Anuken
13ac6e0331
Made console a setting
2022-06-08 10:35:00 -04:00
Anuken
62c2d9d606
Fixed #6941
2022-06-08 10:12:53 -04:00
Anuken
0bcaa002ea
Fixed #6952
2022-06-08 10:08:59 -04:00
Anuken
a4c0441961
Fixed #6864
2022-06-08 10:07:12 -04:00
Anuken
966a93ddfa
Fixed #6930 (probably)
2022-06-08 10:00:32 -04:00
Anuken
abb0078be3
Fixed #6993
2022-06-08 09:57:40 -04:00
Anuken
1f4b0e7f5c
Fixed #6917
2022-06-08 09:44:38 -04:00
Anuken
c969749163
Fixed #6898
2022-06-08 09:43:42 -04:00
Anuken
df082c39a3
Fixed #6865 / Fixed headless canvas crash
2022-06-08 09:36:08 -04:00
Anuken
6989a81e03
Fixed #6984
2022-06-08 09:30:30 -04:00
Anuken
eb6c0ebfb5
Merge remote-tracking branch 'origin/master'
2022-06-08 09:27:25 -04:00
Anuken
28150d8f51
Fixed #6985
2022-06-08 09:27:20 -04:00
SoMall-dumpling
8bf2ffc3fc
tank. ( #6860 )
...
* .
.
* actually
tank
* another.
.................................
2022-06-08 09:22:46 -04:00
xem8k5
f8de42d111
Update contributors ( #6866 )
...
Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 09:22:35 -04:00
Github Actions
642f1f74af
Automatic bundle update
2022-06-08 13:21:24 +00:00
BlueWolf
38b0a664f4
so i made a slag heater ( #6925 )
...
* Add slag fueled heater
* i have no idea why i have to do this but i do
Co-authored-by: Blue <415bluewolf@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 09:20:35 -04:00
MEEPofFaith
5cc314672f
canWithdraw()
+ changes to displayable()
(#6902 )
...
* `shouldDiplay()` + `canWithdraw()`
* Better implementation of `displayable()`
2022-06-08 09:17:30 -04:00
MEEPofFaith
968651d9ed
Charge Progress ( #6947 )
2022-06-08 09:13:11 -04:00
Anuken
4a6600b94d
Merge remote-tracking branch 'origin/master'
2022-06-08 09:11:04 -04:00
Anuken
cbfb621179
Better implementation of #6959
2022-06-08 09:11:00 -04:00
Github Actions
bcbfde106d
Automatic bundle update
2022-06-08 13:09:24 +00:00
Nunting
d3924dc0ae
Update bundle_ko.properties ( #6848 )
...
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
* Update bundle_ko.properties
Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 09:08:28 -04:00
Github Actions
17bb8738cc
Automatic bundle update
2022-06-08 13:06:22 +00:00
Anuken
0793ba45b5
Merge remote-tracking branch 'origin/master'
2022-06-08 09:05:31 -04:00
Anuken
b2353eba58
Misc
2022-06-08 09:05:25 -04:00
ErrorInCode
49c9841c87
Add Reinforced Surge Wall Names ( #6873 )
...
* Added Reinforced Surge Wall Names
* i am not worthy
2022-06-08 09:05:12 -04:00
ErrorInCode
1b9089aa30
Stats for New Blocks ( #6913 )
...
* Stats added
* Fix bug + add WallCrafter speed
* Add more stats
* Update contributors
2022-06-08 09:03:37 -04:00
Garen7
77a8cfa894
Changes how building selection keybindings are generated ( #6916 )
...
Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
2022-06-08 09:02:39 -04:00
MEEPofFaith
81753047eb
drawCracks and createRubble ( #6989 )
2022-06-08 08:58:53 -04:00
Github Actions
91643d94c4
Automatic bundle update
2022-06-08 12:58:35 +00:00
Cryofluid
b9297a83b0
reconstructor -> refabricator ( #6924 )
2022-06-08 08:57:42 -04:00
MEEPofFaith
a880cfc025
Fix #6949 ( #6988 )
...
* Fix #6949
* No point in calculating if it already does no damage
Also don't show damage stat if it deals no damage.
Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 08:50:20 -04:00
MEEPofFaith
68cc95c26d
Wrap Immunities in unit stats ( #6946 )
...
* Don't display move effect ability in stats
* Wrap the immunities list
2022-06-08 08:42:17 -04:00
WayZer
318447afaf
Mistake in RegenProjector ( #6907 )
2022-06-08 08:41:31 -04:00
smol
48e058d663
Make CrawlUnit jsonable ( #6915 )
2022-06-08 08:41:16 -04:00
MEEPofFaith
4e2b555813
Misleading description fix ( #6880 )
2022-06-08 08:40:37 -04:00
Zelaux
28a1d48b3d
Fixed #6935 ( #6945 )
2022-06-08 08:40:16 -04:00
Anuken
8c33eb32dd
Merge remote-tracking branch 'origin/master'
2022-06-08 08:33:06 -04:00
Anuken
e627008fbc
Slightly different implementation of #6910
2022-06-08 08:33:01 -04:00
buthed010203
ee03469f7c
Fix inconsistent power bar name ( #6942 )
...
* Fix inconsistent power bar name
* Fix missing power generation bar
The boolean i removed was flipped, i don't even know why this check exists at all so i made it go poof
2022-06-08 08:28:15 -04:00
buthed010203
99eee2e738
Fix crash in rtsai ( #6932 )
...
Fixes #6862
2022-06-08 08:26:07 -04:00
buthed010203
bbb61cd6f0
Fix ci on forks ( #6911 )
2022-06-08 08:25:04 -04:00
buthed010203
7139ecab42
A build "weapon" is not a weapon ( #6918 )
...
* A build "weapon" is not a weapon
https://www.youtube.com/watch?v=a89ChTdUFrc
* whoops
2022-06-08 08:24:55 -04:00
buthed010203
ef0eb7ddcf
Fix sublimate crashes when Team.infiniteResources is true ( #6931 )
2022-06-08 08:24:42 -04:00
buthed010203
d6acfadab9
No more free core upgrades ( #6936 )
2022-06-08 08:24:22 -04:00
Anuken
1c0eff0871
Made IndexedRenderer shader static
2022-06-08 07:52:51 -04:00
Anuken
49d859f6bb
Android build fixes
2022-06-06 11:31:38 -04:00
Anuken
0177902010
Turrets should consume 1 ammo/shot by default
2022-06-05 10:12:52 -04:00
Anuken
56cc88f582
Fully fixed weapon part bug
2022-06-03 21:42:26 -04:00
Anuken
152a5b5c94
Minor bugfixes
2022-06-03 21:06:14 -04:00