pathing and using raycasting and box2d
Replaced gdx-ai raycaster with my own implementation that supports passing size and flags
Exposed MapGraph#getOrCreate(Vector2) -- may move this class and return these to package access later
2019-11-24 02:48:41 -08:00
Collin Smith
dcf7b28402
Cleaned up UI a bit -- added function hotkeys bar to top
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Fixed issue where right click wouldn't clear previous paths
2019-11-23 18:21:10 -08:00
Collin Smith
7603adb26c
Renamed MapViewerTool to MapViewer -- replacing previous MapViewer
2019-11-23 18:04:11 -08:00
Collin Smith
a06bd449dc
Deleted MapViewer
2019-11-23 18:03:21 -08:00
Collin Smith
49d552d7b8
Added MapViewerTool which uses ECS engine and deprecates MapViewer
2019-11-23 18:01:06 -08:00
Collin Smith
ab9fe45d22
Replaced pixel coords x,y with cursor world coords x,y
2019-11-23 03:40:21 -08:00
Collin Smith
99914c2c23
Rewrote path finding related classes to be more tailored to my needs (see #63 )
2019-11-22 22:20:53 -08:00
Collin Smith
33ce6bf2c7
Added DirectionTool used to test com.riiablo.engine.Direction
2019-11-09 15:09:59 -08:00
Collin Smith
0a9b4c5b8e
Minor bugfixes
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Removed redundant method call from drawDebugSpecial
Fixed issue where resizing MapRenderer was not forcing update
2019-10-27 23:30:02 -07:00
Collin Smith
0c4c4a5fb1
Fixed issue with camera toScreen coordinates applying pixel offset at incorrect time
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Fixed issue with camera toScreen coordinates applying pixel offset at incorrect time
Added debug render of iso boundary rect
2019-10-24 00:32:43 -07:00
Collin Smith
d6105d9f9a
Improved isometric camera API
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Documented isometric camera API
Implemented pix and tile offsets instead of just offset
Made pix and tile offsets private -- pix offset set via offset and tile offset set automatically
toTile50 may be deprecated in the future if I cannot find a use for it (tile offset may have superseded it)
2019-10-19 15:04:41 -07:00
Collin Smith
354419dafd
Fixed iso position tracking by using Tile50
2019-10-17 16:59:11 -07:00
Collin Smith
04ebeb1a61
Added wrld field to track cursor tile position
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Added wrld field to track cursor tile position
Added 0.5f offset to world tile position to account for camera offset
2019-10-17 16:23:24 -07:00
Collin Smith
4f5852b35a
Removed 'near' field
2019-10-17 16:20:48 -07:00
Collin Smith
88ae4c496b
Removed 'near' field and changed 'pos' to Tile50
2019-09-30 03:46:43 -07:00
Collin Smith
d2b48b8119
Implemented slightly improved parser for TXTs (see #26 )
2019-09-29 03:47:15 -07:00
Collin Smith
28c6bd95dc
Updated BinGenerationTool with support for validating the serialized bins against their source excels
2019-09-28 03:50:41 -07:00
Collin Smith
761c6f8447
Implemented support for binary excel loading (see #26 )
2019-09-28 03:35:07 -07:00
Collin Smith
814925d76c
Added annotation field to allow bin generator to ignore certain columns
2019-09-23 17:42:40 -07:00
Collin Smith
6bb974e711
Added support for binary excel loading (see #26 )
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Refactored Excel parse factory methods to load methods
Added tentative serialization code to MonStats
2019-09-23 03:51:55 -07:00
Collin Smith
cc2ea8ba00
Removed eclipse stuff from gradle (was giving warnings and completely unused)
2019-06-24 03:25:43 -07:00
Collin Smith
49122a045d
Scrolling now adjusts MapRenderer zoom
2019-05-14 19:05:35 -07:00
Collin Smith
0414472042
Added debug rendering for toTile50
2019-05-12 02:04:09 -07:00
Collin Smith
5acbaa54f1
Moved iso updates to post tick and extended debug tile grid size
2019-05-11 18:40:13 -07:00
Collin Smith
f8d1397d95
Added cursor movement with a timestep
2019-05-10 15:46:50 -07:00
Collin Smith
0fab1a4c94
Moved class to com.riiablo.camera
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Moved class to com.riiablo.camera
Improved debug overlay -- added labels
2019-05-10 00:45:07 -07:00
Collin Smith
2ae55d9eb8
Changed translation amount
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Changed translation amount
Added support for toTile50 for position coords because of centering
Display iso position and tile position
Changed access of offset and position
2019-05-10 00:20:58 -07:00
Collin Smith
a7682d8743
Added support for isometric offsets
2019-05-09 23:46:44 -07:00
Collin Smith
eaf97baf6e
Added translation support
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Added translation support
Changed IsometricCamera to use tile coordinates for position coords
2019-05-09 16:00:07 -07:00
Collin Smith
fe1e15d1fc
Committing new camera classes
2019-05-08 23:34:44 -07:00
Collin Smith
c8d0a7e9a2
Basic aggregation of walls in y-axis
2019-05-06 20:00:40 -07:00
Collin Smith
59fb2c21c4
Adjusted math to use logical coords instead of inverting map y coordinates
2019-05-06 19:50:42 -07:00
Collin Smith
7e2b2679ba
Aggregation of horizontal walls
2019-05-06 10:29:09 -07:00
Collin Smith
c36313304b
Improved direction math to use backing MapRenderer to result in correct angle
2019-05-05 20:52:20 -07:00
Collin Smith
a0817b26a7
Disabled shadows and removed unneeded pos calculation
2019-05-05 18:13:36 -07:00
Collin Smith
b5c1c0933c
Integrated MapRenderer to draw world
2019-05-05 17:44:18 -07:00
Collin Smith
fbbaee714d
Fixed initial starting position
2019-05-05 17:13:13 -07:00
Collin Smith
794dd8cff7
Disabled camera movement when path generated
2019-05-05 15:14:53 -07:00
Collin Smith
c079787cac
Moved MapViewer to tools module -- deleted mapbuilder module
2019-05-05 15:09:43 -07:00
Collin Smith
1c2a299045
Added support for box2d lights
2019-05-05 03:39:25 -07:00
Collin Smith
4fc44bb8cd
Increased base velocity to 1 m/s
2019-05-05 01:26:04 -07:00
Collin Smith
f79baf0c4c
Changed player to circle shape
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Changed player to circle shape
Player will now face direction of linear velocity
2019-05-05 01:20:55 -07:00