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https://github.com/yairm210/Unciv.git
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Fixed battle table uneven when only one side has modifiers
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@ -174,8 +174,8 @@ class BattleTable(val worldScreen: WorldScreen): Table() {
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else listOf()
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for (i in 0..max(attackerModifiers.size, defenderModifiers.size)) {
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if (i < attackerModifiers.size) add(attackerModifiers[i]) else add()
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if (i < defenderModifiers.size) add(defenderModifiers[i]) else add()
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if (i < attackerModifiers.size) add(attackerModifiers[i]) else add().width(quarterScreen)
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if (i < defenderModifiers.size) add(defenderModifiers[i]) else add().width(quarterScreen)
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row().pad(2f)
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}
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@ -389,7 +389,7 @@ class BattleTable(val worldScreen: WorldScreen): Table() {
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for (modifier in attackerModifiers) {
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add(modifier)
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add()
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add().width(quarterScreen)
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row().pad(2f)
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}
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