39b09f16b2
Merge pull request #377 from ninjatao/indirect_fire
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fix "Indirect Fire" typo.
2018-12-26 11:46:17 +02:00
3e5740563f
fix "Indirect Fire" typo.
2018-12-26 16:16:37 +08:00
c967d058d2
Merge pull request #376 from ninjatao/fix_humanism
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Humanism should increase happiness, instead of science.
2018-12-26 06:38:47 +02:00
5dae652c0b
Humanism should increase happiness, instead of science.
2018-12-26 10:32:50 +08:00
6925b0262f
Removed deprecated classes and fields from half a year ago
2018-12-25 22:12:11 +02:00
91630cd687
Victory condition logic moved to VictoryManager
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Victory screen now pops up when you fulfill the victory conditions =D
Added "One more turn" mode, if people want to play after the victory conditions have been fulfilled
2018-12-25 21:59:37 +02:00
885070de99
Merge pull request #373 from ninjatao/fix_new_game_crash
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Avoid crash from giving ai free techs.
2018-12-24 16:08:13 +02:00
e3c9567904
Avoid crash from giving ai free techs.
2018-12-24 20:01:32 +08:00
a6716f2a40
Merge pull request #368 from ninjatao/fix_declare_war
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Fixed : can repeatly declare war.
2018-12-22 18:32:06 +02:00
3491a1841a
Fixed : can repeatly declare war.
2018-12-22 12:29:17 +08:00
faf5803b1d
Cleaned up UnitAutomation.TryGarrison
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Added explainations of various map generation techniques
2018-12-21 11:51:57 +02:00
b4fa88cada
Remove extra word to prevent the label from being too long.
2018-12-21 16:41:48 +08:00
6124474b4f
Mark defeated civs in diplomacy screen.
2018-12-21 16:35:03 +08:00
b2a95e039e
Updates topbar display on unit upgrade.
2018-12-21 13:51:54 +08:00
230bb0549b
Merge pull request #363 from ninjatao/update_stats_after_acquire
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After acquiring tile from nearby city, update stats.
2018-12-20 17:53:52 +02:00
23799ce80c
After acquiring tile from nearby city, update stats.
2018-12-20 23:12:54 +08:00
9ff6764df2
Better arrange deserts, tundras and lakes.
2018-12-20 15:32:14 +08:00
3ce89e1928
Merge pull request #358 from ninjatao/map_gen
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Add celluar automica map generator.
2018-12-20 06:42:12 +02:00
5496a5e640
Add pangaea map type. Add options.
2018-12-20 11:58:54 +08:00
51b62028a8
Maybe solved a concurrency-related java.lang.IllegalArgumentException from CameraStageBaseScreen.render
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It's hard to tell because it only crops extremely randomly in, like, 1 in a 1000 games, and the users just continue on with their lives,
But it's a crash record and we want 0 of those!
2018-12-19 19:53:53 +02:00
a677850084
Water units can enter cities
2018-12-19 19:36:18 +02:00
f19750409d
Buying techs now enables their uniques immediately - kudos ingvart!
2018-12-19 19:20:57 +02:00
c18b64f10f
Add celluar automica map generator.
2018-12-19 19:47:36 +08:00
a1a2b89949
Added various attack sounds, for different types of units
2018-12-18 22:32:04 +02:00
0491b21956
Merge pull request #356 from ninjatao/auto_railroad
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Auto build railroad.
2018-12-18 20:22:38 +02:00
e3926764f2
Difficulty is now game-wide, in preparation for multiplayer
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Apparently choosing difficulty...didn't actually do anything until now, which is an embarrasing oversight and explains why people thought the game was too hard even on easy mode...
2018-12-18 19:26:56 +02:00
b054a3ff4a
Work boats can't "create improvement" on tiles that already have an improvement
2018-12-18 18:58:07 +02:00
6bdd0da3ea
Notifications are now per-civ instead of game-wide, in preparation for multiplayer
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Added player type to civinfo, in preparation for multiplayer
2018-12-18 18:57:13 +02:00
f717645019
Auto build railroad.
2018-12-18 10:19:57 +08:00
2923dc80c9
Massive performance improvement thanks to:
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* not mapping out the uniques every tile
* saving tech uniques and units uniques specific to movement between tiles
2018-12-17 21:33:07 +02:00
94fd43f422
Added icon for lakes
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Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
3edc95dd3e
Added whoosh sound when telling units to move
2018-12-17 14:46:01 +02:00
319cfd1fe9
Added sound effect for purchasing constructions and tiles
2018-12-17 13:24:48 +02:00
fd2d55876d
Added unique sound effects for multiple actions
2018-12-17 13:11:50 +02:00
978dac806f
Merge pull request #355 from ninjatao/fish_boat
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AI uses work boats.
2018-12-17 11:47:33 +02:00
82f9f64fab
Added first sound effect, and sound effect volume control settings
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As of now, every single button in the game has the same click sound, but that will change
2018-12-17 11:45:24 +02:00
b95192006e
Fix safe call.
2018-12-17 17:22:54 +08:00
f5c8b28d82
Organized Modern Era techs
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Free techs are added like regular techs - with all the abilities and notifications thereof
2018-12-17 10:49:13 +02:00
9dab9cd556
AI uses work boats.
2018-12-17 16:24:14 +08:00
e46682cb21
Merge pull request #350 from ninjatao/try_land_before_attack
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Embarked land unit try to land before attack on water.
2018-12-16 06:51:15 +02:00
d1c7117c54
Mountains no longer appear in ranges - caused untenable starting positions
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Lakes now appear randomly!
2018-12-14 13:46:52 +02:00
81b891564e
Embarked land unit try to land before attack on water.
2018-12-14 19:38:30 +08:00
afbd2ad21b
Chinese font should now be loaded properly
2018-12-14 12:44:47 +02:00
b3c79ec299
Merge pull request #347 from ninjatao/place_new_unit
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prefer to place new land units on land.
2018-12-14 12:05:41 +02:00
1a731a7ec1
Add observatory requirement.
2018-12-14 17:16:33 +08:00
b1d2b13ddd
Improvements.
2018-12-14 16:35:10 +08:00
c8ec2bcbb7
prefer to place new land units on land.
2018-12-13 19:54:04 +08:00
042e295611
Merge pull request #344 from ninjatao/can_only_attack_water
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Make submarine only attack water tiles.
2018-12-13 13:15:40 +02:00
74efa3cfbc
Cannot continue info now has city name.
2018-12-13 19:00:48 +08:00
a9249ede0c
Make submarine only attack water tiles.
2018-12-13 18:36:35 +08:00