98d68fe9ec
Update onset and most starter block research costs
2022-02-23 17:12:59 -05:00
5fa28e6090
Server-side fog clip + Omnidirectional flare + resprite
2022-02-20 10:17:20 -05:00
396afb5144
Faster + synced Fog of war
2022-02-18 13:17:02 -05:00
fa79c5e93a
Unit pathfinding
2022-02-09 17:13:02 -05:00
f0a4753180
BaseShield for testing
2022-02-07 13:04:02 -05:00
ac68edda40
Core launch capacity tweaks
2022-01-28 14:00:03 -05:00
27bb848832
Generation tweaks
2022-01-28 11:00:00 -05:00
41b669d6e1
Unit assembly system progress
2021-12-18 11:50:21 -05:00
f31759bb96
Update/draw payload buildings (broken)
2021-10-18 11:37:26 -04:00
6b59c1cd83
More branch merging
2021-10-14 20:58:03 -04:00
6abb458c27
Increased world stream chunk size
2021-10-11 10:30:40 -04:00
c5ed535519
add javaPath variable ( #6126 )
2021-10-09 14:07:56 -04:00
63b39cdb72
there is no cliffs ( #5991 )
2021-09-14 09:32:08 -04:00
e30d7e998d
Allow unit icons for sectors
2021-08-28 20:49:39 -04:00
e4742133ca
Made various fields/methods public
2021-08-17 17:23:02 -04:00
5ca5025fb1
Final core launch animation / Added option to skip core animations
2021-07-27 19:02:04 -04:00
737fa4fa69
WIP launch animation progress
2021-07-27 17:43:12 -04:00
269c48b65b
AmmoType refactoring
2021-07-27 12:42:50 -04:00
c19a7e8452
New core landing animation
2021-07-26 19:29:14 -04:00
8041c305ad
Misc bugfixes
2021-07-13 10:28:35 -04:00
082c17da85
Fixed #5498
2021-06-28 09:25:38 -04:00
bdeba22561
Switched to v7 server list
2021-06-24 17:58:26 -04:00
3f7edc9018
Use BE servers instead of v6
2021-06-03 12:27:04 -04:00
28b235ef07
Partial 7.0 merge - API preview
2021-06-02 11:08:08 -04:00
fbddc0abc9
Turn MiningRange into a UnitType variable. ( #5112 )
...
* Turn MiningRange into a UnitType variable.
Long range mining go brrrrr
* Anuke Approved
2021-04-16 20:57:40 -04:00
fa7697fc40
Better JSON null validation / Disable mods on startup crash
2021-02-19 13:28:31 -05:00
07a39d0da8
V6 servers arent BE last i checked ( #4713 )
...
This has been bothering me the last few days and i assumed someone else would fix it and i wouldnt have to make a pr for something so tiny but here i am
2021-02-17 09:36:31 -05:00
cd684996e1
Cleanup & Steam crash fix
2021-02-11 16:31:44 -05:00
25d013b768
Mod browser icon support
2021-02-06 12:05:59 -05:00
fc3352bcb1
Java mod import support / Moved mod browser button
2021-02-05 11:21:27 -05:00
6a63956b71
Anuken/Mindustry-Suggestions/issues/1808 / Less fire in rain
2021-01-17 15:54:43 -05:00
5654e3120d
Logic constant optimizations / Display admins on top
2020-12-07 12:51:31 -05:00
25125f5a9b
Removed Tile#bc(), use Tile.build instead
2020-12-07 11:44:57 -05:00
b0f62f25e6
No suggested mods
2020-12-05 17:53:49 -05:00
2a9f362e15
Fixed #3654
2020-11-29 13:59:09 -05:00
23fc86fac1
Updated wiki links
2020-11-28 23:59:56 -05:00
66918f0322
Campaign balancing
2020-11-27 17:37:22 -05:00
8dd66fb942
Campaign tweaks
2020-11-27 11:56:01 -05:00
869c329fbf
Fixed Nuclear Complex gen / Increased damage simulation harshness
2020-11-26 21:29:22 -05:00
c8b425116e
Fixed Impact0078 ore gen / Misc campaign fixes
2020-11-26 20:46:17 -05:00
058b2ddfce
Fixed #3565
2020-11-24 09:00:34 -05:00
2282cb89b1
Fixed sector damage calculations / Campaign balance
2020-11-23 18:09:20 -05:00
4a52392ce9
Added hint about guards & armor
2020-11-23 13:09:42 -05:00
ad71007a0a
Campaign balance
2020-11-22 17:20:20 -05:00
6fba84959c
New hint tutorial system (unfinished!)
2020-11-21 14:05:58 -05:00
9928b0f788
#3412 but not broken
2020-11-15 15:29:31 -05:00
c95872e992
#3413 but better
2020-11-15 15:05:34 -05:00
d1d3ef0c67
Sound framework improvements
2020-11-12 18:07:26 -05:00
548dc79fb0
Beginning work on grouped servers
2020-11-09 12:34:34 -05:00
8f53d44278
Various fixes
2020-11-02 16:46:11 -05:00