Commit Graph

253 Commits

Author SHA1 Message Date
Anuken
ffbb6bb40b Sprite reorganization, new power and tier-based pumps 2018-06-15 15:53:43 -04:00
Anuken
9abbd8c158 Implemented slopes 2018-06-12 11:36:55 -04:00
Anuken
4b093812bc Added elevation tool 2018-06-12 10:58:07 -04:00
Anuken
e36a666542 Implemented elevation in-game with sprites 2018-06-11 21:08:15 -04:00
Anuken
b609b5909b Implemented elevation in editor and mechanically in-game 2018-06-11 15:18:25 -04:00
Anuken
ccb97e34d5 Moved many block files; work on annotation processor 2018-06-06 14:51:25 -04:00
Anuken
917e2e40fb Memory optimizations, multithreading fixes, uCore updated 2018-06-05 14:03:08 -04:00
Anuken
3202d62a92 Further targeting improvements for AI 2018-06-03 20:03:53 -04:00
Anuken
ae6b4211b9 Added mining 2018-06-02 11:13:07 -04:00
Anuken
a141df434c Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
#	build.gradle
#	core/src/io/anuke/mindustry/Vars.java
#	core/src/io/anuke/mindustry/core/Control.java
#	core/src/io/anuke/mindustry/core/Platform.java
#	core/src/io/anuke/mindustry/mapeditor/MapEditorDialog.java
#	core/src/io/anuke/mindustry/ui/dialogs/FileChooser.java
#	core/src/io/anuke/mindustry/ui/fragments/MenuFragment.java
#	desktop/src/io/anuke/mindustry/desktop/DesktopPlatform.java
2018-05-31 17:00:47 -04:00
Anuken
13b0c8880d Implemented block breaking on Android 2018-05-31 16:27:30 -04:00
Anuken
24e7d755eb Added respawn animation on game start 2018-05-31 11:48:07 -04:00
Anuken
277d75016c Updated uCore, added new respawn mechanics 2018-05-31 11:41:31 -04:00
Anuken
9d05cfba36 Implemented desktop line placement 2018-05-30 12:40:51 -04:00
Anuken
1cf91c0ce3 Added rotation to Android placement 2018-05-29 23:18:31 -04:00
Anuken
2bf7d06a91 Scrapped current place menu 2018-05-28 16:23:23 -04:00
Anuken
857f36e01a Re-definition of all ammo and new turrets 2018-05-28 12:28:50 -04:00
Anuken
47b627d669 Added sprites for all ammo types 2018-05-25 23:04:48 -04:00
Anuken
b051a296fc Added definitions for all bullet types 2018-05-25 21:56:23 -04:00
Anuken
908a569413 Added all dummy ammo types, added ItemType class 2018-05-25 11:45:47 -04:00
Anuken
519d2c1714 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/sprites/icon.icns
2018-05-24 21:14:10 -04:00
Anuken
c19fcb831f Added native file chooser, fixed macOS prefs errors 2018-05-24 21:13:31 -04:00
Anuken
ff6268e616 Updated icns file 2018-05-24 21:12:41 -04:00
Anuken
3f1389818c Changed TextArea padding 2018-05-23 10:28:47 -04:00
Anuken
c920fa6740 Added all export/import menus, fixed bad icons for editor blocks 2018-05-22 23:56:29 -04:00
Anuken
f0fa126e7b Changed map edit menu, added map info dialog 2018-05-22 14:16:12 -04:00
Anuken
2d65c9734c Added IndexedRenderer rotation, map editor rotation 2018-05-21 23:00:40 -04:00
Anuken
3b5a9c0a10 Added IndexedRenderer color, block team indicator 2018-05-21 18:49:00 -04:00
Anuken
f6184004e5 Implemented editor multiblock support 2018-05-21 17:45:12 -04:00
Anuken
5602cb8920 Added basic enemy spawning, fixed turret base sprite, input place lag 2018-05-21 15:03:34 -04:00
Anuken
241b86d704 Updated item transfer visuals, centered block inventory 2018-05-21 12:03:49 -04:00
Anuken
26e1ad51ff Documentation, cleanup, incremental resource usage, core seeking 2018-05-20 20:41:10 -04:00
Anuken
6cc1cecf5a Updated RDX item, changed packet creation to use pooling 2018-05-08 10:53:36 -04:00
Anuken
f8a4128c88 Updated sprites 2018-05-06 01:43:33 -04:00
Anuken
c1066e94f2 Implemented drone sprite, basic AI 2018-05-03 22:54:21 -04:00
Anuken
036f233946 Improved rubble and VTOL accuracy 2018-05-01 19:07:13 -04:00
Anuken
8a83e0fc1a Fixed server compile errors, added resupply point block 2018-04-30 22:28:47 -04:00
Anuken
0be49002ba Added repair point block 2018-04-30 17:14:35 -04:00
Anuken
2b96c820fd Fixed rubble-related crash, improved vtol AI 2018-04-29 23:34:40 -04:00
Anuken
37fcd81e87 Improved VTOL animation, made power nodes circular 2018-04-29 10:46:14 -04:00
Anuken
b589d8a1df Added VTOL animation 2018-04-29 01:22:26 -04:00
Anuken
8581213126 Moved bullet FX to ammo type, beginning of weapon rework 2018-04-23 21:35:40 -04:00
Anuken
97360b33f4 Added new chain/titan sprites 2018-04-21 15:18:12 -04:00
Anuken
7df232c65d Added block rubble, more liquid interaction 2018-04-19 19:06:52 -04:00
Anuken
b5cba3abfd New unbroken floor rendering system 2018-04-18 21:18:12 -04:00
Anuken
1d8630dd7d Improved conduit interaction / Various messups 2018-04-18 15:23:20 -04:00
Anuken
bfcce4f7ab Messed up rendering some more 2018-04-17 23:52:38 -04:00
Anuken
6007e511ba Implemented basic block explosion modeling 2018-04-15 15:49:50 -04:00
Anuken
fcf62ada8f Changed inventory system to use real core inventory 2018-04-14 11:14:00 -04:00
Anuken
a3a1e6d3a9 Added liquid bridge conduits 2018-04-11 21:39:54 -04:00