Yair Morgenstern
8361d68452
Added 'upon ending turn in tile' unit trigger
2023-02-26 23:41:09 +02:00
Yair Morgenstern
86a63ac578
'upon conquering' is a condition not a triggered unique
2023-02-26 22:33:00 +02:00
Yair Morgenstern
c1df32b4e7
Add new uniques to wiki
2023-02-26 22:15:15 +02:00
Yair Morgenstern
090c421f9b
Introduced "upon defeating [unitFilter] unit" trigger
2023-02-26 20:31:13 +02:00
Yair Morgenstern
ad9942c532
4.5.0
2023-02-25 21:03:52 +02:00
Leonard Günther
a3f511efd2
Added password authentication as server feature ( #8716 )
...
* Added authenticate and setPassword
* Added AuthPopup
* Added auth endpoint to UncivServer
* Fixed merge confict
* Added close button to AuthPopup
+ Fixed crash if no server is available
* Added entries to template properties
* Fixed setting password does not work
if authentication is required
+ Added server check on game startup in case the server has changed its feature set
* Added support for different passwords
on different servers
+ Cleanup for MultiplayerTab
* Added current password as hint
+ removed character hiding in auth popup
+ added popup to indicate auth success on connection check
2023-02-25 20:42:36 +02:00
SomeTroglodyte
5d80f50d93
Show UnitTypes in Civilopedia ( #8729 )
...
* Show UnitTypes in Civilopedia
* Show UnitTypes in Civilopedia - polish
2023-02-25 20:40:59 +02:00
Yair Morgenstern
3278cbc904
4.4.19
2023-02-23 23:11:30 +02:00
SomeTroglodyte
5d07fd981b
Allow filters in the ModOptions "ToRemove" lists ( #8730 )
...
* Allow "*" wildcard in the ModOptions "ToRemove" lists
* Allow filters in the ModOptions "ToRemove" lists
2023-02-23 22:40:47 +02:00
vegeta1k95
a31e74dee2
Add "Custom Fonts" section to mod docs
2023-02-23 00:26:37 +01:00
Yair Morgenstern
06292bec64
Fix unique parameter type
2023-02-22 09:54:10 +02:00
Yair Morgenstern
7b1a5e296c
modding: Added "upon gaining a [unitFilter] unit" trigger condition
2023-02-22 09:32:50 +02:00
Yair Morgenstern
a29e22f39b
Added documentation for installing on mac with macport
2023-02-19 16:55:58 +02:00
Yair Morgenstern
c6b888e6ed
Fix android build
2023-02-19 16:35:20 +02:00
vegeta1k95
a8a458ab48
Blockade mechanics ( #8654 )
...
* Fix centering of unit HP bar
* Blockade mechanics: land tiles
* Blockade mechanics: water tiles
* Don't blockade water tile if it has friendly military unit
* Blockade mechanics: cities
* Added tile/city blockade tutorials. Added city blockade status icon.
---------
Co-authored-by: vegeta1k95 <vfylfhby>
2023-02-14 22:13:25 +02:00
Yair Morgenstern
e156a08663
Removed docs section for translated images - see #8479
2023-01-31 23:16:21 +02:00
Yair Morgenstern
2e5d1bf591
Resolved #8435 - rivers remain visible after founding city
2023-01-22 19:33:27 +02:00
Yair Morgenstern
39e88d3a1a
Added "upon discovering a Natural Wonder" trigger - @letstalkaboutdune
2023-01-22 19:05:17 +02:00
Yair Morgenstern
4beaaadfc8
Added conditionals for above and below resource amounts
2023-01-21 23:36:53 +02:00
Yair Morgenstern
be161d8839
Better docs for Trigger Conditions
2023-01-16 23:13:08 +02:00
Yair Morgenstern
509d179d19
War -> war with major civ
2023-01-16 23:11:17 +02:00
Yair Morgenstern
a045114dc6
Added trigger conditional for entering era
2023-01-16 22:28:42 +02:00
Yair Morgenstern
f89c2330aa
Conditional triggers now work with timed uniques
2023-01-16 22:03:17 +02:00
Yair Morgenstern
358f01079c
Added 'upon adopting policy' trigger
2023-01-16 21:20:14 +02:00
Yair Morgenstern
2593c35e30
Added 'upon declaring war' trigger
2023-01-16 21:13:40 +02:00
Yair Morgenstern
cbd7f7ac5c
Added trigger conditions framework!
2023-01-16 21:05:59 +02:00
Yair Morgenstern
f6ddd71504
RTL language support in very first paragraph of translation docs, so as not to waste people's time
2023-01-16 15:32:40 +02:00
Yair Morgenstern
879a5b230f
Resolved #8387 - Fixed Reliquary belief
...
Got rid of multiple uniques with the same text
2023-01-16 13:05:11 +02:00
Yair Morgenstern
fe1d258c05
4.4.1
2023-01-15 23:43:28 +02:00
Yair Morgenstern
b5281e20c9
4.4.0
2023-01-14 21:27:11 +02:00
itanasi
22f9936a34
Add Transform Action for mods ( #8120 )
...
* Initial version of code
* Enable cost=0 for buttons
* Add Conditional to Transform
* Fix translation file
* Add icon
Allow other Conditionals
* Updated icon
* Add credit
* switch hotkey
* Fix icon
* Remove Conditional Costs
* Remove vestigal Stats costs for Transform
* Minor cleanup
2023-01-14 20:43:48 +02:00
vegeta1k95
0006aaef55
Modding: allow custom ResourcePortraits ( #8330 )
...
* Modding: allow custom ResourcePortraits
* Modding: big generification of the icons/portraits mechanism
* Resolve conflict
* Fix background fallback, remove dimming of improvement icons
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-09 21:03:00 +02:00
Yair Morgenstern
37cfc12a64
4.3.18
2023-01-08 15:11:45 +02:00
vegeta1k95
4d8f056df7
Rework of PromotionPicker UI ( #8325 )
...
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-08 11:45:51 +02:00
Yair Morgenstern
fe6c19532a
UI: Better unit table
2023-01-07 22:12:31 +02:00
vegeta1k95
0301cc89d4
Modding: allow for custom TechPortraits ( #8300 )
...
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2023-01-03 19:48:08 +02:00
Yair Morgenstern
d20f8a53f8
Validate unique parameters for mods
2023-01-01 15:55:41 +02:00
letstalkaboutdune
5b2997df46
Added credits for trailer ( #8278 )
...
* Added credits for trailer
* Corrected typo
2022-12-31 20:05:41 +02:00
letstalkaboutdune
b5a021cc16
SFX Update - Arrow, Crossbow (New), Metal Hit ( #8262 )
...
* Arrow, Crossbow, Metal Hit sound updates
Sourced from pixabay.com
https://pixabay.com/service/license/
* Update Credits.md
2022-12-29 23:20:33 +02:00
vegeta1k95
a751c8e3dc
Fixed TechButton progress-bar padding, less rounded corners for buttons. ( #8260 )
...
* Fixed TechButton progress-bar padding, less rounded corners for buttons.
* Removed extra padding on the right
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-29 13:52:52 +02:00
vegeta1k95
8fd561de50
Added WLTKD status icon ( #8257 )
...
* Added WTLKD status icon
* Credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-29 13:52:35 +02:00
vegeta1k95
be573f2b76
Big rework of City plates ( #8239 )
...
* Big rework of City plates
* New city plates design, new status icons
* A little bit of padding for construction icon
* Better border for defence counter
* Better border for defence counter
* Solid colored icons
* Solid colored icons
* Credits
* Credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-28 17:32:26 +02:00
Yair Morgenstern
0c58488e42
4.3.12
2022-12-24 20:02:11 +02:00
vegeta1k95
2bc91f1216
Rework of City Screen: new Great People list + misc changes ( #8180 )
...
* Rework of City Screen: new Great People list + misc changes
* Added a bit of padding
* Buildings are united under one tabs, GP font icons replaced by tinted UnitIcons
* Fix color of separators
* Big update to "Detailed stats" UI
* Rebuild pngs
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-12-21 11:46:35 +02:00
vegeta1k95
1346eea4ca
Huge update of Technology Picker screen UI (Civ 5), new original icons + misc changes ( #8188 )
...
* Huge update of Technology Picker screen UI, new original icons + misc changes
* Fix possible memory leak
* Fix lines Z-Depth, shifted era boundary lines, thicker queue-path lines
* Fix lines Z-Depth more correctly
* Size checks replaced by truncation
* Icons credits
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
2022-12-21 11:25:10 +02:00
Yair Morgenstern
6b4da20d85
Fallback image for modded buildings - see #8158
2022-12-18 22:11:56 +02:00
Yair Morgenstern
81f3ecd998
Fallback image for modded techs - see #8158
2022-12-18 22:05:17 +02:00
Yair Morgenstern
cf8e6b39e2
4.3.10
2022-12-18 19:42:45 +02:00
alexban011
09260f4d4d
added mod topics to wiki ( #8159 )
2022-12-17 18:35:43 +02:00
Yair Morgenstern
0d19bf9cef
Better icons for 'next turn' button
...
@vegeta1k95 sorry about this, but the way this works without resizing is simply not up to the standards of the current UI :/
2022-12-16 11:15:36 +02:00