mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-04 23:40:01 +07:00
Version rollout (#10312)
* Bump version and create initial changelog entry * Update Catalan.properties (#10310) * Fix Manufactory name (#10306) * Fix Manufactory name Like, why on earth was it called the same as the factory?? * Update Spanish.properties * Update Spanish.properties * Update Japanese.properties (#10269) * Update Japanese.properties * Update Japanese.properties --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com> Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com> Co-authored-by: North Field <56919414+Harukin1030@users.noreply.github.com>
This commit is contained in:
@ -748,8 +748,7 @@ Reset = Restableix
|
||||
Show zoom buttons in world screen = Mostra els botons de zoom a la vista del món
|
||||
Experimental Demographics scoreboard = Utilitza la puntuació demogràfica experimental
|
||||
|
||||
# Requires translation!
|
||||
Size of Unitset art in Civilopedia =
|
||||
Size of Unitset art in Civilopedia = Mida de l’art d’Unitset a la Civilopèdia
|
||||
|
||||
### Visual Hints subgroup
|
||||
|
||||
@ -932,20 +931,15 @@ Your city [cityName] can bombard the enemy! = [cityName] pot bombardejar l’ene
|
||||
[amount] of your cities can bombard the enemy! = [amount] ciutats vostres poden bombardejar l’enemic!
|
||||
[amount] enemy units were spotted near our territory = s’han vist [amount] unitats enemigues a prop del nostre territori.
|
||||
[amount] enemy units were spotted in our territory = s’han vist [amount] unitats enemigues al nostre territori.
|
||||
# Requires translation!
|
||||
A(n) [nukeType] from [civName] has exploded in our territory! =
|
||||
# Requires translation!
|
||||
A(n) [nukeType] has been detonated by [civName]! =
|
||||
# Requires translation!
|
||||
A(n) [nukeType] has been detonated by an unkown civilization! =
|
||||
# Requires translation!
|
||||
After an attempted attack by our [nukeType], [civName] has declared war on us! =
|
||||
After being hit by our [nukeType], [civName] has declared war on us! = Després que la nostra [nukeType] hagi impactat al seu territori, [civName] ens ha declarat la guerra!
|
||||
A(n) [nukeType] from [civName] has exploded in our territory! = Un(a) [nukeType] de [civName] ha explotat al nostre territori!
|
||||
A(n) [nukeType] has been detonated by [civName]! = [civName] ha detonat un(a) [nukeType]!
|
||||
A(n) [nukeType] has been detonated by an unkown civilization! = Una civilització desconeguda ha detonat un(a) [nukeType]!
|
||||
After an attempted attack by our [nukeType], [civName] has declared war on us! = Després del nostre intent d’atac amb un(a) [nukeType], [civName] ens ha declarat la guerra!
|
||||
After being hit by our [nukeType], [civName] has declared war on us! = Després que el/la nostre/a [nukeType] hagi impactat al seu territori, [civName] ens ha declarat la guerra!
|
||||
The civilization of [civName] has been destroyed! = La civilització [civName] ha sigut destruïda!
|
||||
The City-State of [name] has been destroyed! = La ciutat-estat de [name] ha sigut destruïda!
|
||||
Your [ourUnit] captured an enemy [theirUnit]! = El vostre [ourUnit] ha capturat un [theirUnit] enemic.
|
||||
# Requires translation!
|
||||
Your captured [unitName] has been returned by [civName] =
|
||||
Your captured [unitName] has been returned by [civName] = [civName] us retorna una unitat [unitName] que us van capturar.
|
||||
Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = El vostre [ourUnit] ha saquejat [amount] [Stat] de [theirUnit].
|
||||
We have captured a barbarian encampment and recovered [goldAmount] gold! = Hem capturat un campament bàrbar i aconseguim [goldAmount] d’or!
|
||||
An enemy [unitType] has joined us! = Se’ns ha unit un [unitType] enemic!
|
||||
@ -1336,7 +1330,7 @@ Spread Religion = Difon la religió
|
||||
Spread [religionName] = Difon el [religionName]
|
||||
Remove Heresy = Elimina l’heretgia
|
||||
Found a Religion = Funda una religió
|
||||
Enhance a Religion = Difon una religió
|
||||
Enhance a Religion = Magnifica una religió
|
||||
Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Els vostres ciutadans estan tan feliços amb el vostre regnat que l’imperi entra en una edat d’or!
|
||||
You have entered the [newEra]! = Heu entrat a l’[newEra]!
|
||||
[civName] has entered the [eraName]! = [civName] ha entrat a l’[eraName]!
|
||||
@ -1426,8 +1420,7 @@ Civilization Info = Informació de la civilització
|
||||
Relations = Relacions
|
||||
Trade request = Sol·licitud de comerç
|
||||
Garrisoned by unit = Guarnit per una unitat
|
||||
# Requires translation!
|
||||
Status\n(puppet, resistance or being razed) =
|
||||
Status\n(puppet, resistance or being razed) = Estat\n(titella, resistència o en procés d’arrassament)
|
||||
|
||||
# Victory
|
||||
|
||||
@ -1662,7 +1655,7 @@ Choose a name for your religion = Trieu un nom per la religió
|
||||
Choose a [beliefType] belief! = Tria una creença de [beliefType]
|
||||
Choose any belief! = Tria una creença qualsevol
|
||||
Found [religionName] = Funda el [religionName]
|
||||
Enhance [religionName] = Difon [religionName]
|
||||
Enhance [religionName] = Magnifica [religionName]
|
||||
Choose a pantheon = Tria un panteó
|
||||
Choose a Religion = Tria una religió
|
||||
Found Religion = Funda una religió
|
||||
@ -1702,7 +1695,7 @@ Pantheon = Panteó
|
||||
Founding religion = Religió fundadora
|
||||
Religion = Religió
|
||||
Enhancing religion = La religió es difon.
|
||||
Enhanced religion = La religió s’ha difós.
|
||||
Enhanced religion = La religió s’ha magnificat.
|
||||
|
||||
# Espionage
|
||||
# As espionage is WIP, these strings are currently not shown in-game,
|
||||
@ -2050,12 +2043,10 @@ Automatically built in all cities where it is buildable = Es construeix automàt
|
||||
Creates a [improvementName] improvement on a specific tile = Crea una millora [improvementName] en una casella específica.
|
||||
Founds a new city = Funda una ciutat nova
|
||||
Can instantly construct a [improvementFilter] improvement = Pot construir una millora de [improvementFilter] immediatament
|
||||
# Requires translation!
|
||||
Can Spread Religion =
|
||||
# Requires translation!
|
||||
Can remove other religions from cities =
|
||||
Can Spread Religion = Pot difondre una religió.
|
||||
Can remove other religions from cities = Pot eliminar altres religions a les ciutats
|
||||
May found a religion = Pot fundar una religió.
|
||||
May enhance a religion = Pot difondre una religió.
|
||||
May enhance a religion = Pot magnificar una religió.
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter].
|
||||
May create improvements on water resources = Crea millores en recursos aquàtics
|
||||
Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital
|
||||
@ -2359,7 +2350,7 @@ in all cities with a world wonder = a totes les ciutats amb una meravella mundia
|
||||
in all cities connected to capital = a totes les ciutats connectades amb la capital
|
||||
in all cities with a garrison = a totes les ciutats amb guarnició
|
||||
in all cities in which the majority religion is a major religion = a totes les ciutats on la religió majoritària és una religió principal
|
||||
in all cities in which the majority religion is an enhanced religion = a totes les ciutats on la religió majoritària és una religió difosa
|
||||
in all cities in which the majority religion is an enhanced religion = a totes les ciutats on la religió majoritària és una religió magnificada
|
||||
in non-enemy foreign cities = a ciutats estrangeres no enemigues
|
||||
in foreign cities = a ciutats estrangeres
|
||||
in annexed cities = en ciutats annexionades
|
||||
@ -2437,8 +2428,7 @@ Policy = Política
|
||||
FounderBelief = Creença de fundador
|
||||
FollowerBelief = Creença de seguidor
|
||||
Building = Edifici
|
||||
# Requires translation!
|
||||
UnitAction =
|
||||
UnitAction = Acció de la unitat
|
||||
Unit = Unitat
|
||||
UnitType = Tipus d’unitat
|
||||
Promotion = Ascens
|
||||
@ -5290,7 +5280,7 @@ Tithe = Delmes
|
||||
|
||||
World Church = Església mundial
|
||||
|
||||
Enhancer = Difonedor
|
||||
Enhancer = Magnificador
|
||||
Defender of the Faith = Defensor de la fe
|
||||
|
||||
Holy Order = Orde sagrada
|
||||
@ -6232,8 +6222,7 @@ Truffles = Trufes
|
||||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||||
|
||||
|
||||
# Requires translation!
|
||||
Devout =
|
||||
Devout = Devot
|
||||
|
||||
|
||||
Hussar = Hússar
|
||||
@ -6485,13 +6474,13 @@ This great prophet can be used for multiple things: Constructing a holy site, fo
|
||||
When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = Quan es funda una vostra religió, es poden triar dues creences més. La creença de fundador només s’aplica al jugador i la creença de seguidor s’aplica a totes les ciutats que segueien la religió.
|
||||
Additionally, the city where you used your great prophet will become the holy city of that religion. = A més a més, la ciutat on s’usa el gran profeta es converteix en la ciutat sagrada de la religió.
|
||||
Once you have founded a religion, great prophets will keep being born every so often, though the amount of Faith☮ you have to save up will be higher. = Un cop s’ha fundat una religió, els grans profetes continuaran naixent de tant en tant, encara que la quantitat de fe (☮) necessària serà cada vegada més gran.
|
||||
One of these great prophets can then be used to enhance your religion. = Llavors, podeu fer servir un dels grans profetes per a difondre la religió.
|
||||
One of these great prophets can then be used to enhance your religion. = Llavors, podeu fer servir un dels grans profetes per a magnificar la religió.
|
||||
This will allow you to choose another follower belief, as well as an enhancer belief, that only applies to you. = Això permet triar una altra creença de seguidor i una de difusió, que només s’aplica al jugador.
|
||||
Do take care founding a religion soon, only about half the players in the game are able to found a religion! = Mireu de fundar una religió aviat, ja que només aproximadament la meitat dels jugadors de la partida podran fundar-ne una.
|
||||
|
||||
Beliefs = Creences
|
||||
There are four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. = Hi ha quatre tipus de creences: panteó, fundador, seguidor i difusió de creences.
|
||||
Pantheon and Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. = Les creences de panteó i de seguidor s’apliquen a les ciutats que hagin adoptat la religió, mentre que les de fundador i difusió només s’apliquen al fundador de la religió.
|
||||
There are four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. = Hi ha quatre tipus de creences: panteó, fundador, seguidor i magnificació de creences.
|
||||
Pantheon and Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. = Les creences de panteó i de seguidor s’apliquen a les ciutats que hagin adoptat la religió, mentre que les de fundador i magnificació només s’apliquen al fundador de la religió.
|
||||
|
||||
Religion inside cities = Religió dins les ciutats
|
||||
When founding a city, it won't follow a religion immediately. = Quan es funda una ciutat, no adoptarà una religió immediatament.
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1379,11 +1379,11 @@ Upgrade = Mejorar
|
||||
Defeated = Derrotado
|
||||
[numberOfCivs] Civilizations in the game = [numberOfCivs] Civilizaciones en la partida
|
||||
Our Civilization: = Nuestra Civilización:
|
||||
Known and alive ([numberOfCivs]) = Conocido y en juego ([numberOfCivs])
|
||||
Known and defeated ([numberOfCivs]) = Conocido y derrotado ([numberOfCivs])
|
||||
Known and alive ([numberOfCivs]) = Conocidas y vivas ([numberOfCivs])
|
||||
Known and defeated ([numberOfCivs]) = Conocidas y derrotadas ([numberOfCivs])
|
||||
Tiles = Casillas
|
||||
Natural Wonders = Maravillas Naturales
|
||||
Treasury deficit = Déficit de tesorería
|
||||
Treasury deficit = Déficit de la tesorería
|
||||
Unknown = Desconocida
|
||||
Not built = Sin construír
|
||||
Not found = No encontrado
|
||||
@ -1407,7 +1407,7 @@ Trade offer = Oferta de Comercio
|
||||
Resources we're offering in trades = Recursos que estamos exportando
|
||||
Number of your cities\ndemanding this resource for\n'We Love The King Day' = Número de ciudades\ndemandando este recurso para el\n"Día de Adoración al Rey"
|
||||
Politics = Política
|
||||
Show global politics = Mostar Geopolítica Mundial
|
||||
Show global politics = Mostrar Geopolítica Mundial
|
||||
Show diagram = Mostrar Diagrama
|
||||
At war with [enemy] = En Guerra con [enemy]
|
||||
Defensive pact with [civName] = Pacto defensivo con [civName]
|
||||
@ -4659,9 +4659,9 @@ Repairs a pillaged Improvement or Route = Repara una Mejora o Ruta saqueada
|
||||
|
||||
Academy = Academia
|
||||
|
||||
Landmark = Edificio Emblemático
|
||||
Landmark = Lugar Emblemático
|
||||
|
||||
Manufactory = Fábrica
|
||||
Manufactory = Industria
|
||||
|
||||
Customs house = Aduana
|
||||
|
||||
@ -4669,13 +4669,13 @@ Holy site = Lugar Sagrado
|
||||
|
||||
Citadel = Ciudadela
|
||||
|
||||
Moai = Móai
|
||||
Moai = Moái
|
||||
|
||||
Terrace farm = Terrazas de cultivo
|
||||
|
||||
Ancient ruins = Ruinas Antiguas
|
||||
|
||||
City ruins = Ciudad en ruinas
|
||||
City ruins = Ruinas de ciudad
|
||||
A bleak reminder of the destruction wreaked by War = Un lúgrube recordatorio de la destrucción causada por la Guerra
|
||||
|
||||
City center = Centro de la ciudad
|
||||
|
@ -4,8 +4,8 @@ package com.unciv.build
|
||||
object BuildConfig {
|
||||
const val kotlinVersion = "1.8.21"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 922
|
||||
const val appVersion = "4.8.12"
|
||||
const val appCodeNumber = 923
|
||||
const val appVersion = "4.8.13"
|
||||
|
||||
const val gdxVersion = "1.11.0"
|
||||
const val ktorVersion = "2.2.3"
|
||||
|
24
changelog.md
24
changelog.md
@ -1,3 +1,27 @@
|
||||
## 4.8.13
|
||||
|
||||
chore: 'use gold' automation from NextTurnAutomation
|
||||
|
||||
chore: Extract city resource functions from City file
|
||||
|
||||
chore: Removed dead functions
|
||||
|
||||
chore: Split 'city state civ diplomacy table' from DiplomacyScreen
|
||||
|
||||
chore: Split 'major civ diplomacy table' from DiplomacyScreen
|
||||
|
||||
chore: Extracted all 'next turn' logic from DiplomacyManager to DiplomacyTurnManager
|
||||
|
||||
By SeventhM:
|
||||
- Fix auto assign production not working after a building is built
|
||||
- Fix consuming resources not being affected by conditionals
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Allow games with zero researched techs to be 'before' the Ancient Era
|
||||
- Minor Fix: VictoryScreenIllustrations
|
||||
- Split Fonts.kt
|
||||
- Fix font "symbols" not showing
|
||||
|
||||
## 4.8.12
|
||||
|
||||
Automated units can fortify/set up/other actions
|
||||
|
@ -536,7 +536,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
|
||||
|
||||
companion object {
|
||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||
val VERSION = Version("4.8.12", 922)
|
||||
val VERSION = Version("4.8.13", 923)
|
||||
//endregion
|
||||
|
||||
lateinit var Current: UncivGame
|
||||
|
23
fastlane/metadata/android/en-US/changelogs/923.txt
Normal file
23
fastlane/metadata/android/en-US/changelogs/923.txt
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
|
||||
chore: 'use gold' automation from NextTurnAutomation
|
||||
|
||||
chore: Extract city resource functions from City file
|
||||
|
||||
chore: Removed dead functions
|
||||
|
||||
chore: Split 'city state civ diplomacy table' from DiplomacyScreen
|
||||
|
||||
chore: Split 'major civ diplomacy table' from DiplomacyScreen
|
||||
|
||||
chore: Extracted all 'next turn' logic from DiplomacyManager to DiplomacyTurnManager
|
||||
|
||||
By SeventhM:
|
||||
- Fix auto assign production not working after a building is built
|
||||
- Fix consuming resources not being affected by conditionals
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Allow games with zero researched techs to be 'before' the Ancient Era
|
||||
- Minor Fix: VictoryScreenIllustrations
|
||||
- Split Fonts.kt
|
||||
- Fix font "symbols" not showing
|
Reference in New Issue
Block a user