Commit Graph

446 Commits

Author SHA1 Message Date
9ba855d627 4.15.12 2025-02-19 16:42:01 +02:00
76320bdc44 4.15.11 2025-02-13 21:22:09 +02:00
34b281ebfc Add "Will be destroyed when pillaged" unique (#12943)
* Add Will be destroyed when pillaged unique

* Applied the suggestions of yairm210
2025-02-13 20:34:32 +02:00
5dc4a28707 Changed stockpile names to be human readable 2025-02-13 20:31:59 +02:00
5f025a1550 4.15.9 2025-02-06 10:40:18 +02:00
0dfed62cfc perf(render): Improved yield render performance for modded images 2025-02-05 11:20:25 +02:00
3d8b6e0978 Document rendering performance boost w/circle 2025-02-05 09:21:14 +02:00
6c99125ee9 Fix per-turn remaking of the atlases (#12882) 2025-01-29 19:48:39 +02:00
9c618a242f modding: populationFilter now accepts Specialist names 2025-01-29 13:55:14 +02:00
21bfe2c79c 4.15.4 2025-01-22 17:50:15 +02:00
45347cc928 Add a field for global unit uniques (#12775)
* Add a field for global unit uniques

* Whoops

* docs

* Fix this check only ever being done once

* Revert

* Add ruleset uniques when adding rulesets together

* Add ruleset to unitTypes for tests in case it's relevant

* My suggested changes: Implement a separate rulesetMap for units, remove any additional checks to the type where unnecessary

* Remove unit type code, update ruleset info by setter rather than by lazy

* Type information is needed before we set the ruleset here

* So should unique information
2025-01-22 17:41:20 +02:00
00ff7b2879 4.15.2 2025-01-11 21:55:39 +02:00
612375d85d Chore: Slight getShortestPath simplification 2025-01-08 20:19:18 +02:00
e224ae62ef 4.14.18 2024-12-25 20:54:14 +02:00
f6c342f7cf 4.14.17 2024-12-22 11:01:21 +02:00
9f4828d55a 4.14.16 2024-12-16 15:10:22 +02:00
1c0ba1f20b 4.14.12
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2024-12-02 20:15:31 +02:00
862762735a Added more options for UI skin mods (#12501)
* Add fallback skin to skin config

* Add icon and font color to SkinElement

* Use foregroundColor if no icon color is specified

+ Fix fallbackSkinVariants are not used

* Add defaultVariantTint to reduce mod copy pasta

* Add docs for new skin variables
2024-11-21 19:28:09 +02:00
fbfeb4d508 docs: 2024-11-19 17:38:02 +02:00
a914571b8e Avoid OOM errors when updating all games by avoiding parallelization 2024-11-19 08:50:59 +02:00
06f6449c6c Update Unique-parameters.md (#12482) 2024-11-16 22:55:45 +02:00
3c7bf97148 Resolved #12477 - Limited, but performant, edge filters
This brings back 'edges below improvements'
2024-11-16 20:21:50 +02:00
086573b112 perf(rendering): ignore unit layers with no units 2024-11-13 11:57:32 +02:00
6da45f4dd2 4.14.5 2024-11-10 14:47:40 +02:00
bdcc0bb0d6 Add owned tiles countable (#12423)
* Added owned tiles countable

* Applied yairm210's suggestions

* Added template.properties key
2024-11-10 14:25:48 +02:00
6a3d4548bb Fixed serialization 2024-11-05 14:47:05 +02:00
42eb0fb040 Modding: Added validation to event uniques
Fixes tutorial
2024-11-01 12:02:36 +02:00
ef5970f6f3 Resolved #12349 - Added version to main menu 2024-10-25 09:23:05 +03:00
1721fb605d Docs: Update Portrait documentation (#12351)
This moves the portrait documentation into the same spot so it's easier to read.
2024-10-24 20:33:48 +03:00
e9481d4bc1 Add <when espionage is enabled> conditional (#12326)
* Modding: Replaced "Hidden when espionage is disabled" with "Only available <when espionage is enabled>"

* Modding: Fix unique deprecation notice

* Add ConditionalEspionageEnabled to isUnavailableBySettings list
2024-10-21 21:51:50 +03:00
8f45b15c49 Small fix to Modding Wiki for Ranged Strength clarification (#12328) 2024-10-21 18:17:49 +03:00
9140acb432 4.13.18 2024-10-20 15:02:04 +03:00
579ea79d09 Modding: Replaced "Hidden when [victoryType] Victory is disabled" with "Only available <when [victoryType] Victory is enabled>" 2024-10-20 13:35:55 +03:00
46644bcc05 Docs: Add documentation for Remaining Civilizations (#12314) 2024-10-20 12:41:36 +03:00
c885e2462d Resolved #12307 - Allow fallback to "UnitTypeIcons/$unitName" if "UnitIcons/$unitName" does not exist 2024-10-18 14:55:59 +03:00
45fc67df29 4.13.16 2024-10-13 23:01:55 +03:00
8c676271be Fixed broken doc links 2024-10-11 16:43:15 +03:00
6f0babb393 4.13.15 2024-10-10 23:18:23 +03:00
feae93b799 Added 'City-State' as value for nationFilter 2024-10-10 22:57:19 +03:00
5d1c05d8e4 Add two population-related conditional uniques (#12258)
* Added the Conditional Below Population

* Added the Conditional Between Population
2024-10-06 16:46:34 +03:00
2a8f0be257 4.13.12 2024-09-28 22:13:05 +03:00
9c7e5b3ae6 Resolved #11832 - re-activate Thai language, now with diacritic support 2024-09-23 23:53:59 +03:00
916317a048 Allow comment uniques and timed uniques in event choices 2024-09-23 18:39:26 +03:00
a91d32874b Tilesets: Added edge tile images! 2024-09-21 22:11:18 +03:00
2a0ff58cc9 Updated Events json schema 2024-09-06 15:14:53 +03:00
c9f5b94993 Update gradle libraries 2024-09-05 21:50:18 +03:00
16bca8d562 4.13.5 2024-09-05 21:32:07 +03:00
2f36248484 Better console documentation for objects with spaces 2024-08-28 08:01:05 +03:00
0b48d30451 docs: Better event documentation for presentation 2024-08-25 02:04:00 +03:00
4a9739a643 Modding: "Costs [amount] [stockpiledResource]" construction accepts conditionals 2024-08-23 16:22:49 +03:00