WILL YOU SHUT UP ABOUT THE STUPID MINIMAP NOW

This commit is contained in:
Yair Morgenstern
2020-04-29 10:56:31 +03:00
parent 3865972737
commit 8bcca39f07

View File

@ -30,6 +30,8 @@ class Minimap(val mapHolder: WorldMapHolder) : ScrollPane(null){
}
init{
setScrollingDisabled(true,true)
var topX = 0f
var topY = 0f
var bottomX = 0f
@ -39,7 +41,8 @@ class Minimap(val mapHolder: WorldMapHolder) : ScrollPane(null){
val hex = ImageGetter.getImage("OtherIcons/Hexagon")
val positionalVector = HexMath.hex2WorldCoords(tileInfo.position)
val groupSize = 10f
val groupSize = mapHolder.worldScreen.stage.height / 4f /
mapHolder.tileMap.mapParameters.size.radius * (mapHolder.worldScreen.stage.height / 600f)
hex.setSize(groupSize,groupSize)
hex.setPosition(positionalVector.x * 0.5f * groupSize,
positionalVector.y * 0.5f * groupSize)
@ -85,7 +88,7 @@ class Minimap(val mapHolder: WorldMapHolder) : ScrollPane(null){
else if (tileInfo.getCity() != null && !tileInfo.isWater)
hex.color = tileInfo.getOwner()!!.nation.getOuterColor()
else hex.color = tileInfo.getBaseTerrain().getColor().lerp(Color.GRAY, 0.5f)
if (tileInfo.isCityCenter() && tileInfo.owningCity!!.getTiles().any { cloneCivilization.exploredTiles.contains(it.position) }) {
if (tileInfo.isCityCenter() && cloneCivilization.exploredTiles.contains(tileInfo.getCity()!!.getCenterTile().position)) {
val nationIcon= ImageGetter.getNationIndicator(tileInfo.owningCity!!.civInfo.nation,hex.width * 3)
nationIcon.setPosition(hex.x - nationIcon.width/3,hex.y - nationIcon.height/3)
nationIcon.onClick {
@ -110,14 +113,15 @@ class MinimapHolder(mapHolder: WorldMapHolder): Table(){
fun getWrappedMinimap(): Table {
val internalMinimapWrapper = Table()
val sizePercent = worldScreen.game.settings.minimapSize
val sizeWinX = worldScreen.stage.width * sizePercent / 100
val sizeWinY = worldScreen.stage.height * sizePercent / 100
val isSquare = worldScreen.game.settings.minimapSquare
val sizeX = if (isSquare) sqrt(sizeWinX * sizeWinY) else sizeWinX
val sizeY = if (isSquare) sizeX else sizeWinY
internalMinimapWrapper.add(minimap).size(sizeX,sizeY)
// // Temporarily disabled until we can make them work nicely together
// val sizePercent = worldScreen.game.settings.minimapSize
// val sizeWinX = worldScreen.stage.width * sizePercent / 100
// val sizeWinY = worldScreen.stage.height * sizePercent / 100
// val isSquare = worldScreen.game.settings.minimapSquare
// val sizeX = if (isSquare) sqrt(sizeWinX * sizeWinY) else sizeWinX
// val sizeY = if (isSquare) sizeX else sizeWinY
internalMinimapWrapper.add(minimap) //.size(sizeX,sizeY)
minimap
internalMinimapWrapper.background=ImageGetter.getBackground(Color.GRAY)
internalMinimapWrapper.pack()