Anuken
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ffbb6bb40b
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Sprite reorganization, new power and tier-based pumps
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2018-06-15 15:53:43 -04:00 |
|
Anuken
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9abbd8c158
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Implemented slopes
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2018-06-12 11:36:55 -04:00 |
|
Anuken
|
4b093812bc
|
Added elevation tool
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2018-06-12 10:58:07 -04:00 |
|
Anuken
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e36a666542
|
Implemented elevation in-game with sprites
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2018-06-11 21:08:15 -04:00 |
|
Anuken
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b609b5909b
|
Implemented elevation in editor and mechanically in-game
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2018-06-11 15:18:25 -04:00 |
|
Anuken
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ccb97e34d5
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Moved many block files; work on annotation processor
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2018-06-06 14:51:25 -04:00 |
|
Anuken
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917e2e40fb
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Memory optimizations, multithreading fixes, uCore updated
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2018-06-05 14:03:08 -04:00 |
|
Anuken
|
3202d62a92
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Further targeting improvements for AI
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2018-06-03 20:03:53 -04:00 |
|
Anuken
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ae6b4211b9
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Added mining
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2018-06-02 11:13:07 -04:00 |
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Anuken
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a141df434c
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
# build.gradle
# core/src/io/anuke/mindustry/Vars.java
# core/src/io/anuke/mindustry/core/Control.java
# core/src/io/anuke/mindustry/core/Platform.java
# core/src/io/anuke/mindustry/mapeditor/MapEditorDialog.java
# core/src/io/anuke/mindustry/ui/dialogs/FileChooser.java
# core/src/io/anuke/mindustry/ui/fragments/MenuFragment.java
# desktop/src/io/anuke/mindustry/desktop/DesktopPlatform.java
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2018-05-31 17:00:47 -04:00 |
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Anuken
|
13b0c8880d
|
Implemented block breaking on Android
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2018-05-31 16:27:30 -04:00 |
|
Anuken
|
24e7d755eb
|
Added respawn animation on game start
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2018-05-31 11:48:07 -04:00 |
|
Anuken
|
277d75016c
|
Updated uCore, added new respawn mechanics
|
2018-05-31 11:41:31 -04:00 |
|
Anuken
|
9d05cfba36
|
Implemented desktop line placement
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2018-05-30 12:40:51 -04:00 |
|
Anuken
|
1cf91c0ce3
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Added rotation to Android placement
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2018-05-29 23:18:31 -04:00 |
|
Anuken
|
2bf7d06a91
|
Scrapped current place menu
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2018-05-28 16:23:23 -04:00 |
|
Anuken
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857f36e01a
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Re-definition of all ammo and new turrets
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2018-05-28 12:28:50 -04:00 |
|
Anuken
|
47b627d669
|
Added sprites for all ammo types
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2018-05-25 23:04:48 -04:00 |
|
Anuken
|
b051a296fc
|
Added definitions for all bullet types
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2018-05-25 21:56:23 -04:00 |
|
Anuken
|
908a569413
|
Added all dummy ammo types, added ItemType class
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2018-05-25 11:45:47 -04:00 |
|
Anuken
|
519d2c1714
|
Merge remote-tracking branch 'origin/master'
# Conflicts:
# core/assets/sprites/icon.icns
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2018-05-24 21:14:10 -04:00 |
|
Anuken
|
c19fcb831f
|
Added native file chooser, fixed macOS prefs errors
|
2018-05-24 21:13:31 -04:00 |
|
Anuken
|
ff6268e616
|
Updated icns file
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2018-05-24 21:12:41 -04:00 |
|
Anuken
|
3f1389818c
|
Changed TextArea padding
|
2018-05-23 10:28:47 -04:00 |
|
Anuken
|
c920fa6740
|
Added all export/import menus, fixed bad icons for editor blocks
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2018-05-22 23:56:29 -04:00 |
|
Anuken
|
f0fa126e7b
|
Changed map edit menu, added map info dialog
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2018-05-22 14:16:12 -04:00 |
|
Anuken
|
2d65c9734c
|
Added IndexedRenderer rotation, map editor rotation
|
2018-05-21 23:00:40 -04:00 |
|
Anuken
|
3b5a9c0a10
|
Added IndexedRenderer color, block team indicator
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2018-05-21 18:49:00 -04:00 |
|
Anuken
|
f6184004e5
|
Implemented editor multiblock support
|
2018-05-21 17:45:12 -04:00 |
|
Anuken
|
5602cb8920
|
Added basic enemy spawning, fixed turret base sprite, input place lag
|
2018-05-21 15:03:34 -04:00 |
|
Anuken
|
241b86d704
|
Updated item transfer visuals, centered block inventory
|
2018-05-21 12:03:49 -04:00 |
|
Anuken
|
26e1ad51ff
|
Documentation, cleanup, incremental resource usage, core seeking
|
2018-05-20 20:41:10 -04:00 |
|
Anuken
|
6cc1cecf5a
|
Updated RDX item, changed packet creation to use pooling
|
2018-05-08 10:53:36 -04:00 |
|
Anuken
|
f8a4128c88
|
Updated sprites
|
2018-05-06 01:43:33 -04:00 |
|
Anuken
|
c1066e94f2
|
Implemented drone sprite, basic AI
|
2018-05-03 22:54:21 -04:00 |
|
Anuken
|
036f233946
|
Improved rubble and VTOL accuracy
|
2018-05-01 19:07:13 -04:00 |
|
Anuken
|
8a83e0fc1a
|
Fixed server compile errors, added resupply point block
|
2018-04-30 22:28:47 -04:00 |
|
Anuken
|
0be49002ba
|
Added repair point block
|
2018-04-30 17:14:35 -04:00 |
|
Anuken
|
2b96c820fd
|
Fixed rubble-related crash, improved vtol AI
|
2018-04-29 23:34:40 -04:00 |
|
Anuken
|
37fcd81e87
|
Improved VTOL animation, made power nodes circular
|
2018-04-29 10:46:14 -04:00 |
|
Anuken
|
b589d8a1df
|
Added VTOL animation
|
2018-04-29 01:22:26 -04:00 |
|
Anuken
|
8581213126
|
Moved bullet FX to ammo type, beginning of weapon rework
|
2018-04-23 21:35:40 -04:00 |
|
Anuken
|
97360b33f4
|
Added new chain/titan sprites
|
2018-04-21 15:18:12 -04:00 |
|
Anuken
|
7df232c65d
|
Added block rubble, more liquid interaction
|
2018-04-19 19:06:52 -04:00 |
|
Anuken
|
b5cba3abfd
|
New unbroken floor rendering system
|
2018-04-18 21:18:12 -04:00 |
|
Anuken
|
1d8630dd7d
|
Improved conduit interaction / Various messups
|
2018-04-18 15:23:20 -04:00 |
|
Anuken
|
bfcce4f7ab
|
Messed up rendering some more
|
2018-04-17 23:52:38 -04:00 |
|
Anuken
|
6007e511ba
|
Implemented basic block explosion modeling
|
2018-04-15 15:49:50 -04:00 |
|
Anuken
|
fcf62ada8f
|
Changed inventory system to use real core inventory
|
2018-04-14 11:14:00 -04:00 |
|
Anuken
|
a3a1e6d3a9
|
Added liquid bridge conduits
|
2018-04-11 21:39:54 -04:00 |
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