* Delete Oil WellC.png
Since now offshore platform is back again, the "coastal" oil rig is obsolete now.
* Adding spaceship parts sprites for FantasyHex tileset
* Add files via upload
* Add files via upload
* created files for friends list screen
* redone #3
* fixed some crashes and more additions
* changelog in the comment below
* Update .gitignore
included the FriendsList.json file
* changelog in the comment below, again
* optimized imports to hopefully fix the error in github build check
* replaced imports with the ones from master since OnlineMultiplayer.kt no longer exists
* imported ViewFriendsList
* used the right package for all friendsList related files and a little bit of cleanup
* check if friends list is empty before adding the select friend button
* check if the ID is correct when adding a new friend
* don't set null as playerID if no friend is selected
* added messageTexts for the input TextFields
* don't show already selected friends
* fixed checkmark not updating after selecting a friend
* you can't be your own friend! and other checks for edit button
* fix error
* replaced error type with enum, replaced nested ifs with when loop, added additional checks when editing friends
* fixed error, can't really tell how I managed to do this
* reorganized checks for adding and created settings variable to hopefully fix the github build error
* actually fixed github error
* it now removes selected friends from the list of selectable friends
* fixed not being able to change only the id of a friend
* made it look half decent
* cleanup + improved help button
* updated template.properties
* renamed variable
* some tweaks
* moved friends list to GameSettings
* tested every feature and fixed what didn't work
* removed redundant variables and final cleanup
* little improvements
* string improvements
* removed rightSideButton from ViewFriendsListScreen
* removed unnecesary uniformX and decreased padding to allow seeing more friends in ViewFriendsListScreen
* Add usesCleartextTrafic permission to Android manifest
* Add warning for starting a multiplayer game with the default Dropbox server
* Improve multiplayer server documentation
* Only update the current game if we're using a custom server or it's not our turn
* Refactor: Nicer variable name
* Fix compilation
* Fix type
Don't know what happened there
* Fix carrier teleporting without moving airplanes
* Unit test to ensure aircraft and carriers are teleported togother
* Fix other cases where teleportation may occur
* Simplify unit test condition
* Update linting and move return condition
* Allow override for teleporting transported units
* Make sure test catches if transported units get deleted
* Reviews
* Refactor: change CrashHandlingStage to UncivStage
* Add possibility to disable pointer enter exit events temporarily
* Disable pointer enter/exit events and TileGroupMap.act while panning
* Change ZoomableScrollPane to be self-contained and reduce coupling
* Pillaging loots gold on certain improvements
* Add warning if improvement pillageGold > 0 and has UniqueType.Unpillagable
* Pillage yields as a UniqueType
* Forgot to undo demonstration
* Remove unused line
* Eliminate some redundancy
* Reword unique text
* Slight cleanup and add notification for pillage victim
* Reviews
* Made pillaging notifications more consistent with other hostile action notifications
* Missed a line
* Load and Save Game Screens rework - Linting
* Load and Save Game Screens rework - Modularize and Keyboard
* Load and Save Game Screens rework - error handling
* Load and Save Game Screens rework - Move other save/load code
* Load and Save Game Screens rework - More Keyboard
* Load and Save Game Screens rework - Increase clipboard limit
* Load and Save Game Screens rework - Post-merge patch
* Load and Save Game Screens rework - Home, End, harden
* Load and Save Game Screens rework - Post-merge patch again
* Load and Save Game Screens rework - reviews
* Improve suggestions when constructing an improvement is not possible
* Reimplement getImprovementBuildingProblems() as a generator function
* Update documentation of getImprovementBuildingProblems(); forgotten in the last commit
* ImprovementPickerScreen - tr
* Rename a variable for clarity
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>