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parameterized few uniques, fixed "Mass Media" tech in mods (#3184)
* parameterized "Culture cost of adopting new Policies reduced by [10]%" and "Each city founded increases culture cost of policies [33]% less than normal" * removed old fix for abcense of "Mass Media" tech so mods can have this tech
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@ -896,7 +896,7 @@
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"culture": 5,
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"isWonder": true,
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"greatPersonPoints": {"culture": 2},
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"uniques": ["Culture cost of adopting new Policies reduced by 10%"],
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"uniques": ["Culture cost of adopting new Policies reduced by [10]%"],
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"requiredTech": "Flight",
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"quote": "'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28"
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},
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@ -80,7 +80,7 @@
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{
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"name": "Representation",
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"effect": "Each city founded increases culture cost of policies 33% less than normal. Starts a golden age.",
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"uniques": ["Each city founded increases culture cost of policies 33% less than normal", "Empire enters golden age"],
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"uniques": ["Each city founded increases culture cost of policies [33]% less than normal", "Empire enters golden age"],
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"requires": ["Citizenship"],
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"row": 2,
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"column": 3
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@ -199,7 +199,7 @@
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{
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"name": "Piety Complete",
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"effect": "Reduce culture cost of future policies by 10%",
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"uniques": ["Culture cost of adopting new Policies reduced by 10%"]
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"uniques": ["Culture cost of adopting new Policies reduced by [10]%"]
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}
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]
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},/*{
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@ -76,10 +76,17 @@ class PolicyManager {
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var policyCultureCost = 25 + (numberOfAdoptedPolicies * 6).toDouble().pow(1.7)
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var cityModifier = 0.3f * (civInfo.cities.count { !it.isPuppet } - 1)
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// As of 3.10.11 These are to be deprecated. Keeping it here so that mods with this can still work for now.
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// Use "Culture cost of adopting new Policies reduced by [10]%" and "Each city founded increases culture cost of policies [33]% less than normal" instead
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if (civInfo.hasUnique("Each city founded increases culture cost of policies 33% less than normal"))
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cityModifier *= (2 / 3f)
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for(unique in civInfo.getMatchingUniques("Culture cost of adopting new Policies reduced by 10%"))
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policyCultureCost *= 0.9
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for (unique in civInfo.getMatchingUniques("Each city founded increases culture cost of policies []% less than normal"))
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cityModifier *= 1 - unique.params[0].toFloat() / 100
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for (unique in civInfo.getMatchingUniques("Culture cost of adopting new Policies reduced by []%"))
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policyCultureCost *= 1 - unique.params[0].toFloat() / 100
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if (civInfo.isPlayerCivilization())
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policyCultureCost *= civInfo.getDifficulty().policyCostModifier
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policyCultureCost *= civInfo.gameInfo.gameParameters.gameSpeed.modifier
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@ -290,29 +290,6 @@ class TechManager {
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}
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fun setTransients() {
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// As of 2.10.16, removed mass media, since our tech tree is like G&K
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techsResearched.remove("Mass Media")
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techsToResearch.remove("Mass Media")
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techsInProgress.remove("Mass Media")
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// As of 2.13.15, "Replacable parts" is renamed to "Replaceable Parts"
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val badTechName = "Replacable Parts"
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val goodTechName = "Replaceable Parts"
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if (techsResearched.contains(badTechName)) {
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techsResearched.remove(badTechName)
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techsResearched.add(goodTechName)
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}
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if (techsInProgress.containsKey(badTechName)) {
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techsInProgress[goodTechName] = techsInProgress[badTechName]!!
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techsInProgress.remove(badTechName)
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}
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if (techsToResearch.contains(badTechName)) {
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val newTechToReseach = ArrayList<String>()
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for (tech in techsToResearch)
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newTechToReseach.add(if (tech != badTechName) tech else goodTechName)
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techsToResearch = newTechToReseach
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}
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researchedTechnologies.addAll(techsResearched.map { getRuleset().technologies[it]!! })
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researchedTechUniques.addAll(researchedTechnologies.flatMap { it.uniques })
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updateTransientBooleans()
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