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Vastly improved Estonian translation bundle (#737)
* Minor user interface tweaks * Vastly improved Estonian translation bundle
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@ -46,7 +46,7 @@ public class MapResizeDialog extends FloatingDialog{
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buttons.defaults().size(200f, 50f);
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buttons.defaults().size(200f, 50f);
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buttons.addButton("$cancel", this::hide);
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buttons.addButton("$cancel", this::hide);
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buttons.addButton("$editor.resize", () -> {
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buttons.addButton("$ok", () -> {
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cons.accept(width, height);
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cons.accept(width, height);
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hide();
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hide();
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});
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});
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@ -1,6 +1,7 @@
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package io.anuke.mindustry.ui;
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package io.anuke.mindustry.ui;
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import io.anuke.arc.Core;
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import io.anuke.arc.Core;
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import io.anuke.arc.util.Strings;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.graphics.Color;
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import io.anuke.mindustry.graphics.Pal;
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import io.anuke.mindustry.graphics.Pal;
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@ -29,7 +30,7 @@ public class Links{
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}
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}
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public static class LinkEntry{
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public static class LinkEntry{
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public final String name, description, link;
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public final String name, title, description, link;
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public final Color color;
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public final Color color;
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public LinkEntry(String name, String link, Color color){
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public LinkEntry(String name, String link, Color color){
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@ -37,6 +38,9 @@ public class Links{
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this.color = color;
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this.color = color;
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this.description = Core.bundle.getNotNull("link." + name + ".description");
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this.description = Core.bundle.getNotNull("link." + name + ".description");
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this.link = link;
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this.link = link;
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String title = Core.bundle.getOrNull("link." + name + ".title");
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this.title = title != null ? title : Strings.capitalize(name.replace("-", " "));
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}
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}
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}
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}
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}
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}
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@ -59,7 +59,7 @@ public class AboutDialog extends FloatingDialog{
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}).size(h - 5, h);
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}).size(h - 5, h);
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table.table(inset -> {
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table.table(inset -> {
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inset.add("[accent]" + Strings.capitalize(link.name.replace("-", " "))).growX().left();
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inset.add("[accent]" + link.title).growX().left();
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inset.row();
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inset.row();
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inset.labelWrap(link.description).width(w - 100f).color(Color.lightGray).growX();
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inset.labelWrap(link.description).width(w - 100f).color(Color.lightGray).growX();
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}).padLeft(8);
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}).padLeft(8);
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@ -157,14 +157,14 @@ public class CustomRulesDialog extends FloatingDialog{
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main.row();
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main.row();
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title("$rules.title.player");
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title("$rules.title.player");
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number("$rules.playerdamagemultiplier", f -> rules.playerDamageMultiplier = f, () -> rules.playerDamageMultiplier);
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number("$rules.playerhealthmultiplier", f -> rules.playerHealthMultiplier = f, () -> rules.playerHealthMultiplier);
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number("$rules.playerhealthmultiplier", f -> rules.playerHealthMultiplier = f, () -> rules.playerHealthMultiplier);
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number("$rules.playerdamagemultiplier", f -> rules.playerDamageMultiplier = f, () -> rules.playerDamageMultiplier);
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title("$rules.title.unit");
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title("$rules.title.unit");
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check("$rules.unitdrops", b -> rules.unitDrops = b, () -> rules.unitDrops, () -> true);
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check("$rules.unitdrops", b -> rules.unitDrops = b, () -> rules.unitDrops, () -> true);
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number("$rules.unitbuildspeedmultiplier", f -> rules.unitBuildSpeedMultiplier = f, () -> rules.unitBuildSpeedMultiplier);
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number("$rules.unithealthmultiplier", f -> rules.unitHealthMultiplier = f, () -> rules.unitHealthMultiplier);
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number("$rules.unithealthmultiplier", f -> rules.unitHealthMultiplier = f, () -> rules.unitHealthMultiplier);
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number("$rules.unitdamagemultiplier", f -> rules.unitDamageMultiplier = f, () -> rules.unitDamageMultiplier);
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number("$rules.unitdamagemultiplier", f -> rules.unitDamageMultiplier = f, () -> rules.unitDamageMultiplier);
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number("$rules.unitbuildspeedmultiplier", f -> rules.unitBuildSpeedMultiplier = f, () -> rules.unitBuildSpeedMultiplier);
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title("$rules.title.enemy");
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title("$rules.title.enemy");
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check("$rules.attack", b -> rules.attackMode = b, () -> rules.attackMode);
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check("$rules.attack", b -> rules.attackMode = b, () -> rules.attackMode);
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@ -157,7 +157,7 @@ public class ZoneInfoDialog extends FloatingDialog{
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hide();
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hide();
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control.playZone(zone);
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control.playZone(zone);
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}
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}
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}).minWidth(150f).margin(13f).padTop(5).disabled(b -> zone.locked() ? !zone.canUnlock() : !data.hasItems(zone.getLaunchCost())).uniformY().get();
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}).minWidth(200f).margin(13f).padTop(5).disabled(b -> zone.locked() ? !zone.canUnlock() : !data.hasItems(zone.getLaunchCost())).uniformY().get();
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button.row();
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button.row();
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button.add(iteminfo);
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button.add(iteminfo);
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