MEEP of Faith
d34dd0c603
Add message for mods that have hidden = true ( #4717 )
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* Multiplayer compatability message
* Make more sense?
2021-03-05 11:17:55 -05:00
Anuken
b6c645b701
Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074
2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf
DefenderAI that makes octs follow units ( #4757 )
2021-03-05 10:21:26 -05:00
Anuken
2bb303e709
Fixed #4856
2021-03-04 18:41:30 -05:00
Anuken
cc65feb392
Added ConnectionEvent
2021-03-04 18:39:47 -05:00
Anuken
c12b9ee3e3
Minor network packet handling tweaks
2021-03-04 17:58:28 -05:00
Anuken
d863c971c2
Gradle update / Mech animation fixes / Formation movement tweaks
2021-03-04 13:40:50 -05:00
MEEP of Faith
3ccdf45ed1
Is this what you wanted sk? ( #4848 )
2021-03-04 10:38:47 -05:00
Javier Domingo Cansino
efa5c5db7b
Enable client to use a different data dir through env MINDUSTRY_DATA_DIR ( #4851 )
2021-03-04 10:34:23 -05:00
Anuken
d73cf9fcff
Prevent early return in PowerNode config render
2021-03-03 14:42:41 -05:00
Anuken
93dafc82eb
Fixed #4847
2021-03-03 12:44:56 -05:00
Anuken
87142b06c3
Merge branch 'master' of https://github.com/Anuken/Mindustry
2021-03-03 10:49:57 -05:00
Anuken
3075616b03
arc
2021-03-03 10:49:52 -05:00
buthed010203
019898dfc3
Turrets can properly replace eachother, cores can replace conveyors and minor cleanup. ( #4841 )
2021-03-03 09:15:50 -05:00
Patrick 'Quezler' Mounier
ae838b9392
Trace times joined & kicked ( #4844 )
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* Trace times joined & kicked
* Make mindustry.* import obsolete
2021-03-03 09:09:05 -05:00
Anuken
4d9a30b7c7
Merge remote-tracking branch 'origin/master'
2021-03-02 18:45:22 -05:00
Anuken
ea82773157
Non-overdriveable core / Spurious mod warning fix
2021-03-02 18:45:18 -05:00
buthed010203
8289da1415
Nuclear reactor schem priority of -5 ( #4840 )
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* Nuclear reactor schem priority of -5
2021-03-02 10:49:22 -05:00
Anuken
19eb6334b7
Merge remote-tracking branch 'origin/master'
2021-03-02 09:28:42 -05:00
Anuken
e992be1bfb
Higher LogicBlock schem priority
2021-03-02 09:28:38 -05:00
MEEP of Faith
7e216d198e
Remove duplicates and mild formatting. ( #4837 )
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* Remove duplicate definitions in UnitTypes
* If Tsunami is indented, so should the others
It looks nicer as well.
2021-03-02 09:28:04 -05:00
MEEP of Faith
a89d50e74d
Cursor should not change for other teams when hovering over doors and construction. ( #4838 )
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* Cursor should not change for other teams.
* Use Built-in interaction check
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
* Building should use built-in check, same treatment for ConstructBlock
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2021-03-02 09:25:15 -05:00
Anuken
05dc13c922
Fixed #4830
2021-03-01 13:06:47 -05:00
Patrick 'Quezler' Mounier
1de4dd1bfe
Call super.drawPlace for menders & overdrives ( #4831 )
2021-03-01 13:02:27 -05:00
Anuken
72aa87128e
Merge remote-tracking branch 'origin/master'
2021-03-01 11:58:59 -05:00
Anuken
8f91576f85
Fixed script loading for Turkish locale
2021-03-01 11:58:53 -05:00
Patrick 'Quezler' Mounier
4019c49fff
Log who skipped the wave to the console ( #4825 )
2021-03-01 09:47:23 -05:00
Anuken
5f83c92829
Fixed #4824 / Fixed #4827 / Fixed #4829
2021-03-01 09:45:40 -05:00
Anuken
4c9cda7e40
Cleanup
2021-02-28 17:33:08 -05:00
Sunny Kim
01f7b1c9a6
New overdrive visuals for colorblind users ( #4807 )
2021-02-28 17:32:28 -05:00
Anuken
1a30edc55f
Merge remote-tracking branch 'origin/master'
2021-02-28 17:17:08 -05:00
Anuken
49bccffd7c
Link previews for power blocks near nodes
2021-02-28 17:17:03 -05:00
Patrick 'Quezler' Mounier
526157a514
Draw to-be affected blocks when placing projectors ( #4818 )
2021-02-28 13:58:06 -05:00
FiliusPatris
d025ba63e1
Display map names with underscores ( #4819 )
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This makes it obvious how to specify map names with spaces. It also
allows for copy-pasting form the output of `maps`.
2021-02-28 13:27:47 -05:00
genNAowl
662515ce2e
Make RepairPoints implement Ranged ( #4813 )
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Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
2021-02-28 09:19:35 -05:00
Joshua Fan
c55ff4ad5e
Desktop double-click mining: fix click on mined tile to cancel ( #4815 )
2021-02-28 09:19:27 -05:00
Anuken
666c0f3582
Merge remote-tracking branch 'origin/master'
2021-02-27 15:10:39 -05:00
Anuken
0c00760ae0
Fixed result duplication in logic UI
2021-02-27 15:10:34 -05:00
Patrick 'Quezler' Mounier
2146b35e5a
eacho ther ( #4810 )
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* eacho ther
* Update Tile.java
2021-02-27 10:21:11 -05:00
Anuken
44d10a355e
Improved power node link preview check
2021-02-27 10:16:54 -05:00
buthed010203
5037c4e00e
Fix a few issues w/ double tap mining ( #4798 )
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Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough
2021-02-27 10:12:00 -05:00
buthed010203
e4ecfc4ee7
Fixed #4791 since it is 100% a bug ( #4801 )
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* Fixed #4719 since it is 100% a bug
This fix is somewhat janky as it checks if the rotation matches the exact original rotation but the likelihood of someone needing bridges along a belt rotated 1 or -1 times is super low. https://aethex.is-a.fail/t13ETd.webm
* unjank rotation
* fix potential crash, styling
* Use mathf.mod
2021-02-26 19:06:27 -05:00
Anuken
ae6be1db3b
UnitSpawnAbility 'type' field JSON compat / Fixed health bar out of bounds
2021-02-26 18:51:14 -05:00
Anuken
d06eee99ba
Merge remote-tracking branch 'origin/master'
2021-02-26 13:13:41 -05:00
Anuken
8349c8a5b8
Fixed #4802
2021-02-26 13:13:37 -05:00
Darkness6030
2df7484649
Add servers to global list ( #4761 )
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* Add servers to global list
2021-02-26 11:13:51 -05:00
Anuken
1bb97cae39
Fixed #4792
2021-02-25 18:34:24 -05:00
Anuken
f5ac3ff7b0
null controller for dead units
2021-02-25 10:54:05 -05:00
Anuken
f6eba3edae
Synchronized settings / Dead units sense as non-controlled
2021-02-25 09:12:17 -05:00
Joshua Fan
781410ea04
Double-tap to mine, tap anywhere to cancel ( #4469 )
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* Double-tap to mine, tap anywhere to cancel
* Make comment consistent
* Remove desktop left-click mining cancel, prioritize mobile unit control over mining
* Mobile: double-tap doesn't configure blocks if unit was double-tapped; control unit detected in first tap of double-tap
* Add 'double-tap to mine' setting (default off)
* Desktop: cancel mining when mined tile is clicked
* Comment typo
* Prevent redundant condition check
* Cleanup
Co-authored-by: Anuken <arnukren@gmail.com>
2021-02-25 08:43:40 -05:00