3229c1e7b7
Derelict block click repair
2023-10-23 11:18:01 -04:00
3e15f70efa
Added unit stances
2023-09-20 21:55:06 -04:00
aecd220574
RTS Control groups
2023-09-19 23:48:40 -04:00
2e0c5619b1
WIP command queueing
2023-09-19 17:25:49 -04:00
66ad4e1798
Fixed commanded units attacking invalid targets
2023-09-18 23:18:55 -04:00
6e33827576
Don't stop mining when planning ( #8945 )
2023-08-17 09:15:37 -04:00
54d7f3e17c
Fixed #8718
2023-06-18 09:06:52 -04:00
9eefea3c6f
Merge remote-tracking branch 'origin/master'
2023-06-16 17:03:46 -04:00
b4a32f506e
Misc fixes
2023-06-16 17:03:42 -04:00
26c0c7467b
Lock rotation of blocks with rotate = false
to 0 ( #8531 )
...
* Lock rotation of blocks that don't rotate
* Fix input visuals
* Default to false
Quick, stop forcing changes to mods before sk yells at me.
* lock GenericCrafter rotation if rotate = false
* Convert from a setter a to block method
* Simplify
* Revert "lock GenericCrafter rotation if rotate = false"
This reverts commit 26ac41baf5
.
* Remove `lockRotation` boolean.
Pointless. If you want something to rotate, just do `rotate = true; drawArrow = false;`
2023-06-16 15:57:54 -04:00
d34631458e
Mobile rebuild button support
2023-05-11 13:41:45 -04:00
3ca3eb5951
Load saves in parallel
2023-04-18 09:35:29 -04:00
4ae8a51676
Display camera on map + right-click to pan
2023-04-15 14:39:41 -04:00
affa30730a
Fixed #8458
2023-04-01 10:04:22 -04:00
41562ac6c1
Don't stop mining while commanding units ( #7844 )
...
This addresses https://github.com/Anuken/Mindustry-Suggestions/issues/4077 .
2022-11-08 08:57:27 -05:00
82fffb1285
Adds select all unit production hotkey ( #7824 )
...
Co-authored-by: Garen7 <Garen7@users.noreply.github.com >
2022-11-04 19:34:44 -04:00
8459e68cfa
Added rebuild region key on desktop
2022-10-30 16:46:36 -04:00
0ee054b310
Added "select all units" keybind
2022-10-30 14:52:12 -04:00
58bfd0e46c
add thing ( #7012 )
2022-06-13 20:49:13 -04:00
13ac6e0331
Made console a setting
2022-06-08 10:35:00 -04:00
62c2d9d606
Fixed #6941
2022-06-08 10:12:53 -04:00
d28a839f55
RTS unit control improvements/fixes
2022-05-08 12:45:48 -04:00
51a9876d95
WIP game-over core pan
2022-05-08 10:18:09 -04:00
aa0e254f0e
Mobile unit command support
2022-05-07 00:30:25 -04:00
e81438a7a9
Styles documented
2022-05-04 22:31:53 -04:00
1d249f233f
UnitType docs
2022-05-01 23:50:49 -04:00
3e3c88bd26
Bugfixes
2022-04-09 14:03:17 -04:00
5d79ad9363
Bugfixes from testing session 1
2022-04-09 13:03:51 -04:00
846a697d2e
itemTransferRange proper usage
2022-03-11 00:35:34 -05:00
da1517879a
Cleanup
2022-03-11 00:11:13 -05:00
7865950ec8
Many bugfixes
2022-03-02 21:03:45 -05:00
b28f027080
Erekir rebalance / RTS AI improvements
2022-02-28 18:50:04 -05:00
1a22eae21a
Bugfixes / More 'req' cleanup
2022-02-22 16:36:40 -05:00
040c43fe54
Consistent request->plan naming
2022-02-22 16:17:22 -05:00
d4aff92fda
the refactoring continues
2022-02-22 13:33:55 -05:00
989249e7dc
Misc small fixes
2022-02-20 11:14:45 -05:00
63eeaae22d
Added target cursor
2022-02-19 08:58:24 -05:00
9f3af412f0
Commandable blocks
2022-02-17 16:19:07 -05:00
49d5513c4e
Special floors for cores
2022-02-16 11:00:18 -05:00
fbf0fec135
Unit control improvements / Larger max map size
2022-02-16 00:23:07 -05:00
c324f2124b
DEATH AND DESTRUCTION
2022-02-15 16:46:32 -05:00
e59e3d82a2
Misc bugfixes
2022-02-13 23:07:45 -05:00
3ebdb5309e
Placement range check rule implemented
2022-02-13 21:02:33 -05:00
c8b11c4447
Fixed erekir unit requirements
2022-02-13 20:54:25 -05:00
ee4b8c77e4
Basic logic cutscene stuff
2022-02-12 14:28:43 -05:00
7c507ce2f4
Misc turret progress
2022-02-11 15:24:34 -05:00
ba3e2f6f67
Fixed some multiplayer bugs
2022-02-11 14:07:36 -05:00
e405a3880e
Fixed incorrect commanding
2022-02-10 17:45:29 -05:00
50f704096f
Command mode hold
2022-02-10 17:40:22 -05:00
907d2a46b2
Unit control mode
2022-02-10 17:36:34 -05:00