Commit Graph

20 Commits

Author SHA1 Message Date
Anuken
d6cd197435 Implemented new build shader 2018-03-25 16:47:01 -04:00
Anuken
52c0a8e573 Fixed compile errors, unitification 2018-03-15 21:42:23 -04:00
Anuken
155f3945a6 Progress on implementing unit teams 2018-03-15 00:19:05 -04:00
Anuken
1cd30e9057 Mass-deletion of enemy code 2018-03-14 18:02:35 -04:00
Anuken
a023c4fbac Fixed positions jumping with shader zoom-out 2018-03-14 14:13:06 -04:00
Anuken
99c12595a9 Animated oil blocks as well 2018-03-14 12:57:30 -04:00
Anuken
3056e9e79c Animated water 2018-03-13 22:34:52 -04:00
Anuken
aaa9f85206 Added fullscreen, player outlines, better weapon display 2018-01-29 15:24:10 -05:00
Anuken
0e82a4491f Implemented many new weapons (still broken) 2018-01-08 16:14:32 -05:00
Anuken
42909abf53 Converted almost everything to an I18nBundle 2017-12-26 17:58:20 -05:00
Anuken
aa6308fffc Fixed building for HTML5 2017-12-08 20:59:40 -05:00
Anuken
404ec68570 Changed pathfinding algorithm slightly, added debugging for paths 2017-12-08 19:59:04 -05:00
Anuken
aafe7fb74a Many bugfixes and tweaks 2017-12-05 12:21:08 -05:00
Anuken
63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret 2017-11-28 01:00:59 -05:00
Anuken
806b762333 Added full block descriptions, improved shield shaders 2017-11-20 19:02:35 -05:00
Anuken
9c0b8c7e54 Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
Anuken
41720e2e3f Moved block types into subpackages 2017-10-22 21:58:05 -04:00
Anuken
70693ffdd3 Cleaned up UI, merged atlases, added GLProfiling 2017-10-22 16:24:49 -04:00
Anuken
2ca4f8b90a Added shield shader, temporarily disabled dependencies and shield energy 2017-10-21 21:21:04 -04:00
Anuken
5f8e451750 Implemented more enemies and a tier system 2017-09-23 20:48:18 -04:00