Commit Graph

561 Commits

Author SHA1 Message Date
Anuken
8a83e0fc1a Fixed server compile errors, added resupply point block 2018-04-30 22:28:47 -04:00
Anuken
0be49002ba Added repair point block 2018-04-30 17:14:35 -04:00
Anuken
2b96c820fd Fixed rubble-related crash, improved vtol AI 2018-04-29 23:34:40 -04:00
Anuken
37fcd81e87 Improved VTOL animation, made power nodes circular 2018-04-29 10:46:14 -04:00
Anuken
b589d8a1df Added VTOL animation 2018-04-29 01:22:26 -04:00
Anuken
d0a44906fe API changes for getting traces and upgrades 2018-04-28 19:52:38 -04:00
Anuken
e5f6b7f66c Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0 2018-04-28 16:28:58 -04:00
Anuken
941ebd39bf Added new royalty-free music 2018-04-28 13:44:46 -04:00
Anuken
cbbd5ffc62 Renamed 'android' usage to 'mobile' 2018-04-28 11:22:35 -04:00
Anuken
8a13482c38 Changed OGGs to MP3s, fixed desktop version being unable to start 2018-04-27 22:44:21 -04:00
Anuken
91c3cb93f0 Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
#	build.gradle
#	core/assets/bundles/bundle_es_LA.properties
#	core/assets/version.properties
2018-04-25 20:45:39 -04:00
Anuken
8c369d9874 Removed version.properties 2018-04-25 20:44:22 -04:00
Anuken
b5008f4ad3 Added unit ammo support, multi-ammo inventories 2018-04-25 20:40:51 -04:00
Anuken
deefab8a5b Implemented ammo ressuplying 2018-04-24 21:38:57 -04:00
Anuken
ff6dc98bbe Added spanish bundle 2018-04-23 21:47:39 -04:00
Anuken
8581213126 Moved bullet FX to ammo type, beginning of weapon rework 2018-04-23 21:35:40 -04:00
Anuken
aa83510fbe Moved unit-related classes, added base flying types 2018-04-22 17:40:23 -04:00
Anuken
5aa995b5ef Version.properties update 2018-04-21 18:49:06 -04:00
Anuken
1a9d701d32 Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
#	core/assets-raw/sprites/blocks/chainturret-icon.png
#	core/assets-raw/sprites/blocks/chainturret.png
#	core/assets-raw/sprites/blocks/titancannon-icon.png
#	core/assets-raw/sprites/blocks/titancannon.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/version.properties
#	core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java
#	core/src/io/anuke/mindustry/graphics/BlockRenderer.java
#	core/src/io/anuke/mindustry/input/InputHandler.java
#	core/src/io/anuke/mindustry/input/PlaceMode.java
2018-04-21 18:47:43 -04:00
Anuken
9f4f107b6d Changed version build 2018-04-21 18:39:49 -04:00
Anuken
90716ebaad Added italian bundle 2018-04-21 18:32:56 -04:00
Anuken
496b4e77e8 Updated version 2018-04-21 18:28:38 -04:00
Anuken
6e9d833c77 Added infinite reach on sandbox 2018-04-21 18:08:34 -04:00
Anuken
48061d3cae Fixed flick scroll issues 2018-04-21 18:03:43 -04:00
Anuken
292ce33e0f Fixed placement preview PR 2018-04-21 15:54:21 -04:00
Anuken
365fc6af20
Merge pull request #117 from hellomouse/feature-blockpreview
Added Placement Preview
2018-04-21 15:41:03 -04:00
Anuken
97360b33f4 Added new chain/titan sprites 2018-04-21 15:18:12 -04:00
Anuken
5012313dc4 Implemented inefficient pathfinding 2018-04-21 14:26:05 -04:00
Anuken
95f10aeb06 Attempts to further optimize pathfinding 2018-04-21 11:55:32 -04:00
Anuken
8a965e56cd Fixed not being able to pan with invalid recipe selected 2018-04-21 11:02:54 -04:00
Anuken
fb14a83b9a More work on pathfinding 2018-04-21 01:09:06 -04:00
Anuken
4261e6242c Implemented JPS badly 2018-04-20 19:55:41 -04:00
Anuken
ccd25c7e76 Implemented basic minimap 2018-04-19 21:57:55 -04:00
Anuken
7df232c65d Added block rubble, more liquid interaction 2018-04-19 19:06:52 -04:00
Anuken
7d5f336e36 Final block rendering system revisions, for now 2018-04-18 21:31:33 -04:00
Anuken
b5cba3abfd New unbroken floor rendering system 2018-04-18 21:18:12 -04:00
Anuken
1d8630dd7d Improved conduit interaction / Various messups 2018-04-18 15:23:20 -04:00
Anuken
bfcce4f7ab Messed up rendering some more 2018-04-17 23:52:38 -04:00
Anuken
622f0d9355 Refactored BlockRenderer into two classes 2018-04-17 22:20:57 -04:00
Anuken
434256b0a5 Messed up many things 2018-04-17 20:04:57 -04:00
Anuken
e7a4ce2e19 Implemented entity pooling, effect saving, other fixes 2018-04-17 18:57:03 -04:00
Anuken
23dc62dbd2 Fixed map file names not being shown 2018-04-17 17:15:43 -04:00
Anuken
739e636a2c Added 'sleeping entity' optimization 2018-04-17 17:07:04 -04:00
Anuken
47d61c4a0e Changed GridMap usage to IntMap 2018-04-17 09:06:55 -04:00
Anuken
7f2a0a77c7 Player saveWrite tweaks 2018-04-17 08:57:30 -04:00
Anuken
0bebe5008b Implemented leaky liquid explosions / New entity save system 2018-04-16 22:46:16 -04:00
Anuken
ee24eb8d1b Made saves load backup files if original save gets corrupted 2018-04-16 21:11:49 -04:00
Anuken
a4962c5225 Basic documentation for fire/puddles 2018-04-16 17:41:49 -04:00
Anuken
bece87c790 Implemented puddles of liquid 2018-04-16 17:32:35 -04:00
Anuken
e6f9ce888f Fixed autosave not updating meta 2018-04-15 23:12:26 -04:00