Yair Morgenstern
ba097cee9d
Stats serialize to notifications - see #8446
2023-02-02 18:16:51 +02:00
Yair Morgenstern
d565bf8f64
Fixed tests
2023-01-23 11:04:32 +02:00
Yair Morgenstern
783a469da5
chore: separated unit actions into several files
2023-01-23 00:42:45 +02:00
Yair Morgenstern
d662df9e2f
chore: Rename CivilizationInfo -> Civilization
2023-01-22 00:28:15 +02:00
Yair Morgenstern
81a5e15413
chore: Rename CityInfo -> City
2023-01-22 00:24:02 +02:00
Yair Morgenstern
82010e8564
chore: Rename TileInfo -> Tile
2023-01-22 00:19:25 +02:00
Yair Morgenstern
801116551b
Chore: Moved tile stat functions to separate class
2023-01-19 21:56:44 +02:00
Yair Morgenstern
69393eafce
Chore: Moved tile improvement functions to separate class
2023-01-19 21:32:58 +02:00
Yair Morgenstern
504a15b9a5
map file reorg
2023-01-19 18:42:24 +02:00
Yair Morgenstern
5ebfcc3a90
chore: Split CityInfo functions into CityTurnMAnager and CityFounder
2023-01-18 21:34:41 +02:00
Yair Morgenstern
e56d53dcd9
chore: Moved diplomacy functions to DiplomacyFunctions
2023-01-18 18:11:18 +02:00
Yair Morgenstern
4488a6fe51
chore: Moved unit functions to UnitManager
2023-01-18 17:32:47 +02:00
Yair Morgenstern
e272a1408d
chore: Removed turn management functions from CivInfo
2023-01-18 15:51:25 +02:00
Yair Morgenstern
e8f54cc2f5
chore: File reorg
2023-01-18 15:25:25 +02:00
Yair Morgenstern
5279a11c2f
chore: File reorg
2023-01-18 15:17:32 +02:00
Yair Morgenstern
bdc239fd34
chore: moved statsForNextTurn and happiness transients into civ stats
2023-01-18 14:49:25 +02:00
Yair Morgenstern
1ae75f22be
Better indication of cached-updating functions for civinfo
2023-01-18 13:35:01 +02:00
Yair Morgenstern
68daac5660
Advanced game options hidden by default for faster initial game
...
Better alignment on new game screen for options and mods
2023-01-17 22:30:24 +02:00
Yair Morgenstern
0ada7c476e
Fixed broken test, faster local tests
2023-01-17 21:49:12 +02:00
Yair Morgenstern
879a5b230f
Resolved #8387 - Fixed Reliquary belief
...
Got rid of multiple uniques with the same text
2023-01-16 13:05:11 +02:00
Yair Morgenstern
864145acbb
Differentiated attackable from visible tiles per Civ V
2023-01-15 11:19:32 +02:00
Yair Morgenstern
31acb7e469
Tiles 1 step out of bounds of visibility are visible if they're higher than current tile
2023-01-15 11:05:19 +02:00
Yair Morgenstern
d1a9caaa88
New tile visibility framework!
2023-01-15 10:54:41 +02:00
Yair Morgenstern
924dbf70d0
Added framework for tile visibility testing
2023-01-15 08:05:43 +02:00
Yair Morgenstern
6964c66d73
Fixed tests
2023-01-09 08:56:39 +02:00
itanasi
f244c36b57
Update all improvement and road writes to use TileInfo setters ( #8136 )
2022-12-15 07:18:47 +02:00
Yair Morgenstern
545b4afc5a
Generalized "Stats per policies" unique
2022-11-26 21:39:26 +02:00
Yair Morgenstern
2e5e221158
CityStateType overhaul!!!!
2022-11-21 20:30:52 +02:00
Yair Morgenstern
7d9db1e119
CityStateType deprecation p1
2022-11-21 20:03:05 +02:00
Yair Morgenstern
8530de7de1
Can now use [stats]
unique to add happiness globally
2022-11-21 11:33:29 +02:00
Yair Morgenstern
0cf5c33475
Can now use [stats]
unique for e.g. techs, policies, etc, to add gold/faith/culture/science to the global pool
2022-11-21 11:21:42 +02:00
Yair Morgenstern
61b98120a8
Fixed tests failing due to removing "crutches"
2022-11-20 00:24:59 +02:00
Leonard Günther
4522ab4c6b
Added "How to create a UI skin for Unciv" to wiki ( #7976 )
...
* Replaced all occurrences of deprecated NinePatch
function calls
This makes a lot of UI elements already moddable but documentation is still missing
* Added "How to create a UI skin for Unciv" to wiki
* Added image
* Fixed two typos and updated directory image
Old image was missing a folder
2022-11-06 22:53:55 +02:00
Yair Morgenstern
f0ad7581bc
Resolved crash when mods make 2 techs require each other
2022-10-13 22:55:12 +03:00
Xander Lenstra
35eb71c937
Removes the option for disabling religion ( #7606 )
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* Removes the option for disabling religion
* Deprecated religionEnabled variable, set default to `true` and removed in cases where it shouldn't have effect
2022-08-05 11:46:06 -04:00
OptimizedForDensity
53d18095ee
Add unit test for unique translation template keys ( #7557 )
2022-07-30 10:32:40 +03:00
Yair Morgenstern
8574ad4624
Save all tile terrains and terrain uniques in transients, for better performance ( #7490 )
...
* Save all tile terrains and terrain uniques in transients, for better performance
Also minor changes in other places for performance reasons
* CR changes + test fix
2022-07-20 16:38:42 +03:00
Xander Lenstra
160b51d578
Added more unit tests ( #7448 )
2022-07-14 10:27:06 +03:00
Timo T
83d5d1ab36
Add a simple GDX application to help with developing UI components ( #7411 )
...
* Add a simple GDX application to help with developing UI components
* Add UI development docs
2022-07-13 21:58:43 +03:00
Xander Lenstra
ae5a0221ed
Refactorings & three more unit tests for uniques ( #7412 )
2022-07-10 23:19:45 +02:00
Yair Morgenstern
3422e161ad
Removed deprecated uniques
2022-07-08 15:48:33 +03:00
SomeTroglodyte
64ab79faf3
Moddable prettier Tutorials - Step 1 ( #7326 )
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* Moddable prettier Tutorials - Step 1
* Moddable prettier Tutorials - TranslationFileWriter
* Moddable prettier Tutorials - Kdoc
* Moddable prettier Tutorials - UX for open options task
2022-07-01 09:36:11 +03:00
Timo T
57ed61af41
Save compatibility handling ( #7255 )
...
* Add serialization version to GameInfo
* Add handling of incompatible saves due to a dfiferent save version
* Fix compilation?
* Fix ios compilation
* Refactor: Make it clearer that GameInfo serialization version is only supposed to be incremented when it's guaranteed to cause issues & rename to compatibility version
* Update initial version
* Update initial version
* Fix merge mistake
2022-07-01 09:34:41 +03:00
Timo T
bc9a42e452
Save uncaught exception to file ( #7247 )
...
* Refactor: Rename GameSaver to UncivFiles
* Save last uncaught exception to file
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-06-25 22:30:27 +03:00
OptimizedForDensity
e69789a683
Allow modded harbor-type buildings to connect cities to capital ( #7254 )
2022-06-23 20:53:32 +02:00
Azzurite
18b91bba1e
Change all translation test output checking for translator's errors back to println
2022-06-20 14:27:52 +02:00
OptimizedForDensity
c922f134e6
Moddable game speeds ( #6856 )
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* Move GameSpeed definition to JSON files
* Add game speeds civilopedia page
2022-06-18 23:27:46 +02:00
SomeTroglodyte
e2b7891248
Two new Unit Tests ( #7001 )
...
* MapGenerator fixes
* MainMenu Background Map scaled to Screen
* Easter Eggs - Code only
* Easter Eggs - Graphics
2022-06-16 21:07:30 +03:00
alexban011
564f7b476c
small fixes ( #7181 )
...
* fixes
* relaced translations with _
* better displayCutout
2022-06-16 18:56:18 +03:00
Timo T
a5f9623dbe
Fix OutOfMemory error when loading game state after already having a game loaded ( #7145 )
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* Fix OutOfMemory error when loading game state after already having a game loaded
* Fix screen resize not being handled correctly
* Add withContext shortcut functions
* Add more logging
* Fix multiplayer games sometimes being loaded twice
* Make the loading screen nicer
* Make the loading screen hide previous popups for making the screenshot
* Don't do custom rendering & dispose the texture
Sometimes it makes sense to understand the library you're using...
* Fix missing GL context
* Refactor: increase readability of loadGame function
2022-06-14 21:09:09 +03:00