Update bundle_zh_CN.properties

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老滑稽 2020-09-24 23:54:52 +08:00 committed by GitHub
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@ -589,7 +589,7 @@ blocks.displaysize = 显示尺寸
blocks.liquidcapacity = 液体容量 blocks.liquidcapacity = 液体容量
blocks.powerrange = 能量范围 blocks.powerrange = 能量范围
blocks.linkrange = 连接范围 blocks.linkrange = 连接范围
blocks.instructions = Instructions blocks.instructions = 指令
blocks.powerconnections = 最多连接 blocks.powerconnections = 最多连接
blocks.poweruse = 使用能量 blocks.poweruse = 使用能量
blocks.powerdamage = 功率/损伤 blocks.powerdamage = 功率/损伤
@ -605,7 +605,7 @@ blocks.boosteffect = 增强效果
blocks.maxunits = 最大单位数量 blocks.maxunits = 最大单位数量
blocks.health = 生命值 blocks.health = 生命值
blocks.buildtime = 建造时间 blocks.buildtime = 建造时间
blocks.maxconsecutive = Max Consecutive blocks.maxconsecutive = 最大连续
blocks.buildcost = 建造花费 blocks.buildcost = 建造花费
blocks.inaccuracy = 误差 blocks.inaccuracy = 误差
blocks.shots = 发射数 blocks.shots = 发射数
@ -616,7 +616,7 @@ blocks.cooldowntime = 冷却时间
bar.drilltierreq = 需要更好的钻头 bar.drilltierreq = 需要更好的钻头
bar.noresources = 缺失资源 bar.noresources = 缺失资源
bar.corereq = Core Base Required bar.corereq = 缺失核心基座
bar.drillspeed = 挖掘速度:{0}/秒 bar.drillspeed = 挖掘速度:{0}/秒
bar.pumpspeed = 泵压速度:{0}/秒 bar.pumpspeed = 泵压速度:{0}/秒
bar.efficiency = 效率:{0}% bar.efficiency = 效率:{0}%
@ -627,7 +627,7 @@ bar.poweroutput = 能量输出:{0}
bar.items = 物品:{0} bar.items = 物品:{0}
bar.capacity = 容量:{0} bar.capacity = 容量:{0}
bar.unitcap = {0} {1}/{2} bar.unitcap = {0} {1}/{2}
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled] bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[单位上限]
bar.liquid = 液体 bar.liquid = 液体
bar.heat = 热量 bar.heat = 热量
bar.power = 电力 bar.power = 电力
@ -655,16 +655,16 @@ unit.liquidunits = 液体
unit.powerunits = 能量 unit.powerunits = 能量
unit.degrees = unit.degrees =
unit.seconds = unit.seconds =
unit.minutes = mins unit.minutes =
unit.persecond = /秒 unit.persecond = /秒
unit.perminute = /min unit.perminute = /
unit.timesspeed = 倍 速度 unit.timesspeed = 倍 速度
unit.percent = % unit.percent = %
unit.shieldhealth = shield health unit.shieldhealth = 盾容
unit.items = 物品 unit.items = 物品
unit.thousands = k unit.thousands = kil
unit.millions = mil unit.millions = mil
unit.billions = b unit.billions = bil
category.general = 普通 category.general = 普通
category.power = 能量 category.power = 能量
category.liquids = 液体 category.liquids = 液体
@ -720,7 +720,7 @@ setting.minimap.name = 显示小地图
setting.coreitems.name = 显示核心 (开发中) setting.coreitems.name = 显示核心 (开发中)
setting.position.name = 显示玩家坐标 setting.position.name = 显示玩家坐标
setting.musicvol.name = 音乐音量 setting.musicvol.name = 音乐音量
setting.atmosphere.name = Show Planet Atmosphere setting.atmosphere.name = 显示行星大气层
setting.ambientvol.name = 环境音量 setting.ambientvol.name = 环境音量
setting.mutemusic.name = 无音乐 setting.mutemusic.name = 无音乐
setting.sfxvol.name = 音效音量 setting.sfxvol.name = 音效音量
@ -743,14 +743,14 @@ keybinds.mobile = [scarlet]这里的大多数按键绑定在移动设备上都
category.general.name = 常规 category.general.name = 常规
category.view.name = 视图 category.view.name = 视图
category.multiplayer.name = 多人 category.multiplayer.name = 多人
category.blocks.name = Block Select category.blocks.name = 选择方块
command.attack = 攻击 command.attack = 攻击
command.rally = 集合 command.rally = 集合
command.retreat = 撤退 command.retreat = 撤退
command.idle = Idle command.idle = 闲置
placement.blockselectkeys = \n[lightgray]按键:[{0}, placement.blockselectkeys = \n[lightgray]按键:[{0},
keybind.respawn.name = 重生 keybind.respawn.name = 重生
keybind.control.name = Control Unit keybind.control.name = 控制单位
keybind.clear_building.name = 清除建筑 keybind.clear_building.name = 清除建筑
keybind.press = 请按一个键… keybind.press = 请按一个键…
keybind.press.axis = 请按一个轴或键… keybind.press.axis = 请按一个轴或键…
@ -760,8 +760,8 @@ keybind.toggle_block_status.name = 显隐方块状态
keybind.move_x.name = 水平移动 keybind.move_x.name = 水平移动
keybind.move_y.name = 竖直移动 keybind.move_y.name = 竖直移动
keybind.mouse_move.name = 跟随鼠标 keybind.mouse_move.name = 跟随鼠标
keybind.pan.name = Pan View keybind.pan.name = 平移视图
keybind.boost.name = keybind.boost.name =
keybind.schematic_select.name = 选择区域 keybind.schematic_select.name = 选择区域
keybind.schematic_menu.name = 蓝图目录 keybind.schematic_menu.name = 蓝图目录
keybind.schematic_flip_x.name = 水平翻转 keybind.schematic_flip_x.name = 水平翻转
@ -788,9 +788,9 @@ keybind.diagonal_placement.name = 斜线建造
keybind.pick.name = 选择建筑 keybind.pick.name = 选择建筑
keybind.break_block.name = 破坏建筑 keybind.break_block.name = 破坏建筑
keybind.deselect.name = 取消选择 keybind.deselect.name = 取消选择
keybind.pickupCargo.name = Pickup Cargo keybind.pickupCargo.name = 拾取货物
keybind.dropCargo.name = Drop Cargo keybind.dropCargo.name = 释放货物
keybind.command.name = Command keybind.command.name = 指挥
keybind.shoot.name = 射击 keybind.shoot.name = 射击
keybind.zoom.name = 缩放 keybind.zoom.name = 缩放
keybind.menu.name = 菜单 keybind.menu.name = 菜单
@ -825,10 +825,10 @@ rules.reactorexplosions = 反应堆爆炸
rules.wavetimer = 波次计时器 rules.wavetimer = 波次计时器
rules.waves = 波次 rules.waves = 波次
rules.attack = 攻击模式 rules.attack = 攻击模式
rules.buildai = AI Building rules.buildai = AI建造
rules.enemyCheat = 敌人(红队)无限资源 rules.enemyCheat = 敌人(红队)无限资源
rules.blockhealthmultiplier = 建筑生命倍数 rules.blockhealthmultiplier = 建筑生命倍数
rules.blockdamagemultiplier = Block Damage Multiplier rules.blockdamagemultiplier = 建筑伤害倍数
rules.unitbuildspeedmultiplier = 单位生产速度倍数 rules.unitbuildspeedmultiplier = 单位生产速度倍数
rules.unithealthmultiplier = 单位生命倍数 rules.unithealthmultiplier = 单位生命倍数
rules.unitdamagemultiplier = 单位伤害倍数 rules.unitdamagemultiplier = 单位伤害倍数
@ -839,20 +839,20 @@ rules.buildspeedmultiplier = 建设时间倍数
rules.deconstructrefundmultiplier = 拆除返还倍数 rules.deconstructrefundmultiplier = 拆除返还倍数
rules.waitForWaveToEnd = 等待敌人时间 rules.waitForWaveToEnd = 等待敌人时间
rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格) rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
rules.unitammo = Units Require Ammo rules.unitammo = 单位消耗子弹
rules.title.waves = 波次 rules.title.waves = 波次
rules.title.resourcesbuilding = 资源和建造 rules.title.resourcesbuilding = 资源和建造
rules.title.enemy = 敌人 rules.title.enemy = 敌人
rules.title.unit = 单位 rules.title.unit = 单位
rules.title.experimental = 实验性 rules.title.experimental = 实验性
rules.title.environment = Environment rules.title.environment = 环境性
rules.lighting = 光照 rules.lighting = 光照
rules.fire = Fire rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage rules.explosions = 建筑/单位爆炸伤害
rules.ambientlight = 环境光 rules.ambientlight = 环境光
rules.weather = Weather rules.weather = 气候
rules.weather.frequency = Frequency: rules.weather.frequency = 频率:
rules.weather.duration = Duration: rules.weather.duration = 时长:
content.item.name = 物品 content.item.name = 物品
content.liquid.name = 液体 content.liquid.name = 液体
@ -897,61 +897,61 @@ liquid.viscosity = [lightgray]粘度:{0}
liquid.temperature = [lightgray]温度:{0} liquid.temperature = [lightgray]温度:{0}
unit.dagger.name = 尖刀 unit.dagger.name = 尖刀
unit.mace.name = Mace unit.mace.name = 牙狼
unit.fortress.name = 堡垒 unit.fortress.name = 堡垒
unit.nova.name = Nova unit.nova.name = 新星
unit.pulsar.name = Pulsar unit.pulsar.name = 脉冲星
unit.quasar.name = Quasar unit.quasar.name = 超星
unit.crawler.name = 行者 unit.crawler.name =
unit.atrax.name = Atrax unit.atrax.name = 火萤
unit.spiroct.name = Spiroct unit.spiroct.name = 毒蝎
unit.arkyid.name = Arkyid unit.arkyid.name = 血蛭
unit.toxopid.name = Toxopid unit.toxopid.name = 狼蛛
unit.flare.name = Flare unit.flare.name = 星耀
unit.horizon.name = Horizon unit.horizon.name = 天垠
unit.zenith.name = Zenith unit.zenith.name = 苍穹
unit.antumbra.name = Antumbra unit.antumbra.name = 半影
unit.eclipse.name = Eclipse unit.eclipse.name = 日蚀
unit.mono.name = Mono unit.mono.name = 血奴
unit.poly.name = Poly unit.poly.name = 圣魂
unit.mega.name = Mega unit.mega.name = 巨像
unit.quad.name = Quad unit.quad.name = 影魔
unit.oct.name = Oct unit.oct.name = 梦魇
unit.risso.name = Risso unit.risso.name = 梭鱼
unit.minke.name = Minke unit.minke.name = 刺鲸
unit.bryde.name = Bryde unit.bryde.name = 虎鲨
unit.sei.name = Sei unit.sei.name = 湖妖
unit.omura.name = Omura unit.omura.name = 海神
unit.alpha.name = Alpha unit.alpha.name = 氦核
unit.beta.name = Beta unit.beta.name = 衰辐
unit.gamma.name = Gamma unit.gamma.name = 日耀
unit.scepter.name = Scepter unit.scepter.name = 权杖
unit.reign.name = Reign unit.reign.name = 君王
unit.vela.name = Vela unit.vela.name = Vela
unit.corvus.name = Corvus unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point block.resupply-point.name = 补给点
block.parallax.name = Parallax block.parallax.name = 阻滞光束
block.cliff.name = 悬崖 block.cliff.name = 悬崖
block.sand-boulder.name = 沙砂巨石 block.sand-boulder.name = 沙砂巨石
block.grass.name = 草地 block.grass.name = 草地
block.slag.name = 矿渣 block.slag.name = 矿渣
block.salt.name = 盐碱地 block.salt.name = 盐碱地
block.salt-wall.name = Salt Wall block.salt-wall.name = 盐墙
block.pebbles.name = 鹅卵石 block.pebbles.name = 鹅卵石
block.tendrils.name = 卷须 block.tendrils.name = 卷须
block.sand-wall.name = Sand Wall block.sand-wall.name = 沙墙
block.spore-pine.name = 孢子树 block.spore-pine.name = 孢子树
block.spore-wall.name = Spore Wall block.spore-wall.name = 孢子墙
block.boulder.name = Boulder block.boulder.name = 巨石
block.snow-boulder.name = Snow Boulder block.snow-boulder.name = 雪石
block.snow-pine.name = 雪树 block.snow-pine.name = 雪树
block.shale.name = 页岩地 block.shale.name = 页岩地
block.shale-boulder.name = 页岩巨石 block.shale-boulder.name = 页岩巨石
block.moss.name = 苔藓地 block.moss.name = 苔藓地
block.shrubs.name = 灌木丛 block.shrubs.name = 灌木丛
block.spore-moss.name = 孢子苔藓地 block.spore-moss.name = 孢子苔藓地
block.shale-wall.name = Shale Wall block.shale-wall.name = 页岩墙
block.scrap-wall.name = 废墙 block.scrap-wall.name = 废墙
block.scrap-wall-large.name = 大型废墙 block.scrap-wall-large.name = 大型废墙
block.scrap-wall-huge.name = 巨型废墙 block.scrap-wall-huge.name = 巨型废墙
@ -979,17 +979,17 @@ block.craters.name = 陨石坑
block.sand-water.name = 沙 水 block.sand-water.name = 沙 水
block.darksand-water.name = 暗沙 水 block.darksand-water.name = 暗沙 水
block.char.name = 焦土 block.char.name = 焦土
block.dacite.name = Dacite block.dacite.name = 英安岩
block.dacite-wall.name = Dacite Wall block.dacite-wall.name = 英安岩墙
block.ice-snow.name = 冰雪地 block.ice-snow.name = 冰雪地
block.stone-wall.name = Stone Wall block.stone-wall.name = 石墙
block.ice-wall.name = Ice Wall block.ice-wall.name = 冰墙
block.snow-wall.name = Snow Wall block.snow-wall.name = 雪墙
block.dune-wall.name = Dune Wall block.dune-wall.name = 沙丘岩
block.pine.name = 松树 block.pine.name = 松树
block.dirt.name = Dirt block.dirt.name = 泥土
block.dirt-wall.name = Dirt Wall block.dirt-wall.name = 泥土墙
block.mud.name = Mud block.mud.name = 泥巴
block.white-tree-dead.name = 枯萎的白树 block.white-tree-dead.name = 枯萎的白树
block.white-tree.name = 白树 block.white-tree.name = 白树
block.spore-cluster.name = 孢子簇 block.spore-cluster.name = 孢子簇
@ -1005,7 +1005,7 @@ block.dark-panel-4.name = 暗面板4
block.dark-panel-5.name = 暗面板5 block.dark-panel-5.name = 暗面板5
block.dark-panel-6.name = 暗面板6 block.dark-panel-6.name = 暗面板6
block.dark-metal.name = 暗金属 block.dark-metal.name = 暗金属
block.basalt.name = Basalt block.basalt.name = 玄武岩
block.hotrock.name = 热石头 block.hotrock.name = 热石头
block.magmarock.name = 岩浆石头 block.magmarock.name = 岩浆石头
block.copper-wall.name = 铜墙 block.copper-wall.name = 铜墙
@ -1118,10 +1118,10 @@ block.container.name = 容器
block.launch-pad.name = 发射台 block.launch-pad.name = 发射台
block.launch-pad-large.name = 大型发射台 block.launch-pad-large.name = 大型发射台
block.segment.name = 分割机 block.segment.name = 分割机
block.command-center.name = Command Center block.command-center.name = 指挥中心
block.ground-factory.name = 地面工厂 block.ground-factory.name = 陆战单位工厂
block.air-factory.name = Air Factory block.air-factory.name = 空战单位工厂
block.naval-factory.name = Naval Factory block.naval-factory.name = 海战单位工厂
block.additive-reconstructor.name = Additive Reconstructor block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor block.exponential-reconstructor.name = Exponential Reconstructor