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Resolved #1741 - added changelog
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changelog.md
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changelog.md
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## 3.5.5
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Aircraft Carriers added - by ltrcao and Jack Rainy
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Popups streamlined - by Azzurite
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Fixes to Oligarchy - by lyrjie
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Better support for tile images
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More tile images by The Bucketeer
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Translation updates
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## 3.5.4
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Turkish translations added - by rayray61
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By lyrjie:
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Starting units no longer spawn on Ancient Ruins/Barbarian encampments
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Ships no longer 'teleport' into landlocked cities
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Barbarians no longer 'pillage' city ruins
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Barbarians don't move/attack on the turn of their spawning
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By reversi:
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Legalism policy fix
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Fixed "empty entry in construction queue" bug
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New Resource+Improvement images by The Bucketeer
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Translation updates
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## 3.5.3
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By lyrjie:
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Can no longer buy the same building multiple times
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"Pick construction" tutorial now completes again
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Map is revealed after singleplayer defeat
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More resource images by The Bucketeer
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Ancient ruins are no longer save-scummable
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Resolved #1700 - As per original civ, you no longer start with a scout.
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Translation updates
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## 3.5.2
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By JackRainy:
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Disable France culture boost after Steam Power
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Back button prompts dialog for game exit
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Janissaries heal after killing
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Legalism grants culture buildings asap - by r3versi
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Fix Map Editor Lag - by r3versi
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Cities can now bombard all tiles within range of 2 - by Vladimir Tanakov
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Better barbarian automation - by Vladimir Tanakov
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Idle units select properly after settling a city - by lyrjie
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Proper destruction notification for city states
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Added Fur resource image
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Translation updates
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## 3.5.1
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City constructions queue - by r3versi
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Songhai Civ added - by Smashfanful and r3versi
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Game no longer confuses cities with the same name - by r3versi
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Can no longer buy tiles outside the 3-tile radius - by lyrjie
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Added the "crudely-drawn map" to ancient ruins outcomes - by lyrjie
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Visual bugfix for city button growth bar - by drwhut
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Translation updates
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## 3.5.0
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Modding for Desktop is now available!
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More resource images by The Bucketeer
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Added a growth progress bar to CityButton - by drwhut
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Translation updates
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## 3.4.8
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Huge Map Editor update - bush sizes and paint-dragging! - by r3versi
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"Stop" actions now work again - by r3versi
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Battery saving rendering (also removes the 'current unit' animation but that's the price to pay) - by r3versi
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"Sell building" no longer disabled when player has little gold - by lyrjie
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Performance improvements
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Tutorial updates
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## 3.4.7
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Spain civ added - by r3versi
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Background work towards enabling mods
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Resolved #1598 - we now save map options for new games started
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Specific AI automation for Missile units means they won't try to move to tiles that they can't move to
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Translation updates
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## 3.4.6
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AI no longer attempts to get rid of barbarian encampments with nuclear strikes.
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All natural wonders now in the game, kudos to The Bucketeer for the art!
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Can now display pixel resources on the map - for now we have the mineral resources
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Resolved #1569 - "Patreon" button actually opens Patreon now
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Natural wonders fixes - by r3versi
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Civilopedia and Tutorial fixes - by Vladimir Tanakov
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Added notifications for diplomacy between other civs - by lyrjie
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Translation updates
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## 3.4.5
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Resolved #1533 - Defeated city states no longer "declare war" if you attack their ally
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Ancient Ruins are now spread out instead of randomized
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Automated units no longer advance towards enemies they can't attack without dying - by lyrjie
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Can no longer purchase constructions from cities in resistance
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New language getting translated: Indonesian!
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Translation updates
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## 3.4.4
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Grand Mesa and Mount Fuji artwork by The Bucketeer means they're now in the game!
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Happiness from worked tiles now computed - by r3versi
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Polynesian galleys can enter ocean - by lyrjie
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Barbarians enter owned tiles (difficulty dependant) - by lyrjie
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Cities no longer connected to capital by water without harbor - by lyrjie
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Email popup for crash reports on Android - by Vladimir Tanakov
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Translation updates
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## 3.4.3
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Most players said Cultural victory was too easy - now requires 5 branches instead of 4
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By r3versi:
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Unique promotions listed in Promotion screen
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Fixed Greece City states influence unique
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Added notifications on losing city state relationship
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Misc. rare bugfixes when:
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-liberating cities when you haven't met their original owners
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-activating "Conduct trade mission"
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-conquering cities
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-obsoleting scouts
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-razing the capital city
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-first entering a large multiplayer game
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Translation updates
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## 3.4.2
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Diplomacy graph size scales with screen space available - by r3versi
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Game crash popup no longer affected by tutorial settings
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Fix error due changing language on Android < 4.4 - by r3versi & Vladimir Tanakov
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Resolved #1493 - Added Nation information to Civilopedia
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Added Promotion information to Civilopedia
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Translation updates
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## 3.4.1
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Fixed more crashes and ANRs related to translations
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Added loading screen
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Considerably sped up initial loading time
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Translation updates
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## 3.4.0
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Natural wonders are go! :smile: - by r3versi
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Great scientist now generates science like in original game - by lishaoxia1985
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Solved the "0 production for settler" bug
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Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi
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