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Update bundle_zh_CN.properties
This commit is contained in:
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c2348f9019
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@ -589,7 +589,7 @@ blocks.displaysize = 显示尺寸
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blocks.liquidcapacity = 液体容量
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blocks.liquidcapacity = 液体容量
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blocks.powerrange = 能量范围
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blocks.powerrange = 能量范围
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blocks.linkrange = 连接范围
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blocks.linkrange = 连接范围
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blocks.instructions = Instructions
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blocks.instructions = 指令
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blocks.powerconnections = 最多连接
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blocks.powerconnections = 最多连接
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blocks.poweruse = 使用能量
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blocks.poweruse = 使用能量
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blocks.powerdamage = 功率/损伤
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blocks.powerdamage = 功率/损伤
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@ -605,7 +605,7 @@ blocks.boosteffect = 增强效果
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blocks.maxunits = 最大单位数量
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blocks.maxunits = 最大单位数量
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blocks.health = 生命值
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blocks.health = 生命值
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blocks.buildtime = 建造时间
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blocks.buildtime = 建造时间
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blocks.maxconsecutive = Max Consecutive
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blocks.maxconsecutive = 最大连续
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blocks.buildcost = 建造花费
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blocks.buildcost = 建造花费
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blocks.inaccuracy = 误差
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blocks.inaccuracy = 误差
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blocks.shots = 发射数
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blocks.shots = 发射数
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@ -616,7 +616,7 @@ blocks.cooldowntime = 冷却时间
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bar.drilltierreq = 需要更好的钻头
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bar.drilltierreq = 需要更好的钻头
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bar.noresources = 缺失资源
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bar.noresources = 缺失资源
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bar.corereq = Core Base Required
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bar.corereq = 缺失核心基座
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bar.drillspeed = 挖掘速度:{0}/秒
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bar.drillspeed = 挖掘速度:{0}/秒
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bar.pumpspeed = 泵压速度:{0}/秒
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bar.pumpspeed = 泵压速度:{0}/秒
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bar.efficiency = 效率:{0}%
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bar.efficiency = 效率:{0}%
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@ -627,7 +627,7 @@ bar.poweroutput = 能量输出:{0}
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bar.items = 物品:{0}
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bar.items = 物品:{0}
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bar.capacity = 容量:{0}
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bar.capacity = 容量:{0}
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bar.unitcap = {0} {1}/{2}
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bar.unitcap = {0} {1}/{2}
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bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
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bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[单位上限]
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bar.liquid = 液体
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bar.liquid = 液体
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bar.heat = 热量
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bar.heat = 热量
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bar.power = 电力
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bar.power = 电力
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@ -655,16 +655,16 @@ unit.liquidunits = 液体
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unit.powerunits = 能量
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unit.powerunits = 能量
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unit.degrees = 度
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unit.degrees = 度
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unit.seconds = 秒
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unit.seconds = 秒
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unit.minutes = mins
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unit.minutes = 分
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unit.persecond = /秒
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unit.persecond = /秒
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unit.perminute = /min
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unit.perminute = /分
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unit.timesspeed = 倍 速度
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unit.timesspeed = 倍 速度
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unit.percent = %
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unit.percent = %
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unit.shieldhealth = shield health
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unit.shieldhealth = 盾容
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unit.items = 物品
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unit.items = 物品
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unit.thousands = k
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unit.thousands = kil
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unit.millions = mil
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unit.millions = mil
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unit.billions = b
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unit.billions = bil
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category.general = 普通
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category.general = 普通
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category.power = 能量
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category.power = 能量
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category.liquids = 液体
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category.liquids = 液体
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@ -720,7 +720,7 @@ setting.minimap.name = 显示小地图
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setting.coreitems.name = 显示核心 (开发中)
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setting.coreitems.name = 显示核心 (开发中)
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setting.position.name = 显示玩家坐标
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setting.position.name = 显示玩家坐标
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setting.musicvol.name = 音乐音量
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setting.musicvol.name = 音乐音量
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setting.atmosphere.name = Show Planet Atmosphere
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setting.atmosphere.name = 显示行星大气层
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setting.ambientvol.name = 环境音量
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setting.ambientvol.name = 环境音量
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setting.mutemusic.name = 无音乐
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setting.mutemusic.name = 无音乐
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setting.sfxvol.name = 音效音量
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setting.sfxvol.name = 音效音量
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@ -743,14 +743,14 @@ keybinds.mobile = [scarlet]这里的大多数按键绑定在移动设备上都
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category.general.name = 常规
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category.general.name = 常规
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category.view.name = 视图
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category.view.name = 视图
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category.multiplayer.name = 多人
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category.multiplayer.name = 多人
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category.blocks.name = Block Select
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category.blocks.name = 选择方块
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command.attack = 攻击
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command.attack = 攻击
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command.rally = 集合
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command.rally = 集合
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command.retreat = 撤退
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command.retreat = 撤退
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command.idle = Idle
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command.idle = 闲置
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placement.blockselectkeys = \n[lightgray]按键:[{0},
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placement.blockselectkeys = \n[lightgray]按键:[{0},
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keybind.respawn.name = 重生
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keybind.respawn.name = 重生
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keybind.control.name = Control Unit
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keybind.control.name = 控制单位
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keybind.clear_building.name = 清除建筑
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keybind.clear_building.name = 清除建筑
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keybind.press = 请按一个键…
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keybind.press = 请按一个键…
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keybind.press.axis = 请按一个轴或键…
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keybind.press.axis = 请按一个轴或键…
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@ -760,8 +760,8 @@ keybind.toggle_block_status.name = 显隐方块状态
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keybind.move_x.name = 水平移动
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keybind.move_x.name = 水平移动
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keybind.move_y.name = 竖直移动
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keybind.move_y.name = 竖直移动
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keybind.mouse_move.name = 跟随鼠标
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keybind.mouse_move.name = 跟随鼠标
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keybind.pan.name = Pan View
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keybind.pan.name = 平移视图
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keybind.boost.name = 推送
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keybind.boost.name = 推进
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keybind.schematic_select.name = 选择区域
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keybind.schematic_select.name = 选择区域
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keybind.schematic_menu.name = 蓝图目录
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keybind.schematic_menu.name = 蓝图目录
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keybind.schematic_flip_x.name = 水平翻转
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keybind.schematic_flip_x.name = 水平翻转
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@ -788,9 +788,9 @@ keybind.diagonal_placement.name = 斜线建造
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keybind.pick.name = 选择建筑
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keybind.pick.name = 选择建筑
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keybind.break_block.name = 破坏建筑
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keybind.break_block.name = 破坏建筑
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keybind.deselect.name = 取消选择
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keybind.deselect.name = 取消选择
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keybind.pickupCargo.name = Pickup Cargo
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keybind.pickupCargo.name = 拾取货物
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keybind.dropCargo.name = Drop Cargo
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keybind.dropCargo.name = 释放货物
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keybind.command.name = Command
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keybind.command.name = 指挥
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keybind.shoot.name = 射击
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keybind.shoot.name = 射击
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keybind.zoom.name = 缩放
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keybind.zoom.name = 缩放
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keybind.menu.name = 菜单
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keybind.menu.name = 菜单
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@ -825,10 +825,10 @@ rules.reactorexplosions = 反应堆爆炸
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rules.wavetimer = 波次计时器
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rules.wavetimer = 波次计时器
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rules.waves = 波次
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rules.waves = 波次
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rules.attack = 攻击模式
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rules.attack = 攻击模式
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rules.buildai = AI Building
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rules.buildai = AI建造
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rules.enemyCheat = 敌人(红队)无限资源
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rules.enemyCheat = 敌人(红队)无限资源
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rules.blockhealthmultiplier = 建筑生命倍数
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rules.blockhealthmultiplier = 建筑生命倍数
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rules.blockdamagemultiplier = Block Damage Multiplier
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rules.blockdamagemultiplier = 建筑伤害倍数
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rules.unitbuildspeedmultiplier = 单位生产速度倍数
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rules.unitbuildspeedmultiplier = 单位生产速度倍数
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rules.unithealthmultiplier = 单位生命倍数
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rules.unithealthmultiplier = 单位生命倍数
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rules.unitdamagemultiplier = 单位伤害倍数
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rules.unitdamagemultiplier = 单位伤害倍数
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@ -839,20 +839,20 @@ rules.buildspeedmultiplier = 建设时间倍数
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rules.deconstructrefundmultiplier = 拆除返还倍数
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rules.deconstructrefundmultiplier = 拆除返还倍数
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rules.waitForWaveToEnd = 等待敌人时间
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rules.waitForWaveToEnd = 等待敌人时间
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rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
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rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
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rules.unitammo = Units Require Ammo
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rules.unitammo = 单位消耗子弹
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rules.title.waves = 波次
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rules.title.waves = 波次
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rules.title.resourcesbuilding = 资源和建造
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rules.title.resourcesbuilding = 资源和建造
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rules.title.enemy = 敌人
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rules.title.enemy = 敌人
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rules.title.unit = 单位
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rules.title.unit = 单位
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rules.title.experimental = 实验性
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rules.title.experimental = 实验性
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rules.title.environment = Environment
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rules.title.environment = 环境性
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rules.lighting = 光照
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rules.lighting = 光照
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rules.fire = Fire
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rules.fire = Fire
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rules.explosions = Block/Unit Explosion Damage
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rules.explosions = 建筑/单位爆炸伤害
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rules.ambientlight = 环境光
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rules.ambientlight = 环境光
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rules.weather = Weather
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rules.weather = 气候
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rules.weather.frequency = Frequency:
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rules.weather.frequency = 频率:
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rules.weather.duration = Duration:
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rules.weather.duration = 时长:
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content.item.name = 物品
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content.item.name = 物品
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content.liquid.name = 液体
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content.liquid.name = 液体
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@ -897,61 +897,61 @@ liquid.viscosity = [lightgray]粘度:{0}
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liquid.temperature = [lightgray]温度:{0}
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liquid.temperature = [lightgray]温度:{0}
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unit.dagger.name = 尖刀
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unit.dagger.name = 尖刀
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unit.mace.name = Mace
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unit.mace.name = 牙狼
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unit.fortress.name = 堡垒
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unit.fortress.name = 堡垒
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unit.nova.name = Nova
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unit.nova.name = 新星
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unit.pulsar.name = Pulsar
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unit.pulsar.name = 脉冲星
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unit.quasar.name = Quasar
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unit.quasar.name = 超星
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unit.crawler.name = 爬行者
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unit.crawler.name = 爬虫
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unit.atrax.name = Atrax
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unit.atrax.name = 火萤
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unit.spiroct.name = Spiroct
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unit.spiroct.name = 毒蝎
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unit.arkyid.name = Arkyid
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unit.arkyid.name = 血蛭
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unit.toxopid.name = Toxopid
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unit.toxopid.name = 狼蛛
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unit.flare.name = Flare
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unit.flare.name = 星耀
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unit.horizon.name = Horizon
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unit.horizon.name = 天垠
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unit.zenith.name = Zenith
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unit.zenith.name = 苍穹
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unit.antumbra.name = Antumbra
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unit.antumbra.name = 半影
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unit.eclipse.name = Eclipse
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unit.eclipse.name = 日蚀
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unit.mono.name = Mono
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unit.mono.name = 血奴
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unit.poly.name = Poly
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unit.poly.name = 圣魂
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unit.mega.name = Mega
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unit.mega.name = 巨像
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unit.quad.name = Quad
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unit.quad.name = 影魔
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unit.oct.name = Oct
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unit.oct.name = 梦魇
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unit.risso.name = Risso
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unit.risso.name = 梭鱼
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unit.minke.name = Minke
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unit.minke.name = 刺鲸
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unit.bryde.name = Bryde
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unit.bryde.name = 虎鲨
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unit.sei.name = Sei
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unit.sei.name = 湖妖
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unit.omura.name = Omura
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unit.omura.name = 海神
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unit.alpha.name = Alpha
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unit.alpha.name = 氦核
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unit.beta.name = Beta
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unit.beta.name = 衰辐
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unit.gamma.name = Gamma
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unit.gamma.name = 日耀
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unit.scepter.name = Scepter
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unit.scepter.name = 权杖
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unit.reign.name = Reign
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unit.reign.name = 君王
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unit.vela.name = Vela
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unit.vela.name = Vela
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unit.corvus.name = Corvus
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unit.corvus.name = Corvus
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block.resupply-point.name = Resupply Point
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block.resupply-point.name = 补给点
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block.parallax.name = Parallax
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block.parallax.name = 阻滞光束
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block.cliff.name = 悬崖
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block.cliff.name = 悬崖
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block.sand-boulder.name = 沙砂巨石
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block.sand-boulder.name = 沙砂巨石
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block.grass.name = 草地
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block.grass.name = 草地
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block.slag.name = 矿渣
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block.slag.name = 矿渣
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block.salt.name = 盐碱地
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block.salt.name = 盐碱地
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block.salt-wall.name = Salt Wall
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block.salt-wall.name = 盐墙
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block.pebbles.name = 鹅卵石
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block.pebbles.name = 鹅卵石
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block.tendrils.name = 卷须
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block.tendrils.name = 卷须
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block.sand-wall.name = Sand Wall
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block.sand-wall.name = 沙墙
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block.spore-pine.name = 孢子树
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block.spore-pine.name = 孢子树
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block.spore-wall.name = Spore Wall
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block.spore-wall.name = 孢子墙
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block.boulder.name = Boulder
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block.boulder.name = 巨石
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block.snow-boulder.name = Snow Boulder
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block.snow-boulder.name = 雪石
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block.snow-pine.name = 雪树
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block.snow-pine.name = 雪树
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block.shale.name = 页岩地
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block.shale.name = 页岩地
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block.shale-boulder.name = 页岩巨石
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block.shale-boulder.name = 页岩巨石
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block.moss.name = 苔藓地
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block.moss.name = 苔藓地
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block.shrubs.name = 灌木丛
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block.shrubs.name = 灌木丛
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block.spore-moss.name = 孢子苔藓地
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block.spore-moss.name = 孢子苔藓地
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block.shale-wall.name = Shale Wall
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block.shale-wall.name = 页岩墙
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block.scrap-wall.name = 废墙
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block.scrap-wall.name = 废墙
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block.scrap-wall-large.name = 大型废墙
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block.scrap-wall-large.name = 大型废墙
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block.scrap-wall-huge.name = 巨型废墙
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block.scrap-wall-huge.name = 巨型废墙
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@ -979,17 +979,17 @@ block.craters.name = 陨石坑
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block.sand-water.name = 沙 水
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block.sand-water.name = 沙 水
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block.darksand-water.name = 暗沙 水
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block.darksand-water.name = 暗沙 水
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block.char.name = 焦土
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block.char.name = 焦土
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block.dacite.name = Dacite
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block.dacite.name = 英安岩
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block.dacite-wall.name = Dacite Wall
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block.dacite-wall.name = 英安岩墙
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block.ice-snow.name = 冰雪地
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block.ice-snow.name = 冰雪地
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block.stone-wall.name = Stone Wall
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block.stone-wall.name = 石墙
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block.ice-wall.name = Ice Wall
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block.ice-wall.name = 冰墙
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block.snow-wall.name = Snow Wall
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block.snow-wall.name = 雪墙
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block.dune-wall.name = Dune Wall
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block.dune-wall.name = 沙丘岩
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block.pine.name = 松树
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block.pine.name = 松树
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block.dirt.name = Dirt
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block.dirt.name = 泥土
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block.dirt-wall.name = Dirt Wall
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block.dirt-wall.name = 泥土墙
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block.mud.name = Mud
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block.mud.name = 泥巴
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block.white-tree-dead.name = 枯萎的白树
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block.white-tree-dead.name = 枯萎的白树
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block.white-tree.name = 白树
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block.white-tree.name = 白树
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block.spore-cluster.name = 孢子簇
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block.spore-cluster.name = 孢子簇
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@ -1005,7 +1005,7 @@ block.dark-panel-4.name = 暗面板4
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block.dark-panel-5.name = 暗面板5
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block.dark-panel-5.name = 暗面板5
|
||||||
block.dark-panel-6.name = 暗面板6
|
block.dark-panel-6.name = 暗面板6
|
||||||
block.dark-metal.name = 暗金属
|
block.dark-metal.name = 暗金属
|
||||||
block.basalt.name = Basalt
|
block.basalt.name = 玄武岩
|
||||||
block.hotrock.name = 热石头
|
block.hotrock.name = 热石头
|
||||||
block.magmarock.name = 岩浆石头
|
block.magmarock.name = 岩浆石头
|
||||||
block.copper-wall.name = 铜墙
|
block.copper-wall.name = 铜墙
|
||||||
@ -1118,10 +1118,10 @@ block.container.name = 容器
|
|||||||
block.launch-pad.name = 发射台
|
block.launch-pad.name = 发射台
|
||||||
block.launch-pad-large.name = 大型发射台
|
block.launch-pad-large.name = 大型发射台
|
||||||
block.segment.name = 分割机
|
block.segment.name = 分割机
|
||||||
block.command-center.name = Command Center
|
block.command-center.name = 指挥中心
|
||||||
block.ground-factory.name = 地面工厂
|
block.ground-factory.name = 陆战单位工厂
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = 空战单位工厂
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = 海战单位工厂
|
||||||
block.additive-reconstructor.name = Additive Reconstructor
|
block.additive-reconstructor.name = Additive Reconstructor
|
||||||
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
|
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
|
||||||
block.exponential-reconstructor.name = Exponential Reconstructor
|
block.exponential-reconstructor.name = Exponential Reconstructor
|
||||||
|
Loading…
Reference in New Issue
Block a user