Commit Graph

537 Commits

Author SHA1 Message Date
SomeTroglodyte
2847f7a8c1
Rivers... Moddable Stats and Civilopedia (#10424)
* River yields moddable and Civilopedia entry

* Improve text and better fresh water explanations

* Map editor exclusion as Unique, for River and previously hardcoded Improvements

* Map editor brush to Civilopedia link, starting locations cleaned

* Some SeventhM input applied

* Reword River/Lakes/Oasis civilopediaText and comments again
2023-11-13 22:18:25 +02:00
Yair Morgenstern
7e35e41bc3 typo fix for enhanced religion city filter 2023-11-10 10:27:20 +02:00
Yair Morgenstern
78a4c3a963
Added Human and AI filters, separated civFilter from nationFilter (#10446)
* Added Human and AI filters, separated civFilter from nationFilter (very similar and yet slightly different)

* Changed "Human" and "AI" to "Human player" and "AI player"
2023-11-10 09:57:49 +02:00
SomeTroglodyte
fb30f610be
Mix of issue fixes around diplomacy and trade (#10462)
* Fix "AskForAssistance" Quest notification untranslatable

* Extend DiplomacyAction to allow showing the TradeTable of the other civ

* Make "trade ends" notifications clickable

* Make entries in Trade page of Empire Overview clickable

* Highlight selected civ in DiplomacyScreen, moddable

* A little proactive comment
2023-11-10 09:57:07 +02:00
Yair Morgenstern
6c6fe3de1b docs: Added more documentation for uniques 2023-11-05 23:21:51 +02:00
SomeTroglodyte
652b3c9159
Potpourri of RekMod-inspired little updates (#10390)
* RekMod-inspired: StatPercentFromReligionFollowers does work on FounderBelief target

* RekMod-inspired: Make StatPercentFromReligionFollowers check correct Religion

* RekMod-inspired: Prep: flags on ImprovementBuildingProblem

* RekMod-inspired: Don't offer e.g. Kampong Ayer to non-Brunei Workboats

* Update "filtering Uniques" documentation
2023-11-03 00:09:34 +02:00
SomeTroglodyte
9970549543
Allow modders to hide individual Uniques from Civilopedia (#10394)
* Allow hiding individual Uniques from Civilopedia via a conditional-type modifier

* Fix oversight

* Fix another oversight
2023-11-03 00:09:11 +02:00
Yair Morgenstern
d51b6a679d Tile generation condition parameters converted to fractions, to avoid errors 2023-10-30 12:44:34 +02:00
SomeTroglodyte
cf2ff124cf
Fix Mod checker crash on RekMod (#10349)
* Verbose exception for the original RekMod's Civilian crash

* Make ConstructImprovementInstantly validation gameInfo-agnostic

* Helpers to encapsulate repetitive Conditional test patterns, eliminating ruleset(), all ruleset access guarded

* Make ConditionalFirstCivToResearch actually work on Policies - ???

* Linting

* Revert params accessor helpers and reduce ConditionalFirstCivToResearch to tech only

* Implement ConditionalFirstCivToAdopt for nicer symmetry
2023-10-29 19:00:09 +02:00
Yair Morgenstern
8d0853f0a9 4.8.14 2023-10-23 10:23:47 +03:00
PLynx
2dfac21004
Added five new uniques (#10311)
* Added two new Conditional Uniques

These are:
- <when above [amount] gold>
- <when below [amount] gold>

* Added Remove Building unique

It has two parameters: buildingFilter and cityFilter

* Minor example update

* Applied the corrections proposed by SomeTroglodyte

* Update uniques.md

* Slightly changed an unique text

Removed "in" word from the unique

* Updated the Stat Conditional to support more stats

Now supports more stockpileable Stats
- Gold
- Faith
- Culture
- Science

* Added the game speed-adjusted conditionals

Now there are 5 uniques in my pull request

* Integrated the Stat and Resource Conditionals

Requested by @yairm210

* Applied the suggestions of @yairm210

* Applied the suggestions of @yairm210 again

I hope my PR is ready to merge
2023-10-23 10:02:42 +03:00
SomeTroglodyte
c6f820b0f2
Remove UniqueTarget.Terrain from UniqueType.Stats as there is no implementation (#10321)
* UniqueType.Stats has no implementation for Terrain, remove UniqueTarget

* Generated Docs
2023-10-15 18:03:30 +03:00
SomeTroglodyte
5db8489bcb
Tweak FasterUIDevelopment to offer normal Scene2D debugging, and some linting (#10263) 2023-10-07 21:58:19 +03:00
SomeTroglodyte
815df1bcc4
Some religion stuff (#10242)
* Enable HiddenWithoutReligion to work directly on a Tutorial

* Remove religious units from Vanilla

* Fix limited uses of Missionary and Prophet
2023-10-05 10:23:25 +03:00
Yair Morgenstern
701b8c3a52 Updated tech schema to answer modder questions 2023-10-04 21:49:26 +03:00
SomeTroglodyte
9e7fd9b067
Update build documentation (incl FasterUIDevelopment run config) (#10234) 2023-10-04 12:47:22 +03:00
Yair Morgenstern
ec1451c9e9 chore: Separated Air Interception logic into separate object 2023-10-03 12:40:42 +03:00
Yair Morgenstern
ffd77c82d8 4.8.9-patch1 2023-10-01 13:52:00 +03:00
Yair Morgenstern
ffc3a66707 Converted "May enhance a religion" unique to a UnitAction 2023-10-01 12:11:52 +03:00
Yair Morgenstern
6dbf240899 Converted "May found a religion" unique to a UnitAction 2023-10-01 12:01:54 +03:00
Yair Morgenstern
6a2b483640 4.8.9 2023-10-01 10:17:19 +03:00
SomeTroglodyte
8f7acf37d2
Pedia pixel units (#10187)
* Display Pixel Unit Art in Civilopedia

* Pixel Unit Art in Civilopedia - Setting UI

* Change FormattedLine.extraImage sizing to apply to longer coordinate

* Pixel Unit Art in Civilopedia - better centering using 'crop to content'
2023-10-01 09:45:02 +03:00
SomeTroglodyte
0f75947d18
City overview restore fixed header (#10197)
* More SortableGrid comments

* Fix City Overview header row

* CityOverviewTab minor lint

* Documentation for the 'Gdx Scene2D debug' option

* Lint - TabbedPager sort imports and some spaces
2023-10-01 09:43:53 +03:00
Yair Morgenstern
6d6dc51bea
Get rid of old religion style actions!!! (#10192)
* Giant refactoring - get rid of old religion style actions!!!

* Added special promotion to replace Great Mosque of Djenne ability

* removed double promotion added my mistake

* Added AI recognition of cities with bonus spread religion charges

* Added "disallowed for pantheon" filtering to new unit actions

* merge unit action changes with religion action changes

* Use new invokeUnitAction function for simplicity

* revert inquisitor unique change used for tests

* separate modifier side effects from old-style side effects

* Use canUSe shorthand for clarity
2023-10-01 09:43:26 +03:00
Yair Morgenstern
46dd1cfc19 Added unitTypes json schema 2023-09-24 12:24:41 +03:00
Yair Morgenstern
f13bb7990f Added techs json schema 2023-09-24 12:15:22 +03:00
Yair Morgenstern
daafa5104f Added tileImprovement json schema 2023-09-24 12:05:00 +03:00
Yair Morgenstern
fc02ac8825 Added nations json schema 2023-09-24 11:55:54 +03:00
Yair Morgenstern
1447056d23 description testing on vscode showed we should remove pattern descriptions 2023-09-22 11:25:43 +03:00
Yair Morgenstern
3ebb96e7a9 Added link to unique list :D 2023-09-22 11:22:37 +03:00
Yair Morgenstern
79b54484e5 Added descriptions for some fields 2023-09-22 11:14:59 +03:00
Yair Morgenstern
08816c7f6b Double patterns for uniques, for square brackets as well 2023-09-22 10:55:43 +03:00
Yair Morgenstern
1891a37c66 Added pattern to uniques to catch bugs 2023-09-22 10:47:56 +03:00
Yair Morgenstern
8ccee2e862 civilopediaText.json array-ized, since it's common *as an array* 2023-09-22 10:36:51 +03:00
Yair Morgenstern
8678e4eeda Added units.json and separate schemas for uniques and civilopediaText, for sharing 2023-09-22 10:31:45 +03:00
Yair Morgenstern
ae18b6d7ad specialistSlots and greatPersonPoints are specifically maps to numbers 2023-09-22 10:17:00 +03:00
Yair Morgenstern
8913b667c8 Buildings schema references stats schema, so it's reusable from other places 2023-09-22 10:13:35 +03:00
Yair Morgenstern
c7775412c7 Documentation: Validate json using online tool 2023-09-21 23:54:56 +03:00
Yair Morgenstern
ecb88ea10d Documentation: Validate json using online tool 2023-09-21 23:48:14 +03:00
Yair Morgenstern
94a7d3afa8 update documentation since latest schema works on both! 2023-09-21 23:39:59 +03:00
Yair Morgenstern
38e0d6bd38 Add stats as separate schema 2023-09-21 23:38:00 +03:00
Yair Morgenstern
cb27d13723 Remove anyOf, because technically it requires matching all subschemas - just redeclare the stats values... 2023-09-21 23:34:24 +03:00
Yair Morgenstern
5dbdf630ab Consistent indendation 2023-09-21 23:23:38 +03:00
Yair Morgenstern
ba2a9e7127 Instructions for setting up schemas on Visual Studio 2023-09-21 23:21:30 +03:00
Yair Morgenstern
ab3a04f50f Instructions for setting up schemas on AS 2023-09-21 23:00:57 +03:00
Yair Morgenstern
14c5d9eb17 Better schema for checking field names 2023-09-21 22:41:32 +03:00
Yair Morgenstern
da28d275be Test - Added building schema.json to docs 2023-09-21 21:56:38 +03:00
Yair Morgenstern
bdd3af9a43 docs: linting - List for victory illustrations to be shown as list 2023-09-14 09:09:53 +03:00
Yair Morgenstern
55809c9b22 Unique deprecation - "Receive free [unit] when you discover [tech]" replaced with trigger + condition, tested 2023-09-13 11:11:37 +03:00
Yair Morgenstern
9e557c8890
Update Privacy-Policy.md 2023-09-07 18:23:33 +03:00