Multiplayer 'skip turn' uses new limited automation

This commit is contained in:
yairm210
2024-08-14 09:53:37 +03:00
parent fb99f579a3
commit 9c96171188

View File

@ -186,7 +186,7 @@ class Multiplayer {
return false // Game was updated since we tried
val playerCiv = gameInfo.getCurrentPlayerCivilization()
NextTurnAutomation.automateCivMoves(playerCiv)
NextTurnAutomation.automateCivMoves(playerCiv, false)
gameInfo.nextTurn()
val newPreview = gameInfo.asPreview()