Commit Graph

1017 Commits

Author SHA1 Message Date
994e313101 Added Game Speed option - part of #559 2019-07-24 18:35:06 +03:00
7d38841eb8 Added tutorial for 'Next unit' 2019-07-24 17:58:32 +03:00
2c10ce2fb5 Memory performance tweaks
Renamed nation Main and Secondary to Outer and Inner colors, to be more clear what we're laking about
2019-07-24 11:55:10 +03:00
858ae5be7c More and probably final memory performance modifications - we're down from ~400MB on peak of initial update() to about 200MB!
Definitely sped things up along the way as well, not sure by how much though
2019-07-24 00:37:12 +03:00
d33a553d58 Update Diplomacy,Trade,Nations.json 2019-07-23 18:30:33 +03:00
db9f776e1f Update French version of Diplomacy,Trade,Nations 2019-07-22 16:27:56 +03:00
8e404b548e Update French version of Buildings.json 2019-07-22 16:27:41 +03:00
0000c95693 Update French version of Units.promotions.json 2019-07-22 16:27:27 +03:00
f4600038fb Update French version of Notifications.json 2019-07-22 15:53:10 +03:00
08d7c75fa8 Update French version of Other.json 2019-07-22 15:52:20 +03:00
15f1648ca4 Resolved #937 - reveal all hidden tiles visible from every tile on unit movement path
This also solves the problem of units "skipping over" barbarian encampments and ancient ruins when on the path
2019-07-21 23:32:06 +03:00
e73ad76227 Resolved #931 - added Barbarian Brute as a replacement to the Warrior 2019-07-21 22:49:04 +03:00
e9e0e55b5e Resolved #952 - fixed building requirements for Neuschwanstein, Stone Works, Windmill and Spaceship Factory 2019-07-21 19:54:16 +03:00
c7042dd5cf Resolved #948 - Seaport requires Harbor 2019-07-21 19:44:20 +03:00
99274ccda1 Resolved #949 - could construct Ironworks without Workshops 2019-07-21 19:41:17 +03:00
7d8e3f76c3 Destroyers now have a chance to intercept air attacks 2019-07-19 15:24:44 +03:00
558bba44cc Added Anti-Aircraft gun unit, and intercept range on non-ranged units 2019-07-19 14:40:29 +03:00
b565489fd5 Changed "free population" in cities to "unassigned population" to be less confusing 2019-07-19 14:01:16 +03:00
90318ef93b Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K 2019-07-17 22:21:05 +03:00
1ac3cfb74e Added icons for Lasers and Mobile Tactics 2019-07-17 22:03:57 +03:00
0ba243c5d8 Added Bomber unit 2019-07-17 21:33:33 +03:00
dd0cdac077 Fixed italian crash 2019-07-17 21:23:37 +03:00
c406d01de5 Update Units,Promotions.json 2019-07-17 20:10:07 +03:00
a4f360de3b Update Units,Promotions.json
Added new lines
2019-07-17 20:10:07 +03:00
749771daf4 Update Techs.json 2019-07-17 12:53:58 +03:00
8f30db74ab Added Radar tech and Fighter unit 2019-07-16 22:52:15 +03:00
b9a7f7e1d0 Added Great War Bomber
Air units now require Oil
2019-07-15 22:45:32 +03:00
23c221abd3 Update Nations_Italian.json 2019-07-14 17:41:14 +03:00
b43bd88f07 Update Nations.json
Changed Oslo in Venice, changed Ur's colours, and added Sidon
2019-07-14 17:36:20 +03:00
7bbd006180 Added BFS for arial movement 2019-07-13 22:48:47 +03:00
367e1d8517 Update Nations.json
Added Tyre, Ur, Brussels, Kabul, Oslo and Genoa (hopefully)
2019-07-13 22:39:23 +03:00
d9942aec7c Added all promotions for air units, and a couple for other units that were previously missed 2019-07-11 22:35:22 +03:00
e78f408bff Translation fixes 2019-07-11 21:21:45 +03:00
a8b2a4471e Update Other.json 2019-07-11 21:19:06 +03:00
2118fde87b Update Notifications.json 2019-07-11 21:17:32 +03:00
002bec7ba7 Update Units,Promotions.json 2019-07-11 21:15:26 +03:00
35edf4874f Update Nations_Italian.json 2019-07-11 21:14:53 +03:00
977ba5f5e9 Update Diplomacy,Trade,Nations.json 2019-07-11 21:14:41 +03:00
9780be455d Update Diplomacy,Trade,Nations.json 2019-07-11 21:14:41 +03:00
cae3d49738 Add notification translation. 2019-07-11 10:05:29 +03:00
a8e248b892 Add Militaristic type city-state. 2019-07-11 10:05:29 +03:00
214b4880e4 AIR UNITS ARE GO!
Added interception and basic air unit AI
2019-07-10 22:41:44 +03:00
d7cfdf3e83 Update Nations_Italian.json 2019-07-10 19:17:26 +03:00
f4acd3005d Update Diplomacy,Trade,Nations.json 2019-07-10 19:16:29 +03:00
9ad7b976d5 Embarked units at sea which need to heal now go find land to heal on, and don't stay stuck in the same place 2019-07-08 19:29:12 +03:00
ab7ce12a87 Resolved #687 - can now place starting locations for specific civs in the map editor 2019-07-07 23:55:43 +03:00
070d780e18 Unit table now displays range for ranged units
Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
8d79cca70d Fixed Ottomans naval capture unique 2019-07-05 12:23:58 +03:00
32a45968aa Changed unit selection in cities, to accomodate air units in the future 2019-07-05 11:15:40 +03:00
185ec10f10 Can now see when city contains air units 2019-07-03 23:32:17 +03:00