3d84297da1
Better control over debug messages ( #8748 )
...
* Better control over debug messages
* Better control over debug messages
2023-02-27 11:13:34 +02:00
44399e770c
Added triggered uniques to grant specific tech / policy
2023-02-27 10:58:08 +02:00
bcfa2fcd27
Fix broken random nations pool ( #8763 )
2023-02-27 08:30:38 +02:00
8361d68452
Added 'upon ending turn in tile' unit trigger
2023-02-26 23:41:09 +02:00
ec1b2b5077
Fixed 'HiddenFromCivilopedia' targets
2023-02-26 23:26:48 +02:00
4ba822ca49
Resolved #8762 - Civilopedia does not crash when displaying techs on fresh start
2023-02-26 23:19:24 +02:00
e27de0eb96
Resolved #8759 - 'upon declaring friendship' triggers for both sides
2023-02-26 23:16:16 +02:00
88cd136dd5
Resolved #8758 - all unpillagable improvements are not destroyed by 'destroy improvements' unique
2023-02-26 23:04:55 +02:00
86a63ac578
'upon conquering' is a condition not a triggered unique
2023-02-26 22:33:00 +02:00
9988764d4d
Added 'trigger upon losing over X HP in single attack'
2023-02-26 22:11:23 +02:00
faada0ac79
Added 'trigger upon promotion', 'trigger upon conquering city' unit trigger
2023-02-26 22:04:57 +02:00
67f4704ca2
Added unit trigger for 'upon defeat'
2023-02-26 21:57:52 +02:00
a47864ecac
Special type for unit triggerables
2023-02-26 21:52:18 +02:00
8c9877365d
unit triggers also activate civ triggers
2023-02-26 21:48:46 +02:00
090c421f9b
Introduced "upon defeating [unitFilter] unit" trigger
2023-02-26 20:31:13 +02:00
7bfaeb274c
City screen displays "free" tile yields undimmed ( #8753 )
2023-02-26 19:19:18 +02:00
cff8876ec8
4.5.0-patch3
...
Fixed 'unitsToRemove' error
2023-02-26 10:13:25 +02:00
8e17c9ed98
4.5.0-patch2
...
Lazy loading of system fonts so startup is fast
2023-02-26 09:33:02 +02:00
87403c9472
exploredTiles deprecation, step 1 - do not check exploredTiles when checking if a tile is explored ( #8747 )
...
exploredTiles continues to remain updated, to allow
2023-02-26 09:04:14 +02:00
9acc84ff8e
Resolved #8739 - cannot 'undo' if you cannot change state
2023-02-25 22:23:23 +02:00
0144947bb7
4.5.0-patch1
2023-02-25 21:31:04 +02:00
ad9942c532
4.5.0
2023-02-25 21:03:52 +02:00
b6942abbd9
Version rollout ( #8746 )
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* Bump version and create initial changelog entry
* Updated Brazilian_Portuguese.properties (#8745 )
* Update French.properties (#8743 )
* Update Catalan.properties (#8742 )
* Update Italian.properties (#8740 )
* Update Spanish.properties (#8735 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
2023-02-25 20:54:41 +02:00
b3d8415f61
"must be on/next to" unique for buildings can accepts tile filter - #3242
2023-02-25 20:53:54 +02:00
e458b64339
Fix problems with dual save folder support ( #8734 )
2023-02-25 20:43:59 +02:00
a3f511efd2
Added password authentication as server feature ( #8716 )
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* Added authenticate and setPassword
* Added AuthPopup
* Added auth endpoint to UncivServer
* Fixed merge confict
* Added close button to AuthPopup
+ Fixed crash if no server is available
* Added entries to template properties
* Fixed setting password does not work
if authentication is required
+ Added server check on game startup in case the server has changed its feature set
* Added support for different passwords
on different servers
+ Cleanup for MultiplayerTab
* Added current password as hint
+ removed character hiding in auth popup
+ added popup to indicate auth success on connection check
2023-02-25 20:42:36 +02:00
5d80f50d93
Show UnitTypes in Civilopedia ( #8729 )
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* Show UnitTypes in Civilopedia
* Show UnitTypes in Civilopedia - polish
2023-02-25 20:40:59 +02:00
e69eb5b518
Map exploring disables undo button + ExploredRegion smallfixes ( #8741 )
2023-02-24 23:44:43 +01:00
04cc091d94
Added conditionals for religion state
2023-02-23 23:05:42 +02:00
1eba9bb4d9
Version rollout ( #8732 )
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* Bump version and create initial changelog entry
* Update French.properties (#8726 )
* Update Italian.properties (#8722 )
* Updated Brazilian_Portuguese.properties (#8720 )
* Updated Brazilian_Portuguese.properties
* Updated Brazilian_Portuguese.properties
* Update Spanish.properties (#8719 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com >
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com >
2023-02-23 23:05:16 +02:00
09d3094bd8
if tileset or unitset in different in WorldMapHolder compared to GameSetting reload the game on resume ( #8519 )
2023-02-23 23:05:03 +02:00
713f116400
Limit camera movement within explored region ( #8661 )
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* Load game resets scroll position
* Limit camera within explored region
2023-02-23 22:41:21 +02:00
5d07fd981b
Allow filters in the ModOptions "ToRemove" lists ( #8730 )
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* Allow "*" wildcard in the ModOptions "ToRemove" lists
* Allow filters in the ModOptions "ToRemove" lists
2023-02-23 22:40:47 +02:00
33ddb2dc3a
Fix tech description items alignment
2023-02-23 14:55:46 +01:00
145811849c
Play city-state music if available ( #8727 )
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* City-states now play their music if it exists
More of a fix than anything - before this city state music would only play when declare war button is confirmed
* City-states now play their music if it exists
More of a fix than anything - before this city state music would only play when declare war button is confirmed
2023-02-23 09:31:23 +02:00
16ffae6e00
Fixed world wrap coordinates check ( #8724 )
...
* Fixed world wrap coordinates check (#8724 )
2023-02-23 00:16:37 +01:00
5077477987
Attempt to fix JDK8 compatibility with TextureArraySpriteBatch
2023-02-23 00:03:05 +01:00
4e662a460b
chore: code cleanup
2023-02-22 10:03:28 +02:00
06292bec64
Fix unique parameter type
2023-02-22 09:54:10 +02:00
7b1a5e296c
modding: Added "upon gaining a [unitFilter] unit" trigger condition
2023-02-22 09:32:50 +02:00
8565762df3
chore: moved citiesConnectedToCapitalToMediums to cache
2023-02-22 09:29:37 +02:00
7a0f1e4a26
chore: single use of GUI in city button to get viewing civ
2023-02-21 23:53:09 +02:00
cb8d75d23b
Version rollout ( #8718 )
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* Bump version and create initial changelog entry
* Update French.properties (#8714 )
* Update Ukrainian.properties (#8712 )
* Update Italian.properties (#8710 )
* Update German translation (#8709 )
* Update German translation
* Update German translation
* Update German translation
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com >
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com >
Co-authored-by: Gualdimar <Gualdimar@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: mape6 <mape6@posteo.de >
2023-02-21 23:24:03 +02:00
c593056e42
Modding: allow mods to supply custom fonts ( #8715 )
...
* Modding: allow mods to supply custom fonts
* Cleanup
* Code cleanup
---------
Co-authored-by: vegeta1k95 <vfylfhby>
2023-02-21 23:09:11 +02:00
96fdbbff09
Better error message for multiplayer games that get corrupted data from the server
2023-02-20 20:26:50 +02:00
c50c0a136e
Fix TextureArraySpriteBatch missing method issue ( #8713 )
...
Co-authored-by: vegeta1k95 <vfylfhby>
2023-02-20 19:07:18 +01:00
a5f2db5ec0
chore: more direct 'can change state' propagations
2023-02-20 20:02:30 +02:00
9371ff5035
Cleanup of policy screen
2023-02-20 18:37:48 +02:00
fff6bc59eb
Removed static references from policy buttons
2023-02-20 17:03:20 +02:00
461028deed
UI Helper: GUI class ( #8707 )
...
Co-authored-by: vegeta1k95 <vfylfhby>
2023-02-20 16:51:40 +02:00