Commit Graph

6134 Commits

Author SHA1 Message Date
Anuken
6a99a3922e Cleanup 2020-02-06 11:37:22 -05:00
Anuken
a11f6efe0a Rudimentary rendering 2020-02-05 23:04:48 -05:00
Anuken
8172e69f8c it launches 2020-02-05 22:08:57 -05:00
Anuken
65857d77c4 .... 2020-02-05 21:14:53 -05:00
Anuken
dfecfa3964 . 2020-02-05 20:11:49 -05:00
Anuken
f6b1420103 c l e a n u p 2020-02-05 18:28:19 -05:00
Anuken
84748afc55 the errors are back 2020-02-05 15:00:35 -05:00
Anuken
eb0ea9030b ? 2020-02-05 13:08:48 -05:00
Patrick 'Quezler' Mounier
8bb533f646
3rd times the charm (#1509) 2020-02-05 13:06:16 -05:00
Anuken
da97aee8e4 it never ends 2020-02-05 13:03:22 -05:00
Anuken
a7b39e56bd Cleanup continues 2020-02-04 18:00:32 -05:00
Anuken
012421afcb Class ID mapping 2020-02-04 13:57:42 -05:00
Anuken
be50997f94 Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/Vars.java
#	core/src/mindustry/entities/traits/SaveTrait.java
#	core/src/mindustry/maps/generators/MapGenerator.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/world/blocks/Floor.java
#	desktop/src/mindustry/desktop/DesktopLauncher.java
#	gradle.properties
2020-02-04 12:25:18 -05:00
Anuken
878f570472 Cleanup 2020-02-04 12:23:38 -05:00
Anuken
36b9451e01 Read-only component fields / Removed get/set prefix 2020-02-04 12:14:09 -05:00
Anuken
1d0cfd4435 UnitType cleanup 2020-02-04 11:40:56 -05:00
Anuken
006004fd70 Decal cleanup 2020-02-04 09:39:12 -05:00
Anuken
a07e275e11 Entity groups 2020-02-04 01:03:34 -05:00
Anuken
67106abb9b Updated arc 2020-02-03 20:30:18 -05:00
InvalidError404
ea6490cf9f
Improved ItemModule::take() behavior (#1495)
* Improved ItemModule::take() behavior

The original take() behavior spams items in whatever order they appear in the items list until each index is depleted, which is problematic when non-specific unloaders are competing against dedicated unloaders for a low-index resources.

My modification makes the take() loop persistent so take() will do complete laps around the item list starting from wherever the previous call returned from, never repeating the same item twice in a row unless there is nothing else to return. A significant improvement IMO.

How is this an improvement? With the original behavior, if you converge a bunch of belts on a storage block or launcher, want to unload a few belts of specific resources (ex.: copper, lead, silicon and titanium for surge alloy) and pass everything else including overflows along using non-specific unloaders, you are out of luck when the resources you want are at the top of the list since most of those will get swept away by non-specific unloaders. With the rotating take(), non-specific unloaders are equal-opportunity across all available resources, which gives single-resource unloaders that many more chances to unload more of their resources before non-specific unloaders get to them. It also reduces the rate at which items further down the list that may hardly ever get touched by the existing implementation will race toward the storage block's cap. The even drain across all items will help prevent things like mass driver stalls due to receivers filling up with an excess resource that isn't getting cleared.

It would be even nicer if dedicated unloaders had priority over non-specific ones (non-specific unloaders don't touch resources with dedicated unloaders unless the dedicated unloaders are overflowing), though that would require a rework beyond my current "getting the stupid IDE and tool chains to work" level of familiarity with Java development.

To sum it up: trivial change, big impact for people who like mixing belts and sorting them out with unloaders.

* Update core/src/mindustry/world/modules/ItemModule.java

Co-Authored-By: Patrick 'Quezler' Mounier <Quezler@me.com>

* Update core/src/mindustry/world/modules/ItemModule.java

Co-Authored-By: Patrick 'Quezler' Mounier <Quezler@me.com>

* Formatting

* Anuken's take() rotator.

Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2020-02-03 20:27:25 -05:00
Anuken
a942ed2cad More cleanup 2020-02-03 20:24:49 -05:00
Anuken
88d2ec5be8 Cleanup 2020-02-03 15:59:54 -05:00
Patrick 'Quezler' Mounier
627321304d
zzzz (#1503) 2020-02-03 15:55:53 -05:00
Arkanic
d2c2fd7d5f
aaaa (#1502) 2020-02-03 14:44:54 -05:00
Anuken
141cf518a2 Refactoring 2020-02-03 14:07:06 -05:00
GioIacca9
b4be655d0c
Translated stat.playtime (#1485) 2020-02-03 12:54:06 -05:00
LauweJoster
19da1e1306
Update bundle_nl.properties (#1499)
Improved some grammar and sentencing. Also added a few translations.
2020-02-03 12:37:28 -05:00
Patrick 'Quezler' Mounier
9bc24ae47a
Darken yellow square on nucleus core (#1497)
#1496
2020-02-03 08:51:19 -05:00
Anuken
f937cb30f0 More components, less entities 2020-02-02 23:38:16 -05:00
Anuken
f2f31120a0 Gradual component conversion 2020-02-02 20:17:22 -05:00
Anuken
63fa50d111 Implementation begins 2020-02-02 18:33:59 -05:00
Anuken
ad84329688 Abstract component method support 2020-02-02 17:21:35 -05:00
Anuken
ae6d33cad1 Bugfixes 2020-02-02 16:44:51 -05:00
Anuken
ad9dd83032 Better entity code generation + minor refactoring 2020-02-02 16:13:25 -05:00
Anuken
382ca09f6e Merge branches 'master' and 'splinterface' of https://github.com/Anuken/Mindustry 2020-02-02 13:59:41 -05:00
Anuken
c978410cb3 Scale cleanup / Name cleanup 2020-02-02 13:59:24 -05:00
Anuken
5eb3f0f3de Interface + base component support 2020-02-02 12:25:46 -05:00
Anuken
acb3438cc8 More entity processor features 2020-02-02 11:51:58 -05:00
Patrick 'Quezler' Mounier
4c369dd17c
Hide drop zone warning if you're part of the wave team (#1492) 2020-02-02 10:41:09 -05:00
Anuken
7ddfcbfabd Utility method copying 2020-02-02 00:39:29 -05:00
Anuken
da2aee7d31 Entity components based on code generation - experiment 2020-02-01 23:54:41 -05:00
Anuken
9f20ff151c Shortened annotation processors 2020-02-01 17:27:24 -05:00
Anuken
5f7fc3441c Merge remote-tracking branch 'origin/master' 2020-02-01 17:17:08 -05:00
Anuken
62179233ef Bugfixes 2020-02-01 17:17:03 -05:00
fuzzbuck
376e3d6ef1
Add mindustry.io to servers.json (#1467)
- huge community (~1.5k members)
- anti-grief measures (discord bot <-> in-game moderation)
- huge map pool (50+)
- stable, powerful server based in europe
2020-02-01 17:14:06 -05:00
Anuken
eabebcefc7 Disabled data folder button due to terrible file manager support 2020-01-31 23:09:21 -05:00
Anuken
63d84bead3 Cleanup 2020-01-31 20:10:21 -05:00
Anuken
51b4824c92 Fixed #1484 2020-01-31 11:07:25 -05:00
Anuken
2721aa550d Implemented #1444 2020-01-30 22:56:17 -05:00
Anuken
f92b91c17b Switched to arc bloom 2020-01-30 17:50:35 -05:00