Anuken
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8a83e0fc1a
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Fixed server compile errors, added resupply point block
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2018-04-30 22:28:47 -04:00 |
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Anuken
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0be49002ba
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Added repair point block
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2018-04-30 17:14:35 -04:00 |
|
Anuken
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2b96c820fd
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Fixed rubble-related crash, improved vtol AI
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2018-04-29 23:34:40 -04:00 |
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Anuken
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37fcd81e87
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Improved VTOL animation, made power nodes circular
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2018-04-29 10:46:14 -04:00 |
|
Anuken
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b589d8a1df
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Added VTOL animation
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2018-04-29 01:22:26 -04:00 |
|
Anuken
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d0a44906fe
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API changes for getting traces and upgrades
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2018-04-28 19:52:38 -04:00 |
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Anuken
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e5f6b7f66c
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Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
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2018-04-28 16:28:58 -04:00 |
|
Anuken
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941ebd39bf
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Added new royalty-free music
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2018-04-28 13:44:46 -04:00 |
|
Anuken
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cbbd5ffc62
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Renamed 'android' usage to 'mobile'
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2018-04-28 11:22:35 -04:00 |
|
Anuken
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8a13482c38
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Changed OGGs to MP3s, fixed desktop version being unable to start
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2018-04-27 22:44:21 -04:00 |
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Anuken
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91c3cb93f0
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Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
# build.gradle
# core/assets/bundles/bundle_es_LA.properties
# core/assets/version.properties
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2018-04-25 20:45:39 -04:00 |
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Anuken
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8c369d9874
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Removed version.properties
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2018-04-25 20:44:22 -04:00 |
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Anuken
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b5008f4ad3
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Added unit ammo support, multi-ammo inventories
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2018-04-25 20:40:51 -04:00 |
|
Anuken
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deefab8a5b
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Implemented ammo ressuplying
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2018-04-24 21:38:57 -04:00 |
|
Anuken
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ff6dc98bbe
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Added spanish bundle
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2018-04-23 21:47:39 -04:00 |
|
Anuken
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8581213126
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Moved bullet FX to ammo type, beginning of weapon rework
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2018-04-23 21:35:40 -04:00 |
|
Anuken
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aa83510fbe
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Moved unit-related classes, added base flying types
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2018-04-22 17:40:23 -04:00 |
|
Anuken
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5aa995b5ef
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Version.properties update
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2018-04-21 18:49:06 -04:00 |
|
Anuken
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1a9d701d32
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Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
# core/assets-raw/sprites/blocks/chainturret-icon.png
# core/assets-raw/sprites/blocks/chainturret.png
# core/assets-raw/sprites/blocks/titancannon-icon.png
# core/assets-raw/sprites/blocks/titancannon.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/version.properties
# core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java
# core/src/io/anuke/mindustry/graphics/BlockRenderer.java
# core/src/io/anuke/mindustry/input/InputHandler.java
# core/src/io/anuke/mindustry/input/PlaceMode.java
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2018-04-21 18:47:43 -04:00 |
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Anuken
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9f4f107b6d
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Changed version build
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2018-04-21 18:39:49 -04:00 |
|
Anuken
|
90716ebaad
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Added italian bundle
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2018-04-21 18:32:56 -04:00 |
|
Anuken
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496b4e77e8
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Updated version
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2018-04-21 18:28:38 -04:00 |
|
Anuken
|
6e9d833c77
|
Added infinite reach on sandbox
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2018-04-21 18:08:34 -04:00 |
|
Anuken
|
48061d3cae
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Fixed flick scroll issues
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2018-04-21 18:03:43 -04:00 |
|
Anuken
|
292ce33e0f
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Fixed placement preview PR
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2018-04-21 15:54:21 -04:00 |
|
Anuken
|
365fc6af20
|
Merge pull request #117 from hellomouse/feature-blockpreview
Added Placement Preview
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2018-04-21 15:41:03 -04:00 |
|
Anuken
|
97360b33f4
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Added new chain/titan sprites
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2018-04-21 15:18:12 -04:00 |
|
Anuken
|
5012313dc4
|
Implemented inefficient pathfinding
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2018-04-21 14:26:05 -04:00 |
|
Anuken
|
95f10aeb06
|
Attempts to further optimize pathfinding
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2018-04-21 11:55:32 -04:00 |
|
Anuken
|
8a965e56cd
|
Fixed not being able to pan with invalid recipe selected
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2018-04-21 11:02:54 -04:00 |
|
Anuken
|
fb14a83b9a
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More work on pathfinding
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2018-04-21 01:09:06 -04:00 |
|
Anuken
|
4261e6242c
|
Implemented JPS badly
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2018-04-20 19:55:41 -04:00 |
|
Anuken
|
ccd25c7e76
|
Implemented basic minimap
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2018-04-19 21:57:55 -04:00 |
|
Anuken
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7df232c65d
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Added block rubble, more liquid interaction
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2018-04-19 19:06:52 -04:00 |
|
Anuken
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7d5f336e36
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Final block rendering system revisions, for now
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2018-04-18 21:31:33 -04:00 |
|
Anuken
|
b5cba3abfd
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New unbroken floor rendering system
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2018-04-18 21:18:12 -04:00 |
|
Anuken
|
1d8630dd7d
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Improved conduit interaction / Various messups
|
2018-04-18 15:23:20 -04:00 |
|
Anuken
|
bfcce4f7ab
|
Messed up rendering some more
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2018-04-17 23:52:38 -04:00 |
|
Anuken
|
622f0d9355
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Refactored BlockRenderer into two classes
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2018-04-17 22:20:57 -04:00 |
|
Anuken
|
434256b0a5
|
Messed up many things
|
2018-04-17 20:04:57 -04:00 |
|
Anuken
|
e7a4ce2e19
|
Implemented entity pooling, effect saving, other fixes
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2018-04-17 18:57:03 -04:00 |
|
Anuken
|
23dc62dbd2
|
Fixed map file names not being shown
|
2018-04-17 17:15:43 -04:00 |
|
Anuken
|
739e636a2c
|
Added 'sleeping entity' optimization
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2018-04-17 17:07:04 -04:00 |
|
Anuken
|
47d61c4a0e
|
Changed GridMap usage to IntMap
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2018-04-17 09:06:55 -04:00 |
|
Anuken
|
7f2a0a77c7
|
Player saveWrite tweaks
|
2018-04-17 08:57:30 -04:00 |
|
Anuken
|
0bebe5008b
|
Implemented leaky liquid explosions / New entity save system
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2018-04-16 22:46:16 -04:00 |
|
Anuken
|
ee24eb8d1b
|
Made saves load backup files if original save gets corrupted
|
2018-04-16 21:11:49 -04:00 |
|
Anuken
|
a4962c5225
|
Basic documentation for fire/puddles
|
2018-04-16 17:41:49 -04:00 |
|
Anuken
|
bece87c790
|
Implemented puddles of liquid
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2018-04-16 17:32:35 -04:00 |
|
Anuken
|
e6f9ce888f
|
Fixed autosave not updating meta
|
2018-04-15 23:12:26 -04:00 |
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