The automation tower defense RTS
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2018-09-20 08:47:58 -04:00
android Removed debug mode / Added source blocks to sandbox 2018-09-10 17:46:32 -04:00
annotations Pools replace with Pooling / Removed all core reflection 2018-09-09 17:44:10 -04:00
core Fixed power debug blocks not working / Moved debug recipes 2018-09-20 08:47:58 -04:00
desktop Server build fix / Debug hook 2018-09-10 19:33:12 -04:00
gradle/wrapper Added alpha drone swarm ability 2018-08-24 13:54:53 -04:00
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ios Added version type 2018-09-04 12:10:48 -04:00
kryonet Removed all reflection 2018-09-09 21:44:10 -04:00
packer Bundles updated / Crash fix 2018-09-07 09:18:58 -04:00
server Server build fix 2018-09-12 11:01:20 -04:00
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build.gradle Fixed artillery bullet not respecting range properly 2018-09-16 22:30:06 -04:00
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README.md Fix typo (#197) 2018-08-19 22:46:41 -04:00
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Build Status
A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar.

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