mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-31 23:29:53 +07:00
3.14.9
This commit is contained in:
@ -197,6 +197,8 @@ Game Options = Opsi permainan
|
||||
Civilizations = Peradaban
|
||||
Map Type = Tipe Peta
|
||||
Map file = File peta
|
||||
# Requires translation!
|
||||
Could not load map! =
|
||||
Generated = Dihasilkan Game
|
||||
Existing = Telah Tersedia
|
||||
Custom = Kustom
|
||||
@ -267,13 +269,9 @@ Mods: = Mod:
|
||||
Base ruleset mods: = Mod aturan dasar:
|
||||
Extension mods: = Mod ekstensi:
|
||||
|
||||
# Requires translation!
|
||||
World Wrap = Dunia Gabungan
|
||||
# Requires translation!
|
||||
World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Peta dengan mode Dunia Gabungan sangat memakan memori - membuat peta dunia gabungan di Android dapat menghentikan fungsi sistem operasi!
|
||||
# Requires translation!
|
||||
Anything above 80 by 50 may work very slowly on Android! = Peta di atas ukuran 80 kali 50 dapat bekerja dengan lambat di Andorid!
|
||||
# Requires translation!
|
||||
Anything above 40 may work very slowly on Android! = Peta di atas ukuran 40 dapat bekerja dengan sangat lambat di Android!
|
||||
|
||||
# Multiplayer
|
||||
@ -518,7 +516,6 @@ Culture = Budaya
|
||||
Food = Makanan
|
||||
|
||||
Crop Yield = Hasil Panen
|
||||
# Requires translation!
|
||||
Territory = Teritori
|
||||
Force = Kekuatan Militer
|
||||
GOLDEN AGE = MASA KEJAYAAN
|
||||
@ -728,7 +725,6 @@ Puppeted cities do not increase your tech or policy cost, but their citizens gen
|
||||
You have no control over the the production of puppeted cities. = Anda tidak punya kontrol atas produksi kota boneka.
|
||||
Puppeted cities also generate 25% less Gold and Science. = Kota boneka menghasilkan 25% lebih sedikit Emas dan Ilmu Pengetahuan.
|
||||
A puppeted city can be annexed at any time. = Kota boneka dapat dicaplok kapan saja.
|
||||
# Requires translation!
|
||||
Liberate (city returns to [originalOwner]) = Merdekakan (kota dikembalikan ke [originalOwner])
|
||||
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Memerdekakan kota mengembalikannya kepada pemilik yang semula dan memberikan Anda dorongan yang besar dalam relasi dengan mereka!
|
||||
Raze = Meruntuhkan
|
||||
@ -937,25 +933,15 @@ Download = Unduh
|
||||
Done! = Selesai!
|
||||
Delete [modName] = Hapus [modName]
|
||||
Are you SURE you want to delete this mod? = Apakah kamu YAKIN untuk menghapus mod ini?
|
||||
# Requires translation!
|
||||
Updated = Diperbarui
|
||||
# Requires translation!
|
||||
Current mods = Mod yang dimiliki
|
||||
# Requires translation!
|
||||
Downloadable mods = Mod yang dapat diunduh
|
||||
# Requires translation!
|
||||
Next page = Halaman selanjutnya
|
||||
# Requires translation!
|
||||
Open Github page = Buka laman Github
|
||||
# Requires translation!
|
||||
Enable as permanent visual mod = Aktifkan sebagai mod visual permanen
|
||||
# Requires translation!
|
||||
Disable as permanent visual mod = Nonaktifkan sebagai mod visual permanen
|
||||
# Requires translation!
|
||||
Installed = Terpasang
|
||||
# Requires translation!
|
||||
Downloaded! = Berhasil diunduh!
|
||||
# Requires translation!
|
||||
Could not download mod = Tidak dapat mengunduh mod
|
||||
|
||||
# Uniques that are relevant to more than one type of game object
|
||||
@ -2474,7 +2460,6 @@ How are you doing? = Bagaimana kabarmu?
|
||||
What do you want now? = Apa maumu sekarang?
|
||||
Great Andean Road = Jalan Andes Raya
|
||||
Maintenance on roads & railroads reduced by [amount]% = Biaya pemeliharaan jalan & rel kereta berkurang sebesar [amount]%
|
||||
# Requires translation!
|
||||
No Maintenance costs for improvements in [terrain] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [terrain]
|
||||
Units ignore terrain costs when moving into any tile with Hills = Unit mengabaikan biaya medan saat bergerak Ke daerah perbukitan apapun
|
||||
Cuzco = Cusco
|
||||
@ -3010,7 +2995,6 @@ Ocean = Samudra
|
||||
Coast = Pantai
|
||||
|
||||
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ada saat suhu berada di antara [param] dan [param2] dan kelembapan berada di antara [param3] dan [amount]
|
||||
# Requires translation!
|
||||
Open terrain = Medan terbuka
|
||||
Grassland = Padang Rumput
|
||||
|
||||
@ -3022,22 +3006,17 @@ Desert = Padang Pasir
|
||||
|
||||
Lakes = Danau
|
||||
|
||||
# Requires translation!
|
||||
Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan
|
||||
Mountain = Gunung
|
||||
|
||||
Snow = Salju
|
||||
|
||||
# Requires translation!
|
||||
Rough terrain = Medan kasar
|
||||
# Requires translation!
|
||||
[amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini
|
||||
# Requires translation!
|
||||
[amount] Sight for [param] units = [amount] Penglihatan untuk unit[param]
|
||||
Hill = Bukit
|
||||
|
||||
Provides a one-time Production bonus to the closest city when cut down = Menyediakan bonus Produksi satu kali ke kota terdekat ketika ditebang
|
||||
# Requires translation!
|
||||
Blocks line-of-sight from tiles at same elevation = Menghalangi pandangan dari daerah dengan ketinggian yang sama
|
||||
Forest = Hutan
|
||||
|
||||
@ -3134,7 +3113,6 @@ Manufactory = Pabrik Manufaktur
|
||||
Customs house = Rumah cukai
|
||||
|
||||
Deal 30 damage to adjacent enemy units = Memberi 30 kerusakan pada unit musuh yang bersebelahan
|
||||
# Requires translation!
|
||||
Can be built just outside your borders = Hanya bisa dibangun tepat di luar perbatasanmu
|
||||
Citadel = Benteng
|
||||
|
||||
@ -3144,7 +3122,6 @@ Moai = Moai
|
||||
Cannot be built on bonus resource = Tidak bisa dibangun di atas sumber daya bonus
|
||||
Terrace farm = Sawah bersengkedan
|
||||
|
||||
# Requires translation!
|
||||
Unpillagable = Tidak dapat dijarah
|
||||
Ancient ruins = Reruntuhan kuno
|
||||
|
||||
@ -3235,7 +3212,6 @@ Barrage II = Rentetan II
|
||||
Barrage III = Rentetan III
|
||||
|
||||
Volley = Voli
|
||||
# Requires translation!
|
||||
+[amount]% Strength vs [unitType] = +[amount]% Kekuatan vs [unitType]
|
||||
|
||||
Extended Range = Perpanjangan Jarak
|
||||
@ -3723,7 +3699,6 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo
|
||||
|
||||
Great People = Orang Hebat
|
||||
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bangunan tertentu, dan spesialis-spesialis di kota, menghasilkan poin Orang Hebat tiap giliran.\nAda beberapa jenis Orang Hebat, dan poinnya dikumpulkan berdasarkan jenisnya.\nJumlah poin tiap giliran serta total poin yang terkumpul dapat dilihat dalam tampilan Selengkapnya.
|
||||
# Requires translation!
|
||||
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Saat poin yang dikumpulkan telah mencukupi, seorang Orang Hebat dengan tipe tersebut akan muncul!\nSetiap Orang Hebat dapat membangun sebuah Peningkatan Hebat tertentu yang memberikan hasil yang besar seiring berjalannya waktu, atau langsung dipakai untuk memberikan bonus tertentu saat ini juga.
|
||||
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Peningkatan Hebat juga menyediakan setiap sumber daya strategis di bawahnya, jadi kamu tidak perlu khawatir jika sumber daya ditemukan di bawah peningkatanmu!
|
||||
|
||||
@ -3732,16 +3707,10 @@ Certain tiles have terrain features - like Flood plains or Forests - on top of
|
||||
|
||||
Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Keajaiban Alam, seperti Gn. Fuji, Batu Gibraltar, dan Karang Penghalang Besar merupakan hal istimewa, sebuah fitur yang tidak bisa dilewati, karya agung Tuhan, yang memiliki kualitas unik yang membuat mereka berbeda dari medan biasa.\nMereka memberi keuntungan dengan menghasilkan sejumlah Budaya, Ilmu Pengetahuan, Emas atau Produksi yang cukup besar jika dikerjakan oleh kota. Itulah mengapa kamu mungkin perlu untuk menguasai mereka dalam peradabanmu secepat mungkin.
|
||||
|
||||
# Requires translation!
|
||||
Keyboard = Papan tik
|
||||
# Requires translation!
|
||||
If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Jika kamu memakai papan tik, beberapa tombol shortcut dapat digunakan. Misalnya, tombol perintah untuk unit atau pemilih peningkatan, ditunjukkan langsung melalui tombolnya yang sesuai.
|
||||
# Requires translation!
|
||||
On the world screen the hotkeys are as follows: = Di layar dunia, hotkeynya sebagai berikut:
|
||||
# Requires translation!
|
||||
Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital = Spasi atau 'N' - Unit atau giliran selanjutnya\n'E' - Gambaran kekaisaran (halaman terakhir yang dilihat)\n'+', '-' - Perbesar / Perkecil\nHome - memusatkan ke ibu kota
|
||||
# Requires translation!
|
||||
F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Buka Civilopedia\nF2 - Gambaran kekaisaran Perdagangan\nF3 - Gambaran kekaisaran Unit\nF4 - Gambaran kekaisaran Diplomasi\nF5 - Kebijakan Sosial\nF6 - Teknologi\nF7 - Gambaran kekaisaran Kota\nF8 - Progres Kemenangan\nF9 - Gambaran kekaisaran Stat\nF10 - Gambaran kekaisaran Sumber Daya\nF11 - Simpan kilat\nF12 - Muat kilat
|
||||
# Requires translation!
|
||||
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = Ctrl-R - Perlihatkan sumber daya daerah\nCtrl-Y - Perlihatkan penghasilan daerah\nCtrl-O - Opsi gim\nCtrl-S - Simpan gim\nCtrl-L - Muat gim
|
||||
|
||||
|
Reference in New Issue
Block a user