2018-11-04 00:19:30 +07:00
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game.png
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2021-02-25 02:31:07 +07:00
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Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
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2020-11-20 02:44:09 +07:00
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NationIcons/England
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Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
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Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
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|
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|
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2020-11-20 02:44:09 +07:00
|
|
|
OtherIcons/Down
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
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|
2021-06-16 14:59:15 +07:00
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|
2020-11-20 02:44:09 +07:00
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|
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size: 50, 50
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orig: 50, 50
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
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offset: 0, 0
|
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index: -1
|
2020-11-20 02:44:09 +07:00
|
|
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OtherIcons/Fire
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
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rotate: false
|
2021-06-16 14:59:15 +07:00
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xy: 306, 678
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2018-11-04 00:19:30 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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OtherIcons/Hexagon
|
2018-11-04 00:19:30 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 2, 1794
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2020-11-20 02:44:09 +07:00
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size: 277, 240
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orig: 277, 240
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
|
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OtherIcons/Load
|
2019-04-09 20:27:12 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 510, 1018
|
2019-04-09 20:27:12 +07:00
|
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
|
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OtherIcons/Lock
|
2018-11-04 00:19:30 +07:00
|
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|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 612, 1120
|
2018-11-04 00:19:30 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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OtherIcons/MapEditor
|
2018-11-04 00:19:30 +07:00
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 510, 916
|
2018-11-04 00:19:30 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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OtherIcons/MenuIcon
|
2018-11-04 00:19:30 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 510, 814
|
2018-11-04 00:19:30 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
|
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OtherIcons/Mods
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 714, 916
|
2018-11-04 00:19:30 +07:00
|
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
|
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OtherIcons/Multiplayer
|
2018-11-04 00:19:30 +07:00
|
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|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1020, 1222
|
2018-11-04 00:19:30 +07:00
|
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
|
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OtherIcons/New
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 918, 1018
|
2020-08-14 04:38:17 +07:00
|
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
|
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OtherIcons/Options
|
2020-08-14 04:38:17 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 816, 712
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
OtherIcons/Pentagon
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1020, 814
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
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|
size: 100, 100
|
|
|
|
orig: 100, 100
|
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offset: 0, 0
|
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index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
OtherIcons/Pillage
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
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|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1122, 1120
|
2020-10-16 04:39:58 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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2021-03-19 16:26:54 +07:00
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OtherIcons/Puppet
|
2020-10-16 04:39:58 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1326, 1448
|
2020-10-16 04:39:58 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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2021-03-19 16:26:54 +07:00
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OtherIcons/Quest
|
2020-10-16 04:39:58 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1224, 1244
|
2020-10-16 04:39:58 +07:00
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size: 100, 100
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offset: 0, 0
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index: -1
|
2021-03-19 16:26:54 +07:00
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OtherIcons/Quickstart
|
2020-10-16 04:39:58 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1326, 1346
|
2020-10-16 04:39:58 +07:00
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size: 100, 100
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offset: 0, 0
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2021-03-19 16:26:54 +07:00
|
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OtherIcons/Resume
|
2020-10-16 04:39:58 +07:00
|
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|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1326, 938
|
2020-10-16 04:39:58 +07:00
|
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
|
2020-11-20 02:44:09 +07:00
|
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OtherIcons/Shield
|
2020-10-16 04:39:58 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1224, 632
|
2020-10-16 04:39:58 +07:00
|
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
|
2020-11-20 02:44:09 +07:00
|
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OtherIcons/Sleep
|
2020-10-16 04:39:58 +07:00
|
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|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1530, 1424
|
2020-10-16 04:39:58 +07:00
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
|
2020-11-20 02:44:09 +07:00
|
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OtherIcons/Star
|
2020-10-16 04:39:58 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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Unit swapping (#4049)
* Added an icon for unit swapping
* Implemented unit swapping
In the original Civ V, unit swapping is a supported mechanic.
If you try to move a unit to a tile with another of your units, and both
units have enough movement points left to reach the other's tile, they
will swap places. They will consume only the movement points needed to
reach the other's tile in this way.
This change implements unit swapping for Unciv.
To prevent all kinds of problems from arising with automatic unit
movement, unit swapping can only be done explicitly. This also means
that it can only be done if the unit-swap movement is possible in a
single turn. It is however not limited to adjacent units.
Because Unciv supports mobile devices, there is in general no separation
between a unit-selection click and a movement click. Clicking on another
unit while a unit is selected simply selects that other unit. Because we
do not want to make it more difficult to select other units in this way,
unit swapping is implemented as a separate "movement mode": to toggle
this mode on or off, the new unit action "Swap units" must be used.
Newly selected units still always start in the normal movement mode.
In the unit-swap movement mode, the possible swap tiles are highlighted
instead of the possible movement and attack tiles. Clicking on a
highlighted tile will display a swap button, similar to the movement
button, or instantly perform the swap if single-click-movement is
enabled. This new behavior overrides the selection of the unit on the
target tile: if the user wants to select the unit instead, they have to
exit the unit-swapping mode first.
The swapping code is robust, it can even handle swaps that involve a
paradrop!
An option to always swap-move when an eligible tile is clicked instead
of requiring the unit-swapping mode, similar to the existing
single-click-movement option, could perhaps be added in later.
* Added some comments to existing movement functions
* Fixed a silly mistake
Fixed a silly mistake which caused the unit-swapping eligibility
detection to sometimes remove units from the world.
* Removed some unneeded code
* Fixed movement buttons not showing with world wrap
Fixed a bug where the "move here" and "swap with" buttons would only
show on the leftmost copy of the world when world wrap was enabled.
* Made the swap action only display if usable
Made the unit swapping button only display if there is at least one
possible swap movement.
2021-06-07 02:56:25 +07:00
|
|
|
OtherIcons/Swap
|
|
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|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1734, 1322
|
Unit swapping (#4049)
* Added an icon for unit swapping
* Implemented unit swapping
In the original Civ V, unit swapping is a supported mechanic.
If you try to move a unit to a tile with another of your units, and both
units have enough movement points left to reach the other's tile, they
will swap places. They will consume only the movement points needed to
reach the other's tile in this way.
This change implements unit swapping for Unciv.
To prevent all kinds of problems from arising with automatic unit
movement, unit swapping can only be done explicitly. This also means
that it can only be done if the unit-swap movement is possible in a
single turn. It is however not limited to adjacent units.
Because Unciv supports mobile devices, there is in general no separation
between a unit-selection click and a movement click. Clicking on another
unit while a unit is selected simply selects that other unit. Because we
do not want to make it more difficult to select other units in this way,
unit swapping is implemented as a separate "movement mode": to toggle
this mode on or off, the new unit action "Swap units" must be used.
Newly selected units still always start in the normal movement mode.
In the unit-swap movement mode, the possible swap tiles are highlighted
instead of the possible movement and attack tiles. Clicking on a
highlighted tile will display a swap button, similar to the movement
button, or instantly perform the swap if single-click-movement is
enabled. This new behavior overrides the selection of the unit on the
target tile: if the user wants to select the unit instead, they have to
exit the unit-swapping mode first.
The swapping code is robust, it can even handle swaps that involve a
paradrop!
An option to always swap-move when an eligible tile is clicked instead
of requiring the unit-swapping mode, similar to the existing
single-click-movement option, could perhaps be added in later.
* Added some comments to existing movement functions
* Fixed a silly mistake
Fixed a silly mistake which caused the unit-swapping eligibility
detection to sometimes remove units from the world.
* Removed some unneeded code
* Fixed movement buttons not showing with world wrap
Fixed a bug where the "move here" and "swap with" buttons would only
show on the leftmost copy of the world when world wrap was enabled.
* Made the swap action only display if usable
Made the unit swapping button only display if there is at least one
possible swap movement.
2021-06-07 02:56:25 +07:00
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StatIcons/Acquire
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2020-08-14 04:38:17 +07:00
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2021-06-16 14:59:15 +07:00
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Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
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index: -1
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2021-03-21 05:28:58 +07:00
|
|
|
StatIcons/CityConnection
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
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StatIcons/Range
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StatIcons/RangedStrength
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StatIcons/Resistance
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StatIcons/Science
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StatIcons/Specialist
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StatIcons/Strength
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TechIcons/Acoustics
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TechIcons/Agriculture
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TechIcons/Animal Husbandry
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TechIcons/Archaeology
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TechIcons/Archery
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TechIcons/Architecture
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TechIcons/Civil Service
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Combined Arms
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2018-11-04 00:19:30 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2018-11-04 00:19:30 +07:00
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offset: 0, 0
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2020-11-20 02:44:09 +07:00
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TechIcons/Combustion
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2018-11-04 00:19:30 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 1095, 1732
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2018-11-04 00:19:30 +07:00
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2020-11-20 02:44:09 +07:00
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TechIcons/Compass
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2018-11-04 00:19:30 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2018-11-04 00:19:30 +07:00
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2020-11-20 02:44:09 +07:00
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TechIcons/Computers
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2019-03-19 23:35:58 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2020-11-20 02:44:09 +07:00
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Construction
|
2020-04-21 18:18:38 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 1299, 1754
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2020-11-20 02:44:09 +07:00
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Currency
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2020-03-29 16:42:58 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 1299, 1652
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2020-03-29 16:42:58 +07:00
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offset: 0, 0
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2020-11-20 02:44:09 +07:00
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TechIcons/Dynamite
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2020-04-21 18:18:38 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 1605, 1628
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2020-11-20 02:44:09 +07:00
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size: 100, 100
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2020-04-21 18:18:38 +07:00
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Ecology
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2018-11-04 00:19:30 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 1707, 1628
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2020-04-21 18:18:38 +07:00
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Economics
|
2020-08-25 20:38:55 +07:00
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rotate: false
|
2021-06-16 14:59:15 +07:00
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xy: 1809, 1628
|
2020-08-25 20:38:55 +07:00
|
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size: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Education
|
2020-04-21 18:18:38 +07:00
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rotate: false
|
2021-06-16 14:59:15 +07:00
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xy: 1911, 1628
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2020-04-21 18:18:38 +07:00
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size: 100, 100
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Electricity
|
2020-04-21 18:18:38 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 306, 1392
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2020-11-20 02:44:09 +07:00
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2018-11-04 00:19:30 +07:00
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Electronics
|
2020-07-12 16:59:32 +07:00
|
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 306, 1290
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2020-08-14 04:38:17 +07:00
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2020-11-20 02:44:09 +07:00
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TechIcons/Engineering
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2020-08-14 04:38:17 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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xy: 306, 1188
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2020-11-20 02:44:09 +07:00
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2020-08-14 04:38:17 +07:00
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offset: 0, 0
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index: -1
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2020-11-20 02:44:09 +07:00
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TechIcons/Fertilizer
|
2020-08-14 04:38:17 +07:00
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rotate: false
|
2021-06-16 14:59:15 +07:00
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xy: 306, 780
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2020-09-03 00:51:21 +07:00
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2020-11-20 02:44:09 +07:00
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TechIcons/Flight
|
2018-11-04 00:19:30 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
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xy: 789, 1528
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Future Tech
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1401, 1550
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
size: 100, 100
|
|
|
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orig: 100, 100
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offset: 0, 0
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index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Guilds
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1911, 1526
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Gunpowder
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 408, 1492
|
2019-11-18 02:16:51 +07:00
|
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size: 100, 100
|
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orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Horseback Riding
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 408, 1288
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
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offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Industrialization
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 408, 676
|
2019-11-18 02:16:51 +07:00
|
|
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size: 100, 100
|
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|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Iron Working
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 510, 1324
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Lasers
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 816, 1426
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Machinery
|
2019-02-15 03:49:46 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 816, 1324
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Masonry
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 816, 1222
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Mass Media
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 918, 1324
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Mathematics
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1020, 1426
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Metal Casting
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 612, 916
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
|
|
|
|
orig: 100, 100
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Metallurgy
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 714, 1018
|
2019-11-18 02:16:51 +07:00
|
|
|
size: 100, 100
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|
|
|
orig: 100, 100
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2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2020-11-20 02:44:09 +07:00
|
|
|
TechIcons/Military Science
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 816, 1120
|
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TileSets/FantasyHex/Tiles/City ruins
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TileSets/FantasyHex/Tiles/Coal
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TileSets/FantasyHex/Tiles/Coast
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TileSets/FantasyHex/Tiles/Cotton
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TileSets/FantasyHex/Tiles/Deer
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2020-10-25 02:10:47 +07:00
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TileSets/FantasyHex/Tiles/Desert
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2020-10-25 02:10:47 +07:00
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TileSets/FantasyHex/Tiles/Desert+Farm
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TileSets/FantasyHex/Tiles/Dyes
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TileSets/FantasyHex/Tiles/El Dorado
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2019-11-27 03:18:07 +07:00
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TileSets/FantasyHex/Tiles/Fallout
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Fish
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2020-01-16 04:56:02 +07:00
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TileSets/FantasyHex/Tiles/Fishing Boats
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2020-10-25 02:10:47 +07:00
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2020-10-25 02:10:47 +07:00
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TileSets/FantasyHex/Tiles/Forest
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2021-04-04 23:32:16 +07:00
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Furs
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Furs+Camp
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2019-10-15 20:00:07 +07:00
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TileSets/FantasyHex/Tiles/Gems
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TileSets/FantasyHex/Tiles/Gold Ore
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2019-10-13 18:06:18 +07:00
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TileSets/FantasyHex/Tiles/Grand Mesa
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TileSets/FantasyHex/Tiles/Grassland
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2019-11-15 03:14:23 +07:00
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2021-06-16 14:59:15 +07:00
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TileSets/FantasyHex/Tiles/Grassland+Farm
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Grassland+Forest+Camp
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Grassland+Forest+Deer+Camp
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Grassland+Forest+Furs+Camp
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2021-04-04 23:32:16 +07:00
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Tiles/Grassland+Hill+Farm
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2021-04-04 23:32:16 +07:00
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TileSets/FantasyHex/Units/Rocket Artillery
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1304, 426
|
2020-11-20 02:44:09 +07:00
|
|
|
size: 32, 28
|
|
|
|
orig: 32, 28
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2021-04-30 19:23:24 +07:00
|
|
|
TileSets/FantasyHex/Units/Samurai
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1338, 426
|
2020-11-20 02:44:09 +07:00
|
|
|
size: 32, 28
|
|
|
|
orig: 32, 28
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2021-04-02 14:02:56 +07:00
|
|
|
TileSets/FantasyHex/Units/Scout
|
2020-06-08 01:52:29 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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2020-11-20 02:44:09 +07:00
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2020-04-22 03:53:33 +07:00
|
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|
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TileSets/FantasyHex/Units/Sea Beggar
|
2020-04-05 14:54:16 +07:00
|
|
|
rotate: false
|
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|
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TileSets/FantasyHex/Units/Settler
|
2020-03-11 16:39:37 +07:00
|
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rotate: false
|
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|
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TileSets/FantasyHex/Units/Ship of the Line
|
2020-03-11 16:39:37 +07:00
|
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TileSets/FantasyHex/Units/Siege Tower
|
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|
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rotate: false
|
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TileSets/FantasyHex/Units/Sipahi
|
2020-03-29 18:29:19 +07:00
|
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rotate: false
|
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xy: 1406, 482
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TileSets/FantasyHex/Units/Slinger
|
2020-02-02 23:00:08 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1440, 514
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TileSets/FantasyHex/Units/Spearman
|
2019-12-29 23:02:10 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1406, 422
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2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Submarine
|
2019-11-19 13:43:04 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1474, 479
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2020-11-20 02:44:09 +07:00
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2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Swordsman
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1508, 493
|
2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Tank
|
2019-01-20 02:01:47 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1542, 493
|
2020-11-20 02:44:09 +07:00
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offset: 0, 0
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2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Tercio
|
2019-12-29 23:02:10 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1508, 463
|
2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Trebuchet
|
2018-11-04 00:19:30 +07:00
|
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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xy: 1542, 433
|
2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Trireme
|
2019-07-04 03:32:17 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
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xy: 1576, 463
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2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/Turtle Ship
|
2018-11-04 00:19:30 +07:00
|
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/War Chariot
|
2019-09-03 03:44:29 +07:00
|
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rotate: false
|
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2020-11-20 02:44:09 +07:00
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TileSets/FantasyHex/Units/War Elephant
|
2018-11-04 00:19:30 +07:00
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rotate: false
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TileSets/FantasyHex/Units/Warrior
|
2019-05-24 02:21:46 +07:00
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rotate: false
|
2021-06-16 14:59:15 +07:00
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TileSets/FantasyHex/Units/WaterUnit
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2018-11-04 00:19:30 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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TileSets/FantasyHex/Units/Winged Hussar
|
2018-11-04 00:19:30 +07:00
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rotate: false
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TileSets/FantasyHex/Units/Work Boats
|
2018-11-04 00:19:30 +07:00
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TileSets/FantasyHex/Units/Worker
|
2019-07-04 03:32:17 +07:00
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UnitPromotionIcons/Accuracy
|
2018-11-04 00:19:30 +07:00
|
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UnitPromotionIcons/Air Repair
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UnitPromotionIcons/Ambush
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2018-11-04 00:19:30 +07:00
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UnitPromotionIcons/Amphibious
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UnitPromotionIcons/Armor Plating
|
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2021-06-16 14:59:15 +07:00
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UnitPromotionIcons/Barrage
|
2018-11-04 00:19:30 +07:00
|
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|
2021-06-16 14:59:15 +07:00
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UnitPromotionIcons/Siege
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|
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UnitPromotionIcons/Bombardment
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UnitPromotionIcons/Charge
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|
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UnitPromotionIcons/Cover
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PolicyIcons/Discipline
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2018-11-05 01:07:54 +07:00
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UnitPromotionIcons/Drill
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2018-11-04 00:19:30 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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UnitPromotionIcons/Evasion
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2018-11-04 00:19:30 +07:00
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rotate: false
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UnitPromotionIcons/Extended Range
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2018-11-04 00:19:30 +07:00
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rotate: false
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UnitPromotionIcons/Operational Range
|
2019-10-11 18:54:08 +07:00
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rotate: false
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UnitPromotionIcons/Flight Deck
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2019-09-18 02:39:08 +07:00
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UnitPromotionIcons/Formation
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2019-07-12 02:35:22 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 1584, 764
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
size: 50, 50
|
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|
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orig: 50, 50
|
|
|
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offset: 0, 0
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index: -1
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|
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UnitPromotionIcons/Great Generals
|
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 206, 426
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
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UnitPromotionIcons/Quick Study
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rotate: false
|
2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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2019-10-22 03:23:38 +07:00
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UnitPromotionIcons/Haka War Dance
|
2019-07-12 02:35:22 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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2019-07-12 02:35:22 +07:00
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2019-10-22 03:23:38 +07:00
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UnitPromotionIcons/Heal Instantly
|
2019-07-12 02:35:22 +07:00
|
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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2019-07-12 02:35:22 +07:00
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2019-10-22 03:23:38 +07:00
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UnitPromotionIcons/Indirect Fire
|
2019-07-12 02:35:22 +07:00
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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|
2019-09-19 02:15:37 +07:00
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2019-07-12 02:35:22 +07:00
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2019-10-22 03:23:38 +07:00
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UnitPromotionIcons/Interception
|
2019-07-12 02:35:22 +07:00
|
|
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rotate: false
|
2021-06-16 14:59:15 +07:00
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|
2019-09-19 02:15:37 +07:00
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2019-07-12 02:35:22 +07:00
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2019-10-22 03:23:38 +07:00
|
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UnitPromotionIcons/Logistics
|
2019-05-07 03:01:28 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
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xy: 258, 478
|
2019-09-16 03:26:20 +07:00
|
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|
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|
2019-05-07 03:01:28 +07:00
|
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offset: 0, 0
|
|
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index: -1
|
2019-10-22 03:23:38 +07:00
|
|
|
UnitPromotionIcons/March
|
2019-07-12 02:35:22 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 258, 374
|
2019-09-19 02:15:37 +07:00
|
|
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|
|
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|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2019-10-22 03:23:38 +07:00
|
|
|
UnitPromotionIcons/Medic
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 258, 322
|
2019-09-19 02:15:37 +07:00
|
|
|
size: 50, 50
|
|
|
|
orig: 50, 50
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2019-10-22 03:23:38 +07:00
|
|
|
UnitPromotionIcons/Mobility
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1480, 604
|
Added national wonders, fixed some minor issues (#3163)
* fixed translation of "Owned: [amountOwned] = " line
* Tweaked culture from killing
Aztecs get melee strength of the unit killed in culture and honor opener does the same thing.
They stack. So you get culture equal to 200% of the dead unit's strength (not ranged strength).
* removed hurryCostModifier from units that should not have it
Default value of HurryCostModifier is 0
List of units with non-default HurryCostModifier:
Settler (20)
SS parts (-1) (cannot be hurried)
Frigate (20)
Ship of the Line (20)
Caravel (30)
Turtle Ship (30)
Catapult (20)
Ballista (20)
Horseman (20)
Companion Cavalry (20)
Swordsman (20)
Mohawk Warrior (20)
Legion (20)
Berserker (20)
* added missing definitions from vanilla (commented out)
added missing obsolete tech tags, etc
* tweaked hurryCostModifier, added missing vanilla buildings (commented out)
* added promotions and parametrized uniques
Morale (+[15]% Combat Strength)
Great Generals I ([Great General] is earned [50]% faster)
Great Generals II ([Great General] is earned [100]% faster)
Quick Study ([50]% Bonus XP gain)
Unretired Mass Media icon
Added Heroic Epic, National Epic and National Treasury national wonders
Heroic Epic has unique "All newly-trained [non-air] units in this city receive the [Morale] promotion" - "non-air" is valid param now
[Raising The Flag on Iwo Jima silhouette, Marine Corps War Memorial Raising the Flag on Iwo Jima Battle of Iwo Jima Washington, D.C., memorial free png](https://www.pngfuel.com/free-png/opgid) for Heroic Epic and Morale promotion
[Arc de Triomphe](https://thenounproject.com/search/?q=Arc%20de%20Triomphe&i=2936011) by iconfield for National Epic
[Bank](https://thenounproject.com/term/bank/213472/) by By P Thanga Vignesh for National Treasury
reused general icon for Great Generals and Quick Study promotions
* implemented "Cost increases by [30] per owned city of cities" unique
All vanilla national wonders that require something in all cities have it
* added uniques
"Nuclear weapon" - Game option "nuclearWeaponsEnabled" enables units with this unique
"Requires [building]" - Apollo Program, Manhattan Project etc
"Requires adopted [policy]" - in expansions Statue of Zeus will require "Honor", Prora - "Autocracy", Landsknecht - "Mercenary Army".
* merged "Requires adopted [policy]" with "Requires [Wonder]"
* Separated unique.params[0] to val filter
* Changed National Epic image
2020-09-22 01:44:52 +07:00
|
|
|
size: 50, 50
|
|
|
|
orig: 50, 50
|
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
|
|
|
UnitPromotionIcons/Morale
|
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1584, 608
|
2019-09-19 02:15:37 +07:00
|
|
|
size: 50, 50
|
|
|
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orig: 50, 50
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2019-12-22 20:29:40 +07:00
|
|
|
UnitPromotionIcons/Rejuvenation
|
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 273, 10
|
2019-12-22 20:29:40 +07:00
|
|
|
size: 50, 50
|
|
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orig: 50, 50
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|
offset: 0, 0
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|
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index: -1
|
2019-09-19 02:15:37 +07:00
|
|
|
UnitPromotionIcons/Scouting
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1686, 860
|
2019-09-19 02:15:37 +07:00
|
|
|
size: 50, 50
|
|
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orig: 50, 50
|
2018-11-04 00:19:30 +07:00
|
|
|
offset: 0, 0
|
|
|
|
index: -1
|
2019-09-19 02:15:37 +07:00
|
|
|
UnitPromotionIcons/Sentry
|
2018-11-04 00:19:30 +07:00
|
|
|
rotate: false
|
2021-06-16 14:59:15 +07:00
|
|
|
xy: 1686, 860
|
2020-01-12 03:46:17 +07:00
|
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size: 50, 50
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UnitPromotionIcons/Shock
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rotate: false
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2021-06-16 14:59:15 +07:00
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UnitPromotionIcons/Slinger Withdraw
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-16 03:26:20 +07:00
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2019-09-19 02:15:37 +07:00
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UnitPromotionIcons/Sortie
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2019-07-12 02:35:22 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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UnitPromotionIcons/Targeting
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2018-12-31 18:58:24 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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UnitPromotionIcons/Targeting I (air)
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2018-12-31 18:58:24 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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UnitPromotionIcons/Volley
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2018-12-31 18:58:24 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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UnitPromotionIcons/Wolfpack
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2019-05-06 03:22:59 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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2019-09-19 02:15:37 +07:00
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UnitPromotionIcons/Woodsman
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2019-05-07 03:01:28 +07:00
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rotate: false
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2021-06-16 14:59:15 +07:00
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2019-09-19 02:15:37 +07:00
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