Commit Graph

132 Commits

Author SHA1 Message Date
98d68fe9ec Update onset and most starter block research costs 2022-02-23 17:12:59 -05:00
5fa28e6090 Server-side fog clip + Omnidirectional flare + resprite 2022-02-20 10:17:20 -05:00
396afb5144 Faster + synced Fog of war 2022-02-18 13:17:02 -05:00
fa79c5e93a Unit pathfinding 2022-02-09 17:13:02 -05:00
f0a4753180 BaseShield for testing 2022-02-07 13:04:02 -05:00
ac68edda40 Core launch capacity tweaks 2022-01-28 14:00:03 -05:00
27bb848832 Generation tweaks 2022-01-28 11:00:00 -05:00
41b669d6e1 Unit assembly system progress 2021-12-18 11:50:21 -05:00
f31759bb96 Update/draw payload buildings (broken) 2021-10-18 11:37:26 -04:00
6b59c1cd83 More branch merging 2021-10-14 20:58:03 -04:00
6abb458c27 Increased world stream chunk size 2021-10-11 10:30:40 -04:00
c5ed535519 add javaPath variable (#6126) 2021-10-09 14:07:56 -04:00
63b39cdb72 there is no cliffs (#5991) 2021-09-14 09:32:08 -04:00
e30d7e998d Allow unit icons for sectors 2021-08-28 20:49:39 -04:00
e4742133ca Made various fields/methods public 2021-08-17 17:23:02 -04:00
5ca5025fb1 Final core launch animation / Added option to skip core animations 2021-07-27 19:02:04 -04:00
737fa4fa69 WIP launch animation progress 2021-07-27 17:43:12 -04:00
269c48b65b AmmoType refactoring 2021-07-27 12:42:50 -04:00
c19a7e8452 New core landing animation 2021-07-26 19:29:14 -04:00
8041c305ad Misc bugfixes 2021-07-13 10:28:35 -04:00
082c17da85 Fixed #5498 2021-06-28 09:25:38 -04:00
bdeba22561 Switched to v7 server list 2021-06-24 17:58:26 -04:00
3f7edc9018 Use BE servers instead of v6 2021-06-03 12:27:04 -04:00
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
fbddc0abc9 Turn MiningRange into a UnitType variable. (#5112)
* Turn MiningRange into a UnitType variable.

Long range mining go brrrrr

* Anuke Approved
2021-04-16 20:57:40 -04:00
fa7697fc40 Better JSON null validation / Disable mods on startup crash 2021-02-19 13:28:31 -05:00
07a39d0da8 V6 servers arent BE last i checked (#4713)
This has been bothering me the last few days and i assumed someone else would fix it and i wouldnt have to make a pr for something so tiny but here i am
2021-02-17 09:36:31 -05:00
cd684996e1 Cleanup & Steam crash fix 2021-02-11 16:31:44 -05:00
25d013b768 Mod browser icon support 2021-02-06 12:05:59 -05:00
fc3352bcb1 Java mod import support / Moved mod browser button 2021-02-05 11:21:27 -05:00
6a63956b71 Anuken/Mindustry-Suggestions/issues/1808 / Less fire in rain 2021-01-17 15:54:43 -05:00
5654e3120d Logic constant optimizations / Display admins on top 2020-12-07 12:51:31 -05:00
25125f5a9b Removed Tile#bc(), use Tile.build instead 2020-12-07 11:44:57 -05:00
b0f62f25e6 No suggested mods 2020-12-05 17:53:49 -05:00
2a9f362e15 Fixed #3654 2020-11-29 13:59:09 -05:00
23fc86fac1 Updated wiki links 2020-11-28 23:59:56 -05:00
66918f0322 Campaign balancing 2020-11-27 17:37:22 -05:00
8dd66fb942 Campaign tweaks 2020-11-27 11:56:01 -05:00
869c329fbf Fixed Nuclear Complex gen / Increased damage simulation harshness 2020-11-26 21:29:22 -05:00
c8b425116e Fixed Impact0078 ore gen / Misc campaign fixes 2020-11-26 20:46:17 -05:00
058b2ddfce Fixed #3565 2020-11-24 09:00:34 -05:00
2282cb89b1 Fixed sector damage calculations / Campaign balance 2020-11-23 18:09:20 -05:00
4a52392ce9 Added hint about guards & armor 2020-11-23 13:09:42 -05:00
ad71007a0a Campaign balance 2020-11-22 17:20:20 -05:00
6fba84959c New hint tutorial system (unfinished!) 2020-11-21 14:05:58 -05:00
9928b0f788 #3412 but not broken 2020-11-15 15:29:31 -05:00
c95872e992 #3413 but better 2020-11-15 15:05:34 -05:00
d1d3ef0c67 Sound framework improvements 2020-11-12 18:07:26 -05:00
548dc79fb0 Beginning work on grouped servers 2020-11-09 12:34:34 -05:00
8f53d44278 Various fixes 2020-11-02 16:46:11 -05:00