Commit Graph

4803 Commits

Author SHA1 Message Date
Yair Morgenstern
713086849a AI declares peace with civs they can't reach, solving 'endless stalemate war' problems 2020-12-26 23:11:49 +02:00
Yair Morgenstern
170e158a4e Added required building dependency check 2020-12-26 20:09:06 +02:00
Yair Morgenstern
7d7557ae4a Caught modding errors - classic. 2020-12-26 20:04:46 +02:00
Yair Morgenstern
b77fa8d67d Modded water units with worker unique can no longer build roads in water 2020-12-26 19:50:29 +02:00
9kgsofrice
099ee879cc
small bug meant that there was a 67% chance NOT to capture defeated barbarian unit (#3450) 2020-12-25 12:55:20 +02:00
Huichan Lee
76e9f973c5
updated translation (#3453) 2020-12-25 12:54:45 +02:00
Yair Morgenstern
76a1789f0d 3.12.3 2020-12-23 21:29:18 +02:00
Yair Morgenstern
8689fe0ffa Clarified Protectionism effect 2020-12-23 21:28:59 +02:00
Yair Morgenstern
d0cbc07870 Solved crashing bug from incorrect mods 2020-12-23 21:23:41 +02:00
uncivbot[bot]
24a5574359
Translations update (#3446)
* Update Italian.properties (#3439)

* Update Czech.properties (#3442)

few new translations, few fixes

* Update Indonesian.properties (#3443)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
2020-12-23 21:09:52 +02:00
Yair Morgenstern
12c9867c73 Resolved #3445 - national wonders no longer shown when already built 2020-12-23 21:01:37 +02:00
Yair Morgenstern
c7d79ad179 Replaced hardcoded Settler references with unique
Tech uniques now saved in tech object for less regex parsing per turn
2020-12-22 23:31:29 +02:00
Yair Morgenstern
12b844d917 Changed all hardcoded Great General references to unique-based 2020-12-22 23:03:41 +02:00
Yair Morgenstern
a4e93d89f1 Resolved #3384 - Civ uniques now take all researched tech uniques! 2020-12-21 22:02:40 +02:00
Yair Morgenstern
b47af60ade Added road and railroad costs to improvement description 2020-12-21 21:15:07 +02:00
Yair Morgenstern
96c480af02 Resolved #3437 - reselecting improvement in progress does not reset progress
Unit improvement picker displays correct turns for improvement in progress
2020-12-21 21:14:39 +02:00
Yair Morgenstern
e653e71cc9 Resolved #3441 - fixed reverse maintenance cost unique 2020-12-21 21:03:07 +02:00
Yair Morgenstern
43d9813ce1 3.12.2-patch1 2020-12-21 20:59:47 +02:00
Yair Morgenstern
4e62d0b722 Fixed starting positions not activating on new game 2020-12-21 20:56:02 +02:00
Yair Morgenstern
213e71a97b Reversed requiredBuilding migration to unique 2020-12-21 20:35:02 +02:00
Yair Morgenstern
566a9529ef Un-hardcoded some settler checks 2020-12-20 22:55:36 +02:00
Yair Morgenstern
585be1b2be 3.12.2 2020-12-19 22:21:09 +02:00
paontv
daa14d257f
Update Japanese.properties (#3426) 2020-12-19 21:41:13 +02:00
Yair Morgenstern
9b6dd71d22 Resolved #3422 - added fast switch between adjacent cities in city screen 2020-12-19 21:39:30 +02:00
Yair Morgenstern
eda8b84c2d Resolved #3428 - added a toggle for displaying yield icons 2020-12-19 21:26:18 +02:00
Yair Morgenstern
78513b87c1 Resolved #3427 - "player ready" screen appears when loading game in Hotseat multiplayer 2020-12-19 21:15:12 +02:00
9kgsofrice
2b36ad679a
genericised stats before tech unique (#3421)
* generic stats before tech/policy unique

* simplified
2020-12-19 21:06:45 +02:00
Yair Morgenstern
478ea310b4 City-states make peace with enemies when their alllies do 2020-12-19 21:01:35 +02:00
Yair Morgenstern
d56433857b Long tech descriptions are now scrollable 2020-12-19 20:53:48 +02:00
Yair Morgenstern
e3f1c33654 Building.requiredBuildingInAllCities -> "Requires a [] in all cities" unique 2020-12-17 15:46:17 +02:00
Yair Morgenstern
32a2c784fe Fixed tests 2020-12-16 20:23:31 +02:00
Yair Morgenstern
f40584b1ec requiredBuilding parameter migrated to "Requires a [] in this city" unique 2020-12-16 20:14:36 +02:00
Yair Morgenstern
c84e20f38b "Requires a {building}" notifications show the civ's equivalent to the building, if overridden 2020-12-16 16:27:54 +02:00
Yair Morgenstern
05880376bb Korean UA activates on buildings added from buying and on national wonders 2020-12-16 14:09:02 +02:00
Yair Morgenstern
30c12662d2 Unified science addition logic 2020-12-16 14:08:17 +02:00
Yair Morgenstern
1dc5111fcb 3.12.1 2020-12-16 12:33:44 +02:00
Yair Morgenstern
925e092629 Solved ANR when loading large games from the load screen 2020-12-16 12:27:01 +02:00
Kensvin
5e157b66d0
Update Indonesian.properties (#3419) 2020-12-16 12:23:52 +02:00
Giuseppe D'Addio
44878008f8
Update Italian.properties (#3418) 2020-12-16 12:23:42 +02:00
Yair Morgenstern
f27f036e28 Resolved #3378 - AI no longer tries to heal units in dangerous tiles - by nob0dy73 2020-12-14 11:39:05 +02:00
Yair Morgenstern
24b46e8c2c AI knows not to try and heal units which would heal anyway 2020-12-14 11:31:13 +02:00
Yair Morgenstern
fad967b31a Resolved #3382 - Added tryTakeBackCapturedCity by nob0dy73 2020-12-14 11:12:05 +02:00
Yair Morgenstern
835ed003be Resolved #3380 - added tryHeadTowardsSiegedCity to unit automation, by nob0dy73 2020-12-14 11:07:11 +02:00
Yair Morgenstern
fd372d8c77 Forced disband from lack of gold now provides disband gold 2020-12-13 22:49:39 +02:00
이휘찬
d1387a04c3
Implemented missing Korean UA (#3416)
* try to implement korean ability

* Corrected typo error

Coreect camel typo errror

* updated new korean feautre translation.

* edited korean unique text to get right sentence.

* merge duplicated code into addScience(Int)
2020-12-13 12:28:05 +02:00
Yair Morgenstern
b264876b6b Deprecation of old unique formats in favor of newer, more generalized ones 2020-12-13 12:21:38 +02:00
Yair Morgenstern
d0df571ca5 Fixed broken translation 2020-12-13 11:30:02 +02:00
Yair Morgenstern
e7cd363b70 3.12.0 2020-12-13 10:00:22 +02:00
Yair Morgenstern
7ec176ac45 Minor fixes for the tile yields 2020-12-13 09:52:15 +02:00
jnecus
0e5b2f0db0
Display tile yields (#3322)
* Show tile yields functionality (WIP)

* Toggle yields (WIP)

* Show Yields (WIP)

* Show tile yields WIP

* showTileYields (WIP)

* tidying code

* Display tile yields (WIP)

* Show tile yields (WIP)

* Update CityTileGroup.kt
2020-12-13 09:31:37 +02:00