2020-05-14 01:38:26 +07:00
credits.text = สร้างโดย [royal]Anuken[] - [sky]anukendev@gmail.com[]
2019-11-21 07:53:13 +07:00
credits = เครดิต
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
contributors = ผู้แปลภาษาและผู้ร่วมพัฒนา
discord = เข้าร่วมเซิร์ฟเวอร์ Discord ของ Mindustry สิ!
link.discord.description = พื้นที่พูดคุยอย่างเป็นทางการของ Mindustry
link.reddit.description = Subreddit ของ Mindustry
link.github.description = แหล่งโค้ดของเกม
2021-07-28 21:44:35 +07:00
link.changelog.description = รายการอัปเดต
2019-11-21 07:53:13 +07:00
link.dev-builds.description = เวอร์ชั่นระหว่างพัฒนา (ไม่เสถียร)
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
link.trello.description = บอร์ด Trello อย่างเป็นทางการสำหรับฟีเจอร์ต่างๆ ที่วางแผนไว้
2020-09-27 21:02:22 +07:00
link.itch.io.description = หน้าเว็บ itch.io สำหรับดาวน์โหลดบน PC
2023-04-28 21:40:32 +07:00
link.google-play.description = หน้าร้านค้า Google Play ของเกม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
link.f-droid.description = หน้าแคตตาล็อก F-Droid ของเกม
link.wiki.description = วิกิอย่างเป็นทางการของ Mindustry
link.suggestions.description = นำเสนอฟีเจอร์ใหม่
link.bug.description = เจอบัค? รายงานที่นี่!
2023-04-28 21:40:32 +07:00
linkopen = เซิร์ฟเวอร์นี้ได้ส่งลิ้งค์ให้คุณ แน่ใจหรือไม่ว่าจะเปิดลิ้งค์นี้?\n\n[sky]{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
linkfail = ไม่สามารถเปิดลิ้งค์ได้\nได้ทำการคัดลอก URL ลงในคลิปบอร์ดแล้ว
2023-04-28 21:40:32 +07:00
screenshot = ภาพหน้าจอได้ถูกบันทึกไปที่ {0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
screenshot.invalid = แมพใหญ่เกินไป หน่วยความจำอาจจะไม่พอสำหรับภาพหน้าจอ
2020-09-27 21:02:22 +07:00
gameover = จบเกม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
gameover.disconnect = ออก
gameover.pvp = ทีมที่ชนะคือทีม [accent]{0}[]!
gameover.waiting = [accent]กำลังรอแมพใหม่...
2019-11-21 07:53:13 +07:00
highscore = [accent]คะแนนสูงสุดใหม่!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
copied = คัดลอกแล้ว
2020-09-27 21:02:22 +07:00
indev.notready = ส่วนนี้ของเกมยังไม่พร้อมให้ใช้งาน
2019-11-21 07:53:13 +07:00
load.sound = เสียง
load.map = แมพ
load.image = รูป
2020-04-29 01:16:40 +07:00
load.content = เนื้อหา
2019-11-21 07:53:13 +07:00
load.system = ระบบ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
load.mod = ม็อด
2020-04-29 01:16:40 +07:00
load.scripts = สคริปต์
2020-01-08 22:59:29 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
be.update = เวอร์ชั่นรุ่นพัฒนาล่าสุดออกแล้ว:
2020-04-29 01:16:40 +07:00
be.update.confirm = ดาวน์โหลดเวอร์ชั่นใหม่แล้วรีสตาร์ทเลยไหม?
2021-07-28 21:44:35 +07:00
be.updating = กำลังอัปเดต...
2021-10-06 09:18:18 +07:00
be.ignore = เพิกเฉย
2021-07-28 21:44:35 +07:00
be.noupdates = ไม่พบอัปเดตใหม่
be.check = ตรวจหาอัปเดตใหม่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mods.browser = ค้นหาม็อด
mods.browser.selected = เลือกแล้ว
mods.browser.add = ติดตั้ง
mods.browser.reinstall = ติดตั้งใหม่
2022-07-01 22:48:44 +07:00
mods.browser.view-releases = ดูเวอร์ชั่น
2023-04-28 21:40:32 +07:00
mods.browser.noreleases = [scarlet]ไม่พบเวอร์ชั่น\n[accent]ไม่สามารถหาเวอร์ชั่นใดๆ ของม็อดนี้เจอได้เลย โปรดตรวจสอบว่าแหล่งของม็อดได้มีการปล่อยเวอร์ชั่นมาแล้วหรือไม่
2022-07-01 22:48:44 +07:00
mods.browser.latest = <ล่าสุด>
mods.browser.releases = เวอร์ชั่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mods.github.open = แหล่ง
2022-07-01 22:48:44 +07:00
mods.github.open-release = หน้าเวอร์ชั่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mods.browser.sortdate = เรียงตามล่าสุด
mods.browser.sortstars = เรียงตามคะแนนดาว
2019-11-21 07:53:13 +07:00
2020-04-29 01:16:40 +07:00
schematic = แผนผัง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.add = บันทึกแผนผัง...
2020-04-29 01:16:40 +07:00
schematics = แผนผัง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.replace = มีแผนผังที่ใช้ชื่อนี้แล้ว แทนที่เลยไหม?
2020-09-27 21:02:22 +07:00
schematic.exists = มีแผนผังในชื่อนั้นอยู่แล้ว
2020-04-29 01:16:40 +07:00
schematic.import = นำเข้าแผนผัง...
schematic.exportfile = ส่งออกไฟล์
schematic.importfile = นำเข้าไฟล์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.browseworkshop = ค้นหาในเวิร์กช็อป
2019-11-21 07:53:13 +07:00
schematic.copy = คัดลอกไปที่คลิปบอร์ด
schematic.copy.import = นำเข้าจากคลิปบอร์ด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.shareworkshop = แชร์บนเวิร์กช็อป
2020-04-29 01:16:40 +07:00
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: กลับแผนผัง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.saved = บันทึกแผนผังแล้ว
2021-08-16 08:23:56 +07:00
schematic.delete.confirm = แผนผังนี้จะถูกกำจัดให้หมดสิ้นไม่เหลือซาก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.rename = เปลี่ยนชื่อแผนผัง
schematic.info = {0}x{1}, {2} บล็อก
2023-04-28 21:40:32 +07:00
schematic.disabled = [scarlet]การใช้แผนผังถูกปิดไว้[]\nคุณไม่สามารถใช้แผนผังได้ใน[accent]แมพ[]หรือ[accent]เซิร์ฟเวอร์[]นี้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.tags = แท็ก:
schematic.edittags = แก้ไขแท็ก
schematic.addtag = เพิ่มแท็ก
schematic.texttag = แท็กข้อความ
2021-08-16 08:23:56 +07:00
schematic.icontag = แท็กไอคอน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.renametag = เปลี่ยนชื่อแท็ก
2021-08-16 08:23:56 +07:00
schematic.tagdelconfirm = จะลบแท็กนี้ทั่วทั้งหมดเลยใช่ไหม?
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
schematic.tagexists = แท็กนี้มีอยู่แล้ว
2019-11-21 07:53:13 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stats = สถิติ
2022-07-01 22:48:44 +07:00
stats.wave = จำนวนคลื่นที่อยู่รอด
stats.unitsCreated = จำนวนยูนิตที่สร้าง
stats.enemiesDestroyed = จำนวนศัตรูที่ทำลาย
stats.built = จำนวนสิ่งก่อสร้างที่สร้าง
stats.destroyed = จำนวนสิ่งก่อสร้างที่ถูกทำลาย
stats.deconstructed = จำนวนสิ่งก่อสร้างที่ลบไป
stats.playtime = ระยะเวลาที่เล่นไป
2019-11-21 07:53:13 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
globalitems = [accent]ไอเท็มทั้งหมด
map.delete = คุณแน่ใจหรือว่าจะลบแมพ "[accent]{0}[]"?
level.highscore = คะแนนสูงสุด: [accent]{0}
2021-11-21 03:06:14 +07:00
level.select = เลือกด่าน
2019-11-21 07:53:13 +07:00
level.mode = เกมโหมด:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
coreattack = < แกนกลางถูกโจมตี! >
nearpoint = [[ [scarlet]ออกจากจุดเกิดด่วน![] ]\nการทำลายล้างกำลังใกล้เข้ามา
2021-07-28 21:44:35 +07:00
database = ฐานข้อมูลแกนกลาง
2021-08-23 23:25:59 +07:00
database.button = ฐานข้อมูล
2019-11-21 07:53:13 +07:00
savegame = เซฟเกม
loadgame = โหลดเกม
joingame = เข้าร่วมเกม
customgame = เกมที่กำหนดเอง
newgame = เริ่มเกมใหม่
none = <ไม่มี>
2023-04-28 21:40:32 +07:00
none.found = [lightgray]<ไม่พบอะไรเลย>
2021-07-28 21:44:35 +07:00
none.inmap = [lightgray]<ไม่มีในแมพ>
2019-11-21 07:53:13 +07:00
minimap = มินิแมพ
position = ตำแหน่ง
close = ปิด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
website = เว็บไซต์
2019-11-21 07:53:13 +07:00
quit = ออก
save.quit = เซฟแล้วออก
maps = แมพ
maps.browse = ค้นหาแมพ
continue = ต่อ
maps.none = [lightgray]ไม่มีแมพ!
invalid = ไม่ถูกต้อง
2020-09-27 21:02:22 +07:00
pickcolor = เลือกสี
2021-08-16 08:23:56 +07:00
preparingconfig = กำลังเตรียมค่าปรับแต่ง
2020-09-27 21:02:22 +07:00
preparingcontent = กำลังเตรียมเนื้อหา
uploadingcontent = กำลังอัปโหลดเนื้อหา
2019-11-21 07:53:13 +07:00
uploadingpreviewfile = กำลังอัปโหลดไฟล์พรีวิว
2020-09-27 21:02:22 +07:00
committingchanges = กำลังทำการเปลี่ยนแปลง
2019-11-21 07:53:13 +07:00
done = เรียบร้อย
feature.unsupported = อุปกรณ์ของคุณไม่รองรับฟีเจอร์นี้
2023-04-28 21:40:32 +07:00
mods.initfailed = [red]⚠[] ไม่สามารถเปิดเกม Mindustry ได้ อาจเกิดจากม็อดที่ทำงานผิดปกติ\n\nเพื่อป้องกันการแครชต่อเนื่อง [red]ม็อดทั้งหมดได้ทำการปิดตัวลง[]
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mods = ม็อด
mods.none = [lightgray]ไม่พบม็อด!
mods.guide = คู่มือการทำม็อด
2019-11-21 07:53:13 +07:00
mods.report = รายงานบัค
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mods.openfolder = เปิดโฟลเดอร์ม็อด
mods.viewcontent = ดูเนื้อหาม็อด
2020-09-27 21:02:22 +07:00
mods.reload = โหลดใหม่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mods.reloadexit = เกมจะออกเพื่อที่จะรีโหลดม็อด
mod.installed = [[ติดตั้งแล้ว]
mod.display = [gray]ม็อด:[orange] {0}
2019-11-21 07:53:13 +07:00
mod.enabled = [lightgray]เปิดใช้งาน
mod.disabled = [scarlet]ปิดใช้งาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.multiplayer.compatible = [gray]ใช้งานได้กับโหมดผู้เล่นหลายคน
2019-11-21 07:53:13 +07:00
mod.disable = ปิดใช้งาน
2020-09-27 21:02:22 +07:00
mod.content = เนื้อหา:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.delete.error = ไม่สามารถลบม็อดออกได้ ไฟล์อาจอยู่ในระหว่างการใช้งาน
2023-04-28 21:40:32 +07:00
mod.incompatiblegame = [red]เกมล้าสมัย
mod.incompatiblemod = [red]เข้ากันไม่ได้
mod.blacklisted = [red]ไม่ได้รับการสนับสนุน
mod.unmetdependencies = [red]ม็อดพึ่งพาขาดหาย: {0}
2020-09-27 21:02:22 +07:00
mod.erroredcontent = [scarlet]เนื้อหาผิดพลาด
2023-04-28 21:40:32 +07:00
mod.circulardependencies = [red]ม็อดพึ่งพาวนลูป
mod.incompletedependencies = [red]ม็อดพึ่งพาไม่ครบ
mod.requiresversion.details = ต้องการเวอร์ชั่นเกม: [accent]{0}[]\nเกมของคุณนั้นเก่าเกินไป ม็อดนี้ต้องการเวอร์ชั่นเกมที่ใหม่กว่านี้ (อาจเป็นรุ่น beta/alpha) เพื่อที่จะทำงานได้
mod.outdatedv7.details = ม็อดนี้ไม่สามารถใช้งานร่วมกับเกมเวอร์ชั่นล่าสุดได้ ผู้พัฒนาม็อดจะต้องอัปเดตม็อด และเพิ่ม [accent]minGameVersion: 136[] ลงในไฟล์ [accent]mod.json[] ของม็อด
mod.blacklisted.details = ม็อดนี้ถูกขึ้นบัญชีดำเพราะทำให้เกิดข้อขัดข้องและปัญหาอื่นๆ ในเวอร์ชั่นเกมนี้ ห้ามใช้เด็ดขาด
mod.missingdependencies.details = ม็อดนี้ขาดม็อดพึ่งพา: {0}
mod.erroredcontent.details = เกมเกิดปัญหาในระหว่างการโหลด กรุณาสอบถามผู้พัฒนาม็อดเพื่อให้แก้ไข
mod.circulardependencies.details = ม็อดนี้มีม็อดพึ่งพาที่พึ่งพาซึ่งกันและกัน
mod.incompletedependencies.details = ม็อดนี้ไม่สามารถโหลดได้เนื่องจากม็อดพึ่งพามีปัญหาหรือมีม็อดพึ่งพาไม่ครบ: {0}
mod.requiresversion = ต้องการเวอร์ชั่นเกม: [red]{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.errors = มีข้อผิดพลาดเกิดขึ้นระหว่างโหลดเนื้อหา
mod.noerrorplay = [scarlet]คุณมีม็อดที่มีข้อผิดพลาด[] กรุณาปิดม็อดนั้นๆ หรือแก้ไขข้อผิดพลาดก่อนที่จะเล่น
mod.nowdisabled = [scarlet]ม็อด '{0}' ขาดม็อดพื่งพา:[accent] {1}\n[lightgray]จำเป็นต้องโหลดม็อดพวกนี้ก่อน\nม็อดนี้จะถูกปิดใช้งานโดยอัตโนมัติ
2019-11-21 07:53:13 +07:00
mod.enable = เปิดใช้งาน
2023-04-28 21:40:32 +07:00
mod.requiresrestart = เกมจะปิดตัวลงเพื่อติดตั้งม็อด
2019-11-21 07:53:13 +07:00
mod.reloadrequired = [scarlet]จำเป็นต้องรีโหลด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.import = นำเข้าม็อด
2020-09-27 21:02:22 +07:00
mod.import.file = นำเข้าไฟล์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.import.github = นำเข้าม็อดจาก Github
2021-10-06 09:18:18 +07:00
mod.jarwarn = [scarlet]ม็อดไฟล์ JAR นั้นค่อนข้างไม่ปลอดภัย[]\nกรุณาเช็กให้แน่ใจว่าคุณนำเข้าม็อดนี้จะแหล่งที่เชื่อถือได้!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.item.remove = ไอเท็มนี้เป็นส่วนหนึ่งของม็อด [accent]'{0}'[] หากต้องการนำออก กรุณาถอนการติดตั้งม็อดนั้น
2021-10-27 22:26:02 +07:00
mod.remove.confirm = ม็อดนี้จะถูกลบออกไป
2020-05-14 01:38:26 +07:00
mod.author = [lightgray]ผู้สร้าง:[] {0}
2021-07-28 21:44:35 +07:00
mod.missing = เซฟนี้มีม็อดที่คุณพึ่งอัปเดตหรือไม่ได้ติดตั้งแล้ว อาจทำให้เซฟเสีย คุณแน่จะหรือว่าจะโหลดเซฟนี้?\n[lightgray]ม็อดที่ใช้:\n{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mod.preview.missing = ก่อนที่จะนำม็อดไปลงในเวิร์กช็อป คุณต้องใส่รูปพรีวิวก่อน\nใส่รูปชื่อ[accent] preview.png[] ลงในโฟลเดอร์ของม็อดแล้วลองอีกครั้ง
mod.folder.missing = ม็อดที่อยู่ในรูปแบบโฟลเดอร์เท่านั้นที่สามารถลงในเวิร์กช็อปได้\nunzip ไฟล์แล้วลบไฟล์ zip เก่า แล้วรีสตาร์ทเกมหรือรีโหลดม็อด
mod.scripts.disable = เครื่องของคุณไม่รองรับม็อดที่มีสคริปต์ คุณจำเป็นต้องปิดม็อดเหล่านี้ก่อนจึงจะสามารถเล่นได้
2019-11-21 07:53:13 +07:00
about.button = เกี่ยวกับ
name = ชื่อ:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
noname = ใส่ชื่อ[accent]ผู้เล่น[]ก่อน
2023-04-28 21:40:32 +07:00
search = ค้นหา:
2022-10-05 03:12:40 +07:00
planetmap = แผนที่ดาว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
launchcore = ส่งแกนกลาง
2019-11-21 07:53:13 +07:00
filename = ชื่อไฟล์:
2022-10-05 03:12:40 +07:00
unlocked = ปลดล็อกเนื้อหาใหม่!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
available = มีการวิจัยใหม่พร้อมปลดล็อก!
2021-09-12 22:09:40 +07:00
unlock.incampaign = < ปลดล็อกในแคมเปญเพื่อดูรายละเอียด >
2023-04-28 21:40:32 +07:00
campaign.select = เลือกเนื้อเรื่องที่จะเริ่มต้น
campaign.none = [lightgray]โปรดเลือกดาวที่จะเริ่มต้น\nคุณสามารถสลับกลับไปตอนไหนก็ได้
campaign.erekir = เนื้อหาที่ใหม่กว่าและขัดเกลามามากกว่า เนื้อเรื่องดำเนินเป็นเส้นตรงโดยซะส่วนใหญ่\n\nแมพมีคุณภาพที่ดีกว่า ให้ประสบการณ์โดยรวมที่มีคุณภาพ
campaign.serpulo = ประสบการณ์สุดคลาสสิก เนื้อหาเยอะกว่า เปิดกว้างมากกว่า\n\nแมพและกลไกของแคมเปญอาจไม่สมดุล ขัดเกลามาน้อยกว่า
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
completed = [accent]วิจัยแล้ว
2022-07-01 22:48:44 +07:00
techtree = ต้นไม้เทคโนโลยี
2023-04-28 21:40:32 +07:00
techtree.select = เลือกต้นไม้แห่งเทคโนโลยี
2022-06-08 22:18:49 +07:00
techtree.serpulo = เซอร์ปูโล่
2022-07-01 22:48:44 +07:00
techtree.erekir = เอเรเกียร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
research.load = โหลด
research.discard = ทอดทิ้ง
research.list = [lightgray]การวิจัย:
2019-11-21 07:53:13 +07:00
research = วิจัย
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
researched = [lightgray]{0} วิจัยแล้ว
research.progress = วิจัยแล้ว {0}%
2019-11-21 07:53:13 +07:00
players = {0} ผู้เล่น
players.single = {0} ผู้เล่น
2020-09-27 21:02:22 +07:00
players.search = ค้นหา
players.notfound = [gray]ไม่พบผู้เล่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
server.closing = [accent]กำลังปิดเซิร์ฟเวอร์...
server.kicked.kick = คุณถูกเตะออกจากเซิร์ฟเวอร์!
server.kicked.whitelist = คุณไม่ได้ถูกรับเชิญ\nคนที่ถูกรับเชิญเท่านั้นที่จะเข้าได้
server.kicked.serverClose = เซิร์ฟเวอร์ถูกปิด
2021-08-16 08:23:56 +07:00
server.kicked.vote = คุณถูกโหวตให้เตะออก บัยบาย
2023-04-28 21:40:32 +07:00
server.kicked.clientOutdated = ไคลเอนต์ล้าสมัย! กรุณาอัปเดตเกมของคุณ!
server.kicked.serverOutdated = เซิร์ฟเวอร์ล้าสมัย! โปรดถามโฮสต์เพื่อให้อัปเดต!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
server.kicked.banned = คุณถูกแบนในเซิร์ฟเวอร์นี้
2021-08-16 08:23:56 +07:00
server.kicked.typeMismatch = เซิร์ฟเวอร์นี้ไม่เข้ากับประเภทเวอร์ชั่นของคุณ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
server.kicked.playerLimit = เซิร์ฟเวอร์เต็ม กรุณารอให้เซิร์ฟเวอร์ว่างก่อน
server.kicked.recentKick = คุณเพิ่งถูกเตะออกจากเซิร์ฟเวอร์นี้\nกรุณารอสักครู่เพื่อเข้าร่วมอีกครั้ง
2021-07-28 21:44:35 +07:00
server.kicked.nameInUse = มีคนที่ใช้ชื่อนี้\nอยู่ในเซิร์ฟเวอร์แล้ว
2019-11-21 07:53:13 +07:00
server.kicked.nameEmpty = ชื่อของคุณไม่สามารถใช้ได้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
server.kicked.idInUse = คุณเชื่อมต่อกับเซิร์ฟเวอร์นี้อยู่แล้ว เราไม่อนุญาตให้เชื่อมต่อสองบัญชีในเซิร์ฟเวอร์เดียวกัน
server.kicked.customClient = เซิร์ฟเวอร์นี้ไม่รองรับเวอร์ชั่นที่ถูกปรับแต่ง กรุณาโหลดเวอร์ชั่นอย่างเป็นทางการของ Mindustry
2020-09-27 21:02:22 +07:00
server.kicked.gameover = จบเกม!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
server.kicked.serverRestarting = เซิร์ฟเวอร์กำลังเริ่มใหม่
2021-07-28 21:44:35 +07:00
server.versions = เวอร์ชั่นของคุณ:[accent] {0}[]\nเวอร์ชั่นของเซิร์ฟเวอร์:[accent] {1}[]
2023-04-28 21:40:32 +07:00
host.info = ปุ่ม[accent]โฮสต์[]นั้นโฮสต์เซิร์ฟเวอร์ที่พอร์ต [scarlet]6567[] \nทุกคนที่อยู่ใน [lightgray]Wi-Fi หรือเครือข่ายท้องถิ่น[]เดียวกันจะสามารถเห็นเซิร์ฟเวอร์ของคุณในรายชื่อของ\nเซิร์ฟเวอร์ได้\n\nถ้าคุณต้องการให้ผู้เล่นอื่นๆ สามารถเชื่อมต่อได้จากทุกที่โดยใช้ IP คุณจำเป็นจะต้องใช้[accent]การส่งต่อพอร์ต (Port Forwarding)[] \n\n[lightgray]โน๊ต: ถ้าผู้เล่นคนใดมีปัญหาในการเชื่อมต่อ LAN ของคุณ เช็กให้แน่ใจว่าคุณได้อนุญาตให้ Mindustry เข้าถึงเครือข่ายท้องถิ่นของคุณในการตั้งค่า Firewall จำไว้ว่าเครือข่ายสาธารณะบางครั้งอาจไม่อนุญาตการ\nค้นหาเซิร์ฟเวอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
join.info = คุณสามารถใส่ [accent]IP ของเซิร์ฟเวอร์[]เพื่อที่จะเชื่อมต่อหรือค้นหาเซิร์ฟเวอร์ เซิร์ฟเวอร์ที่ใช้[accent]เครือข่ายท้องถิ่น[]จะสามารถเชื่อมโดยใช้\n LAN หรือ WAN ก็ได้\n\n[lightgray]ถ้าคุณอยากเชื่อมต่อกับใครบางคนโดยใช้ IP คุณต้องไปถามโฮสต์เอาว่า IP ของโฮสต์คืออะไร ซึ่งสามารถหาได้โดยการค้นหาในกูเกิ้ลว่า "ip ของฉัน" จากเครื่องของโฮสต์
hostserver = โฮสต์เกมผู้เล่นหลายคน
2019-11-21 07:53:13 +07:00
invitefriends = ชวนเพื่อน
hostserver.mobile = โฮสต์\nเกม
host = โฮสต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hosting = [accent]กำลังเปิดเซิร์ฟเวอร์...
2019-11-21 07:53:13 +07:00
hosts.refresh = รีเฟรช
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hosts.discovering = กำลังค้นหาเซิร์ฟเวอร์ใน LAN
hosts.discovering.any = กำลังค้นหาเซิร์ฟเวอร์
server.refreshing = กำลังรีเฟรชเซิร์ฟเวอร์
hosts.none = [lightgray]ไม่พบเซิร์ฟเวอร์ท้องถิ่น!
2019-11-21 07:53:13 +07:00
host.invalid = [scarlet]ไม่สามารถเชื่อมต่อกับโฮสต์ได้
2020-03-28 03:13:41 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
servers.local = เซิร์ฟเวอร์ท้องถิ่น
2021-07-28 21:44:35 +07:00
servers.local.steam = เกมสาธารณะ & เซิร์ฟเวอร์ท้องถิ่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
servers.remote = เซิร์ฟเวอร์ทางไกล
servers.global = เซิร์ฟเวอร์ของชุมชน
2020-03-28 03:13:41 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
servers.disclaimer = ผู้พัฒนา[accent]ไม่ได้[]เป็นเจ้าของหรือควบคุมเซิร์ฟเวอร์ของชุมชน\n\nในเซิร์ฟเวอร์อาจมีเนื้อหาของผู้เล่นที่ไม่เหมาะกับทุกเพศทุกวัย
servers.showhidden = แสดงเซิร์ฟเวอร์ที่ซ่อนไว้
server.shown = แสดง
server.hidden = ซ่อน
2023-04-28 21:40:32 +07:00
viewplayer = ผู้เล่นที่ดูอยู่: [accent]{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
trace = แกะรอยผู้เล่น
2019-11-21 07:53:13 +07:00
trace.playername = ชื่อผู้เล่น: [accent]{0}
trace.ip = IP: [accent]{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
trace.id = ID: [accent]{0}
2021-10-06 09:18:18 +07:00
trace.mobile = ไคลเอนต์โทรศัพท์: [accent]{0}
2021-08-16 08:23:56 +07:00
trace.modclient = ไคลเอนต์ปรับแต่ง: [accent]{0}
2023-04-28 21:40:32 +07:00
trace.times.joined = ครั้งที่เข้า: [accent]{0}
trace.times.kicked = ครั้งที่โดนเตะ: [accent]{0}
2021-10-27 22:26:02 +07:00
invalidid = ไคลเอนต์ ID ไม่ถูกต้อง! กรุณารายงานบัคนี้
2019-11-21 07:53:13 +07:00
server.bans = แบน
server.bans.none = ไม่พบผู้เล่นที่ถูกแบน!
server.admins = แอดมิน
server.admins.none = ไม่พบแอดมิน!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
server.add = เพิ่มเซิร์ฟเวอร์
server.delete = คุณแน่ใจหรือว่าจะลบเซิร์ฟเวอร์นี้?
server.edit = แก้ไขเซิร์ฟเวอร์
server.outdated = [crimson]เซิร์ฟเวอร์ล้าสมัย![]
server.outdated.client = [crimson]ไคลเอนต์ล้าสมัย![]
server.version = [gray]v{0} {1}
server.custombuild = [accent]เวอร์ชั่นปรับแต่ง
2019-11-21 07:53:13 +07:00
confirmban = คุณแน่ใจหรือว่าจะแบนผู้เล่นนี้?
confirmkick = คุณแน่ใจหรือว่าจะเตะผู้เล่นนี้ออก?
confirmvotekick = คุณแน่ใจหรือว่าจะโหวตเตะผู้เล่นนี้ออก?
confirmunban = คุณแน่ใจหรือว่าจะเลิกแบนผู้เล่นนี้?
2021-09-12 22:09:40 +07:00
confirmadmin = คุณแน่ใจหรือว่าจะแต่งตั้งผู้เล่นคนนี้เป็นแอดมิน?
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
confirmunadmin = คุณแน่ใจหรือว่าจะลบสถานะการเป็นแอดมินของผู้เล่นนี้?
2019-11-21 07:53:13 +07:00
joingame.title = เข้าร่วมเกม
joingame.ip = ที่อยู่:
disconnect = ตัดการเชื่อมต่อแล้ว
disconnect.error = การเชื่อมต่อมีปัญหา
disconnect.closed = การเชื่อมต่อถูกปิดแล้ว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
disconnect.timeout = หมดเวลา
disconnect.data = การโหลดข้อมูลของโลกผิดพลาด!
2021-07-28 21:44:35 +07:00
cantconnect = ไม่สามารถเข้าร่วมเซิร์ฟเวอร์ ([accent]{0}[])
2019-11-21 07:53:13 +07:00
connecting = [accent]กำลังเชื่อมต่อ...
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
reconnecting = [accent]กำลังเชื่อมต่อใหม่...
connecting.data = [accent]กำลังโหลดข้อมูลของโลก ...
server.port = พอร์ต:
server.addressinuse = มีคนใช้ที่อยู่นี้แล้ว!
server.invalidport = เลขพอร์ตไม่ถูกต้อง!
2021-07-28 21:44:35 +07:00
server.error = [crimson]การโฮสต์เซิร์ฟเวอร์ผิดพลาด
2019-11-21 07:53:13 +07:00
save.new = เซฟใหม่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
save.overwrite = คุณแน่ใจหรือว่าจะเซฟทับ\nเซฟนี้?
2023-04-28 21:40:32 +07:00
save.nocampaign = ไม่สามารถนำเข้าไฟล์เซฟเดี่ยวๆ จากแคมเปญได้
2019-11-21 07:53:13 +07:00
overwrite = เขียนทับ
save.none = ไม่พบเซฟ!
savefail = เซฟเกมผิดพลาด!
save.delete.confirm = คุณแน่ใจหรือว่าจะลบเซฟนี้?
save.delete = ลบ
save.export = ส่งออกเซฟ
save.import.invalid = [accent]เซฟนี้ไม่ถูกต้อง!
save.import.fail = [crimson]ไม่สามารถนำเข้าเซฟ: [accent]{0}
save.export.fail = [crimson]ไม่สามารถส่งออกเซฟ: [accent]{0}
save.import = นำเข้าเซฟ
save.newslot = ชื่อเซฟ:
save.rename = เปลี่ยนชื่อ
save.rename.text = ชื่อใหม่:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
selectslot = เลือกเซฟ
2022-10-05 03:12:40 +07:00
slot = [accent]ช่องที่ {0}
2019-11-21 07:53:13 +07:00
editmessage = แก้ไขข้อความ
save.corrupted = ไฟล์เซฟเสียหายหรือไม่ถูกต้อง!
empty = <ว่างเปล่า>
on = เปิด
off = ปิด
2021-10-27 22:26:02 +07:00
save.search = ค้นหาเซฟเกม...
2019-11-21 07:53:13 +07:00
save.autosave = เซฟอัตโนมัติ: {0}
save.map = แมพ: {0}
2021-08-16 08:23:56 +07:00
save.wave = คลื่นที่ {0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
save.mode = เกมโหมด: {0}
2019-11-21 07:53:13 +07:00
save.date = เซฟล่าสุด: {0}
save.playtime = เวลาที่เล่นไป: {0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
warning = คำเตือน
2019-11-21 07:53:13 +07:00
confirm = ตกลง
delete = ลบ
2021-08-23 23:25:59 +07:00
view.workshop = เปิดในเวิร์กช็อป
workshop.listing = แก้ไขหน้ารายการเวิร์กช็อป
2019-11-21 07:53:13 +07:00
ok = โอเค
open = เปิด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
customize = ตั้งค่ากฎ
2019-11-21 07:53:13 +07:00
cancel = ยกเลิก
2022-07-01 22:48:44 +07:00
command = สั่งการ
2023-04-28 21:40:32 +07:00
command.mine = ขุด
command.repair = ซ่อมแซม
command.rebuild = สร้างใหม่
command.assist = ช่วยเหลือผู้เล่น
command.move = ขยับ
command.boost = บูสต์
2019-11-21 07:53:13 +07:00
openlink = เปิดลิ้งค์
copylink = คัดลอกลิ้งค์
back = กลับ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
max = เต็ม
2022-06-08 22:18:49 +07:00
objective = เป้าหมายแมพ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
crash.export = ส่งออกบันทึกข้อขัดข้อง
2023-04-28 21:40:32 +07:00
crash.none = ไม่พบบันทึกข้อขัดข้อง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
crash.exported = ส่งออกบันทึกข้อขัดข้องแล้ว
2019-11-21 07:53:13 +07:00
data.export = ส่งออกข้อมูล
data.import = นำเข้าข้อมูล
2020-09-27 21:02:22 +07:00
data.openfolder = เปิดโฟลเดอร์ข้อมูล
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
data.exported = ส่งออกข้อมูลแล้ว
data.invalid = นี่ไม่ใช่ข้อมูลเกมที่ถูกต้อง
2023-04-28 21:40:32 +07:00
data.import.confirm = การนำเข้าข้อมูลจากภายนอกจะเขียนทับข้อมูลเก่า[scarlet]ทั้งหมด[]\n[accent]และจะไม่สามารถย้อนกลับได้![]\n\nหลังจากที่นำเข้าข้อมูลแล้วเกมจะปิดตัวลงโดยทันที
2019-11-21 07:53:13 +07:00
quit.confirm = คุณแน่ใจหรือว่าจะออก?
loading = [accent]กำลังโหลด...
2021-08-16 08:23:56 +07:00
downloading = [accent]กำลังดาวน์โหลด...
2019-11-21 07:53:13 +07:00
saving = [accent]กำลังเซฟ...
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
respawn = กด [accent][[{0}][] เพื่อเกิดใหม่ที่แกนกลาง
cancelbuilding = กด [accent][[{0}][] เพื่อเคลียร์แผน
selectschematic = กด [accent][[{0}][] เพื่อเลือกและคัดลอก
pausebuilding = กด [accent][[{0}][] เพื่อหยุดการสร้างชั่วคราว
resumebuilding = กด [scarlet][[{0}][] เพื่อสร้างต่อ
2022-07-01 22:48:44 +07:00
enablebuilding = กด [scarlet][[{0}][] เพื่อเปิดใช้งานการสร้าง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
showui = หน้าต่างถูกซ่อน\nกด [accent][[{0}][] เพื่อเปิดหน้าต่าง
2023-04-28 21:40:32 +07:00
commandmode.name = [accent]โหมดสั่งการ
commandmode.nounits = [ไม่มียูนิต]
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
wave = [accent]คลื่นที่ {0}
wave.cap = [accent]คลื่น {0}/{1}
wave.waiting = [lightgray]คลื่นต่อไปใน {0}
wave.waveInProgress = [lightgray]คลื่นกำลังดำเนินการ
2019-11-21 07:53:13 +07:00
waiting = [lightgray]กำลังรอ...
waiting.players = รอผู้เล่น...
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
wave.enemies = ศัตรูคงเหลือ [lightgray]{0} [accent]ตัว
wave.enemycores = แกนกลางศัตรูเหลือ [accent]{0}[lightgray] แกน
wave.enemycore = [accent]{0}[lightgray] แกนกลางศัตรู
wave.enemy = ศัตรูคงเหลือ [lightgray]{0} [accent]ตัว
2021-08-23 23:25:59 +07:00
wave.guardianwarn = ผู้พิทักษ์จะปรากฏตัวในอีก [accent]{0}[] คลื่น!
wave.guardianwarn.one = ผู้พิทักษ์จะปรากฏตัวในอีก [accent]{0}[] คลื่น! เตรียมตัวให้พร้อม!
2019-11-21 07:53:13 +07:00
loadimage = โหลดรูป
saveimage = เซฟรูป
unknown = ไม่ทราบ
custom = กำหนดเอง
2021-10-06 09:18:18 +07:00
builtin = ค่าเริ่มต้น
2019-11-21 07:53:13 +07:00
map.delete.confirm = คุณแน่ใจหรือว่าจะลบแมพนี้? การกระทำครั้งนี้ไม่สามารถย้อนกลับได้!
map.random = [accent]สุ่มแมพ
2021-08-16 08:23:56 +07:00
map.nospawn = แมพนี้ไม่มีแกนกลางให้ผู้เล่นเกิด! กรุณาใส่แกนกลาง[#{0}]{1}[] ลงในตัวแก้ไข
map.nospawn.pvp = แมพนี้ไม่มีแกนกลางของศัตรูสำหรับให้ผู้เล่นเกิด! กรุณาใส่แกนกลาง[scarlet]ที่ไม่ใช่สีส้ม[] ลงในตัวแก้ไข
2023-04-28 21:40:32 +07:00
map.nospawn.attack = แมพนี้ไม่มีแกนกลางของศัตรูสำหรับให้ผู้เล่นโจมตี! กรุณาใส่แกนกลาง [#{0}]{1}[] ลงในตัวแก้ไข
2019-11-21 07:53:13 +07:00
map.invalid = โหลดแมพผิดพลาด: ไฟล์แมพเสียหายหรือไม่ถูกต้อง
2021-07-28 21:44:35 +07:00
workshop.update = อัปเดตไอเท็ม
2023-04-28 21:40:32 +07:00
workshop.error = เกิดข้อผิดพลาดในการนำเข้าเวิร์กช็อป รายละเอียดดังนี้: {0}
map.publish.confirm = คุณแน่ใจหรือว่าจะเผยแพร่แมพนี้?\n\n[lightgray]คุณต้องแน่ใจก่อนว่าคุณเห็นด้วยกับ Workshop EULA มิฉะนั้นแมพของคุณจะไม่ปรากฏ!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
workshop.menu = เลือกว่าจะทำอะไรกับไอเท็มนี้
2019-11-21 07:53:13 +07:00
workshop.info = ข้อมูลไอเท็ม
changelog = สิ่งที่เปลี่ยนไป (ไม่จำเป็น):
2022-07-01 22:48:44 +07:00
updatedesc = เขียนทับหัวข้อ & คำอธิบาย
2019-11-21 07:53:13 +07:00
eula = Steam EULA
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
missing = ไอเท็มนี้ถูกลบหรือย้าย\n[lightgray]ยกเลิกการเชื่อมต่อของหน้ารายการเวิร์กช็อปแล้ว
2019-11-21 07:53:13 +07:00
publishing = [accent]กำลังเผยแพร่...
2023-04-28 21:40:32 +07:00
publish.confirm = คุณแน่ใจหรือว่าจะเผยแพร่สิ่งนี้?\n\n[lightgray]คุณต้องแน่ใจก่อนว่าคุณเห็นด้วยกับ Workshop EULA มิฉะนั้นไอเท็มของคุณจะไม่ปรากฏ!
2021-07-28 21:44:35 +07:00
publish.error = เกิดข้อผิดพลาดการเผยแพร่ไอเท็มดังต่อไปนี้: {0}
2022-07-01 22:48:44 +07:00
steam.error = ไม่สามารถเริ่มการบริการ Steam ได้\nข้อผิดพลาด: {0}
editor.planet = ดาว:
2022-06-08 22:18:49 +07:00
editor.sector = เซ็กเตอร์:
2022-07-01 22:48:44 +07:00
editor.seed = ซีด:
2019-11-21 07:53:13 +07:00
2021-09-12 22:09:40 +07:00
editor.cliffs = เปลี่ยนกำแพงเป็นหน้าผา
2019-11-21 07:53:13 +07:00
editor.brush = แปรง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.openin = เปิดในตัวแก้ไข
2019-11-21 07:53:13 +07:00
editor.oregen = การเกิดของแร่
editor.oregen.info = การเกิดของแร่:
2021-10-27 22:26:02 +07:00
editor.mapinfo = ข้อมูลแมพ
2019-11-21 07:53:13 +07:00
editor.author = ผู้สร้าง:
editor.description = คำอธิบาย:
editor.nodescription = แมพจำเป็นต้องมีคำอธิบายอย่างน้อย 4 ตัวอักษรจึงจะสามารถเผยแพร่ได้
2022-07-01 22:48:44 +07:00
editor.waves = คลื่น
editor.rules = กฎ
editor.generation = เจนเนอเรชั่น
editor.objectives = เป้าหมาย
2019-11-21 07:53:13 +07:00
editor.ingame = แก้ไขในเกม
2022-07-01 22:48:44 +07:00
editor.playtest = เล่นทดสอบ
2021-08-23 23:25:59 +07:00
editor.publish.workshop = เผยแพร่บนเวิร์กช็อป
2019-11-21 07:53:13 +07:00
editor.newmap = แมพใหม่
2021-01-20 05:30:40 +07:00
editor.center = ศูนย์กลางแมพ
2021-10-06 09:18:18 +07:00
editor.search = ค้นหาแมพ...
editor.filters = ตัวกรองแมพ
2021-10-27 22:26:02 +07:00
editor.filters.mode = เกมโหมด:
editor.filters.type = ประเภทแมพ:
editor.filters.search = ค้นหาจาก:
editor.filters.author = ผู้สร้าง
editor.filters.description = คำอธิบาย
2022-07-01 22:48:44 +07:00
editor.shiftx = เลื่อน X
editor.shifty = เลื่อน Y
2021-08-23 23:25:59 +07:00
workshop = เวิร์กช็อป
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
waves.title = คลื่น
2019-11-21 07:53:13 +07:00
waves.remove = ลบ
waves.every = ทุกๆ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
waves.waves = คลื่น
2022-07-01 22:48:44 +07:00
waves.health = พลังชีวิต: {0}%
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
waves.perspawn = ต่อการเกิด
waves.shields = เกราะ/คลื่น
2020-09-27 21:02:22 +07:00
waves.to = ถึง
2022-07-01 22:48:44 +07:00
waves.spawn = จุดเกิด:
2022-06-08 22:18:49 +07:00
waves.spawn.all = <ทั้งหมด>
2022-07-01 22:48:44 +07:00
waves.spawn.select = เลือกจุดเกิด
2023-04-28 21:40:32 +07:00
waves.spawn.none = [scarlet]ไม่พบจุดเกิดในแมพ
2021-08-23 23:25:59 +07:00
waves.max = ยูนิตสูงสุด
waves.guardian = ผู้พิทักษ์
2019-11-21 07:53:13 +07:00
waves.preview = พรีวิว
waves.edit = แก้ไข...
2023-04-28 21:40:32 +07:00
waves.random = สุ่ม
2019-11-21 07:53:13 +07:00
waves.copy = คัดลอกไปยังคลิปบอร์ด
waves.load = โหลดจากคลิปบอร์ด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
waves.invalid = แบบคลื่นในคลิปบอร์ดไม่ถูกต้อง
waves.copied = คัดลอกแบบคลื่นแล้ว
2023-04-28 21:40:32 +07:00
waves.none = ไม่ได้กำหนดคลื่นศัตรู\nแบบคลื่นเปล่าจะถูกแทนที่โดยแบบคลื่นค่าเริ่มต้นของเกม
2021-09-12 22:09:40 +07:00
waves.sort = จัดเรียงตาม
waves.sort.reverse = เรียงย้อนกลับ
waves.sort.begin = เริ่มต้น
waves.sort.health = พลังชีวิต
waves.sort.type = ชนิด
2023-05-07 23:33:03 +07:00
waves.search = Search waves...
waves.filter.unit = Unit Filter
2021-09-12 22:09:40 +07:00
waves.units.hide = ซ่อนทั้งหมด
waves.units.show = แสดงทั้งหมด
2020-09-24 05:28:25 +07:00
2021-11-22 22:31:01 +07:00
#these are intentionally in lower case
2020-09-27 21:02:22 +07:00
wavemode.counts = จำนวน
wavemode.totals = ทั้งหมด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
wavemode.health = พลังชีวิต
2020-09-24 05:28:25 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.default = [lightgray]<ค่าเริ่มต้น>
details = รายละเอียด...
2019-11-21 07:53:13 +07:00
edit = แก้ไข...
2021-10-27 22:26:02 +07:00
variables = ตัวแปร
2019-11-21 07:53:13 +07:00
editor.name = ชื่อ:
2021-07-28 21:44:35 +07:00
editor.spawn = สร้างยูนิต
2019-11-21 07:53:13 +07:00
editor.removeunit = ลบยูนิต
editor.teams = ทีม
editor.errorload = โหลดไฟล์ผิดพลาด
editor.errorsave = เซฟไฟล์ผิดพลาด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.errorimage = ไฟล์นั้นคือไฟล์รูป ไม่ใช่แมพ\n\nหากคุณต้องการนำเข้าไฟล์แมพจากเวอร์ชั่น 3.5/build 40 ใช้ปุ่ม 'นำเข้าแมพรูปแบบเก่า' ในตัวแก้ไขแมพ
editor.errorlegacy = แมพนี้เก่าเกินไปและใช้รูปแบบแมพแบบเก่าที่ไม่สนับสนุนแล้ว
2019-11-21 07:53:13 +07:00
editor.errornot = นี่ไม่ใช้ไฟล์แมพ
editor.errorheader = ไฟล์แมพนี้เสียหรือไม่ถูกต้อง
2021-10-27 22:26:02 +07:00
editor.errorname = แมพไม่มีการกำหนดชื่อ คุณกำลังพยายามโหลดไฟล์เซฟอยู่หรือไม่?
2021-07-28 21:44:35 +07:00
editor.update = อัปเดต
2019-11-21 07:53:13 +07:00
editor.randomize = สุ่ม
2022-07-01 22:48:44 +07:00
editor.moveup = ขยับขึ้น
editor.movedown = ขยับลง
editor.copy = คัดลอก
2023-04-28 21:40:32 +07:00
editor.apply = ใช้งาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.generate = การกำเนิด
2022-06-08 22:18:49 +07:00
editor.sectorgenerate = สร้างเซ็กเตอร์
2019-11-21 07:53:13 +07:00
editor.resize = เปลี่ยนขนาด
editor.loadmap = โหลดแมพ
editor.savemap = เซฟแมพ
editor.saved = เซฟเรียบร้อย!
editor.save.noname = แมพของคุณไม่มีชื่อ! สามารถตั้งชื่อได้ในเมนู 'ข้อมูลแมพ'
2021-10-06 09:18:18 +07:00
editor.save.overwrite = แมพของคุณไปทับกับแมพค่าเริ่มต้น! เปลี่ยนชื่อได้ในเมนู 'ข้อมูลแมพ'
editor.import.exists = [scarlet]ไม่สามารถนำเข้าได้:[] มีแมพค่าเริ่มต้นที่ชื่อ '{0}' อยู่แล้ว!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.import = นำเข้า...
2019-11-21 07:53:13 +07:00
editor.importmap = นำเข้าแมพ
editor.importmap.description = นำเข้าแมพที่มีอยู่แล้ว
editor.importfile = นำเข้าไฟล์
editor.importfile.description = นำเข้าแมพจากไฟล์ภายนอก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.importimage = นำเข้าแมพรูปแบบเก่า
2019-11-21 07:53:13 +07:00
editor.importimage.description = นำเข้าแมพจากไฟล์รูปภายนอก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.export = ส่งออก...
2019-11-21 07:53:13 +07:00
editor.exportfile = ส่งออกไฟล์
editor.exportfile.description = ส่งออกไฟล์แมพ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.exportimage = ส่งออกไฟล์รูปพื้นที่
2019-11-21 07:53:13 +07:00
editor.exportimage.description = ส่งออกไฟล์รูปแมพ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor.loadimage = นำเข้าแบบพื้นที่
editor.saveimage = ส่งออกแบบพื้นที่
2021-09-12 22:09:40 +07:00
editor.unsaved = คุณแน่ใจหรือว่าจะออก?\n[scarlet]การเปลี่ยนแปลงที่ยังไม่ได้เซฟจะถูกทิ้ง
2019-11-21 07:53:13 +07:00
editor.resizemap = เปลี่ยนขนาดของแมพ
editor.mapname = ชื่อแมพ:
editor.overwrite = [accent]ตำเตือน!\nแมพนี้จะเขียนทับกับแมพที่มีอยู่แล้ว
editor.overwrite.confirm = [scarlet]ตำเตือน![] มีแมพที่มีชื่อนี้อยู่แล้ว คุณแน่ใจหรือว่าจะเขียนทับมัน?
editor.exists = มีแมพที่มีชื่อนี้อยู่แล้ว
editor.selectmap = เลือกแมพที่จะโหลด:
toolmode.replace = แทนที่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
toolmode.replace.description = วาดเฉพาะบนบล็อกตัน
2019-11-21 07:53:13 +07:00
toolmode.replaceall = แทนที่ทั้งหมด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
toolmode.replaceall.description = แทนที่บล็อกทั้งหมดในแมพ
2019-11-21 07:53:13 +07:00
toolmode.orthogonal = มุมฉาก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
toolmode.orthogonal.description = วาดเส้นมุมฉากเท่านั้น
2019-11-21 07:53:13 +07:00
toolmode.square = สี่เหลี่ยม
toolmode.square.description = แปรงรูปสี่เหลี่ยม
toolmode.eraseores = ลบแร่
toolmode.eraseores.description = ลบเฉพาะแร่เท่านั้น
toolmode.fillteams = เติมทีม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
toolmode.fillteams.description = เติมทีมแทนที่จะเป็นบล็อก
2019-11-21 07:53:13 +07:00
toolmode.drawteams = วาดทีม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
toolmode.drawteams.description = วาดทีมแทนที่จะเป็นบล็อก
2022-07-01 22:48:44 +07:00
toolmode.underliquid = ใต้พื้นของเหลว
toolmode.underliquid.description = วาดพื้นด้านใต้ช่องของเหลว
2019-11-21 07:53:13 +07:00
filters.empty = [lightgray]ไม่มีฟิลเตอร์! เพิ่มด้วยปุ่มด้านล่างนี้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2019-11-21 07:53:13 +07:00
filter.distort = บิดเบือน
filter.noise = นอยส์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.enemyspawn = เลือกจุดเกิดศัตรู
filter.spawnpath = ทางไปจุดเกิด
filter.corespawn = เลือกแกนกลาง
2019-11-21 07:53:13 +07:00
filter.median = เฉลี่ย
filter.oremedian = เฉลี่ยแร่
filter.blend = ผสมผสาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.defaultores = แร่ค่าเริ่มต้น
2019-11-21 07:53:13 +07:00
filter.ore = แร่
filter.rivernoise = นอยส์แม่น้ำ
filter.mirror = สะท้อน
filter.clear = เคลียร์
filter.option.ignore = เพิกเฉย
filter.scatter = กระจาย
filter.terrain = พื้นผิว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2019-11-21 07:53:13 +07:00
filter.option.scale = มาตราส่วน
filter.option.chance = โอกาส
2021-08-16 08:23:56 +07:00
filter.option.mag = แมกนิจูด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.threshold = เกณฑ์
2021-08-16 08:23:56 +07:00
filter.option.circle-scale = อัตราวงกลม
2023-04-28 21:40:32 +07:00
filter.option.octaves = อ็อกเทฟ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.falloff = หลุดร่วง
2019-11-21 07:53:13 +07:00
filter.option.angle = มุม
2022-06-08 22:18:49 +07:00
filter.option.tilt = เอียง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.rotate = หมุน
2020-09-27 21:02:22 +07:00
filter.option.amount = จำนวน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.block = บล็อก
2019-11-21 07:53:13 +07:00
filter.option.floor = พื้น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.flooronto = พื้นเป้าหมาย
filter.option.target = เป้าหมาย
filter.option.replacement = แทนที่
2019-11-21 07:53:13 +07:00
filter.option.wall = กำแพง
filter.option.ore = แร่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.floor2 = พื้นชั้นสอง
filter.option.threshold2 = เกณฑ์ชั้นสอง
2019-11-21 07:53:13 +07:00
filter.option.radius = รัศมี
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
filter.option.percentile = เปอร์เซ็นต์ไทล์
2019-11-21 07:53:13 +07:00
width = กว้าง:
height = สูง:
menu = เมนู
play = เล่น
campaign = แคมเปญ
load = โหลด
save = เซฟ
fps = FPS: {0}
ping = Ping: {0}ms
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
tps = TPS: {0}
memory = Mem: {0}mb
memory2 = Mem:\n {0}mb +\n {1}mb
2019-11-21 07:53:13 +07:00
language.restart = กรุณารีสตาร์ทเพื่อที่จะให้เกมเปลี่ยนเป็นภาษาที่คุณเลือก
settings = ตั้งค่า
tutorial = สอนเล่น
tutorial.retake = เล่นการสอนเล่นอีกครั้ง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
editor = ตัวแก้ไขแมพ
mapeditor = แก้ไขแมพ
2019-11-21 07:53:13 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
abandon = ละทิ้ง
2021-08-16 08:23:56 +07:00
abandon.text = โซนนี้และทรัพยากรทั้งหมดจะถูกยึดไปเป็นของศัตรู
2021-07-28 21:44:35 +07:00
locked = ล็อก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
complete = [lightgray]ต้องมี:
requirement.wave = ถึงคลื่นที่ {0} ใน {1}
requirement.core = ทำลายแกนกลางของศัตรูใน {0}
requirement.research = วิจัย {0}
requirement.produce = ผลิต {0}
requirement.capture = ยึดครอง {0}
2023-04-28 21:40:32 +07:00
requirement.onplanet = ควบคุมเซ็กเตอร์บน {0}
2022-07-01 22:48:44 +07:00
requirement.onsector = ลงจอดบนเซ็กเตอร์: {0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
launch.text = ลุย!
research.multiplayer = โฮสต์เท่านั้นที่วิจัยได้
map.multiplayer = โฮสต์เท่านั้นที่สามารถดูเซ็กเตอร์ได้
2019-11-21 07:53:13 +07:00
uncover = เปิดเผย
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
configure = ตั้งค่าทรัพยากร
2022-10-05 03:12:40 +07:00
objective.research.name = วิจัย
objective.produce.name = เก็บเกี่ยว
objective.item.name = เก็บไอเท็ม
objective.coreitem.name = ไอเท็มในแกนกลาง
objective.buildcount.name = นับสิ่งก่อสร้าง
2023-04-28 21:40:32 +07:00
objective.unitcount.name = จำนวนยูนิต
2022-10-05 03:12:40 +07:00
objective.destroyunits.name = ทำลายยูนิต
objective.timer.name = จับเวลา
objective.destroyblock.name = ทำลายบล็อก
objective.destroyblocks.name = ทำลายหลายบล็อก
objective.destroycore.name = ทำลายแกนกลาง
objective.commandmode.name = โหมดสั่งการ
objective.flag.name = ธง
marker.shapetext.name = ข้อความในรูปทรง
marker.minimap.name = มินิแมพ
marker.shape.name = รูปทรง
marker.text.name = ข้อความ
marker.background = พื้นหลัง
marker.outline = โครงร่าง
2022-06-08 22:18:49 +07:00
objective.research = [accent]วิจัย:\n[]{0}[lightgray]{1}
2022-07-01 22:48:44 +07:00
objective.produce = [accent]เก็บเกี่ยว:\n[]{0}[lightgray]{1}
2022-06-08 22:18:49 +07:00
objective.destroyblock = [accent]ทำลาย:\n[]{0}[lightgray]{1}
objective.destroyblocks = [accent]ทำลาย: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
2022-07-01 22:48:44 +07:00
objective.item = [accent]เก็บเกี่ยว: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.coreitem = [accent]นำไปยังแกนกลาง:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
2022-06-08 22:18:49 +07:00
objective.build = [accent]สร้าง: [][lightgray]{0}[]x\n{1}[lightgray]{2}
2022-07-01 22:48:44 +07:00
objective.buildunit = [accent]ผลิตยูนิต: [][lightgray]{0}[]x\n{1}[lightgray]{2}
2022-06-08 22:18:49 +07:00
objective.destroyunits = [accent]ทำลาย: [][lightgray]{0}[]x ยูนิต
2022-07-01 22:48:44 +07:00
objective.enemiesapproaching = [accent]ศัตรูจะปรากฏตัวใน [lightgray]{0}[]
2023-04-28 21:40:32 +07:00
objective.enemyescelating = [accent]โรงงานศัตรูจะทวีความรุนแรงขึ้นใน [lightgray]{0}[]
objective.enemyairunits = [accent]การผลิตยานบินศัตรูจะเริ่มใน [lightgray]{0}[]
2022-06-08 22:18:49 +07:00
objective.destroycore = [accent]ทำลายแกนกลางศัตรู
2022-07-01 22:48:44 +07:00
objective.command = [accent]สั่งการยูนิต
objective.nuclearlaunch = [accent]⚠ ตรวจพบจรวดหัวรบปรมาณู: [lightgray]{0}
2022-07-07 09:09:17 +07:00
announce.nuclearstrike = [red]⚠ !! ขีปนาวุธกำลังพุ่งเข้ามา !! ⚠
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
loadout = ทรัพยากรเริ่มต้น
resources = ทรัพยากร
2022-07-01 22:48:44 +07:00
resources.max = เต็ม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bannedblocks = บล็อกต้องห้าม
2022-06-08 22:18:49 +07:00
objectives = เป้าหมาย
2021-08-16 08:23:56 +07:00
bannedunits = ยูนิตต้องห้าม
2023-04-28 21:40:32 +07:00
rules.hidebannedblocks = ซ่อนบล็อกต้องห้าม
bannedunits.whitelist = ตั้งยูนิตต้องห้ามเป็นไวท์ลิสต์
bannedblocks.whitelist = ตั้งบล็อกต้องห้ามเป็นไวท์ลิสต์
2019-11-21 07:53:13 +07:00
addall = เพิ่มทั้งหมด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
launch.from = ลงจอดจากเซ็กเตอร์: [accent]{0}
2022-07-01 22:48:44 +07:00
launch.capacity = ความจุไอเท็มลงจอด: [accent]{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
launch.destination = จุดหมายปลายทาง: {0}
configure.invalid = จำนวนต้องอยู่ระหว่าง 0 ถึง {0}
2019-11-21 07:53:13 +07:00
add = เพิ่ม...
2021-08-23 23:25:59 +07:00
guardian = ผู้พิทักษ์
2021-11-22 22:31:01 +07:00
2019-11-21 07:53:13 +07:00
connectfail = [crimson]การเชื่อมต่อผิดพลาด:\n\n[accent]{0}
2021-07-28 21:44:35 +07:00
error.unreachable = เซิร์ฟเวอร์ไม่สามารถเข้าถึงได้\nแน่ใจหรือว่าที่อยู่เขียนถูกต้อง?
2019-11-21 07:53:13 +07:00
error.invalidaddress = ที่อยู่ไม่ถูกต้อง
2022-07-01 22:48:44 +07:00
error.timedout = หมดเวลา!\nเช็กให้แน่ใจว่าการส่งต่อพอร์ตของโฮสต์เปิดอยู่และที่อยู่นั้นถูกต้อง!
2021-10-27 22:26:02 +07:00
error.mismatch = ข้อผิดพลาดของแพ็คเก็ต:\nอาจเกิดจากเวอร์ชั่นของ ไคลเอนต์/เซิร์ฟเวอร์ ไม่ตรงกัน\nเช็กให้แน่ใจว่าคุณและโฮสต์ใช้ Mindustry เวอร์ชั่นล่าสุด!
2019-11-21 07:53:13 +07:00
error.alreadyconnected = เชื่อมต่ออยู่แล้ว
error.mapnotfound = ไม่พบไฟล์แมพ
2021-10-27 22:26:02 +07:00
error.io = ข้อผิดพลาด I/O ของเครือข่าย
error.any = ข้อผิดพลาด: เครือข่ายที่ไม่รู้จัก
2021-07-28 21:44:35 +07:00
error.bloom = ไม่สามารถเริ่มต้นบลูมได้\nอุปกรณ์ของคุณอาจไม่รองรับ
2019-11-21 07:53:13 +07:00
2020-09-27 21:02:22 +07:00
weather.rain.name = ฝน
weather.snow.name = หิมะ
weather.sandstorm.name = พายุทราย
weather.sporestorm.name = พายุสปอร์
2021-01-20 05:30:40 +07:00
weather.fog.name = หมอก
2023-04-28 21:40:32 +07:00
2023-04-28 21:41:51 +07:00
campaign.playtime = \uf129 [lightgray]เวลาที่เล่นเซ็กเตอร์ไป: {0}
2023-04-28 21:40:32 +07:00
campaign.complete = [accent]ยินดีด้วย\n\nศัตรูบน {0} ได้ถูกกำจัดหมดสิ้นแล้ว\n[lightgray]เซ็กเตอร์สุดท้ายได้ถูกยึดครองแล้ว
2020-09-24 05:28:25 +07:00
2021-08-16 08:23:56 +07:00
sectorlist = เซ็กเตอร์
sectorlist.attacked = {0} ถูกโจมตึ
2020-09-27 21:02:22 +07:00
sectors.unexplored = [lightgray]ยังไม่ได้สำรวจ
sectors.resources = ทรัพยากร:
sectors.production = การผลิต:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sectors.export = การส่งออก:
2021-07-28 21:44:35 +07:00
sectors.import = การนำเข้า:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sectors.time = เวลา:
sectors.threat = ภัยคุกคาม:
sectors.wave = คลื่น:
sectors.stored = คลังไอเท็ม:
sectors.resume = ไปต่อ
sectors.launch = ลงจอด
2020-09-27 21:02:22 +07:00
sectors.select = เลือก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sectors.nonelaunch = [lightgray]ไม่มี (ดวงอาทิตย์)
sectors.rename = เปลี่ยนชื่อเซ็กเตอร์
sectors.enemybase = [scarlet]ฐานทัพศัตรู
sectors.vulnerable = [scarlet]เสี่ยงภัย
sectors.underattack = [scarlet]เซ็กเตอร์ถูกโจมตี! เสียหาย [accent]{0}%
2022-07-01 22:48:44 +07:00
sectors.underattack.nodamage = [scarlet]ยังไม่ถูกยึดครอง
2021-07-28 21:44:35 +07:00
sectors.survives = [accent]จะอยู่รอดได้ {0} คลื่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sectors.go = ไป
2022-07-01 22:48:44 +07:00
sector.abandon = ทอดทิ้ง
sector.abandon.confirm = แกนกลางของเซ็กเตอร์นี้จะทำลายตัวเอง\nดำเนินการต่อหรือไม่?
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.curcapture = ยึดครองแล้ว
sector.curlost = เราเสียเซ็กเตอร์!
sector.missingresources = [scarlet]ขาดทรัพยากรในการลงจอด
sector.attacked = เซ็กเตอร์ [accent]{0}[white] ถูกโจมตี!
sector.lost = เราเสียเซ็กเตอร์ [accent]{0}[white]!
2021-11-22 22:31:01 +07:00
#note: the missing space in the line below is intentional
2022-07-01 22:48:44 +07:00
sector.captured = เรายึดครองเซ็กเตอร์'[accent]{0}[white]ได้แล้ว!
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.changeicon = เปลี่ยนไอคอน
2022-07-01 22:48:44 +07:00
sector.noswitch.title = ไม่สามารถเปลี่ยนเซ็กเตอร์ได้
2023-04-28 21:40:32 +07:00
sector.noswitch = คุณไม่สามารถเปลี่ยนเซ็กเตอร์ได้ระหว่างที่อีกเซ็กเตอร์กำลังถูกโจมตีอยู่\n\nเซ็กเตอร์: [accent]{0}[] บนดาว [accent]{1}[]
2022-06-08 22:18:49 +07:00
sector.view = ดูเซ็กเตอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
threat.low = ต่ำ
threat.medium = กลาง
threat.high = สูง
2021-10-27 22:26:02 +07:00
threat.extreme = วิบัติภัย
threat.eradication = ทำลายล้าง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2022-07-01 22:48:44 +07:00
planets = ดาว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
planet.serpulo.name = เซอร์ปูโล่
2022-07-01 22:48:44 +07:00
planet.erekir.name = เอเรเกียร์
2023-04-28 21:40:32 +07:00
planet.sun.name = อาทิตย์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.impact0078.name = อิมแพค 0078
sector.groundZero.name = กราวน์ ซีโร่
sector.craters.name = บ่ออุกกาบาต
2021-07-31 09:19:27 +07:00
sector.frozenForest.name = ป่าหนาวเหน็บ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.ruinousShores.name = ชายฝั่งพังทลาย
sector.stainedMountains.name = ภูเขาหลากสี
sector.desolateRift.name = เดโซเลต ริฟต์
sector.nuclearComplex.name = ฐานผลิตนิวเคลียร์
sector.overgrowth.name = โอเวอร์โกรว์ด
2021-10-06 09:18:18 +07:00
sector.tarFields.name = ราบลุ่มน้ำมัน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.saltFlats.name = ที่ราบเกลือ
sector.fungalPass.name = ทางผ่านฟังกัล
2021-10-27 22:26:02 +07:00
sector.biomassFacility.name = สถานสังเคราะห์ชีวมวล
sector.windsweptIslands.name = หมู่เกาะพหุวายุ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.extractionOutpost.name = ด่านส่งทรัพยากร
sector.planetaryTerminal.name = ท่าปล่อยจรวดอวกาศยาน
2021-09-12 22:09:40 +07:00
sector.coastline.name = แนวชายฝั่ง
sector.navalFortress.name = ปราการแห่งวารี
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2023-04-28 21:40:32 +07:00
sector.groundZero.description = จุดที่ดีที่สุดในการเริ่มต้นอีกครั้งนึง ศัตรูน้อย ทรัพยากรน้อย\nเก็บ[accent]ตะกั่ว[]และ[accent]ทองแดง[]ให้ได้มากที่สุด\nแล้วลุยต่อ
2021-10-06 09:18:18 +07:00
sector.frozenForest.description = แม้แต่ที่นี่ ณ ที่ที่อยู่ใกล้ภูเขา [accent]สปอร์[]ก็ยังแพร่มาถึงที่นี่ อากาศอันแสนเย็นเยือกไม่สามารถหยุดยั้งพวกมันได้ตลอดไป\n\nเริ่มต้นการใช้ไฟฟ้า สร้างเครื่องกำเนิดไฟฟ้าเผาไหม้ เรียนรู้ที่จะใช้เครื่องซ่อมแซม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.saltFlats.description = ณ ขอบของทะเลทราย เป็นที่ตั้งของที่ราบเกลือ สามารถพบทรัพยากรบางอย่างได้ที่นี่\n\nศัตรูได้ตั้งฐานเก็บทรัพยากรไว้ที่นี่ ทำลายแกนกลางของพวกมัน อย่าให้มีอะไรเหลือ
2022-07-01 22:48:44 +07:00
sector.craters.description = มีน้ำขังอยู่ในหลุมอุกกาบาศแห่งนี้ เป็นอนุสรณ์สถานของสงครามเก่าแก่ ยึดพื้นที่นี่มา เก็บทราย เผา[accent]กระจกเมต้า[] ปั๊มน้ำเพื่อมาหล่อเย็นป้อมปืนและเครื่องขุดเจาะ
2023-04-28 21:40:32 +07:00
sector.ruinousShores.description = ถัดมาจากทะเลทราย เป็นที่ตั้งของชายฝั่ง ที่ครั้งก่อน เคยเป็นที่ตั้งของฐานป้องกันชายฝั่ง ซึ่งทุกทำลายไปซะส่วนใหญ่แล้ว มีเหลือแค่ระบบการป้องกันพื้นฐาน ทุกอย่างที่เหลือถูกทำลายเหลือเพียงแค่ซากเศษเหล็ก\n\nทำการขยายการสำรวจต่อไป ค้นพบกับเทคโนโลยีอีกครั้ง
2022-07-01 22:48:44 +07:00
sector.stainedMountains.description = เข้าลึกไปในพื้นที่ จะพบกับภูเขา ซึ่งยังไม่ถูกสปอร์แตะต้อง\nขุด[accent]ไทเทเนี่ยม[]ที่อุดมสมบูรณ์ในพื้นที่นี้ เรียนรู้ที่จะใช้มัน\n\nมีศัตรูปรากฏตัวมากขึ้นในบริเวณนี้ อย่าปล่อยให้พวกมันส่งยูนิตที่แข็งแกร่งที่สุดออกมา
2023-04-28 21:40:32 +07:00
sector.overgrowth.description = พื้นที่แห่งนี้ถูกปกคลุมไปด้วยพืชรกร้าง เริ่มเข้าใกล้กับแหล่งกำเนิดของสปอร์มากขึ้น\nศัตรูได้ตั้งฐานเฝ้าระวังไว้ที่นี่ สร้างยูนิตเมส ทำลายฐานทิ้งซะ\nวิจัย[accent]เครื่องพัฒนารุ่นยกกำลัง[]เพื่อผลิตยูนิตขนาดที่ใหญ่ขึ้น
sector.tarFields.description = แนวชายขอบของแหล่งผลิตน้ำมัน อยู่ระหว่างภูเขาและทะเลทราย เป็นหนึ่งในพื้นที่ที่มีแหล่งน้ำมันดินที่ใช้งานได้\nแม้ว่าจะถูกทิ้งร้าง พื้นที่นี้ยังคงมีฐานทัพของศัตรูอยู่ใกล้ๆ อย่าประมาทกับพวกมัน\n\n[lightgray]วิจัยเทคโนโลยีการแปรรูปน้ำมันหากเป็นไปได้
sector.desolateRift.description = เป็นพื้นที่ที่อันตรายมาก ทรัพยากรมากมาย แต่พื้นที่คับแคบ ความเสี่ยงในการโดนทำลายล้างสูง รีบออกไปจากที่นี่ให้เร็วที่สุด อย่าให้ถูกหลอกโดยระยะเวลาระหว่างการโจมตีของศัตรูที่เว้นไว้นานกว่าปกติ
2022-07-01 22:48:44 +07:00
sector.nuclearComplex.description = สถานที่ผลิตและแปรรูป[accent]ทอเรี่ยม[]เก่า ถูกทำลายไม่เหลือสิ้น\nวิจัยทอเรี่ยมและวิธีการใช้มัน\n\nศัตรูในบริเวณนี้มีจำนวนมาก คอยตรวจตราหาผู้บุกรุกอยู่ตลอดเวลา
2023-04-28 21:40:32 +07:00
sector.fungalPass.description = ทางเปลี่ยนผ่านระหว่างพื้นที่เขาสูงกับที่ราบต่ำที่เต็มไปด้วยสปอร์ มีฐานลาดตระเวนขนาดเล็กของศัตรูตั้งอยู่ที่นี่\nทำลายมันซะ\nผลิตยูนิตแด็กเกอร์และครอว์เลอร์ ทำลายแกนกลางทั้งสองไม่ให้เหลือซาก
sector.biomassFacility.description = แหล่งต้นกำเนิดของสปอร์ ที่นี่คือฐานวิจัยและผลิตสปอร์เริ่มแรก\nวิจัยเทคโนโลยีที่อยู่ภายในนั้น เพาะชำ[accent]สปอร์[]เพื่อเป็นเชื้อเพลิงและใช้ในการผลิตพลาสติก\n\n[gray]เมื่อสถานแห่งนี้ถึงจุดจบลง สปอร์ก็ถูกปล่อยออกมา ไม่มีสิ่งใดในระบบนิเวศท้องถิ่นที่สามารถแข่งขันกับ\nสิ่งมีชีวิตที่แพร่กระจายในระดับนี้ได้
sector.windsweptIslands.description = เลยแนวชายฝั่งไป จะพบกับหมู่เกาะที่ตั้งอยู่ห่างไกลแห่งนี้ เคยมีบันทึกว่าที่นี่มีโรงงานผลิต[accent]พลาสตาเนี่ยม[]อยู่\n\nทำลายเรือศัตรู สร้างฐานทัพบนเกาะ วิจัยโรงงานพวกนี้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.extractionOutpost.description = ด่านที่อยู่ห่างไกล สร้างโดยศัตรูเพื่อใช้ในการส่งทรัพยากรไปยังฐานทัพอื่น\n\nเทคโนโลยีการส่งไอเท็มข้ามเซ็กเตอร์เป็นสิ่งจำเป็นสำหรับการพิชิตถัดๆ ไป ทำลายด่าน วิจัยฐานส่งของ
2023-04-28 21:40:32 +07:00
sector.impact0078.description = ณ ที่แห่งนี้คือเศษซากของเรือขนส่งระหว่างดวงดาวที่เคยเข้ามายังระบบนี้\nเศษเหล็กและหิมะปกคลุมไปทั่วทั้งพื้นที่\n\nกอบกู้ซากยานให้ได้มากที่สุด วิจัยเทคโนโลยีทั้งหมดที่ยังเหลือรอด\n\n\n[gray]อย่าประมาทกับฐานทัพศัตรูที่อยู่ใกล้ๆ โดยอันขาด\nศัตรูจะส่งกองกำลังมาโจมตีเรื่อยๆ จนกว่าคุณจะพ่ายแพ้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
sector.planetaryTerminal.description = เป้าหมายสุดท้าย\n\nฐานทัพติดชายหาดนี้มีสิ่งประดิษฐ์ที่สามารถส่งแกนกลางไปยังดาวที่อยู่ใกล้ๆ ได้ ฐานทัพมีการป้องกันที่แน่นหนามาก\n\nผลิตยูนิตเรือ กวาดล้างศัตรูให้เร็วที่สุด วิจัยสิ่งประดิษฐ์นั่น
2023-04-28 21:40:32 +07:00
sector.coastline.description = ถัดมาจากที่ราบเกลือ เป็นที่ตั้งของแนวชายฝั่ง พบเศษซากของเทคโนโลยียูนิตเรือที่ล้ำหน้าอยู่ในพื้นที่แห่งนี้\nขับไล่ศัตรูออกไป ยึดพื้นที่นี้มา วิจัยเทคโนโลยีนั้น
sector.navalFortress.description = ศัตรูได้ตั้งฐานทัพอยู๋บนเกาะห่างไกลที่มีกำแพงธรรมชาติปกป้องฐานเอาไว้ ทำลายฐานทัพ ยึดและวิจัยเทคโนโลยีเรือรบที่ล้ำหน้านั้นมา
2022-06-08 22:18:49 +07:00
sector.onset.name = การเริ่มต้น
2022-10-05 03:12:40 +07:00
sector.aegis.name = เกราะกำบัง
2023-04-28 21:40:32 +07:00
sector.lake.name = ทะเลสาบสีชาด
sector.intersect.name = ทางเชื่อมผ่าน
2022-10-05 03:12:40 +07:00
sector.atlas.name = แอตลาส
2023-04-28 21:40:32 +07:00
sector.split.name = สองฝั่ง
sector.basin.name = แอ่งยุบ
sector.marsh.name = บึงหนอง
sector.peaks.name = ยอดเขา
sector.ravine.name = หุบเหว
sector.caldera-erekir.name = หลุมปล่องภูเขาไฟ
sector.stronghold.name = ป้อมปราการ
sector.crevice.name = ร่องลึก
sector.siege.name = การรุมล้อม
sector.crossroads.name = แบ่งแยก
sector.karst.name = คาสต์
sector.origin.name = ต้นกำเนิด
sector.onset.description = ตั้งต้นการบุกโจมตีเพื่อพิชิตดาว[accent]เอเรเกียร์[] เก็บทรัพยากร สร้างยูนิต และเริ่มค้นคว้าวิจัยเทคโนโลยี
sector.aegis.description = พบการสะสมของแหล่งแร่ทังสเตนในพื้นที่นี้\nวิจัย[accent]เครื่องขุดแรงกระแทก[]เพื่อขุดทรัพยากรนี้ และทำลายฐานทัพศัตรูที่อยู่ในพื้นที่
sector.lake.description = ทะเลสาบแร่หลอมในพื้นที่นี้ทำให้ไม่สามารถใช้ยูนิตธรรมดาได้ จะต้องมียูนิตที่ลอยตัวเหนื้อพื้นดินเพื่อที่จะผ่านไปได้\nวิจัย[accent]เครื่องสรรค์สร้างยานบิน[]และผลิตยูนิต[accent]เอลูด[]ให้เร็วที่สุดเท่าที่จะเป็นไปได้
sector.intersect.description = เครื่องสแกนเสนอว่าพื้นที่นี้จะถูกโจมตีจากหลายๆ ด้านไม่นานหลังจากการลงจอด\nสร้างฐานป้องกันให้ไวและขยายพื้นที่ให้เร็วที่สุด\nจำเป็นต้องมียูนิต[accent]จักรกล[]เพื่อสำรวจผ่านบนภูมิประเทศที่หยาบและขรุขระในพื้นที่นี้
sector.atlas.description = พื้นที่แห่งนี้มีภูมิประเทศที่หลากหลายและจำเป็นจะต้องมียูนิตหลากหลายชนิดเพื่อให้การโจมตีมีประสิทธิภาพ\nยูนิตขั้นสูงอาจจำเป็นเพื่อต่อกรกับฐานทัพศัตรูที่แข็งแกร่งขึ้นในพื้นที่นี้\nวิจัย[accent]เครื่องแยกสลายไฟฟ้า[]และ[accent]เครื่องแปลงสภาพรถถัง[]
sector.split.description = จำนวนศัตรูอันน้อยนิดทำให้ที่นี่เป็นพื้นที่ที่เหมาะที่สุดในการทดสอบระบบการขนส่งใหม่
sector.basin.description = ตรวจพบการมีอยู่ของศัตรูจำนวนมากในพื้นที่นี้\nควรรีบสร้างยูนิตและยึดแกนกลางศัตรูเพื่อให้ตั้งหลักได้
sector.marsh.description = พื้นที่แห่งนี้มีบ่ออาร์คย์ไซต์อยู่จำนวนมาก แต่มีปล่องจำนวนจำกัด\nสร้าง[accent]ห้องเผาไหม้ทางเคมี[]เพื่อผลิตพลังงาน
sector.peaks.description = ภูมิประเทศแบบขุนเขาในพื้นที่แห่งนี้ทำให้ยูนิตปกติใช้การไม่ได้ จำเป็นจะต้องมียูนิตที่บินได้เพื่อที่จะบุกโจมตี\nควรระวังป้อมปืนต่อต้านอากาศยานของศัตรูให้ดี มีความไปได้ที่จะสามารถตัดกำลังป้อมปืนบางส่วนได้โดยการทำลายสิ่งก่อสร้างที่รองรับพวกมัน
sector.ravine.description = ทางเชื่อมขนส่งทรัพยากรที่สำคัญของศัตรู ตรวจไม่พบแกนกลางศัตรูในพื่นที่นี้ แต่ก็ต้องเตรียมตัวรับมือกับกำลังศัตรูที่จะมาในหลากหลายรูปแบบ\nผลิต[accent]เสิร์จอัลลอย[]แล้วสร้างป้อมปืน[accent]อัฟฟลิกต์[]มาป้องกัน
sector.caldera-erekir.description = ทรัพยากรที่ถูกตรวจพบในพื้นที่นี้นั้นกระจัดกระจายไปในหลายๆ เกาะ\nวิจัยและพัฒนาเทคโนโลยีการขนส่งด้วยโดรน
sector.stronghold.description = ปราการขนาดใหญ่ของศัตรูนี้กำลังปกป้องแหล่งแร่[accent]ทอเรี่ยม[]จำนวนมหาศาลในพื้นที่แห่งนี้\nจงใช้มันเพื่อนำไปพัฒนาป้อมปืนและยูนิตขึ้นสูงกว่า
sector.crevice.description = ศัตรูจะส่งกำลังโจมตีที่ดุร้ายและทรงพลังเป็นพิเศษเพื่อที่จะทำลายฐานทัพของคุณในพื้นที่นี้\nวิจัยและพัฒนา[accent]คาร์ไบต์[]กับ[accent]เครื่องกำเนิดไฟฟ้าไพโรไลซิส[]เพื่อเพิ่มโอกาสการอยู่รอดในพื้นที่นี้
sector.siege.description = พื้นที่นี้ประกอบไปด้วยหุบเขาคู่ขนานสองแห่งที่ทำให้ต้องทำการบุกโจมตีทั้งสองฝั่งพร้อมกัน\nวิจัย[accent]ไซยาโนเจน[]เพื่อที่จะสามารถสร้างยูนิตรถถังที่แข็งแกร่งขึ้น\nโปรดระวัง: ตรวจพบขีปนาวุธพิสัยไกลของศัตรู สามารถทำลายหัวรบขีปนาวุธได้ก่อนที่มันจะระเบิด
sector.crossroads.description = ฐานทัพศัตรูในพื้นที่นี้ได้ถูกก่อสร้างในพื้นที่ที่หลากหลาย วิจัยยูนิตแต่ละตัวเพื่อปรับใช้ในสถานการณ์ต่างๆ\nเพิ่มเติม: ฐานทัพบางฐานได้รับการปกป้องด้วยโล่พลังงาน จงหาวิธีที่จะตัดพลังงานของโล่ออกให้ได้
sector.karst.description = พื้นที่นี้มีความอุดมสมบูรณ์ เต็มไปด้วยทรัพยากร แต่มันจะถูกศัตรูหมายโจมตีเมื่อมีแกนกลางใหม่มาลงจอด\nใช้ทรัพยากรที่อุดมสมบูรณ์มาวิจัย[accent]ใยเฟส[] และต่อต้านกำลังศัตรูให้ได้
sector.origin.description = เป้าหมายสุดท้าย ตรวจพบการมีอยู่ของศัตรูจำนวนมหาศาล\nไม่มีการวิจัยที่เป็นไปได้หลงเหลืออยู่แล้ว มุ่งแต่โจมดีฐานทัพของศัตรูให้หมดสิ้น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
status.burning.name = เผาไหม้
status.freezing.name = แช่แข็ง
status.wet.name = เปียก
status.muddy.name = เปื้อนเปรอะ
status.melting.name = หลอมเหลว
status.sapped.name = อ่อนกำลัง
status.electrified.name = ช็อตไฟฟ้า
status.spore-slowed.name = สปอร์สโลว์
status.tarred.name = เปื้อนน้ำมัน
2021-09-12 22:09:40 +07:00
status.overdrive.name = โอเวอร์ไดรฟ์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
status.overclock.name = โอเวอร์คล็อก
status.shocked.name = ช็อก
status.blasted.name = ระเบิด
status.unmoving.name = หยุดนิ่ง
2021-08-23 23:25:59 +07:00
status.boss.name = ผู้พิทักษ์
2019-11-21 07:53:13 +07:00
settings.language = ภาษา
settings.data = ข้อมูลเกม
settings.reset = รีเซ็ตเป็นค่าเริ่มต้น
2020-09-28 16:33:34 +07:00
settings.rebind = แก้ไขปุ่ม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
settings.resetKey = รีเซ็ต
2019-11-21 07:53:13 +07:00
settings.controls = การควบคุม
settings.game = เกม
settings.sound = เสียง
2021-07-28 21:44:35 +07:00
settings.graphics = กราฟิก
2019-11-21 07:53:13 +07:00
settings.cleardata = เคลียร์ข้อมูลเกม...
2021-09-12 22:09:40 +07:00
settings.clear.confirm = คุณแน่ใจหรือว่าจะเคลียร์ข้อมูลนี้?\nสิ่งที่ทำไปแล้วจะไม่สามารถย้อนกลับได้นะ!
2022-10-05 03:12:40 +07:00
settings.clearall.confirm = [scarlet]คำเตือน![]\nการกระทำนี้จะลบข้อมูลทั้งหมด นั้นรวมไปถึงเซฟ แมพ การวิจัยแล้วและก็รูปแบบปุ่มควบคุม\nเมื่อคุณกด 'โอเค' เกมจะลบข้อมูลทุกอย่างและออกโดยอัตโนมัติ
2020-09-28 07:28:22 +07:00
settings.clearsaves.confirm = คุณแน่ใจหรือว่าคุณต้องการเคลียร์เซฟทั้งหมด?
settings.clearsaves = เคลียร์เซฟ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
settings.clearresearch = เคลียร์การวิจัย
settings.clearresearch.confirm = แน่ใจที่จะเคลียร์การวิจัยหรือไม่?
settings.clearcampaignsaves = ลบเซฟแคมเปญ
settings.clearcampaignsaves.confirm = แน่ใจว่าจะลบเซฟแคมเปญหรือไม่?
2019-11-21 07:53:13 +07:00
paused = [accent]< หยุดชั่วคราว >
clear = เคลียร์
2022-07-01 22:48:44 +07:00
banned = [scarlet]ถูกแบน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unsupported.environment = [scarlet]ไม่รองรับในสภาพแวดล้อมนี้
yes = ได้
no = ไม่ได้
2019-11-21 07:53:13 +07:00
info.title = ข้อมูล
2022-07-07 09:09:17 +07:00
error.title = [crimson]มีข้อผิดพลาดบางอย่างเกิดขึ้น
error.crashtitle = มีข้อผิดพลาดบางอย่างเกิดขึ้น
unit.nobuild = [scarlet]ยูนิตนี้ก่อสร้างไม่ได้
2022-07-01 22:48:44 +07:00
lastaccessed = [lightgray]คนสุดท้ายที่เข้าถึง: {0}
lastcommanded = [lightgray]คนสุดท้ายที่สั่งการ: {0}
2020-10-23 22:52:01 +07:00
block.unknown = [lightgray]???
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.showinmap = <โหลดแมพเพื่อแสดง>
stat.description = วัตถุประสงค์
stat.input = ต้องการ
2020-10-20 20:02:41 +07:00
stat.output = ส่งออก
2022-06-08 22:18:49 +07:00
stat.maxefficiency = ประสิทธิภาพสูงสุด
2020-10-20 20:02:41 +07:00
stat.booster = บูสเตอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.tiles = ช่องที่ต้องการ
stat.affinities = ความสัมพันธ์
stat.opposites = ตรงข้าม
2020-10-20 20:02:41 +07:00
stat.powercapacity = ความจุพลังงาน
stat.powershot = หน่วยพลังงาน/นัด
stat.damage = ดาเมจ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.targetsair = ยิงอากาศ
stat.targetsground = ยิงพื้นดิน
stat.itemsmoved = ความเร็วการเคลื่อนย้าย
2020-10-20 20:02:41 +07:00
stat.launchtime = เวลาระหว่างการส่ง
stat.shootrange = ระยะยิง
stat.size = ขนาด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.displaysize = ขนาดที่แสดง
stat.liquidcapacity = ความจุของเหลว
2020-10-20 20:02:41 +07:00
stat.powerrange = ระยะพลังงาน
2021-01-20 05:30:40 +07:00
stat.linkrange = ระยะการเชื่อมต่อ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.instructions = ความเร็วคำสั่ง
2020-10-20 20:02:41 +07:00
stat.powerconnections = จำนวนการเชื่อมต่อสูงสุด
stat.poweruse = ใช้พลังงาน
stat.powerdamage = หน่วยพลังงาน/ดาเมจ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.itemcapacity = ความจุไอเท็ม
2021-01-20 05:30:40 +07:00
stat.memorycapacity = ความจุหน่วยความจำ
2022-07-01 22:48:44 +07:00
stat.basepowergeneration = ผลิตพลังงานพื้นฐาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.productiontime = เวลาในการผลิต
stat.repairtime = เวลาในการซ่อมบล็อกให้เสร็จ
stat.repairspeed = ความเร็วการซ่อม
stat.weapons = อาวุธ
stat.bullet = กระสุน
2022-07-01 22:48:44 +07:00
stat.moduletier = ระดับหน่วยประกอบ
2023-04-28 21:40:32 +07:00
stat.unittype = ชนิดยูนิต
2020-10-20 20:02:41 +07:00
stat.speedincrease = เพิ่มความเร็ว
stat.range = ระยะ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.drilltier = แร่ที่ขุดได้
stat.drillspeed = ความเร็วการขุดเฉลี่ย
2021-07-28 21:44:35 +07:00
stat.boosteffect = เอฟเฟกต์ของบูสต์
2020-10-20 20:02:41 +07:00
stat.maxunits = จำนวนยูนิตสูงสุด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.health = พลังชีวิต
2021-11-21 03:06:14 +07:00
stat.armor = เกราะ
2020-10-20 20:02:41 +07:00
stat.buildtime = เวลาในการสร้าง
2021-10-06 09:18:18 +07:00
stat.maxconsecutive = ติดต่อกันได้สูงสุด
2020-10-20 20:02:41 +07:00
stat.buildcost = ใช้
stat.inaccuracy = ความคลาดเคลื่อน
stat.shots = นัด
2021-07-28 21:44:35 +07:00
stat.reload = อัตราการยิง
2020-10-20 20:02:41 +07:00
stat.ammo = กระสุน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.shieldhealth = พลังชีวิตโล่
stat.cooldowntime = เวลาคูลดาวน์
stat.explosiveness = แรงระเบิด
stat.basedeflectchance = โอกาสกระสุนสะท้อนกลับ
2022-07-01 22:48:44 +07:00
stat.lightningchance = โอกาสเกิดสายฟ้า
stat.lightningdamage = ดาเมจสายฟ้า
2021-01-20 05:30:40 +07:00
stat.flammability = ความไวไฟ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.radioactivity = กัมมันตภาพรังสี
2023-04-28 21:40:32 +07:00
stat.charge = ชาร์จไฟฟ้า
2021-01-20 05:30:40 +07:00
stat.heatcapacity = ความจุความร้อน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.viscosity = ความหนืด
2021-01-20 05:30:40 +07:00
stat.temperature = อุณหภูมิ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.speed = ความเร็ว
stat.buildspeed = ความเร็วการสร้าง
stat.minespeed = ความเร็วการขุด
stat.minetier = แร่ที่ขุดได้
stat.payloadcapacity = ความจุสิ่งบรรทุก
2021-01-20 05:30:40 +07:00
stat.abilities = ทักษะ
2022-07-01 22:48:44 +07:00
stat.canboost = บูสต์ได้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.flying = บินได้
2021-07-28 21:44:35 +07:00
stat.ammouse = การใช้กระสุน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.damagemultiplier = พหุคูณดาเมจ
stat.healthmultiplier = พหุคูณพลังชีวิต
stat.speedmultiplier = พหุคูณความเร็ว
stat.reloadmultiplier = พหุคูณการรีโหลด
stat.buildspeedmultiplier = พหุคูณความเร็วการสร้าง
stat.reactive = ปฏิกิริยา
2023-04-28 21:40:32 +07:00
stat.immunities = ต่อต้านสถานะ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
stat.healing = การรักษา
2020-10-23 22:52:01 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
ability.forcefield = โล่พลังงาน
ability.repairfield = สนามซ่อมแซม
2021-07-28 21:44:35 +07:00
ability.statusfield = {0} สนามเอฟเฟกต์
2023-04-28 21:40:32 +07:00
ability.unitspawn = โรงงานผลิต [accent]{0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
ability.shieldregenfield = สนามรักษาโล่
ability.movelightning = ปล่อยสายฟ้าเมื่อเคลื่อนที่
2023-04-28 21:40:32 +07:00
ability.shieldarc = โล่พลังงานโค้ง
ability.suppressionfield = สนามระงับการฟื้นฟู
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
ability.energyfield = สนามพลังงาน: [accent]{0}[] ดาเมจ ~ [accent]{1}[] บล็อก / [accent]{2}[] เป้าหมาย
2023-04-28 21:40:32 +07:00
bar.onlycoredeposit = ขนย้ายทรัพยากรลงแกนกลางได้เท่านั้น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bar.drilltierreq = ต้องมีเครื่องขุดที่ดีกว่านี้
bar.noresources = ขาดทรัพยากร
bar.corereq = ต้องวางบนแกนกลาง
2022-07-01 22:48:44 +07:00
bar.corefloor = ต้องวางบนช่องโซนแกนกลาง
bar.cargounitcap = ถึงขีดจำกัดยูนิตขนส่งแล้ว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bar.drillspeed = ความเร็วการขุด: {0}/วิ
bar.pumpspeed = ความเร็วการปั้ม: {0}/วิ
2019-11-21 07:53:13 +07:00
bar.efficiency = ประสิทธิภาพ: {0}%
2023-04-28 21:40:32 +07:00
bar.boost = การเร่ง: +{0}%
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bar.powerbalance = พลังงาน: {0}/วิ
2023-04-28 21:40:32 +07:00
bar.powerstored = สะสมไว้: {0}/{1}
2019-11-21 07:53:13 +07:00
bar.poweramount = พลังงาน: {0}
bar.poweroutput = พลังงานออก: {0}
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bar.powerlines = การเชื่อมต่อ: {0}/{1}
2019-11-21 07:53:13 +07:00
bar.items = ไอเท็ม: {0}
bar.capacity = ความจุ: {0}
2020-07-24 04:12:55 +07:00
bar.unitcap = {0} {1}/{2}
2019-11-21 07:53:13 +07:00
bar.liquid = ของเหลว
bar.heat = ความร้อน
2023-04-28 21:40:32 +07:00
bar.instability = ความไม่เสถียร
2022-06-08 22:18:49 +07:00
bar.heatamount = ความร้อน: {0}
bar.heatpercent = ความร้อน: {0} ({1}%)
2019-11-21 07:53:13 +07:00
bar.power = พลังงาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bar.progress = ความคืบหน้า
2022-06-08 22:18:49 +07:00
bar.loadprogress = ความคืบหน้า
2022-07-01 22:48:44 +07:00
bar.launchcooldown = คูลดาวน์การส่งทรัพยากร
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bar.input = ด้านเข้า
bar.output = ด้านออก
2023-04-28 21:40:32 +07:00
bar.strength = [lightgray]ความรุนแรง [stat]{0}[lightgray]x
2019-11-21 07:53:13 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
units.processorcontrol = [lightgray]ถูกตัวประมวลผลควบคุมอยู่
2020-10-23 22:52:01 +07:00
2019-11-21 07:53:13 +07:00
bullet.damage = [stat]{0}[lightgray] ดาเมจ
bullet.splashdamage = [stat]{0}[lightgray] ดาเมจกระจาย ~[stat] {1}[lightgray] ช่อง
bullet.incendiary = [stat]ติดไฟ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bullet.homing = [stat]ติดตามตัว
2022-07-01 22:48:44 +07:00
bullet.armorpierce = [stat]เจาะเกราะ
2023-04-28 21:40:32 +07:00
bullet.suppression = [stat]{0} วิ[lightgray] ระงับการฟื้นฟู ~ [stat]{1}[lightgray] ช่อง
bullet.interval = [stat]{0}/วิ[lightgray] กระสุนช่วงระยะ:
bullet.frags = [stat]{0}[lightgray]x กระสุนกระจาย:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bullet.lightning = [stat]{0}[lightgray]x สายฟ้า ~ [stat]{1}[lightgray] ดาเมจ
2022-07-01 22:48:44 +07:00
bullet.buildingdamage = [lightgray]ดาเมจต่อสิ่งก่อสร้าง [stat]{0}%[lightgray]
2019-11-21 07:53:13 +07:00
bullet.knockback = [stat]{0}[lightgray] ดันกลับ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
bullet.pierce = [lightgray]เจาะทะลุ [stat]{0}[lightgray]x
bullet.infinitepierce = [stat]เจาะทะลุ
2023-04-28 21:40:32 +07:00
bullet.healpercent = [stat]{0}[lightgray]% รักษา
bullet.healamount = [lightgray]รักษาโดยตรง [stat]{0}[lightgray] หน่วย
2022-07-01 22:48:44 +07:00
bullet.multiplier = [lightgray]จำนวนกระสุนต่อไอเท็ม [stat]{0}[lightgray]x
2023-04-28 21:40:32 +07:00
bullet.reload = [lightgray]ความเร็วการยิง [stat]{0}[lightgray]%
bullet.range = [lightgray]ระยะยิง [stat]{0}[lightgray] ช่อง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.blocks = บล็อก
unit.blockssquared = บล็อก²
unit.powersecond = หน่วย/วินาที
2021-07-28 21:44:35 +07:00
unit.tilessecond = ช่อง/วินาที
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.liquidsecond = หน่วย/วินาที
2019-11-21 07:53:13 +07:00
unit.itemssecond = ไอเท็ม/วินาที
unit.liquidunits = หน่วยของเหลว
unit.powerunits = หน่วยพลังงาน
2022-06-08 22:18:49 +07:00
unit.heatunits = หน่วยความร้อน
2019-11-21 07:53:13 +07:00
unit.degrees = องศา
unit.seconds = วินาที
2021-01-20 05:30:40 +07:00
unit.minutes = นาที
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.persecond = /วิ
unit.perminute = /นาที
unit.timesspeed = x เร็วขึ้น
2019-11-21 07:53:13 +07:00
unit.percent = %
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.shieldhealth = พลังชีวิตโล่
2019-11-21 07:53:13 +07:00
unit.items = ไอเท็ม
2022-07-01 22:48:44 +07:00
unit.thousands = k
2023-04-28 21:40:32 +07:00
unit.millions = mil
unit.billions = b
unit.pershot = /การยิง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
category.purpose = วัตถุประสงค์
2019-11-21 07:53:13 +07:00
category.general = ทั่วไป
category.power = พลังงาน
category.liquids = ของเหลว
category.items = ไอเท็ม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
category.crafting = การผลิต
category.function = ฟังค์ชั่น
category.optional = ทางเลือกการเพิ่มประสิทธิภาพ
2023-04-28 21:40:32 +07:00
setting.skipcoreanimation.name = ข้ามแอนิเมชั่นการบิน/ลงจอดของแกนกลาง
2021-07-28 21:44:35 +07:00
setting.landscape.name = ล็อกภูมิทัศน์แนวนอน
2019-11-21 07:53:13 +07:00
setting.shadows.name = เงา
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.blockreplace.name = แนะนำบล็อกโดยอัตโนมัติ
2019-11-21 07:53:13 +07:00
setting.linear.name = การกรองเชิงเส้น
setting.hints.name = คำแนะนำ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.logichints.name = คำแนะนำลอจิก
setting.backgroundpause.name = หยุดในพื้นหลัง
2019-11-21 07:53:13 +07:00
setting.buildautopause.name = หยุดสร้างชั่วคราวแบบอัตโนมัติ
2023-04-28 21:40:32 +07:00
setting.doubletapmine.name = กดสองครั้งเพื่อขุด
2022-07-01 22:48:44 +07:00
setting.commandmodehold.name = กดค้างเพื่อสั่งการ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.modcrashdisable.name = ปิดม็อดเมื่อเกมขัดข้อง
setting.animatedwater.name = แอนิเมชั่นพื้นและน้ำ
2023-04-28 21:40:32 +07:00
setting.animatedshields.name = แอนิเมชั่นโล่พลังงาน
2020-09-28 07:28:22 +07:00
setting.playerindicators.name = ตัวบอกผู้เล่น
2023-04-28 21:40:32 +07:00
setting.indicators.name = ตัวบอกศัตรู/พันธมิตร
2019-11-21 07:53:13 +07:00
setting.autotarget.name = เล็งเป้าอัตโนมัติ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.keyboard.name = การควบคุมแบบเม้าส์ + คีย์บอร์ด
2019-11-21 07:53:13 +07:00
setting.touchscreen.name = การควบคุมแบบหน้าจอสัมผัส
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.fpscap.name = FPS สูงสุด
2021-01-20 05:30:40 +07:00
setting.fpscap.none = ∞
2019-11-21 07:53:13 +07:00
setting.fpscap.text = {0} FPS
2021-07-28 21:44:35 +07:00
setting.uiscale.name = อัตราขนาด UI
2023-04-28 21:40:32 +07:00
setting.uiscale.description = อาจจะต้องรีสตาร์ทเพื่อใช้งานการเปลี่ยนแปลง
setting.swapdiagonal.name = วางเป็นเส้นทแยงเสมอ
2019-11-21 07:53:13 +07:00
setting.difficulty.training = ฝึกซ้อม
setting.difficulty.easy = ง่าย
setting.difficulty.normal = ปานกลาง
setting.difficulty.hard = ยาก
2021-08-16 08:23:56 +07:00
setting.difficulty.insane = โหดเหี้ยม
2019-11-21 07:53:13 +07:00
setting.difficulty.name = ระดับความยาก:
setting.screenshake.name = การสั่นของจอ
2022-07-01 22:48:44 +07:00
setting.bloomintensity.name = ความรุนแรงของบลูม
2022-06-08 22:20:55 +07:00
setting.bloomblur.name = ความเบลอบลูม
2021-08-16 08:23:56 +07:00
setting.effects.name = แสดงเอฟเฟกต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.destroyedblocks.name = แสดงบล็อกที่ถูกทำลาย
2021-07-28 21:44:35 +07:00
setting.blockstatus.name = แสดงสถานะของบล็อก
2023-04-28 21:40:32 +07:00
setting.conveyorpathfinding.name = ตรวจสอบเส้นทางการวางสายพาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.sensitivity.name = ความเร็วของตัวควบคุม
setting.saveinterval.name = ระยะห่างระหว่างการเซฟ
2019-11-21 07:53:13 +07:00
setting.seconds = {0} วินาที
2020-09-28 07:28:22 +07:00
setting.milliseconds = {0} มิลลิวินาที
2019-11-21 07:53:13 +07:00
setting.fullscreen.name = เต็มจอ
2021-07-28 21:44:35 +07:00
setting.borderlesswindow.name = หน้าต่างแบบไร้ขอบ
2021-08-16 08:23:56 +07:00
setting.borderlesswindow.name.windows = จอเต็มแบบไร้ขอบ
2023-04-28 21:40:32 +07:00
setting.borderlesswindow.description = อาจจะต้องรีสตาร์ทเพื่อใช้งานการเปลี่ยนแปลง
2019-11-21 07:53:13 +07:00
setting.fps.name = แสดง FPS และ Ping
2022-07-01 22:48:44 +07:00
setting.console.name = เปิดใช้งานคอนโซล
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.smoothcamera.name = กล้องแบบลื่นไหล
2019-11-21 07:53:13 +07:00
setting.vsync.name = VSync
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.pixelate.name = ภาพพิกเซล[lightgray] (ปิดใช้งานแอนิเมชั่น)
2019-11-21 07:53:13 +07:00
setting.minimap.name = แสดงมินิแมพ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.coreitems.name = แสดงไอเท็มในแกนกลาง
2019-11-21 07:53:13 +07:00
setting.position.name = แสดงตำแหน่งของผู้เล่น
2022-07-01 22:48:44 +07:00
setting.mouseposition.name = แสดงตำแหน่งเม้าส์
2019-11-21 07:53:13 +07:00
setting.musicvol.name = ระดับเสียงเพลง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.atmosphere.name = แสดงชั้นบรรยากาศของดาว
2023-04-28 21:40:32 +07:00
setting.ambientvol.name = ระดับเสียงแวดล้อม
setting.mutemusic.name = ปิดเสียงเพลง
2019-11-21 07:53:13 +07:00
setting.sfxvol.name = ระดับเสียง SFX
setting.mutesound.name = ปิดเสียง
2022-07-01 22:48:44 +07:00
setting.crashreport.name = ส่งรายงานข้อขัดข้องแบบไม่ระบุตัวตน
2019-11-21 07:53:13 +07:00
setting.savecreate.name = สร้างเซฟโดยอัตโนมัติ
2021-07-28 21:44:35 +07:00
setting.publichost.name = การมองเห็นเซิร์ฟเวอร์สาธารณะ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
setting.playerlimit.name = จำกัดผู้เล่น
2019-11-21 07:53:13 +07:00
setting.chatopacity.name = ความโปร่งแสงของแชท
2023-04-28 21:40:32 +07:00
setting.lasersopacity.name = ความโปร่งแสงของลำแสงพลังงาน
2020-09-28 07:28:22 +07:00
setting.bridgeopacity.name = ความโปร่งแสงของสะพาน
2023-04-28 21:40:32 +07:00
setting.playerchat.name = แสดงกล่องแชทบนผู้เล่น
setting.showweather.name = แสดงกราฟิกสภาพอากาศ
2022-07-01 22:48:44 +07:00
setting.hidedisplays.name = ซ่อนหน้าจอลอจิก
2023-04-28 21:40:32 +07:00
steam.friendsonly = เพื่อนเท่านั้น
steam.friendsonly.tooltip = ว่าจะให้แค่เพื่อนเท่านั้นหรือไม่ที่จะสามารถเข้าร่วมเกมของคุณได้\nหากคุณติ๊กช่องนี้ออกนั้นจะทำให้เกมของคุณเปิดเป็นสาธารณะ - ใครๆก็จะสามารถเข้าร่วมเกมของคุณได้
2021-07-28 21:44:35 +07:00
public.beta = เกมเวอร์ชั่นเบต้าไม่สามารถเปิดเซิร์ฟเวอร์สาธารณะได้
2021-10-06 09:18:18 +07:00
uiscale.reset = อัตราขนาดของ UI ได้มีการเปลี่ยนแปลง\nกด "โอเค" เพื่อยืนยันขนาด UI นี้\n[scarlet]จะเปลี่ยนกลับไปเป็นขนาดเดิมและออกในอีก[accent] {0}[] วินาที...
2019-11-21 07:53:13 +07:00
uiscale.cancel = ยกเลิกและออก
2021-07-28 21:44:35 +07:00
setting.bloom.name = บลูม
2019-11-21 07:53:13 +07:00
keybind.title = ตั้งค่าปุ่ม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybinds.mobile = [scarlet]การตั้งค่าปุ่มส่วนใหญ่ไม่สามารถใช้ในมือถือได้ เฉพาะการเคลื่อนไหวพื้นฐานเท่านั้นที่ใช้ได้
2019-11-21 07:53:13 +07:00
category.general.name = ทั่วไป
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
category.view.name = การมองเห็น
category.multiplayer.name = โหมดผู้เล่นหลายคน
category.blocks.name = เลือกบล็อก
placement.blockselectkeys = \n[lightgray]ปุ่ม: [{0},
2020-09-28 07:28:22 +07:00
keybind.respawn.name = เกิดใหม่
keybind.control.name = ควบคุมยูนิต
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.clear_building.name = เคลียร์สิ่งก่อสร้าง
2019-11-21 07:53:13 +07:00
keybind.press = กดปุ่มใดก็ได้...
keybind.press.axis = กดแกนหรือปุ่มใดก็ได้...
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.screenshot.name = ถ่ายรูปแมพ
2023-04-28 21:40:32 +07:00
keybind.toggle_power_lines.name = เปิด/ปิด ลำแสงพลังงาน
2021-08-16 08:23:56 +07:00
keybind.toggle_block_status.name = เปิด/ปิด สถานะของบล็อก
2019-11-21 07:53:13 +07:00
keybind.move_x.name = เคลื่อนที่ในแกน x
keybind.move_y.name = เคลี่อนที่ในแกน y
keybind.mouse_move.name = ตามเม้าส์
2022-07-01 22:48:44 +07:00
keybind.pan.name = เคลื่อนการมองเห็น
2020-09-28 07:28:22 +07:00
keybind.boost.name = บูสต์
2022-07-01 22:48:44 +07:00
keybind.command_mode.name = โหมดสั่งการ
2023-04-28 21:40:32 +07:00
keybind.rebuild_select.name = เลือกพื้นที่สร้างใหม่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.schematic_select.name = เลือกพื้นที่
keybind.schematic_menu.name = เมนูแผนผัง
keybind.schematic_flip_x.name = กลับด้านแผนผังแกน X
keybind.schematic_flip_y.name = กลับด้านแผนผังแกน Y
2020-09-28 07:28:22 +07:00
keybind.category_prev.name = หมวดหมู่ก่อนหน้า
keybind.category_next.name = หมวดหมู่ถ้ดไป
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.block_select_left.name = เลือกบล็อก ซ้าย
keybind.block_select_right.name = เลือกบล็อก ขวา
keybind.block_select_up.name = เลือกบล็อก ขึ้น
keybind.block_select_down.name = เลือกบล็อก ลง
keybind.block_select_01.name = หมวดหมู่/เลือกบล็อก 1
keybind.block_select_02.name = หมวดหมู่/เลือกบล็อก 2
keybind.block_select_03.name = หมวดหมู่/เลือกบล็อก 3
keybind.block_select_04.name = หมวดหมู่/เลือกบล็อก 4
keybind.block_select_05.name = หมวดหมู่/เลือกบล็อก 5
keybind.block_select_06.name = หมวดหมู่/เลือกบล็อก 6
keybind.block_select_07.name = หมวดหมู่/เลือกบล็อก 7
keybind.block_select_08.name = หมวดหมู่/เลือกบล็อก 8
keybind.block_select_09.name = หมวดหมู่/เลือกบล็อก 9
keybind.block_select_10.name = หมวดหมู่/เลือกบล็อก 10
2021-01-20 05:30:40 +07:00
keybind.fullscreen.name = เปิด/ปิด เต็มจอ
2019-11-21 07:53:13 +07:00
keybind.select.name = เลือก/ยิง
keybind.diagonal_placement.name = วางเป็นแนวทแยง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.pick.name = เลือกบล็อก
keybind.break_block.name = ทุบบล็อก
2023-04-28 21:40:32 +07:00
keybind.select_all_units.name = เลือกยูนิตทั้งหมด
keybind.select_all_unit_factories.name = เลือกโรงงานยูนิตทั้งหมด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.deselect.name = ยกเลิกการเลือก
2022-07-01 22:48:44 +07:00
keybind.pickupCargo.name = ยกสิ่งบรรทุกขึ้น
keybind.dropCargo.name = วางสิ่งบรรทุกลง
2019-11-21 07:53:13 +07:00
keybind.shoot.name = ยิง
keybind.zoom.name = ซูม
keybind.menu.name = เมนู
keybind.pause.name = หยุดชั่วคราว
keybind.pause_building.name = หยุด/สร้างต่อ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.minimap.name = มินิแมพ
keybind.planet_map.name = แผนที่ดาวเคราะห์
keybind.research.name = การวิจัย
keybind.block_info.name = ข้อมูลบล็อก
2019-11-21 07:53:13 +07:00
keybind.chat.name = แชท
keybind.player_list.name = รายชื่อผู้เล่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.console.name = คอนโซล
2019-11-21 07:53:13 +07:00
keybind.rotate.name = หมุน
keybind.rotateplaced.name = หมุนที่มีอยู่ (กดค้าง)
keybind.toggle_menus.name = เปิด/ปิด เมนู
keybind.chat_history_prev.name = ประวัติแชทก่อนหน้า
keybind.chat_history_next.name = ประวัติแชทถัดไป
keybind.chat_scroll.name = เลื่อนแชท
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
keybind.chat_mode.name = เปลี่ยนโหมดแชท
2021-07-28 21:44:35 +07:00
keybind.drop_unit.name = วางยูนิต
2019-11-21 07:53:13 +07:00
keybind.zoom_minimap.name = ซูมมินิแมพ
mode.help.title = คำอธิบายโหมด
mode.survival.name = เอาชีวิตรอด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mode.survival.description = โหมดปกติ ทรัพยากรมีจำกัดและคลื่นมาโดยอัตโนมัติ\n[gray]ต้องมีจุดเกิดของศัตรูเพื่อที่จะเล่น
2020-09-28 07:28:22 +07:00
mode.sandbox.name = โหมดอิสระ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mode.sandbox.description = ทรัพยากรไม่จำกัดและคลื่นไม่จับเวลา
mode.editor.name = ตัวแก้ไข
2019-11-21 07:53:13 +07:00
mode.pvp.name = PvP
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mode.pvp.description = สู้กับผู้เล่นอื่น\n[gray]แมพจำเป็นต้องมีแกนกลางสองแกนที่ไม่ใช่สีเดียวกัน
2019-11-21 07:53:13 +07:00
mode.attack.name = โจมตี
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
mode.attack.description = ทำลายฐานของศัตรู \n[gray]จำเป็นต้องมีแกนกลางสีแดงเพื่อเล่น
2019-11-21 07:53:13 +07:00
mode.custom = กฎแบบกำหนดเอง
rules.infiniteresources = ทรัพยากรไม่จำกัด
2022-07-01 22:48:44 +07:00
rules.onlydepositcore = ขนย้ายทรัพยากรลงแกนกลางได้เท่านั้น
2023-04-28 21:40:32 +07:00
rules.reactorexplosions = เปิดการระเบิดของเตาปฏิกร
2022-07-01 22:48:44 +07:00
rules.coreincinerates = แกนกลางเผาทรัพยากรส่วนเกิน
rules.disableworldprocessors = ปิดการทำงานของตัวประมวลผลโลก
2023-04-28 21:40:32 +07:00
rules.schematic = อนุญาตให้ใช้แผนผัง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.wavetimer = นับถอยหลังการปล่อยคลื่น
2023-04-28 21:40:32 +07:00
rules.wavesending = การปล่อยคลื่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.waves = คลื่น
2019-11-21 07:53:13 +07:00
rules.attack = โหมดการโจมตี
2023-04-28 21:40:32 +07:00
rules.rtsai = RTS AI [red](ไม่เสถียร)
2022-07-01 22:48:44 +07:00
rules.rtsminsquadsize = ขนาดกองทัพเล็กที่สุด
2022-10-05 03:12:40 +07:00
rules.rtsmaxsquadsize = ขนาดกองทัพใหญ่ที่สุด
2022-07-01 22:48:44 +07:00
rules.rtsminattackweight = ขนาดน้ำหนักการโจมตีน้อยที่สุด
2021-07-28 21:44:35 +07:00
rules.cleanupdeadteams = ลบล้างสิ่งก่อสร้างศัตรูที่พ่ายแพ้ (PvP)
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.corecapture = ยืดแกนกลางเมื่อทำลาย
rules.polygoncoreprotection = รัศมีปกป้องแกนกลางแบบหลายเหลี่ยม
2022-07-01 22:48:44 +07:00
rules.placerangecheck = ตรวจสอบระยะห่างการวาง
2023-04-28 21:40:32 +07:00
rules.enemyCheat = ทีมศัตรูมีทรัพยากรไม่จำกัด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.blockhealthmultiplier = พหุคูณพลังชีวิตของบล็อก
rules.blockdamagemultiplier = พหุคูณดาเมจของบล็อก
2020-04-29 01:16:40 +07:00
rules.unitbuildspeedmultiplier = พหุคูณความเร็วในการสร้างยูนิต
2023-04-28 21:40:32 +07:00
rules.unitcostmultiplier = พหูคุณราคาทรัพยากรของยูนิต
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.unithealthmultiplier = พหุคูณพลังชีวิตของยูนิต
2020-04-29 01:16:40 +07:00
rules.unitdamagemultiplier = พหุคูณพลังโจมตีของยูนิต
2023-04-28 21:40:32 +07:00
rules.unitcrashdamagemultiplier = พหูคูณดาเมจการตกของยานยูนิต
2022-07-01 22:48:44 +07:00
rules.solarmultiplier = พหูคุณพลังงานแสงอาทิตย์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.unitcapvariable = เพิ่มจำนวนยูนิตสูงสุดต่อแกนกลาง
rules.unitcap = ขีดกำจัดยูนิตสูงสุดพื้นฐาน
2022-06-08 22:18:49 +07:00
rules.limitarea = จำกัดพื้นที่แมพ
2020-04-29 01:16:40 +07:00
rules.enemycorebuildradius = รัศมีห้ามสร้างบริเวณแกนกลางของศัตรู:[lightgray] (ช่อง)
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.wavespacing = ระยะเวลาระหว่างคลื่น:[lightgray] (วินาที)
2022-06-08 22:18:49 +07:00
rules.initialwavespacing = ระยะเวลาระหว่างคลื่นแรก:[lightgray] (วินาที)
2023-04-28 21:40:32 +07:00
rules.buildcostmultiplier = พหุคูณราคาทรัพยากรในการสร้าง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.buildspeedmultiplier = พหุคูณความเร็วการสร้าง
rules.deconstructrefundmultiplier = พหุคูณการคืนทรัพยากรเมื่อทำลาย
2023-04-28 21:40:32 +07:00
rules.waitForWaveToEnd = คลื่นจะรอศัตรู
2023-05-07 20:39:11 +07:00
rules.wavelimit = Map Ends After Wave
2020-04-29 01:16:40 +07:00
rules.dropzoneradius = รัศมีจุดเกิดของศัตรู:[lightgray] (ช่อง)
2020-09-28 07:28:22 +07:00
rules.unitammo = ยูนิตต้องใช้กระสุน
2021-08-16 08:23:56 +07:00
rules.enemyteam = ทีมศัตรู
rules.playerteam = ทีมผู้เล่น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.title.waves = คลื่น
2019-11-21 07:53:13 +07:00
rules.title.resourcesbuilding = ทรัพยากรและสิ่งก่อสร้าง
rules.title.enemy = ศัตรู
rules.title.unit = ยูนิต
2021-01-20 05:30:40 +07:00
rules.title.experimental = ทดลอง
2020-09-28 07:28:22 +07:00
rules.title.environment = สิ่งแวดล้อม
2021-08-16 08:23:56 +07:00
rules.title.teams = ทีม
2022-07-01 22:48:44 +07:00
rules.title.planet = ดาว
2020-09-28 07:28:22 +07:00
rules.lighting = แสง
2022-07-01 22:48:44 +07:00
rules.fog = หมอกแห่งสงคราม
2020-09-28 07:28:22 +07:00
rules.fire = ไฟ
2022-06-08 22:18:49 +07:00
rules.anyenv = <อะไรก็ได้>
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.explosions = ดาเมจการระเบิดของบล็อก/ยูนิต
2020-09-28 07:28:22 +07:00
rules.ambientlight = แสงจากแวดล้อม
rules.weather = สภาพอากาศ
rules.weather.frequency = ความถี่:
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
rules.weather.always = ตลอด
2020-09-28 07:28:22 +07:00
rules.weather.duration = ระยะเวลา:
2019-11-21 07:53:13 +07:00
content.item.name = ไอเท็ม
content.liquid.name = ของเหลว
content.unit.name = ยูนิต
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
content.block.name = บล็อก
content.status.name = เอฟเฟกต์สถานะ
content.sector.name = เซ็กเตอร์
2022-07-01 22:48:44 +07:00
content.team.name = ฝ่าย
2022-06-08 22:18:49 +07:00
wallore = (กำแพง)
2020-10-23 22:52:01 +07:00
2019-11-21 07:53:13 +07:00
item.copper.name = ทองแดง
item.lead.name = ตะกั่ว
item.coal.name = ถ่านหิน
item.graphite.name = กราไฟต์
item.titanium.name = ไทเทเนี่ยม
item.thorium.name = ทอเรี่ยม
item.silicon.name = ซิลิกอน
item.plastanium.name = พลาสตาเนี่ยม
item.phase-fabric.name = ใยเฟส
item.surge-alloy.name = เสิร์จอัลลอย
item.spore-pod.name = สปอร์พอท
item.sand.name = ทราย
2020-04-29 01:16:40 +07:00
item.blast-compound.name = สารระเบิด
item.pyratite.name = ไพราไทต์
2019-11-21 07:53:13 +07:00
item.metaglass.name = กระจกเมต้า
item.scrap.name = เศษเหล็ก
2022-07-01 22:48:44 +07:00
item.fissile-matter.name = สสารฟิซไซล์
item.beryllium.name = เบริลเลี่ยม
2022-06-08 22:18:49 +07:00
item.tungsten.name = ทังสเตน
2022-07-01 22:48:44 +07:00
item.oxide.name = อ๊อกไซด์
2022-06-08 22:18:49 +07:00
item.carbide.name = คาร์ไบด์
2023-04-28 21:40:32 +07:00
item.dormant-cyst.name = ดอร์แมนท์ซิสต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2019-11-21 07:53:13 +07:00
liquid.water.name = น้ำ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
liquid.slag.name = แร่หลอม
2019-11-21 07:53:13 +07:00
liquid.oil.name = น้ำมัน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
liquid.cryofluid.name = สารหล่อเย็น
2022-07-01 22:48:44 +07:00
liquid.neoplasm.name = นีโอพลาสม์
liquid.arkycite.name = อาร์คย์ไซต์
2022-06-08 22:18:49 +07:00
liquid.gallium.name = แกลเลียม
liquid.ozone.name = โอโซน
liquid.hydrogen.name = ไฮโดรเจน
liquid.nitrogen.name = ไนโตรเจน
liquid.cyanogen.name = ไซยาโนเจน
2020-09-24 05:28:25 +07:00
2023-04-28 21:40:32 +07:00
# three conditions if you want to cancel transliteration in these names
# 1. no random lame bali sanskrit, sounds weird in futuristic units
# 2. nice naming similarities for each unit tree
# 3. name may not be very similar to the original, but it should at least resemble some of it
# sometimes transliteration are better, so maybe keep some of the unit tree (like spiders or boats) to be transliterated - Translator
2020-07-24 04:12:55 +07:00
unit.dagger.name = แด็กเกอร์
2020-09-28 07:28:22 +07:00
unit.mace.name = เมส
2020-07-24 04:12:55 +07:00
unit.fortress.name = ฟอร์เทรส
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.nova.name = โนวา
unit.pulsar.name = พัลซ่าร์
2023-04-28 21:40:32 +07:00
unit.quasar.name = ควอซ่าร์
2020-07-24 04:12:55 +07:00
unit.crawler.name = ครอว์เลอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.atrax.name = เอแทรคซ์
2020-09-28 07:28:22 +07:00
unit.spiroct.name = สปิรอคท์
2022-07-01 22:48:44 +07:00
unit.arkyid.name = อาร์ยคิด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.toxopid.name = ท็อคโซพิด
2020-09-28 07:28:22 +07:00
unit.flare.name = แฟลร์
unit.horizon.name = ฮอไรซอน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.zenith.name = เซนิธ
2023-04-28 21:40:32 +07:00
unit.antumbra.name = รัตติกาล
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.eclipse.name = อุปราคา
2020-09-28 07:28:22 +07:00
unit.mono.name = โมโน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.poly.name = โพลิ
2020-09-28 07:28:22 +07:00
unit.mega.name = เมก้า
unit.quad.name = ควอด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.oct.name = อ็อคท์
unit.risso.name = ริสโซ่
2023-04-28 21:40:32 +07:00
unit.minke.name = มิงกี้
2020-09-28 07:28:22 +07:00
unit.bryde.name = ไบรดย์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.sei.name = เซย์
2020-09-28 07:28:22 +07:00
unit.omura.name = โอมูร่า
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.retusa.name = เรธูซ่า
unit.oxynoe.name = อ๊อกซิโนอ์
2021-07-28 21:44:35 +07:00
unit.cyerce.name = เซียรส์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.aegires.name = เอเกียเรส
unit.navanax.name = นาวาแน็คซ์
2020-09-28 07:28:22 +07:00
unit.alpha.name = อัลฟ่า
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.beta.name = เบต้า
2020-09-28 07:28:22 +07:00
unit.gamma.name = แกมม่า
2023-04-28 21:40:32 +07:00
unit.scepter.name = ศัสตรา
unit.reign.name = ไอศวรรย์
2020-09-28 07:28:22 +07:00
unit.vela.name = เวล่า
unit.corvus.name = คอร์วัส
2022-07-07 00:00:37 +07:00
unit.stell.name = สเตลล์
unit.locus.name = โลคัส
2022-08-24 21:39:08 +07:00
unit.precept.name = พรีเซ็ปต์
2022-07-07 00:00:37 +07:00
unit.vanquish.name = แวนควิซ
unit.conquer.name = คอนเควอร์
2022-08-24 21:39:08 +07:00
unit.merui.name = เมรุย
2022-07-07 00:00:37 +07:00
unit.cleroi.name = เคลอรอย
2022-08-24 21:39:08 +07:00
unit.anthicus.name = แอนธิคัส
2023-04-28 21:40:32 +07:00
unit.tecta.name = เทคต้า
2022-07-07 00:00:37 +07:00
unit.collaris.name = คอลลาริส
2022-08-24 21:39:08 +07:00
unit.elude.name = เอลูด
2022-07-07 00:00:37 +07:00
unit.avert.name = อเวิร์ต
2022-08-24 21:39:08 +07:00
unit.obviate.name = อ็อบวีเอท
2022-07-07 00:00:37 +07:00
unit.quell.name = คเวลล์
unit.disrupt.name = ดิสรัปต์
2023-04-28 21:40:32 +07:00
unit.evoke.name = ปลุกตื่น
unit.incite.name = ปลุกปั่น
unit.emanate.name = ปลุกขจร
2022-07-07 00:00:37 +07:00
unit.manifold.name = แมนิโฟลด์
2023-04-28 21:40:32 +07:00
unit.assembly-drone.name = โดรนประกอบร่าง
unit.latum.name = ลาทัม
unit.renale.name = รีเนล
2020-07-24 04:12:55 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.parallax.name = พาราแล็คซ์
block.cliff.name = หน้าผา
2019-11-21 07:53:13 +07:00
block.sand-boulder.name = ก้อนหินทราย
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.basalt-boulder.name = ก้อนบะซอลต์
2019-11-21 07:53:13 +07:00
block.grass.name = หญ้า
2021-08-16 08:23:56 +07:00
block.molten-slag.name = แร่หลอมละลาย
2023-04-28 21:40:32 +07:00
block.pooled-cryofluid.name = บ่อสารหล่อเย็น
2021-01-20 05:30:40 +07:00
block.space.name = อวกาศ
2019-11-21 07:53:13 +07:00
block.salt.name = เกลือ
2020-09-28 07:28:22 +07:00
block.salt-wall.name = กำแพงเกลือ
2019-11-21 07:53:13 +07:00
block.pebbles.name = ก้อนกรวด
2021-10-27 22:26:02 +07:00
block.tendrils.name = เถาวัลย์
2020-09-28 07:28:22 +07:00
block.sand-wall.name = กำแพงทราย
2019-11-21 07:53:13 +07:00
block.spore-pine.name = ต้นสนสปอร์
2020-09-28 07:28:22 +07:00
block.spore-wall.name = กำแพงสปอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.boulder.name = ก้อนหิน
block.snow-boulder.name = ก้อนหิมะ
block.snow-pine.name = ต้นสนหิมะ
2019-11-21 07:53:13 +07:00
block.shale.name = หินดินดาน
block.shale-boulder.name = ก้อนหินดินดาน
block.moss.name = ตะไคร่น้ำ
block.shrubs.name = พุ่มไม้
2022-07-01 22:48:44 +07:00
block.spore-moss.name = สปอร์ติดมอส
2020-09-28 07:28:22 +07:00
block.shale-wall.name = กำแพงหินดินดาน
2020-04-29 01:16:40 +07:00
block.scrap-wall.name = กำแพงเศษเหล็ก
2019-11-21 07:53:13 +07:00
block.scrap-wall-large.name = กำแพงเศษเหล็กขนาดใหญ่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.scrap-wall-huge.name = กำแพงเศษเหล็กขนาดยักษ์
block.scrap-wall-gigantic.name = กำแพงเศษเหล็กขนาดมหึมา
block.thruster.name = เครื่องยนต์จรวด
2022-07-01 22:48:44 +07:00
block.kiln.name = เตาเผากระจก
2019-11-21 07:53:13 +07:00
block.graphite-press.name = เครื่องอัดกราไฟต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.multi-press.name = เครื่องอัดสารพัดอย่าง
2019-11-21 07:53:13 +07:00
block.constructing = {0} [lightgray](กำลังก่อสร้าง)
block.spawn.name = จุดเกิดศัตรู
2020-04-29 01:16:40 +07:00
block.core-shard.name = แกนกลาง: ชาร์ด
block.core-foundation.name = แกนกลาง: ฟาวน์เดชั่น
block.core-nucleus.name = แกนกลาง: นิวเคลียส
2021-08-06 22:52:25 +07:00
block.deep-water.name = น้ำลึก
2022-07-01 22:48:44 +07:00
block.shallow-water.name = น้ำ
2019-11-21 07:53:13 +07:00
block.tainted-water.name = น้ำเสีย
2021-09-12 22:09:40 +07:00
block.deep-tainted-water.name = น้ำเสียลึก
2019-11-21 07:53:13 +07:00
block.darksand-tainted-water.name = น้ำเสียบนทรายดำ
2021-08-16 08:23:56 +07:00
block.tar.name = น้ำมันดิน
2019-11-21 07:53:13 +07:00
block.stone.name = หิน
2022-08-28 06:39:53 +07:00
block.sand-floor.name = ทราย
2019-11-21 07:53:13 +07:00
block.darksand.name = ทรายดำ
block.ice.name = น้ำแข็ง
block.snow.name = หิมะ
2021-08-09 23:13:07 +07:00
block.crater-stone.name = หลุมอุกกาบาต
2019-11-21 07:53:13 +07:00
block.sand-water.name = น้ำบนทราย
2020-04-29 01:16:40 +07:00
block.darksand-water.name = น้ำบนทรายดำ
block.char.name = ถ่าน
2020-09-28 07:28:22 +07:00
block.dacite.name = ดาไซต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.rhyolite.name = ไรโอไลต์
2020-09-28 07:28:22 +07:00
block.dacite-wall.name = กำแพงดาไซต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.dacite-boulder.name = ก้อนหินดาไซต์
2019-11-21 07:53:13 +07:00
block.ice-snow.name = น้ำแข็งหิมะ
2020-09-28 07:28:22 +07:00
block.stone-wall.name = กำแพงหิน
block.ice-wall.name = กำแพงน้ำแข็ง
block.snow-wall.name = กำแพงหิมะ
block.dune-wall.name = กำแพงเนินทราย
2019-11-21 07:53:13 +07:00
block.pine.name = ต้นสน
2020-09-28 07:28:22 +07:00
block.dirt.name = ดิน
block.dirt-wall.name = กำแพงดิน
block.mud.name = โคลน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.white-tree-dead.name = ต้นไม้ขาวตาย
2019-11-21 07:53:13 +07:00
block.white-tree.name = ต้มไม้ขาว
block.spore-cluster.name = กลุ่มสปอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.metal-floor.name = พื้นโลหะ 1
block.metal-floor-2.name = พื้นโลหะ 2
block.metal-floor-3.name = พื้นโลหะ 3
block.metal-floor-4.name = พื้นโลหะ 4
block.metal-floor-5.name = พื้นโลหะ 5
2020-04-29 01:16:40 +07:00
block.metal-floor-damaged.name = พื้นเหล็กที่เสียหาย
block.dark-panel-1.name = แผ่นดำ 1
block.dark-panel-2.name = แผ่นดำ 2
block.dark-panel-3.name = แผ่นดำ 3
block.dark-panel-4.name = แผ่นดำ 4
block.dark-panel-5.name = แผ่นดำ 5
block.dark-panel-6.name = แผ่นดำ 6
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.dark-metal.name = โลหะดำ
2020-09-28 07:28:22 +07:00
block.basalt.name = บะซอลต์
2019-11-21 07:53:13 +07:00
block.hotrock.name = หินร้อน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.magmarock.name = หินแม็กม่า
2019-11-21 07:53:13 +07:00
block.copper-wall.name = กำแพงทองแดง
block.copper-wall-large.name = กำแพงทองแดงขนาดใหญ่
block.titanium-wall.name = กำแพงไทเทเนี่ยม
block.titanium-wall-large.name = กำแพงไทเทเนี่ยมขนาดใหญ่
block.plastanium-wall.name = กำแพงพลาสตาเนี่ยม
block.plastanium-wall-large.name = กำแพงพลาสตาเนี่ยมขนาดใหญ่
block.phase-wall.name = กำแพงเฟส
block.phase-wall-large.name = กำแพงเฟสขนาดใหญ่
block.thorium-wall.name = กำแพงทอเรี่ยม
block.thorium-wall-large.name = กำแพงทอเรี่ยมขนาดใหญ่
block.door.name = ประตู
block.door-large.name = ประตูขนาดใหญ่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.duo.name = ดูโอ้
2019-11-21 07:53:13 +07:00
block.scorch.name = สคอร์ช
2021-08-16 08:23:56 +07:00
block.scatter.name = สแก็ตเตอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.hail.name = ลูกเห็บ
2019-11-21 07:53:13 +07:00
block.lancer.name = แลนเซอร์
block.conveyor.name = สายพาน
block.titanium-conveyor.name = สายพานไทเทเนี่ยม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.plastanium-conveyor.name = สายพานพลาสตาเนี่ยม
2019-11-21 07:53:13 +07:00
block.armored-conveyor.name = สายพานเสริมเกราะ
block.junction.name = ทางแยก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.router.name = เร้าเตอร์
2022-07-01 22:48:44 +07:00
block.distributor.name = เครื่องแจกจ่าย
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.sorter.name = เครื่องคัดแยก
block.inverted-sorter.name = เครื่องคัดแยกกลับด้าน
2019-11-21 07:53:13 +07:00
block.message.name = ตัวเก็บข้อความ
2023-04-28 21:40:32 +07:00
block.reinforced-message.name = ตัวเก็บข้อความเสริมกำลัง
block.world-message.name = ตัวเก็บข้อความโลก
2020-09-28 07:28:22 +07:00
block.illuminator.name = ตัวเปล่งแสง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.overflow-gate.name = ประตูระบาย
2022-07-07 09:09:17 +07:00
block.underflow-gate.name = ประตูระบายข้าง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.silicon-smelter.name = เตาหลอมซิลิกอน
2020-04-29 01:16:40 +07:00
block.phase-weaver.name = เครื่องทอใยเฟส
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.pulverizer.name = เครื่องบดอัด
2020-10-01 07:54:50 +07:00
block.cryofluid-mixer.name = เครื่องผสมสารหล่อเย็น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.melter.name = เครื่องหลอมละลาย
block.incinerator.name = เตาเผาสลาย
2019-11-21 07:53:13 +07:00
block.spore-press.name = เครื่องอัดสปอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.separator.name = เครื่องแยกชิ้นส่วน
2022-07-07 09:09:17 +07:00
block.coal-centrifuge.name = เครื่องแปรรูปถ่านหิน
2020-04-29 01:16:40 +07:00
block.power-node.name = ตัวจ่ายพลังงาน
block.power-node-large.name = ตัวจ่ายพลังงานขนาดใหญ่
2019-11-21 07:53:13 +07:00
block.surge-tower.name = เสาเสิร์จ
block.diode.name = ไดโอดแบตเตอรี่
block.battery.name = แบตเตอรี่
block.battery-large.name = แบตเตอรี่ขนาดใหญ่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.combustion-generator.name = เครื่องกำเนิดไฟฟ้าเผาไหม้
2020-09-10 21:29:54 +07:00
block.steam-generator.name = เครื่องกำเนิดไฟฟ้าไอน้ำ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.differential-generator.name = เครื่องกำเนิดไฟฟ้าอุณหภูมิต่าง
block.impact-reactor.name = เตาปฏิกรณ์อิมแพค
2019-11-21 07:53:13 +07:00
block.mechanical-drill.name = เครื่องขุดเชิงกล
2020-04-29 01:16:40 +07:00
block.pneumatic-drill.name = เครื่องขุดอัดอากาศ
2019-11-21 07:53:13 +07:00
block.laser-drill.name = เครื่องขุดเลเซอร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.water-extractor.name = เครื่องขุดน้ำบาดาล
block.cultivator.name = เครื่องสกัดสปอร์
2019-12-30 06:51:30 +07:00
block.conduit.name = ท่อน้ำ
2019-11-21 07:53:13 +07:00
block.mechanical-pump.name = ปั๊มเชิงกล
block.item-source.name = จุดกำเนิดไอเท็ม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.item-void.name = หลุมดูดไอเท็ม
2019-11-21 07:53:13 +07:00
block.liquid-source.name = จุดกำเนิดของเหลว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.liquid-void.name = หลุมดูดของเหลว
block.power-void.name = หลุมดูดพลังงาน
2020-04-29 01:16:40 +07:00
block.power-source.name = จุดกำเนิดพลังงาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.unloader.name = ตัวถ่ายไอเท็ม
2020-04-29 01:16:40 +07:00
block.vault.name = ตู้นิรภัย
2022-07-01 22:48:44 +07:00
block.wave.name = คลื่นสมุทร
2021-01-20 05:30:40 +07:00
block.tsunami.name = สึนามิ
2019-11-21 07:53:13 +07:00
block.swarmer.name = สวอร์มเมอร์
2020-04-29 01:16:40 +07:00
block.salvo.name = ซัลโว
2021-07-28 21:44:35 +07:00
block.ripple.name = ริปเปิ้ล
2020-04-29 01:16:40 +07:00
block.phase-conveyor.name = สายพานเฟส
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.bridge-conveyor.name = สะพานไอเท็ม
block.plastanium-compressor.name = เครื่องอัดพลาสตาเนี่ยม
2019-11-21 07:53:13 +07:00
block.pyratite-mixer.name = เครื่องผสมไพราไทต์
2020-04-29 01:16:40 +07:00
block.blast-mixer.name = เครื่องผสมสารระเบิด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.solar-panel.name = แผงโซล่าเซลล์
block.solar-panel-large.name = แผงโซล่าเซลล์ขนาดใหญ่
2020-04-29 01:16:40 +07:00
block.oil-extractor.name = เครื่องสกัดน้ำมัน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.repair-point.name = จุดซ่อมแซมยูนิต
block.repair-turret.name = ป้อมซ่อมแซมยูนิต
2020-04-29 01:16:40 +07:00
block.pulse-conduit.name = ท่อน้ำพัลซ์
block.plated-conduit.name = ท่อน้ำเสริมเกราะ
block.phase-conduit.name = ท่อน้ำเฟส
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.liquid-router.name = เร้าเตอร์ของเหลว
2022-07-01 22:48:44 +07:00
block.liquid-tank.name = ถังบรรจุของเหลว
2022-07-01 22:50:59 +07:00
block.liquid-container.name = ตู้บรรจุของเหลว
2019-11-21 07:53:13 +07:00
block.liquid-junction.name = ทางแยกของเหลว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.bridge-conduit.name = สะพานของเหลว
block.rotary-pump.name = ปั๊มโรตารี่
2019-11-21 07:53:13 +07:00
block.thorium-reactor.name = เตาปฏิกรณ์ทอเรี่ยม
2020-04-29 01:16:40 +07:00
block.mass-driver.name = เครื่องโอนถ่ายมวล
2021-07-28 21:44:35 +07:00
block.blast-drill.name = เครื่องขุดแอร์บลาสต์
2022-07-01 22:48:44 +07:00
block.impulse-pump.name = ปั๊มแรงกระตุ้น
2021-10-06 09:18:18 +07:00
block.thermal-generator.name = เครื่องกำเนิดไฟฟ้าพลังอัคคี
2022-07-07 09:09:17 +07:00
block.surge-smelter.name = เตาหลอมเสิร์จ
2020-04-29 01:16:40 +07:00
block.mender.name = เครื่องซ่อมแซม
block.mend-projector.name = เครื่องฉายซ่อมแซม
2019-11-21 07:53:13 +07:00
block.surge-wall.name = กำแพงเสิร์จ
block.surge-wall-large.name = กำแพงเสิร์จขนาดใหญ่
block.cyclone.name = ไซโคลน
block.fuse.name = ฟิวส์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.shock-mine.name = กับระเบิดช็อก
2019-12-30 06:51:30 +07:00
block.overdrive-projector.name = เครื่องเร่งประสิทธิภาพ
2020-04-29 01:16:40 +07:00
block.force-projector.name = เครื่องฉายสนามพลัง
2019-11-21 07:53:13 +07:00
block.arc.name = อาร์ค
2020-04-29 01:16:40 +07:00
block.rtg-generator.name = เครื่องกำเนิดไฟฟ้า RTG
2021-08-16 08:23:56 +07:00
block.spectre.name = สเป็คเตอร์
2019-11-21 07:53:13 +07:00
block.meltdown.name = เมลท์ดาวน์
2021-01-20 05:30:40 +07:00
block.foreshadow.name = ฟอร์ชาโดว์
2020-04-29 01:16:40 +07:00
block.container.name = ตู้เก็บของ
2022-07-01 22:48:44 +07:00
block.launch-pad.name = ฐานส่งทรัพยากร
2021-01-20 05:30:40 +07:00
block.segment.name = เซ็กเมนต์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.ground-factory.name = โรงงานยูนิตพื้นดิน
block.air-factory.name = โรงงานยูนิตอากาศ
block.naval-factory.name = โรงงานยูนิตน้ำ
block.additive-reconstructor.name = เครื่องพัฒนารุ่นบวก
block.multiplicative-reconstructor.name = เครื่องพัฒนารุ่นคูณ
block.exponential-reconstructor.name = เครื่องพัฒนารุ่นยกกำลัง
block.tetrative-reconstructor.name = เครื่องพัฒนารุ่นเตตร้า
block.payload-conveyor.name = สายพานบรรทุก
block.payload-router.name = เร้าเตอร์บรรทุก
block.duct.name = ท่อสูญญากาศ
block.duct-router.name = เร้าเตอร์สูญญากาศ
block.duct-bridge.name = สะพานสูญญากาศ
2023-04-28 21:40:32 +07:00
block.large-payload-mass-driver.name = หอโอนถ่ายสิ่งบรรทุก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.payload-void.name = หลุมดูดสิ่งบรรทุก
block.payload-source.name = จุดกำเนิดสิ่งบรรทุก
block.disassembler.name = เครื่องถอดแยกส่วนประกอบ
2020-09-28 07:28:22 +07:00
block.silicon-crucible.name = เบ้าหลอมซิลิคอน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.overdrive-dome.name = โดมเร่งประสิทธิภาพ
2021-07-28 21:44:35 +07:00
block.interplanetary-accelerator.name = ฐานเร่งความเร็วระหว่างดาวเคราะห์
2021-10-16 20:46:27 +07:00
block.constructor.name = เครื่องก่อสร้าง
2022-07-01 22:50:59 +07:00
block.constructor.description = สรรค์สร้างสิ่งก่อสร้างขนาดจนถึง 2x2 ช่อง
2021-10-16 20:46:27 +07:00
block.large-constructor.name = เครื่องก่อสร้างขนาดใหญ่
2022-07-01 22:50:59 +07:00
block.large-constructor.description = สรรค์สร้างสิ่งก่อสร้างขนาดจนถึง 4x4 ช่อง
2021-10-16 20:46:27 +07:00
block.deconstructor.name = เครื่องลบทำลาย
2022-07-01 22:50:59 +07:00
block.deconstructor.description = ลบทำลายสิ่งก่อสร้างและยูนิต คืนทรัพยากรทั้งหมดที่ใช้ในการก่อสร้าง
2021-10-16 20:46:27 +07:00
block.payload-loader.name = เครื่องโหลดสิ่งบรรทุก
2022-07-01 22:50:59 +07:00
block.payload-loader.description = โหลดของเหลวและไอเท็มเข้าไปในบล็อก
2021-10-16 20:46:27 +07:00
block.payload-unloader.name = เครื่องถ่ายสิ่งบรรทุก
2022-07-01 22:50:59 +07:00
block.payload-unloader.description = ถ่ายของเหลวและไอเท็มออกจากบล็อก
2023-04-28 21:40:32 +07:00
block.heat-source.name = จุดกำเนิดความร้อน
block.heat-source.description = ส่งออกความร้อนอย่างไม่จำกัด มีเฉพาะโหมดอิสระ
2022-07-07 00:00:37 +07:00
block.empty.name = ว่างเปล่า
block.rhyolite-crater.name = หลุมไรโอไลต์
block.rough-rhyolite.name = ไรโอไลต์หยาบ
block.regolith.name = เรโกลิทธ์
block.yellow-stone.name = หินเหลือง
block.carbon-stone.name = หินคาร์บอน
block.ferric-stone.name = หินเฟอร์ริก
block.ferric-craters.name = หลุมเฟอร์ริก
block.beryllic-stone.name = หินเบริลลิค
block.crystalline-stone.name = หินตกผลึก
block.crystal-floor.name = พื้นคริสตัล
block.yellow-stone-plates.name = แผ่นหินเหลือง
block.red-stone.name = หินแดง
2023-04-28 21:40:32 +07:00
block.dense-red-stone.name = หินแดงหนาแน่น
2022-07-07 00:00:37 +07:00
block.red-ice.name = น้ำแข็งแดง
block.arkycite-floor.name = พื้นอาร์คย์ไซต์
block.arkyic-stone.name = หินอาร์ยคิค
block.rhyolite-vent.name = ปล่องไรโอไลต์
block.carbon-vent.name = ปล่องคาร์บอน
block.arkyic-vent.name = ปล่องอาร์ยคิค
block.yellow-stone-vent.name = ปล่องหินเหลือง
block.red-stone-vent.name = ปล่องหินแดง
2023-04-28 21:40:32 +07:00
block.crystalline-vent.name = ปล่องหินตกผลืก
2022-07-07 00:00:37 +07:00
block.redmat.name = แมตแดง
block.bluemat.name = แมตน้ำเงิน
block.core-zone.name = โซนแกนกลาง
block.regolith-wall.name = กำแพงเรโกลิทธ์
block.yellow-stone-wall.name = กำแพงหินเหลือง
block.rhyolite-wall.name = กำแพงไรโอไลต์
block.carbon-wall.name = กำแพงคาร์บอน
block.ferric-stone-wall.name = กำแพงหินเฟอร์ริก
block.beryllic-stone-wall.name = กำแพงหินเบริลลิค
block.arkyic-wall.name = กำแพงหินอาร์ยคิค
block.crystalline-stone-wall.name = กำแพงหินตกผลึก
block.red-ice-wall.name = กำแพงน้ำแข็งแดง
block.red-stone-wall.name = กำแพงหินแดง
block.red-diamond-wall.name = กำแพงเพชรแดง
block.redweed.name = สาหร่ายแดง
block.pur-bush.name = พุ่มเพอร์
block.yellowcoral.name = ปะการังเหลือง
block.carbon-boulder.name = ก้อนหินคาร์บอน
block.ferric-boulder.name = ก้อนหินเฟอร์ริก
block.beryllic-boulder.name = ก้อนหินเบริลลิค
block.yellow-stone-boulder.name = ก้อนหินเหลือง
block.arkyic-boulder.name = ก้อนหินอาร์ยคิค
block.crystal-cluster.name = กระจุกคริสตัล
2022-07-07 09:09:17 +07:00
block.vibrant-crystal-cluster.name = กระจุกคริสตัลสดใส
2022-07-07 00:00:37 +07:00
block.crystal-blocks.name = ก้อนบล็อกคริสตัล
block.crystal-orbs.name = ก้อนลูกแก้วคริสตัล
block.crystalline-boulder.name = ก้อนหินตกผลึก
block.red-ice-boulder.name = ก้อนหินน้ำแข็งแดง
block.rhyolite-boulder.name = ก้อนหินไรโอไลต์
block.red-stone-boulder.name = ก้อนหินแดง
block.graphitic-wall.name = กำแพงผลึกกราไฟต์
2022-07-07 09:09:17 +07:00
block.silicon-arc-furnace.name = เตาหลอมไฟฟ้าซิลิกอน
2022-07-07 00:00:37 +07:00
block.electrolyzer.name = เครื่องแยกสลายไฟฟ้า
block.atmospheric-concentrator.name = เครื่องหลอมรวมบรรยากาศ
block.oxidation-chamber.name = ห้องผสมผสานออกซิเดชัน
2023-04-28 21:40:32 +07:00
block.electric-heater.name = เครื่องอุ่นไฟฟ้า
2022-07-07 09:09:17 +07:00
block.slag-heater.name = เครื่องอุ่นแร่หลอม
2023-04-28 21:40:32 +07:00
block.phase-heater.name = เครื่องอุ่นใยเฟส
2022-07-07 00:00:37 +07:00
block.heat-redirector.name = เครื่องเปลี่ยนเส้นทางความร้อน
2023-04-28 21:40:32 +07:00
block.heat-router.name = เร้าเตอร์ความร้อน
2022-07-07 00:00:37 +07:00
block.slag-incinerator.name = เตาเผาสลายแร่หลอม
block.carbide-crucible.name = เบ้าหลอมคาร์ไบด์
2022-07-07 09:09:17 +07:00
block.slag-centrifuge.name = เครื่องแปรรูปแร่หลอม
2022-07-07 00:00:37 +07:00
block.surge-crucible.name = เบ้าหลอมเสิร์จ
block.cyanogen-synthesizer.name = เครื่องสังเคราะห์ไซยาโนเจน
2023-04-28 21:40:32 +07:00
block.phase-synthesizer.name = เครื่องสังเคราะห์ใยเฟส
2022-07-07 00:00:37 +07:00
block.heat-reactor.name = เตาปฏิกรณ์ความร้อน
block.beryllium-wall.name = กำแพงเบริลเลี่ยม
block.beryllium-wall-large.name = กำแพงเบริลเลี่ยมขนาดใหญ่
block.tungsten-wall.name = กำแพงทังสเตน
block.tungsten-wall-large.name = กำแพงทังสเตนขนาดใหญ่
block.blast-door.name = ประตูนิรภัย
block.carbide-wall.name = กำแพงคาร์ไบด์
block.carbide-wall-large.name = กำแพงคาร์ไบด์ขนาดใหญ่
block.reinforced-surge-wall.name = กำแพงเสิร์จเสริมกำลัง
block.reinforced-surge-wall-large.name = กำแพงเสิร์จเสริมกำลังขนาดใหญ่
2022-07-07 09:09:17 +07:00
block.shielded-wall.name = กำแพงเสริมโล่
2022-07-07 00:00:37 +07:00
block.radar.name = เรดาร์
2022-10-05 03:12:40 +07:00
block.build-tower.name = หอก่อสร้าง
2022-07-07 00:00:37 +07:00
block.regen-projector.name = เครื่องฉายฟึ้นฟู
2022-10-05 03:12:40 +07:00
block.shockwave-tower.name = หอปล่อยคลื่นกระแทก
2022-07-07 00:00:37 +07:00
block.shield-projector.name = เครื่องฉายโล่
block.large-shield-projector.name = เครื่องฉายโล่ขนาดใหญ่
block.armored-duct.name = ท่อสูญญากาศเสริมเกราะ
block.overflow-duct.name = ท่อระบายสูญญากาศ
2022-07-07 09:09:17 +07:00
block.underflow-duct.name = ท่อระบายข้างสูญญากาศ
2022-07-07 00:00:37 +07:00
block.duct-unloader.name = ตัวถ่ายสูญญากาศ
block.surge-conveyor.name = สายพานเสิร์จ
block.surge-router.name = เร้าเตอร์เสิร์จ
block.unit-cargo-loader.name = เครื่องโหลดยูนิตบรรทุก
block.unit-cargo-unload-point.name = จุดถ่ายยูนิตบรรทุก
block.reinforced-pump.name = ปั้มเสริมกำลัง
block.reinforced-conduit.name = ท่อน้ำเสริมกำลัง
block.reinforced-liquid-junction.name = ทางแยกของเหลวเสริมกำลัง
block.reinforced-bridge-conduit.name = สะพานของเหลวเสริมกำลัง
block.reinforced-liquid-router.name = เร้าเตอร์ของเหลวเสริมกำลัง
block.reinforced-liquid-container.name = ตู้บรรจุของเหลวเสริมกำลัง
block.reinforced-liquid-tank.name = ถังบรรจุของเหลวเสริมกำลัง
block.beam-node.name = โหนดลำแสง
block.beam-tower.name = เสาลำแสง
block.beam-link.name = ลิ้งค์ลำแสง
block.turbine-condenser.name = เครื่องควบแน่นกังหัน
block.chemical-combustion-chamber.name = ห้องเผาไหม้ทางเคมี
block.pyrolysis-generator.name = เครื่องกำเนิดไฟฟ้าไพโรไลซิส
block.vent-condenser.name = เครื่องควบแน่นปล่อง
block.cliff-crusher.name = เครื่องบดหน้าผา
block.plasma-bore.name = เครื่องขุดเจาะพลาสม่า
block.large-plasma-bore.name = เครื่องขุดเจาะพลาสม่าขนาดใหญ่
block.impact-drill.name = เครื่องขุดแรงกระแทก
block.eruption-drill.name = เครื่องขุดแรงปะทุ
block.core-bastion.name = แกนกลาง: บาสเชี่ยน
block.core-citadel.name = แกนกลาง: ซิทาเดล
block.core-acropolis.name = แกนกลาง: อะโครโพลิส
2022-07-07 09:09:17 +07:00
block.reinforced-container.name = ตู้เก็บของเสริมกำลัง
2022-07-07 00:00:37 +07:00
block.reinforced-vault.name = ตู้นิรภัยเสริมกำลัง
block.breach.name = บรีช
block.sublimate.name = ซับลิเมท
block.titan.name = ไททั่น
block.disperse.name = ดิสเพิร์ส
2022-07-07 09:09:17 +07:00
block.afflict.name = อัฟฟลิกต์
2022-07-07 00:00:37 +07:00
block.lustre.name = ลัสเตอร์
block.scathe.name = สเกซส์
block.fabricator.name = เครื่องสรรค์สร้าง
2022-07-07 09:09:17 +07:00
block.tank-refabricator.name = เครื่องแปลงสภาพรถถัง
block.mech-refabricator.name = เครื่องแปลงสภาพจักรกล
block.ship-refabricator.name = เครื่องแปลงสภาพยานบิน
2022-07-07 00:00:37 +07:00
block.tank-assembler.name = เครื่องประกอบรถถัง
block.ship-assembler.name = เครื่องประกอบยานบิน
2022-07-07 09:09:17 +07:00
block.mech-assembler.name = เครื่องประกอบจักรกล
2023-04-28 21:40:32 +07:00
block.reinforced-payload-conveyor.name = สายพานบรรทุกเสริมกำลัง
block.reinforced-payload-router.name = เร้าเตอร์บรรทุกเสริมกำลัง
2022-07-07 00:00:37 +07:00
block.payload-mass-driver.name = เครื่องโอนถ่ายสิ่งบรรทุก
block.small-deconstructor.name = เครื่องลบทำลายขนาดเล็ก
2023-04-28 21:40:32 +07:00
block.canvas.name = หน้าจอวาดรูป
2022-07-07 00:00:37 +07:00
block.world-processor.name = ตัวประมวลผลโลก
block.world-cell.name = เซลล์โลก
block.tank-fabricator.name = เครื่องสรรค์สร้างรถถัง
2022-07-07 09:09:17 +07:00
block.mech-fabricator.name = เครื่องสรรค์สร้างจักรกล
block.ship-fabricator.name = เครื่องสรรค์สร้างยานบิน
block.prime-refabricator.name = เครื่องแปลงสภาพเยี่ยมยอด
2022-07-07 00:00:37 +07:00
block.unit-repair-tower.name = หอซ่อมแซมยูนิต
block.diffuse.name = ดิฟฟิวส์
block.basic-assembler-module.name = หน่วยประกอบการขั้นพื้นฐาน
2022-10-05 03:12:40 +07:00
block.smite.name = สไมต์
block.malign.name = มาไลน์
2023-04-28 21:40:32 +07:00
block.flux-reactor.name = เตาปฏิกรณ์ฟลักซ์
block.neoplasia-reactor.name = เตาปฏิกรณ์นีโอพลาเซีย
2022-07-07 00:00:37 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.switch.name = สวิตช์
block.micro-processor.name = ตัวประมวลผลขนาดเล็ก
block.logic-processor.name = ตัวประมวลผลลอจิก
block.hyper-processor.name = ตัวประมวลผลไฮเปอร์
block.logic-display.name = หน้าจอลอจิก
block.large-logic-display.name = หน้าจอลอจิกขนาดใหญ่
2020-09-28 07:28:22 +07:00
block.memory-cell.name = เซลล์ความจำ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.memory-bank.name = ธนาคารความจำ
2022-07-01 22:48:44 +07:00
2022-06-08 22:18:49 +07:00
team.malis.name = มาลิส
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
team.crux.name = ครักซ์
team.sharded.name = ชาร์ด
team.derelict.name = ทิ้งร้าง
2019-11-21 07:53:13 +07:00
team.green.name = เขียว
2022-05-07 07:35:16 +07:00
team.blue.name = น้ำเงิน
2020-07-24 04:12:55 +07:00
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hint.skip = ข้าม
hint.desktopMove = กด [accent][[WASD][] เพื่อขยับ
hint.zoom = [accent]เลื่อน[]เพื่อซูมเข้าหรือซูมออก
hint.desktopShoot = กด [accent][[คลิ๊กซ้าย][] เพื่อยิง
hint.depositItems = ถ้าจะขนย้ายไอเท็ม ให้ลากไอเท็มจากยานไปยังแกนกลาง
hint.respawn = ถ้าอยากเกิดใหม่ ให้กดปุ่ม [accent][[V][]
hint.respawn.mobile = คุณกำลังควบคุมยูนิตหรือบล็อกอยู่ ถ้าจะเกิดใหม่เป็นยาน [accent]กดที่รูปอวาตาร์ซ้ายบน[]
hint.desktopPause = กด [accent][[Space][] เพื่อหยุดชั่วคราวหรือเล่นต่อ
hint.breaking = [accent]คลิ๊กขวา[] แล้วลากเพื่อทำลายบล็อก
2023-04-28 21:41:51 +07:00
hint.breaking.mobile = เปิดใช้ \ue817 [accent]ค้อน[] ตรงล่างขวาแล้วเลือกเพื่อทำลายบล็อก\n\nเอานิ้วจิ้มลงไปสักแป๊บนึงแล้วลากเพื่อเลือกหลายๆ อัน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hint.blockInfo = ดูข้อมูลของบล็อกโดยการเลือกจาก[accent]เมนูการสร้าง[] แล้วกดที่รูป [accent][[?][] ตรงด้านขวา
2021-07-28 21:44:35 +07:00
hint.derelict = สิ่งก่อสร้างที่ถูก[accent]ทิ้งร้าง[]คือเศษซากพังทลายของฐานเก่าแก่ที่ไม่สามารถใช้งานได้แล้ว\n\nสิ่งก่อสร้างพวกนี้สามารถ[accent]ทุบทิ้ง[]เพื่อเก็บเกี่ยวทรัพยากรที่อยู่ในนั้นได้
2023-04-28 21:41:51 +07:00
hint.research = กดปุ่ม \ue875 [accent]วิจัย[] เพื่อวิจัยเทคโนโลยีใหม่ๆ
hint.research.mobile = กดปุ่ม \ue875 [accent]วิจัย[] ใน \ue88c [accent]เมนู[] เพื่อวิจัยเทคโนโลยีใหม่ๆ
2023-04-28 21:40:32 +07:00
hint.unitControl = กด [accent][[L-Ctrl][] ค้างไว้แล้วกด[accent]คลิ๊ก[]เพื่อควบคุมยานพันธมิตรหรือป้อมปืน
hint.unitControl.mobile = [accent][[กดสองครั้ง][] เพื่อควบคุมยานพันธมิตรหรือป้อมปืน
hint.unitSelectControl = เพื่อที่จะควบคุมยูนิต ให้เปิด[accent]โหมดสั่งการ[]โดยการกด [accent]L-shift[]\nระหว่างที่อยู่ในโหมดสั่งการ ให้คลิ๊กแล้วลากเพื่อเลือกยูนิต แล้ว[accent]คลิ๊กขวา[]ที่ตำแหน่งหรือเป้าหมายเพื่อสั่งการให้ยูนิตไปที่นั่น
hint.unitSelectControl.mobile = เพื่อที่จะควบคุมยูนิต ให้เปิด[accent]โหมดสั่งการ[]โดยการกดปุ่ม[accent]สั่งการ[]ที่ซ้ายล่างของจอ\nระหว่างที่อยู่ในโหมดสั่งการ ให้กดค้างแล้วลากเพื่อเลือกยูนิต แล้วกดที่ตำแหน่งหรือเป้าหมายเพื่อสั่งการให้ยูนิตไปที่นั่น
2023-04-28 21:41:51 +07:00
hint.launch = เมื่อเก็บทรัพยากรเยอะพอ คุณสามารถ[accent]ส่งแกนกลาง[]โดยการเลือกเซ็กเตอร์จาก \ue827 [accent]แผนที่[] ตรงขวาล่าง
hint.launch.mobile = เมื่อเก็บทรัพยากรเยอะพอ คุณสามารถ[accent]ส่งแกนกลาง[]โดยการเลือกเซ็กเตอร์จาก \ue827 [accent]แผนที่[] ใน \ue88c [accent]เมนู[]
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hint.schematicSelect = กด [accent][[F][] แล้วลากเพื่อเลือกบล็อกที่จะคัดลอกและวาง\n\n[accent][[คลิ๊กกลาง][] เพื่อคัดลอกบล็อกชนิดเดียว
2023-04-28 21:40:32 +07:00
hint.rebuildSelect = กด [accent][[B][] แล้วลากเพื่อเลือกแปลนบล็อกที่ถูกทำลาย\nแปลนบล็อกที่เลือกจะถูกสร้างใหม้โดยอัตโนมัติ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hint.conveyorPathfind = กด [accent][[L-Ctrl][] ในขณะที่กำลังลากสายพานเพื่อสร้างเส้นทางแบบอัตโนมัติ
2023-04-28 21:41:51 +07:00
hint.conveyorPathfind.mobile = เปิดใช้งาน \ue844 [accent]โหมดแนวทแยง[] แล้วลากสายพานเพื่อสร้างเส้นทางแบบอัตโนมัติ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hint.boost = กด [accent][[L-Shift][] เพื่อบูสต์ข้ามสิ่งกีดขวางด้วยยูนิตของคุณ\n\nยูนิตพื้นดินบางประเภทเท่านั้นที่บินได้
hint.payloadPickup = กด [accent][[[] เพื่อหยิบบล็อกเล็กๆ หรือยูนิต
2021-07-28 21:44:35 +07:00
hint.payloadPickup.mobile = [accent]กดค้างไว้[]ที่บล็อกเล็กๆ หรือตัวยูนิตเพื่อหยิบขึ้นมา
2022-10-05 03:12:40 +07:00
hint.payloadDrop = กด [accent]][] เพื่อวางสิ่งที่บรรทุกอยู่
hint.payloadDrop.mobile = [accent]กดค้างไว้[]ที่พื้นที่โล่งๆ เพื่อวางสิ่งที่บรรทุกอยู่
2021-07-28 21:44:35 +07:00
hint.waveFire = ป้อมปืน[accent]คลื่นน้ำ[]หากเติมน้ำเข้าไปจะช่วยดับไฟรอบข้างให้อัตโนมัติ
2023-04-28 21:41:51 +07:00
hint.generator = \uf879 [accent]เครื่องกำเนิดไฟฟ้าเผาไหม้[]จะเผาถ่านและส่งพลังงานไปยังบล็อกที่อยู่ใกล้ๆ\n\nระยะของพลังงานสามารถขยายได้ด้วย \uf87f [accent]ตัวจ่ายพลังงาน[]
hint.guardian = หน่วย[accent]ผู้พิทักษ์[]มีเกราะป้องกันหนาแน่น กระสุนเปราะบางอย่าง[accent]ทองแดง[]และ[accent]ตะกั่ว[][scarlet]ไม่มีประสิทธิภาพ[]\n\nควรใช้ป้อมปืนที่ดีกว่านี้หรือใช้ \uf835 [accent]กราไฟท์[]ใส่ใน \uf861 ดูโอ/ \uf859 ซัลโวเป็นกระสุนเพื่อทำลายผู้พิทักษ์
hint.coreUpgrade = สามารถอัปเกรดแกนกลางได้โดย[accent]วางแกนกลางที่ใหญ่กว่าทับมัน[]\n\nวาง \uf868 [accent]แกนกลาง: ฟาวน์เดชั่น[]ทับ \uf869 [accent]แกนกลาง: ชาร์ด[] ต้องแน่ใจว่ารอบข้างมีที่ว่างก่อนจะวาง
2021-07-31 09:19:27 +07:00
hint.presetLaunch = [accent]เซ็กเตอร์ลงจอด[]สีเทา อย่างเช่น[accent]ป่าหนาวเหน็บ[] สามารถลงจอดจากที่ไหนที่ได้ในแผนที่ พวกนั้นไม่จำเป็นต้องยืดครองเซ็กเตอร์รอบข้างเพื่อส่งแกนกลางไป\n\n[accent]เซ็กเตอร์ที่มีเลข[] อย่างเช่นอันนี้[accent]ไม่จำเป็น[]ต้องยืดครอง
2021-09-12 22:09:40 +07:00
hint.presetDifficulty = เซ็กเตอร์นี้มี[scarlet]ระดับภัยคุกคามศัตรูสูง[]\n[accent]ไม่แนะนำ[]ให้ลงจอดไปยังเซ็กเซอร์พวกนั้นหากไม่มีการเตรียมพร้อมและเทคโนโลยี
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
hint.coreIncinerate = เมื่อแกนกลางมีจำนวนไอเท็มชนิดหนึ่งที่เต็ม ไอเท็มชนิดนั้นที่เข้ามาเพิ่มจะ[accent]ถูกเผา[]
2023-04-28 21:40:32 +07:00
hint.factoryControl = เพื่อที่จะตั้ง[accent]ตำแหน่งการส่งออก[]ของโรงงานยูนิต ให้กดที่โรงงานยูนิตในระหว่างที่อยู่ในโหมดสั่งการ แล้วกดคลิ๊กขวาที่ตำแหน่งที่ต้องการตั้ง\nยูนิตที่ถูกผลิตจะขยับออกมาที่จุดที่ตั้งโดยอัตโนมัติ
hint.factoryControl.mobile = เพื่อที่จะตั้ง[accent]ตำแหน่งการส่งออก[]ของโรงงานยูนิต ให้กดที่โรงงานยูนิตในระหว่างที่อยู่ในโหมดสั่งการ แล้วกดที่ตำแหน่งที่ต้องการตั้ง\nยูนิตที่ถูกผลิตจะขยับออกมาที่จุดที่ตั้งโดยอัตโนมัติ
2023-04-28 21:41:51 +07:00
gz.mine = ขยับเข้าไปใกล้ๆ กับ \uf8c4 [accent]แร่ทองแดง[]ที่อยู่บนพื้นแล้วคลิ๊กเพื่อเริ่มการขุด
gz.mine.mobile = ขยับเข้าไปใกล้ๆ กับ \uf8c4 [accent]แร่ทองแดง[]ที่อยู่บนพื้นแล้วกดที่แร่เพื่อเริ่มการขุด
gz.research = เปิด \ue875 ต้นไม้แห่งเทคโนโลยี\nวิจัย \uf870 [accent]เครื่องขุดเชิงกล[] แล้วกดเลือกจากเมนูตรงแถบขวาล่าง\nคลิ๊กที่กลุ่มแร่ทองแดงเพื่อวางที่ขุด
gz.research.mobile = เปิด \ue875 ต้นไม้แห่งเทคโนโลยี\nวิจัย \uf870 [accent]เครื่องขุดเชิงกล[] แล้วกดเลือกจากเมนูตรงแถบขวาล่าง\nกดที่กลุ่มแร่ทองแดงเพื่อวางที่ขุด\n\nกดปุ่ม \ue800 [accent]ติ๊กถูก[]ที่แถบล่างขวาเพื่อยืนยัน
gz.conveyors = วิจัยและวาง \uf896 [accent]สายพาน[] เพื่อเคลื่อนย้ายทรัพยากรที่ขุดมาได้\nจากที่ขุดไปยังแกนกลาง\n\nกดคลิ๊กแล้วลากเพื่อวางสายพานหลายๆ อันให้เป็นทาง\n[accent]หมุนเม้าส์[]เพื่อหมุน
gz.conveyors.mobile = วิจัยและวาง \uf896 [accent]สายพาน[] เพื่อเคลื่อนย้ายทรัพยากรที่ขุดมาได้\nจากที่ขุดไปยังแกนกลาง\n\nใช้นิ้วกดค้างที่ตำแหน่งซักวิแล้วลากเพื่อวางสายพานหลายๆ อันให้เป็นทาง
2023-04-28 21:40:32 +07:00
gz.drills = ขยายปฎิบัติการขุด\nวางเครื่องขุดเชิงกลเพิ่ม\nขุดทองแดง 100 ชิ้น
2023-04-28 21:41:51 +07:00
gz.lead = \uf837 [accent]ตะกั่ว[]เป็นทรัพยากรอีกชนิดที่ใช้กันอย่างแพร่หลาย\nตั้งเครื่องขุดเพื่อขุดแร่ตะกั่ว
gz.moveup = \ue804 ขยับขึ้นเพื่อไปยังเป้าหมายถัดไป
gz.turrets = วิจัยและวางป้อมปืน \uf861 [accent]ดูโอ้[]สองป้อมเพื่อปกป้องแกนกลางจากศัตรู\nป้อมปืนดูโอ้ต้องการ \uf838 [accent]กระสุน[]จากสายพาน
2023-04-28 21:40:32 +07:00
gz.duoammo = เติมกระสุนให้แก่ป้อมปืนดูโอ้ด้วย[accent]ทองแดง[] โดยใช้สายพาน
2023-04-28 21:41:51 +07:00
gz.walls = [accent]กำแพง[]สามารถป้องกันความเสียหายที่จะมาถึงให้ไม่ไปโดนสิ่งก่อสร้างได้\nวาง \uf8ae [accent]กำแพงทองแดง[]รอบๆ ป้อมปืน
2023-04-28 21:40:32 +07:00
gz.defend = ศัตรูกำลังจะเข้ามา เตรียมตัวป้องกันให้ดี
2023-04-28 21:41:51 +07:00
gz.aa = ป้อมปืนมาตรฐานไม่สามารถจัดการยูนิตบินได้เร็วพอ\nป้อมปืน \uf860 [accent]สแก็ตเตอร์[]นี้สามารถที่จะต่อต้านยูนิตบินได้อย่างดีเยี่ยม แต่ต้องใช้ \uf837 [accent]ตะกั่ว[]เป็นกระสุน
2023-04-28 21:40:32 +07:00
gz.scatterammo = เติมกระสุนให้แก่ป้อมปืนสแก็ตเตอร์ด้วย[accent]ตะกั่ว[] โดยใช้สายพาน
gz.supplyturret = [accent]เติมกระสุนป้อมปืน
gz.zone1 = นี่คือจุดเกิดของศัตรู
gz.zone2 = สิ่งก่อสร้างทุกอย่างในรัศมีจะถูกทำลายเมื่อมีคลื่นเริ่มขึ้น
gz.zone3 = คลื่นกำลังจะเริ่มขึ้นแล้ว\nเตรียมตัวให้พร้อม
gz.finish = สร้างป้อมปืนเพิ่ม ขุดทรัพยากรให้ได้มากกว่านี้\nแล้วป้องกันคลื่นทั้งหมดเพื่อ[accent]ยึดครองเซ็กเตอร์[]
2023-04-28 21:41:51 +07:00
onset.mine = กดคลิ๊กซ้ายเพื่อขุด \uf748 [accent]เบริลเลี่ยม[] จากกำแพง\n\nกด [accent][[WASD][] เพื่อขยับ
onset.mine.mobile = กดที่หน้าจอเพื่อขุด \uf748 [accent]เบริลเลี่ยม[] จากกำแพง
onset.research = เปิดหน้า \ue875 ต้นไม้แห่งเทคโนโลยี\nวิจัย แล้ววาง \uf73e [accent]เครื่องควบแน่นกังหัน[] บนปล่อง\nเครื่องนี้จะผลิต[accent]พลังงาน[]
onset.bore = วิจัยและวาง \uf741 [accent]เครื่องขุดเจาะพลาสม่า[]\nเครื่องนี้จะขุดทรัพยากรที่อยู่ในกำแพงให้โดยอัตโนมัติ
onset.power = เพื่อที่จะ[accent]จ่ายพลังงาน[]ให้กับเครื่องขุดเจาะพลาสม่า วิจัยและวาง \uf73d [accent]โหนดลำแสง[]\nลากโหนดเพื่อเชื่อมต่อเครื่องควบแน่นกังหันกับเครื่องขุดเจาะพลาสม่า
onset.ducts = วิจัยและวาง \uf799 [accent]ท่อสูญญากาศ[]เพื่อเคลื่อนย้ายทรัพยากรที่ขุดมาได้จากเครื่องขุดเจาะพลาสม่าไปยังแกนกลาง\nกดคลิ๊กแล้วลากเพื่อวางท่อสูญญากาศหลายๆ ท่อให้เป็นทาง\n[accent]หมุนเม้าส์[]เพื่อหมุน
onset.ducts.mobile = วิจัยและวาง \uf799 [accent]ท่อสูญญากาศ[]เพื่อเคลื่อนย้ายทรัพยากรที่ขุดมาได้จากเครื่องขุดเจาะพลาสม่าไปยังแกนกลาง\n\nใช้นิ้วกดค้างที่ตำแหน่งซักวิแล้วลากเพื่อวางท่อสูญญากาศหลายๆ ท่อให้เป็นทาง
2023-04-28 21:40:32 +07:00
onset.moremine = ขยายปฎิบัติการขุด\nวางเครื่องขุดเจาะพลาสม่าเพิ่มแล้วใช้โหนดลำแสงเพื่อจ่ายพลังงานให้กับมัน\nขุดเบริลเลี่ยม 200 ชิ้น
2023-04-28 21:41:51 +07:00
onset.graphite = บล็อกที่สูงขั้นกว่าจำเป็นต้องใช้ \uf835 [accent]กราไฟต์[]\nจัดตั้งเครื่องขุดเจาะพลาสม่าเพื่อขุดกราไฟต์
onset.research2 = เริ่มการวิจัย[accent]โรงงาน[]\nวิจัย \uf74d [accent]เครื่องบดหน้าผา[]และ \uf779 [accent]เตาหลอมไฟฟ้าซิลิกอน[]
onset.arcfurnace = เตาหลอมไฟฟ้าจะต้องใช้ \uf834 [accent]ทราย[]และ \uf835 [accent]กราไฟต์[]เพื่อผลิต \uf82f [accent]ซิลิกอน[]\nการผลิตจำเป็นจะต้องใช้[accent]พลังงาน[]ด้วย
onset.crusher = ใช้ \uf74d [accent]เครื่องบดหน้าผา[]เพื่อผลิตทราย
onset.fabricator = ใช้[accent]ยูนิต[]เพื่อสำรวจพื้นที่ ป้องกันสิ่งก่อสร้าง และโจมตีศัตรู วิจัยและวาง \uf6a2 [accent]เครื่องสรรค์สร้างรถถัง[]
2023-04-28 21:40:32 +07:00
onset.makeunit = ผลิตยูนิตขึ้นมา\nใช้ปุ่ม "?" เพื่อดูความต้องการทรัพยากรของแต่ละโรงงานที่เลือกมา
2023-04-28 21:41:51 +07:00
onset.turrets = ยูนิตนั้นมีประสิทธิภาพ แต่[accent]ป้อมปืน[]นั้นสามารถที่จะใช้ตั้งรับได้ดีกว่าหากใช้อย่างมีประสิทธิภาพ\nวางป้อมปืน \uf6eb [accent]บรีช[]\nป้อมปืนจำเป็นจะต้องใช้ \uf748 [accent]กระสุน[]
2023-04-28 21:40:32 +07:00
onset.turretammo = เติมกระสุนให้แก่ป้อมปืนด้วย[accent]กระสุนเบริลเลี่ยม[]
2023-04-28 21:41:51 +07:00
onset.walls = [accent]กำแพง[]สามารถป้องกันความเสียหายที่จะมาถึงให้ไม่ไปโดนสิ่งก่อสร้างได้\nวางกำแพง \uf6ee [accent]กำแพงเบริลเลี่ยม[]รอบๆ ป้อมปืน
2023-04-28 21:40:32 +07:00
onset.enemies = ศัตรูกำลังจะเข้ามา เตรียมตัวป้องกันให้ดี
onset.attack = ศัตรูอ่อนแอลงแล้ว ตอบโต้กลับ
2023-04-28 21:41:51 +07:00
onset.cores = แกนกลางใหม่สามารถวางได้บน[accent]โซนแกนกลาง[]\nแกนกลางใหม่จะทำหน้าที่เป็นฐานทัพหน้าด่านและจะแบ่งปันทรัพยากรกับแกนกลางอื่นๆ\nวาง \uf725 แกนกลาง
2023-04-28 21:40:32 +07:00
onset.detect = ศัตรูจะสามารถตรวจจับการมีอยู่ของคุณได้ในอีก 2 นาที\nจัดตั้งกองกำลังป้องกัน ปฏิบัติการขุด และการผลิต
split.pickup = บล็อกบางชนิดสามารถถูกหยิบขึ้นมาได้ด้วยยูนิตแกนกลาง\nบรรทุก[accent]ที่เก็บของ[]นี้มาแล้วเอาไปวางใน[accent]เครื่องโหลดสิ่งบรรทุก[]\n(ปุ่มค่าเริ่มต้นคือ [ สำหรับหยิบและ ] สำหรับวางบล็อก)
split.pickup.mobile = บล็อกบางชนิดสามารถถูกหยิบขึ้นมาได้ด้วยยูนิตแกนกลาง\nบรรทุก[accent]ตู้เก็บของ[]นี้มาแล้วเอาไปวางใน[accent]เครื่องโหลดสิ่งบรรทุก[]\n(เพื่อจะหยิบหรือวางสิ่งใดๆ ให้กดค้างที่ตำแหน่งที่ต้องการหยิบหรือวาง)
split.acquire = คุณต้องหาทังสเตนมาเพื่อสร้างยูนิต
split.build = ยูนิตจะต้องถูกขนย้ายไปยังอีกฝั่งของกำแพง\nวาง[accent]เครื่องโอนถ่ายสิ่งบรรทุก[]สองเครื่อง เครื่องจะฝั่งของกำแพง\nตั้งค่าการเชื่อมต่อโดยการกดที่เครื่องหนึ่ง แล้วเลิอกอีกเครื่อง
split.container = เหมือนกันกับตู้เก็บของ ยูนิตก็สามารถถูกขนย้ายได้ด้วย[accent]เครื่องโอนถ่ายสิ่งบรรทุก[]\nวางเครื่องสรรค์สร้างยูนิตให้ติดกับเครื่องโอนถ่ายเพื่อที่จะโหลดมัน แล้วส่งมันข้ามกำแพงให้ออกไปโจมตีฐานทัพศัตรู
item.copper.description = วัสดุก่อสร้างพื้นฐาน ใช้อย่างแพร่หลายในบล็อกแทบทุกชนิด
item.copper.details = ทองแดง มีอยู่มากอย่างผิดปกติบน[accent]เซอร์ปูโล่[] ไม่ค่อยแข็งแรงยกเว้นว่าจะเสริมเกราะ
item.lead.description = ทรัพยากรพื้นฐานที่พบเจอได้ง่าย ใช้อย่างแพร่หลายในอิเล็กทรอนิกส์และบล็อกขนย้ายของเหลว
item.lead.details = ทั้งหนาและเฉื่อย ใช้กันอย่างมากในแบตเตอรี่\n\nโน๊ต: มีแนวโน้มจะเป็นพิษต่อรูปแบบสิ่งมีชีวิตทางชีวภาพ ไม่ใช่ว่ามันยังมีเหลืออยู่มากมายที่นี่
item.metaglass.description = กระจกที่แข็งแรงและทนทานอย่างมาก ใช้อย่างแพร่หลายกับท่อน้ำและที่เก็บของ หรือนำไปเป็นกระสุนกระจายใส่ในป้อมปืน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
item.graphite.description = เกิดจากการจัดเรียงตัวใหม่ของคาร์บอน ใช้เป็นชิ้นส่วนอุปกรณ์ไฟฟ้าหรือนำไปเป็นกระสุน
item.sand.description = ทรัพยาการที่พบได้ทั่วไป ใช้ในการแปรรูปเป็นวัสดุอื่นๆ หรือนำไปเผาเป็น[accent]กระจกเมต้า[]
item.coal.description = ใช้เป็นเชื้อเพลิงและการแปรรูปเป็นวัสดุอื่นๆ
item.coal.details = ดูเหมือนจะเป็นซากพืชดึกดำบรรพ์ เกิดขึ้นนานก่อนการแพร่พันธุ์ของสปอร์เสียอีก
2023-04-28 21:40:32 +07:00
item.titanium.description = โลหะเบาซึ่งหายากตามธรรมชาติ ใช้อย่างแพร่หลายในการขนย้ายของเหลว เครื่องขุดเจาะและอากาศยาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
item.thorium.description = ใช้ในการเสริมเกราะของสิ่งก่อสร้างต่างๆ หรือนำไปเป็นเป็นเชื้อเพลิงนิวเคลียร์
2023-04-28 21:40:32 +07:00
item.scrap.description = ใช้ในเตาหลอมแร่และเครื่องบดอัดเพื่อเปลี่ยนเป็นทรัพยากรอื่นๆ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
item.scrap.details = เศษที่เหลือจากสิ่งก่อสร้างและยูนิตเก่า มีร่องรอยของโลหะหลายชนิดอยู่ เกิดจากฐานทัพโบราณในสมัยสงครามเก่าแก่ถูกทำลาย ทำให้วัสดุต่างๆ พังลงมารวมกับ
2023-04-28 21:40:32 +07:00
item.silicon.description = วัสดุกึ่งตัวนำที่มีประโยชน์มาก ใช้ในแผงโซล่าเซลล์ อุปกรณ์อิเล็กทรอนิกที่ซับซ้อน\nหรือนำไปเป็นกระสุนติดตามตัวสำหรับป้อมปืน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
item.plastanium.description = ใช้ในอากาศยานขั้นสูง เป็นฉนวนกันความร้อนหรือนำไปเป็นกระสุนกระจาย
2023-04-28 21:40:32 +07:00
item.phase-fabric.description = วัสดุที่เบาจนแทบจะไร้น้ำหนัก ใช้ในอิเล็กทรอนิกส์ขั้นสูงและเทคโนโลยีซ่อมแซมตนเอง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
item.surge-alloy.description = โลหะผสมขั้นสูงที่มีคุณสมบัติทางไฟฟ้าที่จำเพาะ\nใช้ในอาวุธขั้นสูงและการป้องกันต่างๆ
item.spore-pod.description = กระเปาะของสปอร์สังเคราะห์ สังเคราะห์โดยการสกัดสปอร์ที่อยู่ในบรรยากาศ\nใช้ในอุตสาหกรรม ใช้ในการกลั่นเป็นน้ำมัน สารระเบิดและเชื้อเพลิง
item.spore-pod.details = สปอร์ น่าจะเป็นรูปแบบชีวิตสังเคราะห์ ปล่อยแก็สที่เป็นพิษต่อระบบสิ่งมีชีวิตอื่น แพร่พันธุ์และรุกรานเร็วมากๆ ไวไฟอย่างมากในบางสภาวะ
2023-04-28 21:40:32 +07:00
item.blast-compound.description = ใช้ในการระเบิดหรือนำไปเป็นกระสุนระเบิดจับคู่กับสารหล่อเย็น\nเพื่อทำดาเมจอย่างมหาศาล ไม่แนะนำให้ใช้เป็นเชื้อเพลิง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
item.pyratite.description = วัสดุที่ติดไฟได้ง่าย ใช้ในอาวุธเพลิงหรือนำมาผลิตพลังงาน สามารถนำมาผลิตเป็น[accent]สารระเบิด[]ได้
2023-04-28 21:40:32 +07:00
#Erekir
item.beryllium.description = วัสดุก่อสร้างพื้นฐาน ใช้อย่างแพร่หลายในการก่อสร้างและเป็นกระสุนให้กับบล็อกแทบทุกชนิดในดาวเอเรเกียร์
item.tungsten.description = ใช้ในเครื่องขุด เสริมเกราะหรือนำไปเป็นกระสุน จำเป็นสำหรับการสร้างสิ่งก่อสร้างที่สูงขั้นกว่า
item.oxide.description = ในเป็นตัวนำความร้อนและเป็นฉนวนสำหรับไฟฟ้า
item.carbide.description = ใช้ในสิ่งก่อสร้างขั้นสูง ยูนิตที่ร้ายกาจยิ่งกว่า และนำไปเป็นกระสุน
liquid.water.description = ใช้ในการระบายความร้อนให้กับสิ่งก่อสร้างและการจัดการของเสียต่างๆ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
liquid.slag.description = สามารถนำไปแยกเป็นวัสดุต่างๆ หรือเป็นอาวุธพ่นใส่ศัตรู
liquid.oil.description = ใช้ในการผลิตวัสดุขั้นสูง สามารถแปรรูปเป็นถ่านหินเพื่อใช้เป็นเชื้อเพลิง หรือเป็นอาวุธเพื่อพ่นใส่ศัตรูเพื่อให้ศัตรูติดสถานะ[accent]เปื้อนน้ำมัน[]
2023-04-28 21:40:32 +07:00
liquid.cryofluid.description = ของเหลวเฉื่อยและไม่กัดกร่อน ใช้ในการหล่อเย็นเตาปฏิกรณ์ สิ่งก่อสร้างหรือโรงงานต่างๆ
#Erekir
liquid.arkycite.description = ใช้ในการทำปฏิกิริยาทางเคมีสำหรับการกำเนิดพลังงานและการผลิตสร้างวัสดุต่างๆ
liquid.ozone.description = ใช้เป็นตัวช่วยการออกซิไดซ์ในการผลิตวัสดุต่างๆ รวมไปถึงนำไปเป็นเชื้อเพลิง ค่อนข้างที่จะระเบิดได้ง่าย
liquid.hydrogen.description = ใช้ในการสกัดทรัพยากร การผลิตยูนิต และการซ่อมแซมสิ่งก่อสร้าง ติดไฟได้ง่าย
liquid.cyanogen.description = ใช้ในการสร้างยูนิตขั้นสูง การทำปฏิกิริยาต่างๆ ในบล็อกขั้นสูง หรือนำไปเป็นกระสุน ไวต่อไฟเป็นอย่างมาก
liquid.nitrogen.description = ใช้ในการสกัดทรัพยากร การสร้างแก็สและการผลิตยูนิต มีสภาพเฉื่อย
liquid.neoplasm.description = ชีวมวลอันตรายที่เป็นผลพลอยได้จากเตาปฏิกรนีโอพลาเซีย แพร่กระจายอย่างรวดเร็วสู่บล็อกที่บรรจุน้ำที่ชีวมวลนี้สัมผัส สร้างความเสียหายมันไปในระหว่างทาง หนืดข้น
liquid.neoplasm.details = นีโอพลาสม์ ก้อนเซลล์เนื้องอกที่ถูกสังเคราะห์ขึ้นและควบคุมไม่ได้ ขยายตัวอย่างรวดเร็วโดยจับตัวกันเป็นก้อน ทนทานต่อความร้อน เป็นอันตรายอย่างยิ่งต่อสิ่งก่อสร้างที่เกี่ยวข้องกับน้ำ\n\nซับซ้อนและไม่เสถียรเกินไปสำหรับการวินิจฉัยขั้นพื้นฐาน ไม่ทราบส่วนผสมที่เป็นไปได้ แนะนำเป็นอย่างยิ่งให้นำมันไปเผาสลายในบ่อแร่หลอม
2023-04-28 21:41:51 +07:00
block.derelict = \uf77e [lightgray]ถูกทิ้งร้าง
2023-04-28 21:40:32 +07:00
block.armored-conveyor.description = เลื่อนไอเท็มไปข้างหน้า เร็วเท่าสายพานไทเทเนี่ยม แต่มีเกราะที่แข็งแรงกว่า ไม่รับไอเท็มจากด้านข้างยกเว้นว่าจะเป็นสายพานด้วยกันเอง
block.illuminator.description = ตัวเปล่งแสงขนาดกะทัดรัด ส่องสว่างในที่มืดได้ดี\nแถมยังกำหนดค่าสีของแสงได้อีกด้วย... เจ๋งใช่มั้ยล่ะ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.message.description = เก็บข้อความ ใช้สื่อสารกับพันธมิตร
2023-04-28 21:40:32 +07:00
block.reinforced-message.description = เก็บข้อความ ใช้สื่อสารกับพันธมิตร
block.world-message.description = ตัวเก็บข้อความสำหรับการสร้างแมพ ไม่สามารถทำลายได้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.graphite-press.description = อัดก้อนถ่านหินให้เป็นแผ่นกราไฟต์บริสุทธิ์
block.multi-press.description = อัดก้อนถ่านหินให้เป็นแผ่นกราไฟต์บริสุทธิ์ ใช้น้ำและพลังงานในการแปรรูปถ่านหินให้เร็วและมีประสิทธิภาพมากขึ้น
2021-07-28 21:44:35 +07:00
block.silicon-smelter.description = ผลิตซิลิกอนจากการหลอมทรายและถ่านหินเข้าด้วยกัน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.kiln.description = เผาทรายและตะกั่วเป็นกระจกเมต้า
block.plastanium-compressor.description = บีบอัดน้ำมันและไทเทเนี่ยมเข้าด้วยกันเพื่อผลิตพลาสตาเนี่ยม
block.phase-weaver.description = สังเคราะห์ใยเฟสจากทรายและทอเรี่ยม ใช้พลังงานจำนวนมากในการทำงาน
2023-04-28 21:40:32 +07:00
block.surge-smelter.description = หลอมรวมไทเทเนี่ยม ตะกั่ว ซิลิกอนและทองแดงเพื่อผลิตโลหะผสมเสิร์จ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.cryofluid-mixer.description = ผสมน้ำและผงไทเทเนี่ยมบริสุทธิ์เป็นสารหล่อเย็น\nสำคัญสำหรับเตาปฏิกรณ์ทอเรี่ยม
block.blast-mixer.description = ผสมสปอร์กับไพราไทต์เพื่อผลิตสารประกอบระเบิด
block.pyratite-mixer.description = ผสมถ่านหิน ตะกั่วและทรายเข้าด้วยกันเป็นไพราไทต์
block.melter.description = หลอมเศษเหล็กเป็นแร่หลอมเพื่อใช้ในกระบวนการแยกแร่\nหรือใช้เป็นอาวุธเผาศัตรู
block.separator.description = แยกแร่หลอมออกเป็นส่วนประกอบแร่ธาตุของมัน
block.spore-press.description = อัดกระเปาะสปอร์ด้วยแรงกดมหาศาลเพื่อสังเคราะห์น้ำมัน
block.pulverizer.description = บดเศษเหล็กให้เป็นทรายละเอียด
block.coal-centrifuge.description = แปรรูปน้ำมันให้กลายเป็นถ่านหิน
block.incinerator.description = เผาทำลายไอเท็มหรือของเหลวทุกอย่างที่ได้รับมา
block.power-void.description = ดูดพลังงานทั้งหมดที่ได้รับ มีเฉพาะโหมดอิสระ
block.power-source.description = ส่งออกพลังงานอย่างไม่จำกัด มีเฉพาะโหมดอิสระ
block.item-source.description = ส่งออกไอเท็มอย่างไม่จำกัด มีเฉพาะโหมดอิสระ
block.item-void.description = ทำลายไอเท็มทุกชนิดที่เข้ามา มีเฉพาะโหมดอิสระ
block.liquid-source.description = ส่งออกของเหลวอย่างไม่จำกัด มีเฉพาะโหมดอิสระ
block.liquid-void.description = ระเหยของเหลวทุกชนิดที่เข้ามา มีเฉพาะโหมดอิสระ
block.payload-source.description = ส่งออกสิ่งบรรทุกอย่างไม่จำกัด มีเฉพาะโหมดอิสระ
block.payload-void.description = ทำลายสิ่งบรรทุกทุกชนิดที่เข้ามา มีเฉพาะโหมดอิสระ
block.copper-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู
block.copper-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู ครอบคลุมหลายช่อง
block.titanium-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแรงอยู่นิดหน่อย
block.titanium-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแรงอยู่นิดหน่อย ครอบคลุมหลายช่อง
block.plastanium-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู ค่อนข้างแข็งแรง\nสามารถดูดซับพลังงานไฟฟ้าและเลเซอร์ และป้องกันการต่อไฟกับตัวจ่ายพลังงานโดยอัตโนมัติได้
block.plastanium-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู ค่อนข้างแข็งแรง\nสามารถดูดซับพลังงานไฟฟ้าและเลเซอร์ และป้องกันการต่อไฟกับตัวจ่ายพลังงานโดยอัตโนมัติได้\nครอบคลุมหลายช่อง
block.thorium-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแรงมาก ป้องกันศัตรูได้อย่างดี
block.thorium-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแรงมาก ป้องกันศัตรูได้อย่างดี\nครอบคลุมหลายช่อง
block.phase-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู ทนทานและแข็งแรง\nเคลือบด้วยวัสดุพิเศษที่สะท้อนกระสุนส่วนใหญ่ที่รับมา
2021-11-21 03:06:14 +07:00
block.phase-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู ทนทานและแข็งแรง\nเคลือบด้วยวัสดุพิเศษที่สะท้อนกระสุนส่วนใหญ่ที่รับมา\nครอบคลุมหลายช่อง
2023-04-28 21:40:32 +07:00
block.surge-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแกร่งอย่างมาก\nจะปล่อยพลังงานสายฟ้าออกมาเป็นระยะๆ เมื่อถูกโจมตี
block.surge-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแกร่งอย่างมาก\nจะปล่อยพลังงานสายฟ้าออกมาเป็นระยะๆ เมื่อถูกโจมตี\nครอบคลุมหลายช่อง
block.door.description = กำแพงที่สามารถเปิดและปิดได้ ไว้ใช้เพื่อให้ยูนิตเดินผ่าน
block.door-large.description = กำแพงที่สามารถเปิดและปิดได้ ไว้ใช้เพื่อให้ยูนิตเดินผ่าน\nครอบคลุมหลายช่อง
block.mender.description = ซ่อมแซมสิ่งก่อสร้างในวงของมันอย่างช้าๆ\nสามารถใช้ซิลิกอนเพื่อเพิ่มระยะและประสิทธิภาพได้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.mend-projector.description = ซ่อมแซมสิ่งก่อสร้างในวงของมันอย่างล้นเหลือ\nสามารถใช้ใยเฟสเพื่อเพิ่มระยะและประสิทธิภาพได้
2023-04-28 21:40:32 +07:00
block.overdrive-projector.description = เพิ่มความเร็วของสิ่งก่อสร้างรอบๆ\nสามารถใช้ใยเฟสเพื่อเพิ่มระยะและประสิทธิภาพได้
block.force-projector.description = สร้างสนามพลังงานหกเหลี่ยมรอบๆ ตัวเอง ป้องกันสิ่งก่อสร้างและยูนิตภายในสนามพลังงานจากการโจมตี\nจะร้อนจัดถ้าได้รับดาเมจมากพอ สามารถใช้น้ำหรือสารหล่อเย็นมาระบายความร้อนได้ สามารถใช้ใยเฟสเพิ่มขนาดสนามพลังได้
block.shock-mine.description = จะปล่อยพลังงานสายฟ้าเมื่อศัตรูเหยียบกับดัก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.conveyor.description = เลื่อนไอเท็มไปข้างหน้า
block.titanium-conveyor.description = เลื่อนไอเท็มไปข้างหน้า เลื่อนเร็วกว่าสายพานปกติ
2023-04-28 21:40:32 +07:00
block.plastanium-conveyor.description = เคลื่อนย้ายไอเท็มเป็นชุด\nรับไอเท็มจากด้านหลัง และนำออกไปด้านหน้าสามทิศทาง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.junction.description = มีหน้าที่เป็นสะพานสำหรับสายพานสองสายข้ามกัน มีประโยชน์สำหรับเวลาสายพานสองสาย\nขนไอเท็มสองชนิดไปยังสองสถานที่
block.bridge-conveyor.description = เคลื่อนย้ายไอเท็มข้ามสิ่งก่อสร้างหรือกำแพง
block.phase-conveyor.description = เคลื่อนย้ายไอเท็มข้ามสิ่งก่อสร้างหรือกำแพงด้วยความเร็วแสง\nมีระยะที่ไกลกว่าสะพานไอเท็ม แต่ต้องใช้พลังงาน
block.sorter.description = ถ้าไอเท็มที่เข้าไปข้างในตรงกับที่เลือกไว้ ก็จะผ่านได้ แต่ถ้าไม่ตรง ไอเท็มก็จะถูกส่งออกไปทางซ้ายขวาแทน
block.inverted-sorter.description = แยกไอเท็มคล้ายกับเครื่องคัดแยกธรรมดา แต่ไอเท็มที่เลือกจะออกทางซ้ายขวาแทน
2023-04-28 21:40:32 +07:00
block.router.description = รับไอเท็มแล้วส่งออกไปสามทางเท่าๆกัน มีประโยชน์สำหรับแยกไอเท็มจากแหล่งเดียวไปหลายที่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.router.details = สิ่งชั่วร้ายที่เราจำเป็นต้องใช้ ไม่แนะนำให้ใช้ติดกันกับโรงงาน เพราะของจะถูกอุดตันและปนกันมั่วไปหมด
block.distributor.description = แยกไอเท็มออกเป็นเจ็ดทางเท่าๆ กัน
2023-04-28 21:40:32 +07:00
block.overflow-gate.description = ไอเท็มจะถูกระบายออกทางซ้ายขวาเมื่อทางข้างหน้าถูกปิดกั้น
block.underflow-gate.description = ตรงข้ามกับประตูระบาย จะระบายไอเท็มไปข้างหน้าหากทางซ้ายและขวาถูกปิดกั้น
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.mass-driver.description = บล็อกขนส่งไอเท็มทางไกล รวบรวมไอเท็มจำนวนหนึ่งแล้ว\nยิงไปหาเครื่องโอนถ่ายมวลอีกเครื่องที่อยู่ไกลออกไป
block.mechanical-pump.description = ปั้มของเหลวขึ้นมา ไม่ใช้พลังงาน
block.rotary-pump.description = ปั๊มของเหลวได้มากขึ้น แต่ต้องใช้พลังงาน
2021-11-15 11:10:15 +07:00
block.impulse-pump.description = ปั๊มขั้นสุดยอด ปั้มของเหลวขึ้นมาได้เป็นจำนวนมาก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.conduit.description = เคลื่อนย้ายของเหลวไปข้างหน้า ใช้ร่วมกับปั๊มและท่อน้ำอื่นๆ
block.pulse-conduit.description = เคลื่อนย้ายของเหลวไปข้างหน้า เคลื่อนย้ายได้เร็วขึ้นและเก็บของเหลวได้เยอะกว่าท่อน้ำธรรมดา
2023-04-28 21:40:32 +07:00
block.plated-conduit.description = เคลื่อนย้ายของเหลวไปข้างหน้า ไม่รับของเหลวจากด้านข้างยกเว้นว่าจะเป็นท่อน้ำด้วยกันเอง\nไม่รั่วไหล และมีเกราะที่หนากว่า
block.liquid-router.description = รับของเหลวจากทางเดียวแล้วส่งออกไปสามทางเท่าๆกัน สามารถเก็บของเหลวได้จำนวนหนึ่ง\nมีประโยชน์สำหรับการส่งของเหลวจากปั้มไปยังหลายที่
2021-10-27 22:26:02 +07:00
block.liquid-container.description = เก็บของเหลวจำนวนปานกลาง ส่งออกไปรอบด้านคล้ายกับ\nเร้าเตอร์ของเหลว เหมาะในการใช้กับเครื่องโหลดและถ่ายสิ่งบรรทุกสำหรับ\nการขนส่งของเหลวทางไกล
2021-10-16 20:46:27 +07:00
block.liquid-tank.description = เก็บของเหลวจำนวนมาก ส่งออกไปรอบด้านคล้ายกับเร้าเตอร์ของเหลว\nเหมาะในการใช้เพื่อสร้างกันชนในเวลาที่ของเหลวไม่คงที่\nหรือเวลาที่ใช้ของเหลวเป็นจำนวนมาก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.liquid-junction.description = ทำหน้าที่เป็นสะพานสำหรับท่อน้ำสองท่อตัดกันที่มีของเหลวสองชนิดแล้วจะไปคนละที่
block.bridge-conduit.description = เคลื่อนย้ายของเหลวข้ามสิ่งก่อสร้างหรือกำแพง
block.phase-conduit.description = เคลื่อนย้ายของเหลวข้ามสิ่งก่อสร้างหรือกำแพงด้วยความเร็วแสง\nมีระยะที่ไกลกว่าสะพานของเหลว แต่ต้องใช้พลังงาน
block.power-node.description = ส่งพลังงานไปยังตัวจ่ายพลังงานที่เชื่อมต่อ ตัวจ่ายจะรับพลังงานจากตัวจ่ายอื่น\nหรือแหล่งพลังงานแล้วส่งไปยังบล็อกที่ติดกัน
block.power-node-large.description = ตัวจ่ายพลังงานขั้นสูง มีระยะเชื่อมต่อกว้างขึ้น เชื่อมต่อได้มากขึ้น
2021-10-16 20:46:27 +07:00
block.surge-tower.description = ตัวจ่ายพลังงานที่มีระยะเชื่อมต่อไกลมากแต่เชื่อมต่อได้น้อย\nเหมาะในการใช้เพื่อส่งพลังงานไปที่ไกลๆ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.diode.description = พลังงานแบตเตอรี่สามารถไหลผ่านบล็อกนี้ได้เพียงทางเดียว แต่เฉพาะเวลาที่อีกด้านมีพลังงานน้อยกว่าเท่านั้น
block.battery.description = เก็บพลังงานเป็นกันชนเวลาที่มีพลังงานเกิน และส่งออกพลังงานเมื่อพลังงานไม่พอ
block.battery-large.description = เก็บพลังงานเป็นกันชนเวลาที่มีพลังงานเกิน และส่งออกพลังงานเมื่อพลังงานไม่พอ\nเก็บพลังงานได้เยอะกว่าแบตเตอรี่ธรรมดา
block.combustion-generator.description = ผลิตพลังงานจากการเผาไหม้วัสดุติดไฟ อย่างเช่นถ่านหิน
block.thermal-generator.description = ผลิตพลังงานเมื่อวางในพื้นที่ร้อน
block.steam-generator.description = เครื่องกำเนิดไฟฟ้าเผาไหม้ขั้นสูง ประสิทธิภาพสูงกว่า แต่ต้องใช้น้ำด้วยเพื่อผลิตไอน้ำ
block.differential-generator.description = ผลิตไฟฟ้าจำนวนมาก ใช้ความต่างของอุณหภูมิระหว่าง\nสารหล่อเย็นและไพราไทต์อันร้อนแรงเพื่อผลิตพลังงานออกมา
2023-04-28 21:40:32 +07:00
block.rtg-generator.description = เครื่องกำเนิดไฟฟ้าที่ใช้ง่ายและไว้ใจได้\nใช้ความร้อนจากการสลายตัวของสารกัมมันตรังสีมาผลิตพลังงาน\nอย่างช้าๆ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.solar-panel.description = ผลิตพลังงานจากแสงอาทิตย์อย่างน้อยๆ
block.solar-panel-large.description = ผลิตพลังงานจากแสงอาทิตย์อย่างพอประมาณ มีประสิทธิภาพมากกว่าแผงโซล่าเซลล์ธรรมดา
block.thorium-reactor.description = ผลิตพลังงานจำนวนมากจากทอเรี่ยม ต้องมีสารหล่อเย็นมาระบายความร้อนอยู่ตลอดเวลา จะร้อนและระเบิดอย่างรุนแรงหากขาดสารหล่อเย็น
2023-04-28 21:40:32 +07:00
block.impact-reactor.description = สามารถผลิตไฟฟ้าได้จำนวนมหาศาลที่ประสิทธิภาพสูงสุด จำเป็นต้องใช้พลังงานจำนวนมากในการเดินเครื่อง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.mechanical-drill.description = เมื่อวางบนพื้นแร่ จะขุดแร่นั้นและส่งออกมาอย่างช้าๆ\nไปเรื่อยๆ ไม่มีที่สิ้นสุด ขุดได้แค่ทรัพยากรพื้นฐาน
2023-04-28 21:40:32 +07:00
block.pneumatic-drill.description = เครื่องขุดที่ได้รับการปรับปรุง สามารถขุดไทเทเนี่ยมได้ ขุดได้เร็วกว่าเครื่องขุดเชิงกล
block.laser-drill.description = ขุดได้เร็วขึ้นด้วยเทคโนโลยีเลเซอร์ แต่ต้องใช้พลังงาน\nสามารถขุดทอเรี่ยมได้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.blast-drill.description = เครื่องขุดขั้นสุดยอด ใช้พลังงานจำนวนมาก
block.water-extractor.description = ขุดน้ำบาดาลจากใต้พื้นดิน ใช้ในพื้นที่ที่ไม่มีน้ำบนดินให้ใช้
block.cultivator.description = รวบรวมสปอร์ในชั้นบรรยากาศมาสกัดเป็นกระเปาะสปอร์สำหรับ\nอุตสาหกรรม
block.cultivator.details = เทคโนโลยีที่กอบกู้มาได้ ใช้สำหรับสกัดชีวมวลจำนวนมหาศาล\nอย่างมีประสิทธิภาพให้ได้มากที่สุด\nน่าจะเป็นศูนย์บ่มเพาะเริ่มแรกของสปอร์ที่ตอนนี้\nครอบคลุมดาว[accent]เซอร์ปูโล่[]
block.oil-extractor.description = ใช้พลังงานจำนวนมากกับทรายและน้ำเพื่อขุดหาน้ำมัน
block.core-shard.description = แกนกลางเป็นใจกลางของฐานทัพ เมื่อถูกทำลาย การติดต่อกับพื้นที่นั้นทั้งหมดจะหายไป อย่าให้มันเกิดขึ้น
2023-04-28 21:40:32 +07:00
block.core-shard.details = แกนกลางรุ่นแรก กะทัดรัด สามารถแยกร่างได้ ติดตั้งด้วยเครื่องยนต์จรวดสำหรับใช้ครั้งเดียว ไม่ได้ออกแบบมาเพื่อไปอวกาศ
block.core-foundation.description = ใจกลางของฐานทัพ เสริมเกราะมากขึ้น เก็บทรัพยากรได้เยอะกว่าแกนกลางชาร์ด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.core-foundation.details = แกนกลางรุ่นที่สอง ยานบินเบต้าที่ดีกว่าจะปกป้องแกนกลางนี้ไว้
2023-04-28 21:40:32 +07:00
block.core-nucleus.description = ใจกลางของฐานทัพ เสริมเกราะมาอย่างดีเยี่ยม เก็บทรัพยากรได้อย่างมหาศาล
block.core-nucleus.details = แกนกลางรุ่นที่สามและเป็นรุ่นสุดท้าย สุดยอดยานบินแกมม่าจะปกป้องแกนกลางนี้ไว้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.vault.description = เก็บไอเท็มแต่ละชนิดได้จำนวนมาก สามารถใช้ตัวถ่ายไอเท็มในการดึงไอเท็มออกมาได้
block.container.description = เก็บไอเท็มแต่ละชนิดได้นิดหน่อย สามารถใช้ตัวถ่ายไอเท็มในการดึงไอเท็มออกมาได้
block.unloader.description = ดึงไอเท็มที่เลือกไว้ออกมาจากบล็อกใกล้เคียง
block.launch-pad.description = ส่งไอเท็มเป็นชุดๆ ไปยังเซ็กเตอร์ที่เลือกไว้
2022-07-01 22:48:44 +07:00
block.launch-pad.details = ระบบขนส่งทรัพยากรวงโคจรย่อยจากจุดหนึ่งไปอีกจุดหนึ่ง แคปซูลบรรทุกทรัพยากรนั้นเปราะบางและไม่สามารถทนความร้อนจากชั้นบรรยากาศได้
2023-04-28 21:40:32 +07:00
block.duo.description = ป้อมปืนขนาดเล็ก ยิงกระสุนที่อยู่ในตัวมันใส่เป้าหมายศัตรู
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.scatter.description = ยิงก้อนตะกั่ว เศษเหล็กหรือกระจกเมต้าใส่ยานบินศัตรูที่อยู่ใกล้เคียง
block.scorch.description = เผาศัตรูพื้นดินที่อยู่ใกล้ๆ มีประสิทธิภาพสูงสุดเมื่อใช้ในระยะใกล้
block.hail.description = ป้อมปืนใหญ่ขนาดย่อม ยิงลูกระเบิดใส่ศัตรูพื้นดินจากระยะไกล
2021-07-28 21:44:35 +07:00
block.wave.description = พ่นของเหลวสาดใส่ศัตรู จะดับไฟให้อัตโนมัติเมื่อใส่น้ำเข้าไป
block.lancer.description = ชาร์จแล้วยิงลำแสงพลังงานอันทรงพลังใส่ศัตรูพื้นดิน
block.arc.description = ยิงสายฟ้าใส่ศัตรูพื้นดิน จะทำดาเมจมหาศาลเมื่อศัตรูเปียกน้ำ
block.swarmer.description = ยิงขีปนาวุธติดตามตัวใส่ศัตรูทั้งอากาศและพื้นดิน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.salvo.description = ป้อมปืนขนาดกลาง ระดมยิงกระสุนหนักใส่ศัตรูอย่างรวดเร็ว
2023-04-28 21:40:32 +07:00
block.fuse.description = ป้อมปืนระยะใกล้ขนาดใหญ่ ยิงลำแสงเจาะทะลุสามแฉกใส่เป้าหมายศัตรูที่อยู่ใกล้เคียง
block.ripple.description = ป้อมปืนใหญ่อันทรงพลัง ยิงลูกระเบิดเป็นกระจุกใส่เป้าหมายศัตรูพื้นดินจากระยะไกล
block.cyclone.description = ป้อมปืนรวดเร็วดั่งพายุ ยิงก้อนสะเก็ดระเบิดใส่เป้าหมายศัตรูอย่างรวดเร็ว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.spectre.description = ปืนใหญ่คู่ขนาดยักษ์ ยิงกระสุนเจาะเกราะใส่ศัตรูทั้งบนอากาศและพื้นดิน
block.meltdown.description = ชาร์จแล้วยิงลำแสงเลเซอร์ใส่ศัตรูที่อยู่ใกล้เคียงอย่างต่อเนื่อง ต้องมีของเหลวมาหล่อเย็นป้อมปืนเพื่อทำงาน
block.foreshadow.description = ป้อมปืนเรลกันขนาดมหึมา ยิงลำแสงพลังงานใส่เป้าหมายเดี่ยวขนาดใหญ่\nมีระยะการยิงไกลมาก จะเลือกยิงยูนิตที่มีพลังชีวิตมากที่สุดก่อน
2021-07-28 21:44:35 +07:00
block.repair-point.description = ซ่อมแซมยูนิตที่อยู่ในรัศมีของมันอย่างต่อเนื่อง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.segment.description = สร้างความเสียหายและทำลายกระสุนที่กำลังเข้ามา ไม่สามารถทำลายลำแสงเลเซอร์ได้
2022-07-07 09:09:17 +07:00
block.parallax.description = ยิงลำแสงที่ดึงยานบินศัตรูเข้ามาหา สร้างความเสียหายแก่พวกมันระหว่างทาง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.tsunami.description = ยิงกระแสของเหลวอันทรงพลังใส่ศัตรู จะดับไฟให้อัตโนมัติเมื่อใส่น้ำเข้าไป
2021-07-28 21:44:35 +07:00
block.silicon-crucible.description = หลอมซิลิกอนจากทรายและถ่านหิน ใช้ไพราไทต์เป็นแหล่งความร้อนเพิ่มเติม จะทำงานเร็วกว่าถ้าตั้งอยู่ในพื้นที่ร้อน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.disassembler.description = แยกแร่หลอมออกเป็นแร่ธาตุปริมาณเล็กน้อยโดยมีประสิทธิภาพต่ำ สามารถผลิตทอเรี่ยมได้
2021-11-21 03:06:14 +07:00
block.overdrive-dome.description = เร่งประสิทธิภาพสิ่งก่อสร้างรอบข้างอย่างมหาศาล ต้องมีใยเฟสกับซิลิกอนเพื่อทำงาน
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.payload-conveyor.description = เคลื่อนย้ายสิ่งของบรรทุกหนัก อย่างเช่นยูนิต
block.payload-router.description = แยกสิ่งของบรรทุกออกเป็นสามทิศทาง
2023-04-28 21:40:32 +07:00
block.ground-factory.description = ผลิตยูนิตทางบก ยูนิตที่ผลิตสามารถนำไปใช้ได้เลย หรือนำไปใส่ในเครื่องพัฒนาเพื่ออัปเกรด
block.air-factory.description = ผลิตยูนิตทางอากาศ ยูนิตที่ผลิตสามารถนำไปใช้ได้เลย หรือนำไปใส่ในเครื่องพัฒนาเพื่ออัปเกรด
block.naval-factory.description = ผลิตยูนิตเรือ ยูนิตที่ผลิตสามารถนำไปใช้ได้เลย หรือนำไปใส่ในเครื่องพัฒนาเพื่ออัปเกรด
2021-07-31 09:19:27 +07:00
block.additive-reconstructor.description = อัปเกรดยูนิตที่อยู่ข้างในให้เป็นรุ่นที่สอง
block.multiplicative-reconstructor.description = อัปเกรดยูนิตที่อยู่ข้างในให้เป็นรุ่นที่สาม
block.exponential-reconstructor.description = อัปเกรดยูนิตที่อยู่ข้างในให้เป็นรุ่นที่สี่
block.tetrative-reconstructor.description = อัปเกรดยูนิตที่อยู่ข้างในให้เป็นรุ่นที่ห้าและรุ่นสุดท้าย
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
block.switch.description = สวิตช์เปิดปิดได้ สามารถควบคุมหรืออ่านค่าได้ด้วยตัวประมวลผลลอจิก
block.micro-processor.description = รันคำสั่งลอจิกเป็นลำดับวนไปวนมา สามารถใช้ควบคุมยูนิตหรือสิ่งก่อสร้าง ไม่ค่อยเร็วเท่าไหร่
block.logic-processor.description = รันคำสั่งลอจิกเป็นลำดับวนไปวนมา สามารถใช้ควบคุมยูนิตหรือสิ่งก่อสร้าง ค่อนข้างเร็ว มีระยะการเชื่อมต่อที่ค่อนข้างไกล
block.hyper-processor.description = รันคำสั่งลอจิกเป็นลำดับวนไปวนมา สามารถใช้ควบคุมยูนิตหรือสิ่งก่อสร้าง เร็วอย่างมาก และเชื่อมต่อได้ไกลมาก แต่ต้องใช้สารหล่อเย็นในการทำงาน
block.memory-cell.description = เก็บข้อมูลเป็นตัวเลขสำหรับตัวประมวลผลลอจิกไว้สื่อสารกันไปมา
block.memory-bank.description = เก็บข้อมูลเป็นตัวเลขสำหรับตัวประมวลผลลอจิกไว้สื่อสารกันไปมา มีพื้นที่เยอะมาก
block.logic-display.description = แสดงกราฟิกโดยควบคุมจากตัวประมวลผลลอจิก
block.large-logic-display.description = แสดงกราฟิกโดยควบคุมจากตัวประมวลผลลอจิก มีขนาดใหญ่กว่า
block.interplanetary-accelerator.description = หอคอยเรลกันแม่เหล็กไฟฟ้าขนาดมหึมา เร่งความเร็วแกนกลางเพื่อบินสู่อวกาศไปยังดาวเคราะห์อื่นๆ
2021-07-28 21:44:35 +07:00
block.repair-turret.description = ซ่อมแซมยูนิตที่อยู่ในรัศมีของมันอย่างต่อเนื่อง สามารถใช้ของเหลวมาหล่อเย็นเพื่อเพิ่มประสิทธิภาพได้
block.payload-propulsion-tower.description = บล็อกขนส่งสิ่งบรรทุกทางไกล\nยิงสิ่งบรรทุกไปยังหอเคลื่อนย้ายสิ่งบรรทุกอีกเครื่องที่เชื่อมต่อไว้
2023-04-28 21:40:32 +07:00
#Erekir
block.core-bastion.description = ใจกลางของฐานทัพ เสริมเกราะมาอย่างดี เมื่อถูกทำลาย การติดต่อกับพื้นที่นั้นทั้งหมดจะหายไป อย่าให้มันเกิดขึ้น
block.core-citadel.description = ใจกลางของฐานทัพ เสริมเกราะมาอย่างดีเยี่ยม เก็บทรัพยากรได้เยอะกว่าแกนกลางบาสเชี่ยน
block.core-acropolis.description = ใจกลางของฐานทัพ เสริมเกราะมาอย่างสุดยอด เก็บทรัพยากรได้เยอะกว่าแกนกลางซิทาเดล
block.breach.description = ยิงกระสุนเบริลเลี่ยมหรือทังสเตนเจาะทะลุใส่เป้าหมายศัตรู
block.diffuse.description = ป้อมปืนระยะยิงสั้น ปะทุยิงกลุ่มกระสุนในแนวกว้าง กระสุนจะผลักเป้าหมายศัตรูให้ถอยห่างจากป้อมปืน
block.sublimate.description = ยิงลำแสงเปลวไฟเจาะเกราะใส่เป้าหมายศัตรูอย่างต่อเนื่อง
block.titan.description = ยิงกระสุนปืนใหญ่ระเบิดขนาดใหญ่ใส่เป้าหมายศัตรูพื้นดิน ต้องใช้ไฮโดรเจน
block.afflict.description = ยิงลูกแก้วสะเก็ดระเบิดสายฟ้าใส่เป้าหมายศัตรู ต้องใช้ความร้อน
block.disperse.description = ปะทุยิงก้อนสะเก็ดกระสุนใส่ยานบินศัตรู
block.lustre.description = ยิงลำแสงเลเซอร์เคลื่อนที่ช้าจ่อเป้าหมายศัตรูที่จุดเดียว
block.scathe.description = ป้อมปืนพิสัยไกล ยิงขีปนาวุธทรงพลังใส่เป้าหมายศัตรูพื้นดินจากระยะไกล ขีปนาวุธอาจถูกยิงสกัดระหว่างทางได้
block.smite.description = บทลงโทษจากสวรรค์ ปะทุยิงกำแพงกระสุนสายฟ้าเจาะกราะใส่เป้าหมายศัตรู
block.malign.description = ระดมยิงกระสุนเลเซอร์สายฟ้าติดตามตัวจำนวนมากใส่เป้าหมายศัตรู ต้องใช้ความร้อนจำนวนมากเพื่อที่จะทำงานได้อย่างเต็มประสิทธิภาพ
block.silicon-arc-furnace.description = ผลิตซิลิกอนจากการหลอมทรายและกราไฟต์เข้าด้วยกัน
block.oxidation-chamber.description = แปลงเบริลเลี่ยมและโอโซนให้กลายเป็นอ๊อกไซด์ ปล่อยความร้อนออกมาซึ่งเป็นผลมาจากปฎิบัติการ
block.electric-heater.description = สร้างความร้อนขึ้นมาจากพลังงาน ใช้พลังงานจำนวนมาก ใช้โดยการหันหน้าลูกศรไปในทางที่ต้องการจะปล่อยความร้อนออกมา
block.slag-heater.description = สร้างความร้อนขึ้นมาจากแร่หลอม ใช้โดยการหันหน้าลูกศรไปในทางที่ต้องการจะปล่อยความร้อนออกมา
block.phase-heater.description = สร้างความร้อนขึ้นมาจากการอุ่นใยเฟส ใช้โดยการหันหน้าลูกศรไปในทางที่ต้องการจะปล่อยความร้อนออกมา
block.heat-redirector.description = เปลี่ยนทิศทางของความร้อนที่สะสมมาให้ไปหาบล็อกที่มันหันหน้าเข้าใส่
block.heat-router.description = กระจายความร้อนที่สะสมมาออกไปในสามทิศทาง
block.electrolyzer.description = เปลี่ยนน้ำให้กลายเป็นแก็สไฮโดรเจนและโอโซนด้วยขบวนการทางเคมี
block.atmospheric-concentrator.description = หลอมรวมไนโตรเจนจากชั้นบรรยากาศ ใช้ความร้อนในการทำงาน
block.surge-crucible.description = หลอมรวมแร่หลอมและซิลิกอนเพื่อผลิตโลหะผสมเสิร์จ ใช้ความร้อนในการทำงาน
block.phase-synthesizer.description = สังเคราะห์ใยเฟสจากทอเรี่ยม ทรายและแก็สโอโซน ใช้ความร้อนในการทำงาน
block.carbide-crucible.description = หลอมรวมกราไฟต์และทังสเตนเพื่อผลิตคาร์ไบต์ ใช้ความร้อนในการทำงาน
block.cyanogen-synthesizer.description = สังเคราะห์ไซยาโนเจนจากอาร์คย์ไซต์และกราไฟต์ ใช้ความร้อนในการทำงาน
block.slag-incinerator.description = เผาทำลายไอเท็มหรือของเหลวที่เสถียรทั้งหมดที่ได้รับมา ต้องใช้แร่หลอมเพื่อทำงาน
block.vent-condenser.description = ควบแน่นแก็สในปล่องให้กลายเป็นน้ำ ต้องใช้พลังงาน
block.plasma-bore.description = เมื่อหันหน้าเข้าหาแร่กำแพง จะขุดแร่นั้นและส่งออกมาอย่างช้าๆ ไปเรื่อยๆ ไม่มีที่สิ้นสุด จำเป็นต้องใช้พลังงานเล็กน้อย สามารถใช้ไฮโดรเจนเพื่อเพิ่มประสิทธิภาพการขุดได้
block.large-plasma-bore.description = เครื่องขุดเจาะพลาสม่าที่ใหญ่กว่า สามารถขุดแร่ทังสเตนและทอเรี่ยมได้ ต้องใช้ไฮโดรเจนและพลังงานในการทำงาน สามารถใช้ไนโตรเจนเพื่อเพิ่มประสิทธิภาพการขุดได้
block.cliff-crusher.description = เมื่อหันหน้าเข้าหากำแพงที่ต้องการ จะบดขยี้กำแพงนั้น และส่งออกผงทรายละเอียดออกมาอย่างไม่มีที่สิ้นสุด จำเป็นต้องใช้พลังงาน ประสิทธิภาพของการบดขึ้นอยู่กับชนิดของกำแพงที่บด
block.impact-drill.description = เมื่อวางบนพื้นแร่ จะขุดแร่นั้นและส่งออกมาเป็นกลุ่มไปเรื่อยๆ ไม่มีที่สิ้นสุด จำเป็นต้องใช้พลังงานและน้ำ
block.eruption-drill.description = เครื่องขุดแรงกระแทกที่ได้รับการปรับปรุง สามารถขุดทอเรี่ยมได้ จำเป็นต้องใช้ไฮโดรเจน
block.reinforced-conduit.description = เคลื่อนย้ายของเหลวไปข้างหน้า ไม่รับของเหลวจากด้านข้างยกเว้นว่าจะเป็นท่อน้ำด้วยกันเอง
block.reinforced-liquid-router.description = รับของเหลวจากทางเดียวแล้วส่งออกไปสามทางเท่าๆกัน สามารถเก็บของเหลวได้จำนวนหนึ่ง\nมีประโยชน์สำหรับการส่งของเหลวจากปั้มไปยังหลายที่
block.reinforced-junction.description = มีหน้าที่เป็นสะพานสำหรับท่อสูญญากาศสองท่อข้ามกัน มีประโยชน์สำหรับเวลาท่อสูญญากาศสองท่อ\nขนไอเท็มสองชนิดไปยังสองสถานที่
block.reinforced-liquid-tank.description = เก็บของเหลวจำนวนมาก ส่งออกไปรอบด้านคล้ายกับเร้าเตอร์ของเหลว\nเหมาะในการใช้เพื่อสร้างกันชนในเวลาที่ของเหลวไม่คงที่\nหรือเวลาที่ใช้ของเหลวเป็นจำนวนมาก
block.reinforced-liquid-container.description = เก็บของเหลวจำนวนปานกลาง ส่งออกไปรอบด้านคล้ายกับ\nเร้าเตอร์ของเหลว เหมาะในการใช้กับเครื่องโหลดและถ่ายสิ่งบรรทุกสำหรับ\nการขนส่งของเหลวทางไกล
block.reinforced-bridge-conduit.description = เคลื่อนย้ายของเหลวข้ามสิ่งก่อสร้างหรือกำแพง
block.reinforced-pump.description = ปั้มของเหลวขึ้นมา ต้องใช้ไฮโดรเจน
block.beryllium-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู
block.beryllium-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู ครอบคลุมหลายช่อง
block.tungsten-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู ค่อนข้างแข็งแรง
block.tungsten-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู ค่อนข้างแข็งแรง ครอบคลุมหลายช่อง
block.carbide-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแกร่งอย่างมาก
block.carbide-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแกร่งอย่างมาก ครอบคลุมหลายช่อง
block.reinforced-surge-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู ทนทานและแข็งแรง ปล่อยพลังงานสายฟ้าออกมาเป็นระยะๆ เมื่อถูกโจมตี
block.reinforced-surge-wall-large.description = ป้องกันสิ่งก่อสร้างจากศัตรู ทนทานและแข็งแรง ปล่อยพลังงานสายฟ้าออกมาเป็นระยะๆ เมื่อถูกโจมตี\nครอบคลุมหลายช่อง
block.shielded-wall.description = ป้องกันสิ่งก่อสร้างจากศัตรู แข็งแรงมาก สร้างโล่พลังงานที่ดูดซับกระสุนเกือบทั้งหมดเมื่อได้รับพลังงาน มีคุณสมบัตินำไฟฟ้า
block.blast-door.description = กำแพงที่จะเปิดเมื่อยูนิตพื้นดินพันธมิตรอยู่ในระยะ ไม่สามารถควบคุมได้ด้วยตนเอง
block.duct.description = เลื่อนไอเท็มไปข้างหน้า กักเก็บไอเท็มได้แค่ชิ้นเดียว
block.armored-duct.description = เลื่อนไอเท็มไปข้างหน้า เร็วเท่าท่อสูญญากาศ แต่มีเกราะที่แข็งแรงกว่า ไม่รับไอเท็มจากด้านข้างยกเว้นว่าจะเป็นท่อสูญญากาศด้วยกันเอง
block.duct-router.description = รับไอเท็มแล้วส่งออกไปสามทางเท่าๆกัน รับไอเท็มเฉพาะจากด้านหลังเท่านั้น สามารถตั้งค่าให้เป็นเครื่องคัดแยกไอเท็มได้
block.overflow-duct.description = ไอเท็มจะถูกระบายออกทางซ้ายขวาเมื่อทางข้างหน้าถูกปิดกั้น
block.duct-bridge.description = เคลื่อนย้ายไอเท็มข้ามสิ่งก่อสร้างหรือกำแพง
block.duct-unloader.description = ดึงไอเท็มที่เลือกไว้ออกมาจากบล็อกใกล้เคียง ไม่สามารถดึงไอเท็มออกมาจากแกนกลางได้
block.underflow-duct.description = ตรงข้ามกับท่อระบายสูญญากาศ จะระบายไอเท็มไปข้างหน้าหากทางซ้ายและขวาถูกปิดกั้น
block.reinforced-liquid-junction.description = ทำหน้าที่เป็นสะพานสำหรับท่อน้ำสองท่อตัดกันที่มีของเหลวสองชนิดแล้วจะไปคนละที่
block.surge-conveyor.description = เคลื่อนย้ายไอเท็มเป็นชุด\nรับไอเท็มจากด้านหลัง และนำออกไปด้านหน้าสามทิศทาง สามารถจ่ายพลังงานเพื่อเร่งความเร็วได้ มีคุณสมบัตินำไฟฟ้า
block.surge-router.description = รับไอเท็มจากสายพานเสิร์จแล้วส่งออกไปสามทางเท่าๆกัน สามารถจ่ายพลังงานเพื่อเร่งความเร็วได้ มีคุณสมบัตินำไฟฟ้า
block.unit-cargo-loader.description = สร้างโดรนบรรทุกขึ้นมา โดรนจะเคลื่อนย้ายจะแจกจ่ายไอเท็มจากบล็อกนี้ไปยังจุดถ่ายยูนิตบรรทุกที่มีตัวกรองเดียวกันอย่างเท่าๆกันโดยอัตโนมัติ
block.unit-cargo-unload-point.description = เป็นจุดสำหรับโดรนบรรทุกที่จะถ่ายไอเท็มลง จะรับไอเท็มที่ตรงกับตัวกรองที่ได้ตั้งไว้เท่านั้น
block.beam-node.description = ส่งพลังงานไปยังโหนดลำแสงอื่นในแนวตั้งฉาก กักเก็บพลังงานได้จำนวนเล็กน้อย
block.beam-tower.description = ส่งพลังงานไปยังโหนดลำแสงอื่นในแนวตั้งฉาก กักเก็บพลังงานได้จำนวนมาก ระยะไกลกว่าโหนดลำแสง
block.turbine-condenser.description = ผลิตพลังงานออกมาเมื่อวางบนปล่อง ผลิตน้ำจำนวนเล็กน้อยเป็นผลมาจากการควบแน่น
block.chemical-combustion-chamber.description = ผลิตพลังงานจากการเผาไหม้ทางเคมีระหว่างอาร์คย์ไซต์และโอโซน
block.pyrolysis-generator.description = ผลิตพลังงานจำนวนมากจากอาร์คย์ไซต์และแร่หลอม ผลิตน้ำออกมาซึ่งเป็นผลมาจากปฎิบัติการ
block.flux-reactor.description = ผลิตพลังงานจำนวนมากออกมาเมื่อได้รับความร้อน จำเป็นต้องใช้ไซยาโนเจนเป็นสารคงความเสถียรของเตาปฏิกรณ์ พลังงานที่ผลิตและจำนวนไซยาโนเจนที่ต้องการ\nจะแปรผันตรงกับความร้อนที่ได้รับมา\nจะระเบิดหากเตาปฏิกรณ์ไม่ได้รับไซยาโนเจนที่เพียงพอ
block.neoplasia-reactor.description = ใช้อาร์คย์ไซต์ น้ำ และใยเฟสเพื่อผลิตพลังงานจำนวนมาก ปล่อยความร้อนและนีโอพลาสม์อันตรายซึ่งเป็นผลมาจากปฎิบัติการ\nจะระเบิดอย่างรุนแรงหากไม่ได้ใช้ท่อน้ำกำจัดนีโอพลาสม์ออก\nจากเตาปฏิกรณ์ให้ทันเวลา
block.build-tower.description = สร้างสิ่งก่อสร้างในระยะที่ถูกทำลายให้ใหม่โดยอัตโนมัติและช่วยเหลือยูนิตอื่นในการก่อสร้าง
block.regen-projector.description = ซ่อมแซมสิ่งก่อสร้างพันธมิตรในพื้นที่สี่เหลี่ยมของมันอย่างช้าๆ ต้องใช้ไฮโดรเจน
block.reinforced-container.description = เก็บไอเท็มแต่ละชนิดได้นิดหน่อย สามารถใช้ตัวถ่ายไอเท็มในการดึงไอเท็มออกมาได้ จะไม่เพิ่มความจุไอเท็มของแกนกลาง
block.reinforced-vault.description = เก็บไอเท็มแต่ละชนิดได้จำนวนมาก สามารถใช้ตัวถ่ายไอเท็มในการดึงไอเท็มออกมาได้ จะไม่เพิ่มความจุไอเท็มของแกนกลาง
block.tank-fabricator.description = ผลิตยูนิตสเตลล์ ยูนิตที่ผลิตสามารถนำไปใช้ได้เลย หรือนำไปใส่ในเครื่องแปลงสภาพเพื่ออัปเกรด
block.ship-fabricator.description = ผลิตยูนิตเอลูด ยูนิตที่ผลิตสามารถนำไปใช้ได้เลย หรือนำไปใส่ในเครื่องแปลงสภาพเพื่ออัปเกรด
block.mech-fabricator.description = ผลิตยูนิตเมรุย ยูนิตที่ผลิตสามารถนำไปใช้ได้เลย หรือนำไปใส่ในเครื่องแปลงสภาพเพื่ออัปเกรด
block.tank-assembler.description = ประกอบรถถังขนาดใหญ่จากบล็อกและยูนิตที่ใส่เข้าไป สามารถเพิ่มระดับของยูนิตที่ส่งออกมาได้โดยการเพิ่มหน่วยประกอบการ
block.ship-assembler.description = ประกอบยานบินขนาดใหญ่จากบล็อกและยูนิตที่ใส่เข้าไป สามารถเพิ่มระดับของยูนิตที่ส่งออกมาได้โดยการเพิ่มหน่วยประกอบการ
block.mech-assembler.description = ประกอบจักรกลขนาดใหญ่จากบล็อกและยูนิตที่ใส่เข้าไป สามารถเพิ่มระดับของยูนิตที่ส่งออกมาได้โดยการเพิ่มหน่วยประกอบการ
block.tank-refabricator.description = พัฒนายูนิตรถถังที่ถูกใส่เข้าไปให้กลายเป็นยูนิตรุ่นที่สอง
block.ship-refabricator.description = พัฒนายูนิตยานบินที่ถูกใส่เข้าไปให้กลายเป็นยูนิตรุ่นที่สอง
block.mech-refabricator.description = พัฒนายูนิตจักรกลที่ถูกใส่เข้าไปให้กลายเป็นยูนิตรุ่นที่สอง
block.prime-refabricator.description = พัฒนายูนิตที่ถูกใส่เข้าไปให้กลายเป็นยูนิตรุ่นที่สาม
block.basic-assembler-module.description = เพิ่มระดับการประกอบของเครื่องประกอบเมื่อวางไว้ติดกับเขตการประกอบการ จำเป็นใช้พลังงาน สามารถใช้เป็นทางเข้าของสิ่งบรรทุกได้
block.small-deconstructor.description = ลบทำลายสิ่งก่อสร้างและยูนิต คืนทรัพยากรทั้งหมดที่ใช้ในการก่อสร้าง
block.reinforced-payload-conveyor.description = เคลื่อนย้ายสิ่งของบรรทุกหนัก อย่างเช่นยูนิต
block.reinforced-payload-router.description = แยกสิ่งของบรรทุกออกเป็นสามทิศทาง จะทำงานเป็นเครื่องคัดแยกหากได้ตั้งตัวกรองเอาไว้
block.payload-mass-driver.description = บล็อกขนส่งสิ่งบรรทุกทางไกล\nยิงสิ่งบรรทุกไปยังเครื่องโอนถ่ายสิ่งบรรทุกอีกเครื่องที่เชื่อมต่อไว้
block.large-payload-mass-driver.description = บล็อกขนส่งสิ่งบรรทุกทางไกล\nยิงสิ่งบรรทุกไปยังเครื่องโอนถ่ายสิ่งบรรทุกอีกเครื่องที่เชื่อมต่อไว้
block.unit-repair-tower.description = ซ่อมแซมยูนิตทั้งหมดที่อยู่ในรัศมีของมัน ต้องใช้โอโซนเพื่อทำงาน
block.radar.description = ค่อยๆ เปิดเผยพื้นที่และยูนิตศัตรูในรัศมีขนาดใหญ่ ต้องใช้พลังงาน
block.shockwave-tower.description = สร้างความเสียหายและทำลายกระสุนของศัตรูในรัศมีของมัน ต้องใช้ไซยาโนเจนเพื่อทำงาน
block.canvas.description = แสดงผลรูปวาดที่เรียบง่ายด้วยสีที่มีอยู่จำกัด สามารถปรับแต่งได้
unit.dagger.description = ยิงกระสุนธรรมดาใส่เป้าหมายศัตรู
unit.mace.description = ยิงเปลวไฟเผาไหม้ใส่เป้าหมายศัตรู
unit.fortress.description = ยิงกระสุนปืนใหญ่พิสัยไกลไปที่เป้าหมายศัตรูพื้นดิน
unit.scepter.description = ยิงกระสุนชาร์จไฟฟ้าใส่เป้าหมายศัตรู กระสุนจะระเบิดออกเป็นพลังงานสายฟ้า สร้างความเสียหายแก่ยูนิตรอบข้าง
unit.reign.description = ยิงกระสุนเจาะทะลุขนาดใหญ่ใส่เป้าหมายศัตรู กระสุนสามารถกระจายตัวไปโจมตีป้อมปืนที่หลบอยู่หลังกำแพงได้
unit.nova.description = ยิงเลเซอร์ที่สร้างความเสียหายให้กับเป้าหมายศัตรูและซ่อมแซมสิ่งก่อสร้างของ\nพันธมิตร สามารถบินได้
unit.pulsar.description = ยิงสายฟ้าที่สร้างความเสียหายให้เป้าหมายกับศัตรูและซ่อมแซมสิ่งก่อสร้างของ\nพันธมิตร สามารถบินได้
unit.quasar.description = ยิงลำแสงเลเซอร์เจาะทะลุที่สร้างความเสียหายให้กับเป้าหมายศัตรูและซ่อมแซม\nสิ่งก่อสร้างของพันธมิตร มีโล่พลังงานเพื่อป้องกันร่างกายอันบอบบาง\nสามารถบินได้
unit.vela.description = ยิงลำแสงเลเซอร์ต่อเนื่องขนาดใหญ่ที่สร้างความเสียหายให้กับเป้าหมายศัตรู ทำให้เกิดไฟไหม้ และซ่อมแซมสิ่งก่อสร้างของพันธมิตร\nสามารถบินได้
unit.corvus.description = ยิงลำแสงเลเซอร์พลังงานขนาดใหญ่ที่สร้างความเสียหายอย่างหนัก\nให้กับเป้าหมายศัตรูและซ่อมแซมสิ่งก่อสร้างของพันธมิตร สามารถเหยียบข้ามกำแพงได้
unit.crawler.description = ขยับเข้าหาเป้าหมายศัตรูแล้วระเบิดตัวเอง เกิดเป็นระเบิดขนาดใหญ่
unit.atrax.description = ยิงลูกแก้วหลอมละลายใส่เป้าหมายศัตรูพื้นดิน ทำให้เป้าหมายถูกเผาไหม้ สามารถเหยียบข้ามกำแพงได้
unit.spiroct.description = ยิงเลเซอร์ลดทอนกำลังใส่เป้าหมายศัตรู ซ่อมแซมตัวเองไปในตัว สามารถเหยียบข้ามกำแพงได้
unit.arkyid.description = ยิงเลเซอร์ลดทอนกำลังจำนวนมากใส่เป้าหมายศัตรู ซ่อมแซมตัวเองไปในตัว สามารถเหยียบข้ามกำแพงได้
unit.toxopid.description = ยิงระเบิดไฟฟ้าขนาดใหญ่และเลเซอร์เจาะทะลุใส่เป้าหมายศัตรู สามารถเหยียบข้ามกำแพงได้
unit.flare.description = ยิงกระสุนธรรมดาไปที่เป้าหมายศัตรูพื้นดินที่อยู่ใกล้เคียง
unit.horizon.description = ทิ้งกลุ่มระเบิดขนาดเล็กใส่เป้าหมายศัตรูพื้นดิน
unit.zenith.description = ระดมยิงขีปนาวุธติดตามตัวใส่เป้าหมายศัตรู
unit.antumbra.description = สาดกระสุนระเบิดและยิงขีปนาวุธติดตามตัวใส่เป้าหมายศัตรู
unit.eclipse.description = ยิงเลเซอร์เจาะทะลุสองกระบอกและยิงกระสุนระเบิดใส่เป้าหมายศัตรู
2022-07-07 09:09:17 +07:00
unit.mono.description = ขุดทองแดงและตะกั่วให้โดยอัตโนมัติ แล้วนำกลับเข้าไปยังแกนกลาง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.poly.description = สร้างสิ่งก่อสร้างที่ถูกทำลายให้ใหม่โดยอัตโนมัติและคอยช่วยเหลือ\nยูนิตอื่นๆ ในการก่อสร้าง
unit.mega.description = ซ่อมแซมสิ่งก่อสร้างที่เสียหายให้โดยอัตโนมัติ สามารถบรรทุกบล็อกและยูนิตพื้นดินขนาดเล็กได้
2023-04-28 21:40:32 +07:00
unit.quad.description = ทิ้งระเบิดขนาดใหญ่ลงบนเป้าหมายพื้นดิน ซ่อมแซมสิ่งก่อสร้างของพันธมิตรและสร้างความเสียหายแก่เป้าหมายศัตรู สามารถบรรทุกยูนิตพื้นดินขนาดกลางได้
unit.oct.description = ปกป้องพันธมิตรที่อยู่ใกล้เคียงด้วยโล่พลังงาน สามารถบรรทุกยูนิตภาคพื้นดินได้แทบทุกตัว
unit.risso.description = ยิงขีปนาวุธและสาดกระสุนจำนวนมากใส่เป้าหมายศัตรู
unit.minke.description = ยิงทั้งกระสุนหนักและกระสุนธรรมดาไปยังเป้าหมายศัตรูพื้นดิน
unit.bryde.description = ยิงกระสุนปืนใหญ่พิสัยไกลและขีปนาวุธติดตามตัวใส่เป้าหมายศัตรู
unit.sei.description = ยิงขีปนาวุธติดตามตัวและกระสุนเจาะเกราะใส่เป้าหมายศัตรู
unit.omura.description = ยิงลำแสงปืนรางไฟฟ้าเจาะทะลุระยะไกลใส่เป้าหมายศัตรู สร้างยูนิตแฟลร์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unit.alpha.description = ปกป้องแกนกลางชาร์ดจากศัตรู สร้างสิ่งต่างๆ
unit.beta.description = ปกป้องแกนกลางฟาวน์เดชั่นจากศัตรู สร้างสิ่งต่างๆ
unit.gamma.description = ปกป้องแกนกลางนิวเคลียสจากศัตรู สร้างสิ่งต่างๆ
2023-04-28 21:40:32 +07:00
unit.retusa.description = ยิงตอร์ปิโดติดตามตัวใส่ศัตรูที่อยู่ใกล้เคียง และซ่อมแซมยูนิตพันธมิตรที่อยู่ใกล้เคียง
unit.oxynoe.description = ยิงเปลวไฟเผาไหม้ใส่ศัตรูที่อยู่ใกล้เคียงและซ่อมแซมสิ่งก่อสร้างของพันธมิตร\nทำลายกระสุนที่กำลังเข้ามาด้วยปืนป้องกันจุด\nให้สถานะ[accent]โอเวอร์คล็อก[]แก่พันธมิตรรอบข้าง ทำให้ยิงเร็วและแรงขึ้น
unit.cyerce.description = ยิงขีปนาวุธพลาสม่าติดตามตัวเป็นกระจุกระเบิดใส่ศัตรู\nซ่อมแซมยูนิตพันธมิตรที่อยู่ใกล้เคียงด้วยปืนซ่อมแซม
unit.aegires.description = ช็อตทุกๆ สิ่งก่อสร้างและยูนิตศัตรูที่เข้ามาในสนามพลังงานของมัน\nด้วยสายฟ้าฟาด ซ่อมแซมสิ่งก่อสร้างและยูนิตพันธมิตร
unit.navanax.description = ยิงลูกระเบิดคลื่นชีพจรแม่เหล็กขนาดใหญ่ สร้างความเสียหายอย่างหนักให้กับเครือข่ายพลังงานศัตรู\nและซ่อมแซมสิ่งก่อสร้างของพันธมิตร\nหลอมละลายศัตรูที่อยู่ใกล้เคียงด้วยป้อมปืนเลเซอร์อัตโนมัติสี่ป้อม
#Erekir
unit.stell.description = ยิงกระสุนธรรมดาใส่เป้าหมายศัตรู
unit.locus.description = สลับยิงกระสุนเลเซอร์ใส่เป้าหมายศัตรู
unit.precept.description = ยิงกระจุกกระสุนเจาะทะลุใส่เป้าหมายศัตรู
unit.vanquish.description = ยิงกระสุนแตกกระจายเจาะทะลุขนาดใหญ่ใส่เป้าหมายศัตรู ล้อขนาดยักษ์สามารถเหยียบทับสร้างความเสียหายให้กับสิ่งก่อสร้างศัตรูได้
unit.conquer.description = ระดมสาดกระสุนเจาะทะลุในแนวตรงใส่เป้าหมายศัตรู ล้อขนาดยักษ์สามารถเหยียบทับสร้างความเสียหายให้กับสิ่งก่อสร้างศัตรูได้
unit.merui.description = ยิงกระสุนปืนใหญ่พิสัยไกลใส่เป้าหมายศัตรูพื้นดิน สามารถเหยียบข้ามกำแพงได้
unit.cleroi.description = ยิงกระสุนหนักคู่ใส่เป้าหมายศัตรู ทำลายกระสุนของศัตรูด้วยปืนป้องกันจุด สามารถเหยียบข้ามกำแพงได้
unit.anthicus.description = ยิงขีปนาวุธติดตามตัวพิสัยไกลใส่เป้าหมายศัตรู สามารถเหยียบข้ามกำแพงได้
unit.tecta.description = ยิงกระสุนพลาสม่าติดตามตัวใส่เป้าหมายศัตรู ป้องกันตัวเองด้วยโล่พลังงานแบบโค้ง สามารถเหยียบข้ามกำแพงได้
unit.collaris.description = ยิงกระสุนปืนใหญ่แตกกระจายพิสัยไกลใส่เป้าหมายศัตรู สามารถเหยียบข้ามกำแพงได้
unit.elude.description = ยิงกระสุนติดตามตัวคู่ใส่เป้าหมายศัตรู สามารถลอยตัวเหนือผิวน้ำได้
unit.avert.description = ยิงกระสุนหมุนวนคู่ใส่เป้าหมายศัตรู
unit.obviate.description = ยิงลูกแก้วสายฟ้าหมุนวนใส่เป้าหมายศัตรู
unit.quell.description = ยิงจรวดติดตามตัวใส่เป้าหมายศัตรูพื้นดิน ยับยั้งเครื่องซ่อมแซมสิ่งก่อสร้างของศัตรู
unit.disrupt.description = ยิงจรวดยับยั้งติดตามตัวใส่เป้าหมายศัตรูพื้นดิน ยับยั้งเครื่องซ่อมแซมสิ่งก่อสร้างของศัตรู
unit.evoke.description = สร้างสิ่งต่างๆ เพื่อปกป้องแกนกลางบาสเชี่ยนจากศัตรู\nซ่อมแซมสิ่งก่อสร้างด้วยลำแสงฟื้นฟู
unit.incite.description = สร้างสิ่งต่างๆ เพื่อปกป้องแกนกลางซิทาเดลจากศัตรู\nซ่อมแซมสิ่งก่อสร้างด้วยลำแสงฟื้นฟู
unit.emanate.description = สร้างสิ่งต่างๆ เพื่อปกป้องแกนกลางอะโครโพลิสจากศัตรู\nซ่อมแซมสิ่งก่อสร้างด้วยลำแสงฟื้นฟู
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lst.read = อ่านเลขจากเซลล์ความจำที่เชื่อมต่อไว้
lst.write = เขียนเลขไปยังเซลล์ความจำที่เชื่อมต่อไว้
2023-04-28 21:40:32 +07:00
lst.print = เพิ่มข้อความไปยังคิวข้อความ\nข้อความจะยังไม่แสดงจนกว่าจะใช้คำสั่ง [accent]Print Flush[]
lst.draw = เพิ่มรูปไปยังคิวการวาด\nภาพจะยังไม่แสดงจนกว่าจะใช้คำสั่ง [accent]Draw Flush[]
lst.drawflush = ปล่อยคิว [accent]Draw[] ไปยังหน้าจอลอจิกที่เชื่อมต่อไว้
lst.printflush = ปล่อยคิว [accent]Print[] ไปยังตัวเก็บข้อความที่เชื่อมต่อไว้
lst.getlink = รับลิงค์จากตัวประมวลผลตามดัชนี เริ่มต้นที่ 0
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lst.control = ควบคุมสิ่งก่อสร้าง
2023-04-28 21:40:32 +07:00
lst.radar = เรดาร์หายูนิตที่อยู่รอบๆ สิ่งก่อสร้าง โดยระยะการตรวจสอบขึ้นอยู่กับระยะของสิ่งก่อสร้าง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lst.sensor = รับข้อมูลจากสิ่งก่อสร้างหรือยูนิต
lst.set = ตั้งตัวแปร
lst.operation = ทำการดำเนินการกับ 1-2 ตัวแปร
2022-07-07 09:09:17 +07:00
lst.end = ย้อนกลับไปยังด้านบนสุดของชุดคำสั่ง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lst.wait = รอเวลาเป็นวินาที
2023-04-28 21:40:32 +07:00
lst.stop = หยุดยั้งการทำงานของตัวประมวลผล
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lst.lookup = ค้นหาชนิดไอเท็ม/ของเหลว/ยูนิต/บล็อกตาม ID\nสามารถหาจำนวนนับทั้งหมดของแต่ละชนิดได้ด้วย:\n[accent]@unitCount[] / [accent]@itemCount[] / [accent]@liquidCount[] / [accent]@blockCount[]
lst.jump = ข้ามไปยังจุดต่างๆ โดยมีเงื่อนไข
2023-04-28 21:40:32 +07:00
lst.unitbind = เลือกยูนิตถัดไปเป็นชนิด และเก็บค่าไว้ในตัวแปร [accent]@unit[]
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lst.unitcontrol = ควบคุมยูนิตที่เลือกไว้
lst.unitradar = ค้นหายูนิตรอบๆ ยูนิตที่เลือกไว้
lst.unitlocate = ค้นหาตำแหน่ง/สิ่งก่อสร้างเฉพาะอย่างที่ใดก็ได้บนแผนที่\nต้องมียูนิตที่เลือกไว้
2023-04-28 21:40:32 +07:00
lst.getblock = รับข้อมูลของช่องที่ตำแหน่งใดๆ
lst.setblock = ปรับแต่งข้อมูลของช่องที่ตำแหน่งใดๆ
lst.spawnunit = เสกยูนิตมาที่ตำแหน่งที่กำหนดไว้
2022-07-01 22:48:44 +07:00
lst.applystatus = ใส่หรือล้างเอฟเฟกต์สถานะจากยูนิต
2023-04-28 21:40:32 +07:00
lst.spawnwave = จำลองคลื่นที่ตำแหน่งใดๆ\nจะไม่เพิ่มจำนวนคลื่นในสถิติ
2022-07-01 22:48:44 +07:00
lst.explosion = เสกระเบิดที่ตำแหน่ง
2023-04-28 21:40:32 +07:00
lst.setrate = ตั้งค่าความเร็วการสั่งเป็นคำสั่งใน คำสั่ง/ติก
lst.fetch = ค้นหายูนิต แกนกลาง ผู้เล่น หรือสิ่งก่อสร้างตามดัชนี\nดัชนีเริ่มที่ 0 และจบที่ค่าที่ส่งกลับ
lst.packcolor = แพ็ค [0, 1] ส่วนประกอบ RGBA มาเป็นเลขบรรทัดเดียวสำหรับการวาดหรือตั้งค่ากฎ
2022-07-01 22:48:44 +07:00
lst.setrule = ตั้งค่ากฎของเกม
lst.flushmessage = แสดงข้อความบนหน้าจอจากบัฟเฟอร์ข้อความ\nจะรอจนกว่าข้อความก่อนหน้าจะเสร็จสิ้น
lst.cutscene = ควบคุมมุมกล้องของผู้เล่น
lst.setflag = เซ็ตธงทั่วโลกที่ตัวประมวลผลทุกตัวสามารถอ่านค่าได้
2023-04-28 21:40:32 +07:00
lst.getflag = เช็กว่าธงทั่วโลกนั้นได้ถูกเซ็ตอยู่รึเปล่า
lst.setprop = ตั้งค่าคุณสมบัติของยูนิตและสิ่งก่อสร้าง
2022-07-01 22:48:44 +07:00
logic.nounitbuild = [red]ไม่อนุญาตให้ใช้ลอจิกควบคุมให้ยูนิตสร้างที่นี่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2023-04-28 21:40:32 +07:00
lenum.type = ชนิดของสิ่งก่อสร้าง/ยูนิต\nอย่างเช่น เร้าเตอร์ทุกตัวจะส่งกลับว่า [accent]@router[]\nไม่ใช่ค่าสตริง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.shoot = ยิงไปที่ตำแหน่งเป้าหมาย
lenum.shootp = ยิงเป้าหมายโดยมีการคำนวณการยิง
lenum.config = การกำหนดค่าของสิ่งก่อสร้าง เช่น ไอเท็มของเครื่องคัดแยก
2022-07-01 22:48:44 +07:00
lenum.enabled = ว่าบล็อกเปิดใช้งาน/ทำงานอยู่หรือเปล่า
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
laccess.color = สีของตัวเปล่งแสง
2023-04-28 21:40:32 +07:00
laccess.controller = ผู้ควบคุมยูนิต ถ้าผู้ควบคุมคือตัวประมวลผล จะส่งกลับค่า processor\nนอกนั้น จะส่งกลับค่าตัวยูนิตเอง
laccess.dead = ว่าสิ่งก่อสร้าง/ยูนิตนั้นตายแล้วหรือใช้งานไม่ได้แล้ว
laccess.controlled = จะส่งกลับ:\n[accent]@ctrlProcessor[] ถ้าผู้ควบคุมคือตัวประมวลผลลอจิก\n[accent]@ctrlPlayer[] ถ้าสิ่งก่อสร้าง/ยูนิตถูกควบคุมโดยผู้เล่น\n[accent]@ctrlCommand[] ถ้ายูนิตถูกสั่งการโดยผู้เล่นอยู่\nนอกนั้น 0
laccess.progress = ความคืบหน้าการดำเนินการจาก 0 ถึง 1\nจะส่งกลับค่าการผลิต การรีโหลดของป้อมปืน หรือความคืบหน้าในการสร้างสิ่งก่อสร้าง
laccess.speed = ความเร็วสูงสุดของยูนิตในหน่วย ช่อง/วินาที
2022-07-01 22:48:44 +07:00
lcategory.unknown = ไม่ทราบ
2023-04-28 21:40:32 +07:00
lcategory.unknown.description = คำสั่งที่ไม่อยู่ในหมวดหมู่ใดๆเลย
2022-07-01 22:48:44 +07:00
lcategory.io = นำเข้า & ส่งออก
lcategory.io.description = เปลี่ยนค่าบล็อกความจำและนำเข้าหรือส่งออกคำสั่งจากตัวประมวลผล
lcategory.block = ควบคุมบล็อก
lcategory.block.description = ปฏิสัมพันธ์กับบล็อก
lcategory.operation = ปฏิบัติการ
lcategory.operation.description = ปฏิบัติการทางลอจิก
lcategory.control = ควบคุมลำดับคำสั่ง
lcategory.control.description = ควบคุมลำดับการสั่งการของคำสั่ง
lcategory.unit = ควบคุมยูนิต
2023-04-28 21:40:32 +07:00
lcategory.unit.description = ควบคุมยูนิตด้วยคำสั่งต่างๆ
2022-07-01 22:48:44 +07:00
lcategory.world = โลก
lcategory.world.description = ควบคุมสภาวะและพฤติกรรมของโลก
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
graphicstype.clear = เติมจอแสดงผลด้วยสี
graphicstype.color = ตั้งค่าสีสำหรับการวาดครั้งต่อไป
2023-04-28 21:40:32 +07:00
graphicstype.col = เหมือนกับคำสั่ง color แต่มีการแพ็ค\nสีที่แพ็คจะถูกเขียนเป็นรหัสฐานสิบหกและจะมีอักษรขึ้นต้นเป็น [accent]%[]\nตัวอย่าง: [accent]%ff0000[] (สีแดง)
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
graphicstype.stroke = ตั้งค่าความกว้างของเส้น
graphicstype.line = วาดส่วนของเส้นตรง
graphicstype.rect = เติมรูปเหลี่ยม
2021-11-21 03:06:14 +07:00
graphicstype.linerect = วาดโครงร่างสี่เหลี่ยม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
graphicstype.poly = เติมรูปหลายเหลี่ยมปกติ
graphicstype.linepoly = วาดโครงร่างรูปหลายเหลี่ยมปกติ
graphicstype.triangle = เติมสามเหลี่ยม
graphicstype.image = วาดรูปสิ่งต่างๆ \nตัวอย่างเช่น: [accent]@router[] หรือ [accent]@dagger[]
lenum.always = เป็นจริงเสมอ
lenum.idiv = หารจำนวนเต็ม
2023-04-28 21:40:32 +07:00
lenum.div = หาร\nจะส่งกลับ[accent]ค่าว่าง[] หากหารศูนย์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.mod = โมดูโล่ (หารหาเศษ)
2023-04-28 21:40:32 +07:00
lenum.equal = เท่ากับ แบบบังคับประเภท\nสิ่งที่ไม่ใช่ค่าว่างเมื่อเทียบกับตัวเลขจะให้ค่า 1 นอกนั้นจะให้ค่า 0
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.notequal = ไม่เท่ากับ บังคับประเภท
2023-04-28 21:40:32 +07:00
lenum.strictequal = เท่ากับที่เข้มงวด ไม่บังคับประเภท\nสามารถใช้ตรวจสอบหา[accent]ค่าว่าง[]ได้
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.shl = เลื่อนบิตไปทางซ้าย
lenum.shr = เลื่อนบิตไปทางขวา
lenum.or = หรือ แบบบิต
lenum.land = และ เชิงตรรกะ
lenum.and = และ แบบบิต
lenum.not = กลับด้าน แบบบิต
2022-07-01 22:48:44 +07:00
lenum.xor = แยกเฉพาะ แบบบิต
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.min = เทียบต่ำสุดของสองหมายเลข
lenum.max = เทียบสูงสุดของสองหมายเลข
lenum.angle = มุมของเวกเตอร์ เป็นองศา
lenum.len = ความยาวของเวกเตอร์
lenum.sin = ไซน์ หน่วยเป็นองศา
lenum.cos = โคไซน์ หน่วยเป็นองศา
lenum.tan = แทนเจนต์ หน่วยเป็นองศา
lenum.asin = อาร์คไซน์ หน่วยเป็นองศา
lenum.acos = อาร์คโคไซน์ หน่วยเป็นองศา
lenum.atan = อาร์คแทนเจนต์ หน่วยเป็นองศา
2021-11-22 22:31:01 +07:00
#not a typo, look up 'range notation'
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.rand = สุ่มทศนิยมในช่วง [0, ค่า)
lenum.log = ลอการิทึมธรรมชาติ (ln)
2023-04-28 21:40:32 +07:00
lenum.log10 = ลอการิทึมฐานสิบ
lenum.noise = นอยส์ซิมเพล็กซ์สองมิติ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.abs = ค่าสัมบูรณ์
2023-04-28 21:40:32 +07:00
lenum.sqrt = สแควร์รูท
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2023-04-28 21:40:32 +07:00
lenum.any = ยูนิตใดๆ
lenum.ally = ยูนิตพันธมิตร
lenum.attacker = ยูนิตที่มีอาวุธ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.enemy = ยูนิตศัตรู
2021-08-23 23:25:59 +07:00
lenum.boss = ยูนิตผู้พิทักษ์
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.flying = ยูนิตอากาศ
lenum.ground = ยูนิตพื้นดิน
lenum.player = ยูนิตที่ถูกควบคุมโดยผู้เล่น
lenum.ore = แร่ตามพื้นต่างๆ
lenum.damaged = สิ่งก่อสร้างที่เสียหาย
lenum.spawn = จุดเกิดของศัตรู\nอาจเป็นแกนกลางหรือตำแหน่ง
lenum.building = สิ่งก่อสร้างเฉพาะกลุ่ม
lenum.core = แกนกลาง
lenum.storage = บล็อกเก็บของ เช่น ตู้นิรภัย
lenum.generator = สิ่งก่อสร้างที่ผลิตพลังงาน
2023-04-28 21:40:32 +07:00
lenum.factory = สิ่งก่อสร้างที่ผลิตทรัพยากร
lenum.repair = สิ่งก่อสร้างที่ซ่อมแซมยูนิต
lenum.battery = แบตเตอรี่ใดๆ
lenum.resupply = จุดเติมกระสุน\nจะใช้งานได้ต่อเมื่อ [accent]"ยูนิตต้องใช้กระสุน"[] เปิดอยู่
lenum.reactor = เตาปฏิกรณ์ใดๆ
lenum.turret = ป้อมปืนใดๆ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
2022-07-01 22:48:44 +07:00
sensor.in = สิ่งก่อสร้าง/ยูนิตให้ตรวจวัด
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
radar.from = สิ่งก่อสร้างที่จะใช้ในการค้นหา\nระยะเซนเซอร์จะขึ้นอยู่กับระยะของสิ่งก่อสร้าง
radar.target = ตัวกรองในการหายูนิต
radar.and = ตัวกรองเพิ่มเติม
2023-04-28 21:40:32 +07:00
radar.order = เรียงลำดับคำสั่ง\n0 เพื่อเรียงย้อนกลับ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
radar.sort = เมตริกเพื่อจัดเรียงผลลัพย์ตาม
radar.output = ตัวแปรของยูนิตที่มองหา
unitradar.target = ตัวกรองในการหายูนิต
unitradar.and = ตัวกรองเพิ่มเติม
2021-10-06 09:18:18 +07:00
unitradar.order = เรียงลำดับคำสั่ง\n0 เพื่อเรียงย้อนกลับ
2023-04-28 21:40:32 +07:00
unitradar.sort = เมตริกเพื่อจัดเรียงผลลัพธ์ตาม
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unitradar.output = ตัวแปรของยูนิตที่มองหา
control.of = สิ่งก่อสร้างให้ควบคุม
control.unit = ยูนิต/สิ่งก่อสร้างที่จะเล็ง
2021-10-06 09:18:18 +07:00
control.shoot = ว่าจะยิงหรือไม่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unitlocate.enemy = ว่าจะหาสิ่งก่อสร้างศัตรูหรือไม่
2023-04-28 21:40:32 +07:00
unitlocate.found = ตัวแปรว่าพบเจอหรือไม่\nจะส่งกลับว่า true หากพบสิ่งก่อสร้าง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
unitlocate.building = ตัวแปรสิ่งก่อสร้างที่มองหา
unitlocate.outx = ตัวแปรพิกัด X
unitlocate.outy = ตัวแปรพิกัด Y
unitlocate.group = กลุ่มสิ่งก่อสร้างที่มองหา
lenum.idle = หยุดขยับ แต่ยังคงขุด/ก่อสร้าง\nสถานะเริ่มต้นของยูนิต
lenum.stop = หยุดขยับ/ขุด/ก่อสร้าง
2022-07-01 22:48:44 +07:00
lenum.unbind = ยกเลิกการควบคุมลอจิกทั้งหมด\nเปลี่ยนเป็น AI ธรรมดาต่อ
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.move = ขยับไปที่ตำแหน่งที่กำหนดไว้
lenum.approach = เข้าใกล้ตำแหน่งโดยกำหนดระยะห่าง
2023-04-28 21:40:32 +07:00
lenum.pathfind = ขยับไปที่ตำแหน่งที่กำหนดไว้ โดยมีการคำนวณเพื่อเลี่ยงสิ่งกีดขวาง
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.target = ยิงไปที่ตำแหน่งเป้าหมาย
2023-04-28 21:40:32 +07:00
lenum.targetp = ยิงไปที่เป้าหมาย โดยมีการคำนวณความเร็ว
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.itemdrop = ปล่อยไอเท็ม
lenum.itemtake = หยิบไอเท็มจากสิ่งก่อสร้าง
2022-10-05 03:12:40 +07:00
lenum.paydrop = วางสิ่งที่บรรทุกอยู่
2021-09-12 22:09:40 +07:00
lenum.paytake = หยิบสิ่งบรรทุก ณ จุดที่อยู่
2021-10-16 20:46:27 +07:00
lenum.payenter = เข้าไป/ลงจอดบนบล็อกบรรทุก ณ จุดที่ยูนิตอยู่
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.flag = ปักธงยูนิตเป็นหมายเลข
lenum.mine = ขุดที่ตำแหน่งเป้าหมาย
lenum.build = สร้างสิ่งก่อสร้าง
2023-04-28 21:40:32 +07:00
lenum.getblock = ดึงข้อมูลสิ่งก่อสร้างและประเภทของสิ่งก่อสร้างที่ตำแหน่งเป้าหมาย\nหน่วยต้องอยู่ในช่วงของตำแหน่ง\nบล็อกตันที่ไม่ใช่สิ่งก่อสร้างจะส่งกลับเป็น [accent]@solid[]
Update bundle_th.properties (#5319)
* Update bundle_th.properties
My first time here. someone requested in discord so I made this.
-overhaul the translation to V6
-fixed typos
-my mom complained me for staring at computer all day
-blocks and block descriptions unfinished; might make more commits
* Update bundle_th.properties
more fixes
replace tutorial with v6 hints (still unfinished)
more work than I thought, will make this a draft
* Update bundle_th.properties
Almost finish, missing only like... 100 lines
* Update bundle_th.properties
Finally finished! thank you, Anuke, for making this great game!
* Update bundle_th.properties
-Translation Clean-up
-Update the translation to . . . v7?
-If you don't mind I'll add myself to Translator list.
* Update contributors
Add myself to the translator list... If you (Anuke) don't mind.
* Update bundle_th.properties
More clean-up
* Update contributors
fixed conflicts
* Update contributor (again)
sorry, genNAowl
* Update bundle_th.properties
Another Clean-up
* Update bundle_th.properties
how many clean-up I have to add!? hope this is final.
* Update bundle_th.properties
13th commit. Minor clean-up
* Update bundle_th.properties
14th commit. Minor clean-up
* Update bundle_th.properties
Maybe final change.
* Update bundle_th.properties
The Perfect Edition.
* Update bundle_th.properties (maybe final)
Minor Tweaking #1. Final(?)
Imagine changing like 400+ lines in the first few commits, then changing only 10+ lines in the final commits.
* Update bundle_th.properties
imagine fixing 1 line of code.
* Update bundle_th.properties
Another 1-line fix. I'll fix like this until its complete for me or it got merged
* Update bundle_th.properties (to v7)
not really a clean-up, add more v7 things.
* Update bundle_th.properties
Clean-up a bit since naval support name is a bit weird.
* Update bundle_th.properties
simplified units/blocks descriptions. Also clean-up and tweaks.
* Update bundle_th.properties
Fixed description again, also make translation more natural and less like using google translate.
* Update contributors
Just don't wanna fix conflicts again and again when something got merge, may triggers someone (sorry...)
* Update bundle_th.properties
improved many things I missed in the test.
Add an experimental description, will be removed in the next commit (or added in if it success!)
* Update bundle_th.properties
Add scrap walls descriptions and fixed many things.
* Final. or not?
Fixed misspellings and updated description. Final (right? RIGHT?)
* Final
Add a details of mats. fixed thingies. Final, (right RIGHT?)
* Real Final. no further commit unless new lines.
1-line fix, now I'll wait for 'someone' to review my change. I'll NOT make any changes from here now unless major problem found or new updates from Anuke OR someone reviews (Please... review it)
* new lines
added new lines (and removed some too) also fixed some lines and added details to mats.
* new details to liquids
added details to liquids and also typical fixes.
* hotfix
ah yes, typo hotfix
* minor(?) fixes
minor(or major?) fixes to descriptions and make sense of things.
* add polygonal core protection
add polygonal core protection and fixes abilities to v7. also fixes moth => mod.
* minor fixes to descriptions
minor fixes to descriptions and also knowing what 'Bitwise' is.
* updated descriptions
change duplicated name and also change other description to make it better. also turned 'Low'gic to 'Lo'gic.
* Create bundle_th.properties
I missed these during tests.
* fix spacing
fix spacing and typos
* that sound bad
fixed some words
* fixes for v127
had a deep check to prepare for v127, also changed eclipse's name to something formidable
* Hotfix
now everything is perfect
* Hotfix
now everything is perfect
2021-06-25 23:59:07 +07:00
lenum.within = ตรวจสอบว่ายูนิตอยู่ในระยะหรือไม่
lenum.boost = เริ่ม/หยุดการบูสต์
2022-10-05 03:12:40 +07:00
2023-04-28 21:40:32 +07:00
#Don't translate these yet!
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.