This commit is contained in:
Yair Morgenstern
2021-05-08 23:54:29 +03:00
parent 8b767a10d0
commit 0f0de8a221
29 changed files with 1179 additions and 129 deletions

View File

@ -271,6 +271,10 @@ Extension mods: = Modyfkacje rozszerzeń
World Wrap =
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World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! =
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Anything above 80 by 50 may work very slowly on Android! =
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Anything above 40 may work very slowly on Android! =
# Multiplayer
@ -934,6 +938,24 @@ Delete [modName] = Usuń [modName]
Are you SURE you want to delete this mod? = Czy jesteś pewny, że chcesz usunąć ten mod?
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Updated =
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Current mods =
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Downloadable mods =
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Next page =
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Open Github page =
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Enable as permanent visual mod =
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Disable as permanent visual mod =
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Installed =
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Downloaded! =
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Could not download mod =
# Uniques that are relevant to more than one type of game object
@ -2487,8 +2509,9 @@ How are you doing? = Jak się masz?
What do you want now? = Czego teraz chcesz?
Great Andean Road = Wielki Szlak Andów
Maintenance on roads & railroads reduced by [amount]% = Konserwacja drug i kolei zredukowana o [amount]%
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No Maintenance costs for improvements in [terrain] tiles =
Units ignore terrain costs when moving into any tile with Hills = Jednostki ignorują koszt terenu na polach Wzgórz
No Maintenance costs for improvements in Hills = Brak kosztów utrzymania ulepszeń na Wzgórzach
Cuzco = Cuzco
Tiwanaku = Tiwanaku
Machu = Machu
@ -2708,7 +2731,6 @@ Monarchy = Monarchia
Tradition Complete = Ukończona Tradycja
Ancient era = Starożytność
Tradition = Tradycja
[stats] in capital = [stats] w stolicy
Collective Rule = Rządy Zbiorowe
Citizenship = Obywatelstwo
@ -3034,11 +3056,17 @@ Desert = Pustynia
Lakes = Jeziora
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Has an elevation of [amount] for visibility calculations =
Mountain = Góra
Snow = Śnieg
Rough terrain = Trudny teren
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[amount] Strength for cities built on this terrain =
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[amount] Sight for [param] units =
Hill = Wzgórze
Provides a one-time Production bonus to the closest city when cut down = Gdy ścięty, zapewnia jednorazowy bonus Produkcji dla najbliższego miasta
@ -3723,7 +3751,8 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo
Great People = Wielcy Ludzie
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Pewne budynki oraz specjaliści w miastach generują punkty Wielkich Ludzi.\nJest wiele typów Wielkich Ludzi, a ich punkty naliczane są odzielnie.\nLiczba zdobytych punktów może zostać sprawdzona na ekranie Przeglądu.
Once enough points have been accumulaated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Kiedy uzbierasz wystarczającą liczbę punktów, narodzi się Wielki Człowiek danego typu!\nKażdy Wielki Człowiek może skonstruować specjalne ulepszenie, które będzie pzynosić duże dochody, lub może zostać użyty w celu zapewnienia natychmiastowej premii.
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Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Ulepszenia Wielkich Ludzi włączają surowce strategiczne do twojej sieci handlowej, więc nie musisz się obawiać, jeśli jakiś surowiec zostanie odkryty na tym samym polu co ulepszenie!
Removing Terrain Features = Usuwanie Cech Terenu
@ -3731,3 +3760,16 @@ Certain tiles have terrain features - like Flood plains or Forests - on top of
Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Cuda Natury, takie jak Góra Fuji, Skała Gibraltarska i Wielka Rafa Koralowa, są unikalnymi, nie możliwymi do przejścia cechami terenu, dziełami matki Natury, które posiadają pewne unikalne właściwości czyniące je odmiennymi od zwykłego terenu.\nPrzynoszą twojemu imperium duże ilości Kultury, Złota, Nauki lub Produkcji, jeżeli są obrabiane przez twe miasta. Właśnie z tego powodu, możesz chcieć mieć je wewnątrz swych granic, najszybciej jak to możliwe.
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Keyboard =
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If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. =
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On the world screen the hotkeys are as follows: =
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Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital =
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F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload =
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Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game =