yairm210
2a8f0be257
4.13.12
2024-09-28 22:13:05 +03:00
yairm210
9c7e5b3ae6
Resolved #11832 - re-activate Thai language, now with diacritic support
2024-09-23 23:53:59 +03:00
yairm210
916317a048
Allow comment uniques and timed uniques in event choices
2024-09-23 18:39:26 +03:00
yairm210
a91d32874b
Tilesets: Added edge tile images!
2024-09-21 22:11:18 +03:00
yairm210
96addf305b
Added Barbarian Musketman and Worker variants for AbsoluteUnits
2024-09-15 15:24:09 +03:00
yairm210
327d880b11
Added Barbarian image variants for AbsoluteUnits by Pelo
2024-09-09 10:33:17 +03:00
yairm210
2a0ff58cc9
Updated Events json schema
2024-09-06 15:14:53 +03:00
yairm210
c9f5b94993
Update gradle libraries
2024-09-05 21:50:18 +03:00
yairm210
16bca8d562
4.13.5
2024-09-05 21:32:07 +03:00
yairm210
2f36248484
Better console documentation for objects with spaces
2024-08-28 08:01:05 +03:00
yairm210
0b48d30451
docs: Better event documentation for presentation
2024-08-25 02:04:00 +03:00
yairm210
4a9739a643
Modding: "Costs [amount] [stockpiledResource]" construction accepts conditionals
2024-08-23 16:22:49 +03:00
yairm210
072c3786c4
Added "upon damaging a [mapUnitFilter] unit" which can trigger a unique on the *enemy* unit!
2024-08-22 10:28:48 +03:00
yairm210
f6efdd105f
All unit trigger uniques start with a targetting parameter
2024-08-22 01:21:38 +03:00
yairm210
3798dadad4
4.13.1
2024-08-21 23:25:36 +03:00
yairm210
43b0c9bbad
Temporary unit statuses! Can be applied with "This Unit gains the [promotion] status for [positiveAmount] turn(s)" trigger unique
...
Example: "This Unit gains the [Morale] status for [1] turn(s) <for [1] movement> <for units without [Morale]>"
2024-08-21 09:32:07 +03:00
yairm210
ec462f9e86
Fixed unique documentation not updating
2024-08-20 09:08:07 +03:00
yairm210
637a2a8208
Added unit promotions json schema
2024-08-19 16:54:59 +03:00
yairm210
4d39c80c93
Allowed specifying custom colors for unit promotions
2024-08-19 16:24:45 +03:00
SomeTroglodyte
65a99e23fd
Enhance modding freedom for Natural Wonders ( #12062 )
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* Allow omitting `turnsInto` on Natural Wonders
* Support a wider range of parameters on NaturalWonderConvertNeighbors*
* Extend docDescription
* Good suggestion
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
---------
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2024-08-06 10:10:29 +03:00
yairm210
4e51c94fa4
the word 'default' is misleading since it's an overrider
2024-08-04 10:22:37 +03:00
yairm210
e01ba625ba
Allow default unitset and tileset for base ruleset mods
2024-08-04 10:17:22 +03:00
Caballero Arepa
e10652964b
Clarify which entities are for Portraits ( #12051 )
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* Clarify which entities are for Portraits
Would this work?
* Add documentation for autoupdate workflow
* Remove autoupdate doc
2024-08-02 14:42:24 +03:00
Oskar Niesen
155082471b
Made Gold Gifting moddable ( #11995 )
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* Made gold gifting moddable
* Made gold gift degradation moddable
* Removed unused import statement
2024-07-24 16:31:57 +03:00
SomeTroglodyte
42d6218956
Easter eggs: Moddable floating imagery ( #11483 )
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* New HolidayDates for potential easter eggs
* Dia de los Muertos
* Add Diawali
* Add Diwali credits
* Add some Qingming stuff
* Allow for zero images for a holiday configured to show floating art
* Revert contained art
* Simplify a few things
* Implement all special days I could think of
* Wiki
* Put chance back in so the full-range old holidays behave the same as before and unit tests work
2024-07-18 17:55:41 +03:00
yairm210
a50982e9bb
Added terrains.json schema
2024-07-16 00:01:51 +03:00
yairm210
55b92b3fb5
Added error handling
2024-07-14 16:44:06 +03:00
yairm210
88ba177a9c
Added documentation for autoupdates
2024-07-14 16:16:54 +03:00
yairm210
41bd1314b9
Mod CI step 1 - allow running Unciv as a cli tool for linting etc
2024-07-14 11:47:02 +03:00
yairm210
ea1073c208
chore: TranslatedSelectBox doesn't need a skin parameter when it always uses the default anyway
2024-07-11 16:54:19 +03:00
yairm210
b58b73a790
Added "Can only start games from the starting era" conditional, "if [buildingFilter] is not constructed" unique
2024-07-11 16:34:03 +03:00
yairm210
51dbb3e6ed
Modding docs: Show uniques on all targets
2024-07-11 10:05:37 +03:00
SpacedOutChicken
ac6964d290
Correct Unique parameters doc to display terrain quality ( #11927 )
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* - Turn Privateer's unique ability into a promotion
- Add promotion to Privateer and Sea Beggar
* Update uniques for withdrawing before melee combat
* List terrain quality in relevant section - correct capitalization of Enemy Land
2024-07-07 23:12:41 +03:00
SomeTroglodyte
ebba2eaeea
Galician support ( #11742 )
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* Galician support
* Redo Flags.atlas
2024-07-05 16:09:01 +03:00
Yair Morgenstern
ebd7f0cd34
Version rollout ( #11902 )
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* Bump version and create initial changelog entry
* Update Italian.properties (#11897 )
* Update French.properties (#11894 )
* Update translations to Ukrainian (#11893 )
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Indonesian.properties (#11887 )
Put "" on the right of diacritics support codes.
* Bangla Translations (15%) (#11755 )
* Start Bangla Translations
* translations from previous night
* try to fix linting errors
* Update GameSettings.kt
* Update completionPercentages.properties
* Add Bangladeshi Circular Flag
Designed by: Md. Touhidur Rahman (@touhidurrr)
Special thanks to: H M Naimuzzaman Shuvo
* Update Credits.md
* add changes from 0a357e3
and 5967f56
* start managing requires translation strings to track translation progress
* add more translations
* fix png metadata
* interlacing, rgba 16, compression 1, anitalias 2
* Update Credits.md
* add more translations
* add more translations, reached 500th line!
* possibly last commit for now
* fix flag issue
* add diacritics support stuff, thanks to #11806
* update diacritics settings for ae779ed
and complete main screen translations for testing
* add some translations
* support modified diacritics settings
* Add changes from recent commits and some translations
* save work. lines translated: 1103 / 5665 (19.47%), characters translated: 24856 / 198675 (12.51%).
* Update completionPercentages.properties
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: Md. Touhidur Rahman <46617994+touhidurrr@users.noreply.github.com>
2024-07-02 21:19:41 +03:00
Yair Morgenstern
1155aec310
Move detekt configs to workflow ( #11899 )
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* Move detekt configs to workflow
* Update documentation
2024-07-01 22:55:53 +03:00
yairm210
37b9943ff3
Added promotionName as possible value for mapUnitFilter
2024-06-30 23:43:28 +03:00
SomeTroglodyte
b5622df92d
Support for languages using Diacritics as multi-codepoint joiners ( #11806 )
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* Diacritics support - achieving 1-Char-Per-Glyph via a fake alphabet
* Diacritics support - Redesign state engine and polishing
* Diacritics support - Unit test
* Diacritics support - Expand unit test to cover more cases
* Diacritics support - Expand unit test to cover more cases
* Clarify a function name
* Change format of diacritic definitions
* Refactor DiacriticSupport to per-language class with statics in Companion
* Update DiacriticSupport to use CharCategory and enable support of surrogate pairs
* Documentation
2024-06-29 23:39:46 +03:00
SomeTroglodyte
8da58ed34a
Add a Unique allowing an Improvement to specify which Resource(s) it improves ( #11718 )
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* Linting
* Add UniqueType.ImprovesResources
* Address reviews and extensive Kdoc
* Oops, better include the generated stuff
2024-06-27 23:26:14 +03:00
yairm210
54d872045c
Better "Withdraws before melee combat" unique
2024-06-26 00:17:06 +03:00
yairm210
095c4faed6
Countables for Cities, Units, Buildings allow filters
2024-06-25 23:56:01 +03:00
yairm210
d640ed9557
Revert "Better countables - phase 1"
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This reverts commit 7165c62573
.
2024-06-25 23:44:10 +03:00
yairm210
7165c62573
Better countables - phase 1
2024-06-25 23:43:11 +03:00
yairm210
0a19cfb739
Resolved #11829 - "after [amount] turns" -> "after turn number [amount]", "before [amount] turns" -> "before turn number [amount]"
2024-06-25 16:09:18 +03:00
yairm210
2093761e2d
Resolved #11829 - "after [amount] turns" -> "after turn number [amount]"
2024-06-25 16:01:57 +03:00
Yair Morgenstern
39de50829a
Resolve #11795 - fix performance problem for displaying air units in cities
2024-06-24 23:53:36 +03:00
SomeTroglodyte
de04c00dd0
Improvement picker fixes ( #11801 )
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* 🎵 A little linting 🎶
* Prevent queueing unresearched removals by adding their problem reports on top
* More linting and bugfixes
* Hide "too advanced" Improvements in the PickerScreen
* ImprovementPickerScreen fully Civilopedia-linked
* Fix dumb mistake
* Slightly improve PickerPane descriptionLabel layout
* Slightly improve ImprovementPickerScreen top padding
2024-06-22 22:20:16 +03:00
SomeTroglodyte
9f4d0ace49
Add "release patch" section to the wiki ( #11744 )
2024-06-19 17:13:55 +03:00
Yair Morgenstern
109955c523
Simplified DispatcherVetoer, explained dispatcher
2024-06-19 00:37:07 +03:00
Yair Morgenstern
79be14e291
Resolved #11082 - Added "Will not be replaced by automated units" unique
2024-06-17 23:12:50 +03:00