Commit Graph

1433 Commits

Author SHA1 Message Date
Anuken
126cca9e86 Gas sprite revert 2023-05-12 02:05:52 -04:00
MEEPofFaith
a5eda4fb2e
Horizontal shifting of pistons (also adds proper icons for pistons) (#8345)
* Horizontal offset for pistons

* might as well fix icons in the meantime

* Make a positive offset shift to the right
2023-05-10 13:10:48 -04:00
MEEPofFaith
31bed37976
Ser-pew-lo Turret Animations (#8562)
* Scatter animations

* Do the same thing to salvo

Like, the exact same thing.

Corporate wants you to tell the difference between these two pictures.
They're the same picture.

* Faster salvo barrel recoil

* Move entire scatter midsection

* Cyclone barrel animations
2023-05-10 12:52:54 -04:00
nullevoy
dbafdfb312
gas sprites (ark too ig) (#8528)
* ?

* this was better

* ghghghghgghghhghghghg

* single pixel changes
2023-05-07 09:38:17 -04:00
MEEPofFaith
6a3b243937
Erekir payload conveyor sprite consistency (#8506)
* Erekir payload conveyor sprite consistency

* Better blending from conveyor to factory

* Better blending for the 5x5
2023-04-18 16:37:34 -04:00
Anuken
72b456fca2 Optimized imports 2023-04-06 10:46:52 -04:00
Anuken
97390d25c0 Removed pointless code 2023-04-05 19:51:16 -04:00
Anuken
3f1d957e28 New duo animation 2023-04-04 11:02:47 -04:00
Anuken
2e9026936e Less floating menu buttons 2022-11-09 14:05:22 -05:00
Anuken
1651dc520c Better inset borders for phones 2022-11-09 13:56:53 -05:00
Anuken
ddadbab74d Canvas block blending 2022-11-08 16:52:12 -05:00
Anuken
34a83de3cf Misc fixes 2022-11-01 16:28:24 -04:00
null
d5bea214cb
make small paydriver have dark shade and palette change (#7794) 2022-11-01 07:57:09 -04:00
Anuken
cd17e11d2a Fixed phase cost 2022-10-30 14:15:38 -04:00
Anuken
b2e52a647b Merge branch 'master' of https://github.com/Anuken/Mindustry 2022-10-30 09:01:45 -04:00
Anuken
76c99400a4 Added message blocks for Erekir and the editor 2022-10-30 09:01:42 -04:00
null
92256761f4
contrast on large paydriver is way too high (#7775)
* the contrast on these is way too high

* Add files via upload

* fuck I forgot this
2022-10-30 08:33:55 -04:00
Anuken
ba10fc252c Moved Payload Propulsion Tower to Erekir 2022-10-26 16:26:12 -04:00
Anuken
b10a146cd9 Achievement finalizations 2022-10-20 13:53:07 -04:00
Anuken
be5eac5335 Implementation of #7325 2022-10-04 12:06:00 -04:00
Anuken
5a79960ce0 Minor changes to disassembler/separator sprites 2022-09-27 14:57:53 -04:00
Anuken
b873392309 Misc block rendering cleanup 2022-09-27 12:29:27 -04:00
Anuken
3eb6061358 Slightly better planet icon 2022-09-19 11:37:47 -04:00
Anuken
a45c0f4a42 Added crystalline stone vent variant 2022-09-12 19:47:54 -04:00
Anuken
08d5ca1912 Removed shield breaker block 2022-09-04 16:32:13 -04:00
Anuken
2a062b96ec Changed internal name of sand 2022-08-27 19:39:53 -04:00
Anuken
1a85c85a22 Fixed assembler module input edge sprite 2022-08-11 10:44:11 -04:00
Anuken
a54907583b Neoplasia reactor 2022-08-02 21:26:15 -04:00
Anuken
2bc000f53c WIP flux reactor 2022-08-01 20:28:07 -04:00
Anuken
36ecb45fb4 Minor UI style tweaks 2022-07-31 13:59:31 -04:00
xStaBUx
0cd80b70b7
Water in cryofluid mixer & cultivator (#7244)
* criofluid mixer, cultivator & spore press liquids fix

water and oil now displayed in cryofluid mixer, cultivator and spore press

* 1

* 2
2022-07-28 09:43:52 -04:00
RTOmega
9a3a6c31b3
Adding Block: Heat Source (#6855)
* Update Blocks.java

* ,

* Update Blocks.java

* Add files via upload

* Delete 5618F7BA-F0D0-4FFF-AE6A-185BFEA99F16.png

* Add files via upload

* Add files via upload

* Add files via upload

* Update Blocks.java

* Bundle

* 1m to 10k

* Update bundle.properties

* TR

* 10k to 1k

Co-authored-by: Anuken <arnukren@gmail.com>
2022-07-22 13:59:32 -04:00
Anuken
1476c4dacd Fixed #7213 2022-07-21 07:56:09 -04:00
Anuken
1a39bcaef0 Smaller vanilla env page size 2022-07-19 20:43:10 -04:00
Goobrr
764ec34ff5
Objective Editor UI Rework, Part 1 (#7179)
* Objective tile ui

* Fancier connectors

* New ninepatches

* Button styles
2022-07-17 09:21:31 -04:00
GlennFolker
695c19d0b0
Tree-like objective node structure (#7152)
* overall structure

* overall layout

* field interpreter

* less bloated UI

* scroll pan't

* strip off the 'Marker' suffix

* e

* all (hopefully all...) interpreters finished.

* onset

* two, four

* i don't understand how icon mappings work.

* separate remover and indexer

* some cleanups

* untested mobile support

* contrib

* ok anuke

* fix conflicts 2

* hidden
2022-07-15 10:41:18 -04:00
Anuken
ee2ed4c469 Better color picker 2022-07-15 10:35:51 -04:00
Anuken
62332fbebb WIP chnages to collaris weapon 2022-07-13 22:57:13 -04:00
Anuken
411b6d7460 Shockwave tower block 2022-07-11 14:37:57 -04:00
Anuken
311118ae58 Hastily implemented final endgame turret 2022-07-09 00:33:15 -04:00
Anuken
3da0486320 Indonesian bundle loading hack 2022-07-08 17:07:49 -04:00
MEEPofFaith
45bc4dcb00
Underflow duct (#6957)
* Underflow Gate

I'm not sure why ClassMap decided to import OverflowDuct instead of using the full path when being generated.

* Better top sprite

Also fix base asymmetry

Co-authored-by: Anuken <arnukren@gmail.com>
2022-07-05 18:41:13 -04:00
Goobrr
fe51500e8e
Use new drawers (#7127) 2022-07-05 10:44:15 -04:00
Anuken
5ce61b863b New WIP turret 2022-07-04 20:23:05 -04:00
Anuken
2e98ecf09a Scathe turret homing 2022-07-01 10:58:17 -04:00
Anuken
36aa56f251 New WIP missile turret 2022-06-29 17:37:32 -04:00
Anuken
cc26a0eeb3 WIP objective editor progress 2022-06-24 21:18:04 -04:00
Anuken
be61b45d08 WIP point laser turret 2022-06-23 20:57:22 -04:00
Anuken
4ba5be8d31 Misc improvements / Latum death unit spawning 2022-06-23 13:16:25 -04:00
Anuken
8ed878b1b3 Aligned reconstructor unit labels 2022-06-21 10:49:30 -04:00