Commit Graph

11130 Commits

Author SHA1 Message Date
yairm210
cfd12fb4b8 Resolved #12177 - Getting all resources does not eliminate WLTK day 2024-09-21 22:40:07 +03:00
yairm210
a91d32874b Tilesets: Added edge tile images! 2024-09-21 22:11:18 +03:00
yairm210
c5bf9b387b Added validations for 'replaces' being set when 'uniqueTo' is not 2024-09-18 18:46:24 +03:00
yairm210
9fe9ac3c4e chore: renamed MoveImmediatelyOnceBought -> CanMoveImmediatelyOnceBought 2024-09-18 14:27:12 +03:00
yairm210
b722a62454 Resolved #12230 - MP game with invalid preview cannot be joined 2024-09-18 14:11:45 +03:00
yairm210
51bbe4f961 4.13.9-patch1 2024-09-17 17:31:45 +00:00
Yair Morgenstern
97e6f285e8
Solved crash due to race condition (#12225) 2024-09-17 20:31:37 +03:00
yairm210
bbd7f68a88 Resolved #12220 - Changing rulesets in new game screen no longer leads to fake error warnings 2024-09-17 20:17:10 +03:00
yairm210
9f3f5a3a09 chore: CheckModLinks -> GetErrorList 2024-09-17 20:05:13 +03:00
yairm210
77d0da4029 4.13.9 2024-09-17 19:52:27 +03:00
Yair Morgenstern
4b71c1583c
Version rollout (#12223)
* Bump version and create initial changelog entry

* Update Latin translation (#12222)

* Merge a branch

* Update translation

* Update translation

* Update translation

* Update translation

* Fix translation

* Update translation

* Update translation

---------

Co-authored-by: sls1005 <sls1005@github.com>

* Update Italian.properties (#12221)

* Update French.properties (#12218)

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: sls1005 <sls1005@github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
2024-09-17 18:30:58 +03:00
yairm210
eb180523d6 More memory perf improvements 2024-09-17 17:54:45 +03:00
yairm210
98c49ecea3 SIGNIFICANTLY decreased memory usage by only initializing overlay images when required 2024-09-17 17:37:23 +03:00
yairm210
7fd1a10a46 Tile.terrainUniqueMap doesn't need to have an initial value set - this is a bogus value that just takes init time and memory (and a lot of memory at that)
Still needs to be set for display purposes though
2024-09-16 08:57:02 +03:00
yairm210
c487a64ba8 Reapply "perf: minor speedup in distance to tiles"
This reverts commit 14115cdea7.
2024-09-16 04:29:55 +03:00
yairm210
0e612ac574 Solve self-introduced bug in unit movement. Thank G-d (literaly) for ConsoleLauncher, may his name (G-d's) be blessed 2024-09-16 04:29:25 +03:00
yairm210
c3d579b278 perf: Decrease getUniques(uniqueType) by adding a EnumMap to store uniques by type, with basically zero lookup time 2024-09-16 04:21:29 +03:00
yairm210
14115cdea7 Revert "perf: minor speedup in distance to tiles"
This reverts commit f78fbfd22d.
2024-09-16 04:13:33 +03:00
yairm210
f78fbfd22d perf: minor speedup in distance to tiles 2024-09-16 04:10:31 +03:00
yairm210
b3e00a7944 Resolved #12213 - escorted unit cannot move if its escort cannot move 2024-09-16 04:07:39 +03:00
Ouaz
7283c647d6
Fix missing brackets (#12219)
Fix some missing brackets in #12192
2024-09-16 01:11:34 +03:00
yairm210
16c4e2fed8 4.13.8-patch1 2024-09-15 18:48:54 +00:00
Yair Morgenstern
d277b0055e
Fix broken start new game (#12215)
* Revert "perf: Decrease getUniques(uniqueType) by adding a EnumMap to store uniques by type, with basically zero lookup time "

This reverts commit 0533347371.

* Fix new game screen crashing if you have no scenarios
2024-09-15 21:48:46 +03:00
yairm210
f5bf655d12 perf: Decrease great general bonus calculation time 2024-09-15 20:09:48 +03:00
yairm210
0533347371 perf: Decrease getUniques(uniqueType) by adding a EnumMap to store uniques by type, with basically zero lookup time 2024-09-15 19:47:43 +03:00
yairm210
95d0b65140 4.13.8 2024-09-15 18:07:51 +03:00
Yair Morgenstern
8946676bc0
Version rollout (#12212)
* Bump version and create initial changelog entry

* Update Galician.properties (#12209)

update new lines

* Update French.properties (#12208)

* Update Latin translation (#12206)

* Merge a branch

* Update translation

* Update translation

* Fix translation

* Fix translation

* Fix translation

* Merge a branch

---------

Co-authored-by: sls1005 <sls1005@github.com>

* Update Italian.properties (#12205)

* Update Indonesian.properties (#12203)

Corrected grammatical errors and translated the new code.

* Update Catalan.properties (#12202)

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: ninjum <138787523+ninjum@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: sls1005 <sls1005@github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
2024-09-15 18:00:24 +03:00
yairm210
d6d55c0142 Resolved #12188 - WLTK + continuous rendering no longer cause city tiles to be dimmed 2024-09-15 18:00:09 +03:00
The Bucketeer
affe919378
BNW unit sprites for HexaRealm (#12204) 2024-09-15 17:51:49 +03:00
EmperorPinguin
83dac35a14
Update tutorials (#12192)
* AI behaviour changes

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update ConstructionAutomation.kt

* Update Automation.kt

* Reverting some changes

* Changes

* revert changes

* revert changes

* revert changes

* revert changes

* Update CityLocationTileRanker.kt

* Citizen assignment for stat conversion

* Update CityLocationTileRanker.kt

* Reduce AI settling

* Avoid AI building units when in negative Supply

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update ConstructionAutomation.kt

* Update build.gradle.kts

* Update gradle-wrapper.properties

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update ConstructionAutomation.kt

* Update CityLocationTileRanker.kt

* AI changes for humans

* Fix puppet focus

* Update Automation.kt

* Puppet focus

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Stats.kt

* Update CityTurnManager.kt

* Remove specialist science modifier

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update CivilianUnitAutomation.kt

* Update ReligionAutomation.kt

* Worker prioritization

Workers are valuable in expand cities.

* Update ConstructionAutomation.kt

Food always important, it's rarely good to skip e.g. granary if we're on 6 pop.

* Update ConstructionAutomation.kt

Should achieve about the same with less lines of code.

* Update Automation.kt

* Update ConstructionAutomation.kt

* Update Policies.json

* Update Policies.json

* Update Policies.json

* Update ConstructionAutomation.kt

* Update Policies.json

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Rename Crop Yield to Growth

* Update worker usage

* Update UnitAutomation.kt

* Tutorials update

* Update Tutorials.json

* Fix spelling error

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json

* Update Tutorials.json
2024-09-15 17:51:40 +03:00
yairm210
f096bc0ba5 Allowed starting *multiplayer* Scenarios through the new game screen! :DD 2024-09-15 17:31:08 +03:00
yairm210
b9327b7619 Allowed starting Scenarios through the new game screen! :D 2024-09-15 17:29:13 +03:00
yairm210
fd261e6136 Disabled select boxes *look* disabled 2024-09-15 17:28:14 +03:00
yairm210
f2141d3393 Fixed Scenario mods being undownloadable and needing to restart game to access Scenario picker 2024-09-15 15:52:36 +03:00
yairm210
96addf305b Added Barbarian Musketman and Worker variants for AbsoluteUnits 2024-09-15 15:24:09 +03:00
yairm210
1c5375f6a2 square-bracket-containing promotions are addable via visible name in dev console 2024-09-15 15:19:10 +03:00
yairm210
b71b9db197 Images are restored to ruleset correctly when resuming open game screen 2024-09-15 12:22:12 +03:00
yairm210
29e6b4a720 4.13.7-patch1 2024-09-15 08:37:30 +00:00
Yair Morgenstern
f196bc95ad
Resolved #12207 - fixed Polish translations (#12211) 2024-09-15 11:37:21 +03:00
yairm210
55b36f2fac 4.13.7 2024-09-12 21:18:10 +03:00
Yair Morgenstern
d75dd50c52
Version rollout (#12201)
* Bump version and create initial changelog entry

* Update Bulgarian.properties (#12200)

* Update Traditional Chinese translation (#12199)

* Update translation

* Fix translation

* Fix translation

---------

Co-authored-by: sls1005 <sls1005@github.com>

* Update Bulgarian.properties (#12196)

A bit of work on Germany.

* Update Latin.properties (#12194)

* Update Latin.properties

* Update Latin.properties

* Update Polish.properties (#12193)

* Update Polish.properties

* Update Polish.properties

* Update Polish.properties

* Update Polish.properties

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Instrumentarium <143902440+Instrumentarium@users.noreply.github.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: sls1005 <sls1005@github.com>
Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
2024-09-12 21:14:46 +03:00
yairm210
cd537a1f9a AI is displeased when you become the new ally of a city-state it was the ally of 2024-09-12 21:09:14 +03:00
yairm210
6a52382956 Resolve #12197 - kick/skip turn in mutliplayer only active if the game contains the current player ID 2024-09-09 21:45:13 +03:00
yairm210
327d880b11 Added Barbarian image variants for AbsoluteUnits by Pelo 2024-09-09 10:33:17 +03:00
yairm210
558b6c03e3 extremely minor perfs 2024-09-08 17:26:22 +03:00
yairm210
8d8134f6b5 perf: 'all techs are researched' now cached per civ 2024-09-08 17:00:29 +03:00
yairm210
457ee1aff7 perf: Map modifiers by type for fast lookup 2024-09-08 16:54:08 +03:00
yairm210
563925bbf5 perf: minor memory perf 2024-09-08 16:31:07 +03:00
yairm210
2647b24e09 perf: Save resource uniques when resources change, so we only need one lookup for all resources for uniques
*significant* impact, estimated at 6% of runtime (!)
2024-09-08 16:19:23 +03:00
yairm210
7c46b3533b 4.13.6 2024-09-08 01:22:45 +03:00