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Fix era number on turn 0
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@ -124,6 +124,9 @@ object GameStarter {
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runAndMeasure("Techs and Stats") {
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addCivTechs(gameInfo, ruleset, gameSetupInfo)
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// Redo civ transients as some era conditionals have changed
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for (civ in gameInfo.civilizations)
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civ.setTransients()
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}
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runAndMeasure("Starting stats") {
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