* Bump version and create initial changelog entry
* Ninjum patch 2 (#11916)
* Update Galician.properties
translate up to line 2000
* Update Galician.properties
line 2137
* Update Galician.properties
2249 line
* Update Galician.properties
translate up to line 2300
* Update Galician.properties
repair line 2269, translate up to line 2300
* Update Galician.properties
translate up to line 2400
* Update Galician.properties
translate up to line 2800
* Update Galician.properties
translate up to line 2800 and repair some lines
* Update Galician.properties
translate up to line 3200
* Update Galician.properties
translate up to line 3500
* Update Galician.properties
translate up to line 4090
* Update Galician.properties
translate up to line 4670
* Update Galician.properties
translate up to line 5057
* Update Galician.properties
translate update to line 6036
* Update Galician.properties
translate up to line 6700
* Update Galician.properties
all lines translated
* Update Turkish.properties (#11914)
* Update Catalan.properties (#11912)
* Update Hungarian.properties (#11910)
Added some translations
* Update Indonesian.properties (#11906)
Corrected the mistranslated word.
* Update Ukrainian translations (#11905)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: ninjum <138787523+ninjum@users.noreply.github.com>
Co-authored-by: ygz213 <77006222+ygz213@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: JurDan | Werewolf Cookie <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Diacritics support - achieving 1-Char-Per-Glyph via a fake alphabet
* Diacritics support - Redesign state engine and polishing
* Diacritics support - Unit test
* Diacritics support - Expand unit test to cover more cases
* Diacritics support - Expand unit test to cover more cases
* Clarify a function name
* Change format of diacritic definitions
* Refactor DiacriticSupport to per-language class with statics in Companion
* Update DiacriticSupport to use CharCategory and enable support of surrogate pairs
* Documentation
* Bump version and create initial changelog entry
* Update Catalan.properties (#11869)
* Update Simplified_Chinese.properties (#11868)
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
* Provide translations to Ukrainian (#11867)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Italian.properties (#11866)
* Update French.properties (#11862)
* galician translate (#11848)
* Add files via upload
* Update Galician.properties
under construction
* Update Galician.properties
corrections and translated more
* Update Galician.properties
all lines translated, errors missing
* Update Galician.properties
Complete translation, revised brackets, pending text revision but already functional
* Update Galician.properties
* Update Galician.properties
correxida liña 637 posto [time] que e o correcto.
* Update Galician.properties
revisado ata 2000
* Update Galician.properties
repair line 1496 and 1905
* Update Galician.properties
lines 1496 to 1499 repair
* Update Galician.properties
hei por he varias, liña 995 correxida
* Update Galician.properties
+ correccions
* Update Galician.properties
starting the translation again and little by little to see if we can make it through this one, the other one pains me to say but it was real garbage.
Only the first 500 lines have been translated to check for errors
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: 焕晨HChen <123531821+HChenX@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: ninjum <138787523+ninjum@users.noreply.github.com>
* Bump version and create initial changelog entry
* Apply a few fixes to wording in Ukrainian (#11840)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Italian.properties (#11838)
* Update Indonesian.properties (#11814)
Corrected a capitalisation and translated the new words.
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
* Bump version and create initial changelog entry
* Provide translations to Ukrainian (#11809)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Simplified_Chinese.properties (#11805)
* Update Simplified_Chinese.properties
Has been a long time since my last translation. (Seems to be, a few months?)
* Update Simplified_Chinese.properties
* Update Spanish.properties (#11797)
* Update French.properties (#11796)
* Update Indonesian.properties (#11794)
Translated the new words.
* Update Hungarian.properties (#11793)
* Update Hungarian.properties
* Update Hungarian.properties
* Update Brazilian_Portuguese.properties (#11792)
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: balazsszalab <balazsszalab@freemail.hu>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
* Split off reuses of CityStateIcons/Cultured to allow modding separately
* Reposition floating tutorials in case the TopBar moved its buttons
* Event definition, art and basic support
* Split off Event rendering from AlertPopup
* Support Event presentation modes and replace hardcoded floating tutorials
* "Meet another civilization" art - can't find any better
* Tweak TranslationFileWriter and some polishing
* hasAtLeastMotivationToAttack now takes uses City.neighboringCities
* Changed attack pathing to use Astar
* Made the base force higher
* Declare war checks for total population instead of number of cities
* MotivationToAttackAutomation takes into account denunciation
* Set up DeclareWarTargetAutomation.kt
* Added logic for Civs to try and gang up on other Civs
* Added logic for civs to try and join an ally civ in their war and to declare war directly
* Added declineJoinWarOffer flag
* Reduced the likelyhood of declaring war a little
* Civs don't try to join wars against city-states
* Removed calculating targets with 0 motivation
* Relative production is not calculated against city-states
* Improved getAttackPathsModifier to only calculate the best path per city
* Refactored filter statements
* AI now tries to execute planned wars by default
* Culture Civs can now declare war, AI can declare multiple wars
* AI won't gift gold to city-states that it wants to attack
* Changed motivation from combat
* Changed AI aggression towards city-states
* Civs don't want to sign a DOF with the only nearby major civ as much
* City.neighboringCities filters out cities that are not visible
* Fixed some conditionals in tryJoinWar
* Fixed some war plan types breaking instead of continuing
* Civs are more likely to sign open borders if they haven't seen their cities
* Changed far away cities to have less of a value
* Fixed neighboringCities and getNeighboringCivilizations
* Other fixes
* Reduced motivation to attack from relative strength
* Added more to motivation to attack
* Added extra friendship modifiers
* Moved war evaluation to WarPlanEvaluator
* Added comments and re-named preparingWarPlan
* AI Team wars require neutral relations to send
* Added a team war notification
* Added evaluation of join war trades
* Tweaked MotivationToAttackAutomation
* Improved peace deal offers
* AI peace deals wait until 10 turns after declaring war
* Made the AI declare war a little less
* AI builds more military units
* AI keeps at least 2 great generals to not build citadels with
* AI TeamWar is more specialized for fighting stronger Civs
* Removed extra line
* Added more comments
* Improved unit tryPrepare logic
* Minor respelling and style improvements
* Changed MotivationToAttackAutomation HashMap to be a list
* Added a heuristic for the Astar search
* TeamWarPlan focuses more on relative force and fighting stronger civs
* MotivationToAttackAutomation takes into account planned wars and can target stronger civs
* Added logic for AI's to request other civs to join their war
* Fixed some WarDeclaration TradeEvaluation logic and reduced costs
* Added some extra safety against extreme force values in DeclareWarPlanEvaluator
* Changed the spy level cap to be a mod constant
* Spy rank shows with more stars
* Reverted some temporary debug changes
* Changed Promotes all spies to accept an amount
* Change Promotes all spies [amount] time(s) to have parenthesis around the s
* Fixed problem with merging
* Added an option to disable move by long press
* Moved setting check to tileGroup.onActivation and changed it to check for longTapMove
* Added translation
* Bump version and create initial changelog entry
* Create Zulu.properties (#11634)
zulu language translation for unciv, very early, will continue transcribing.
* Updates + Fixes to Belarusian, Russian, Italian (#11633)
* Updates + Fixes to Belarusian
Even more content
* Russian Update
* Revert "Russian Update"
This reverts commit 0b44358510.
* Italian + Russian + BelarusianUpdate
Update for Belarusian
* Update Indonesian.properties (#11632)
Corrected the mistranslation.
* Add a few translations to Ukrainian (#11629)
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: graycloud0 <151023736+graycloud0@users.noreply.github.com>
Co-authored-by: GameBoyNoob <94763659+GameBoyNoob@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Reverted spy button to show the spy white icon
* Changed the docs credits
* Espionage button now uses a separate path
* Reverted changing Icons.png
* Changed Espionage.png to the new sprite
* Some UI architecture changes
* Some UI architecture changes - merge Kdoc update from another PR
* Remove experimental status of the key bindings UI
* Minor update to keyboard tutorials
* Minor readability linting: A few color names instead of hex codes
* Fix links from Options not working when called from MainMenuScreen
* Added coup success calculation
* Added a coup button
* Added a coup button functionality
* Improved coup chance calculation
* Added coup effects
* Fixed random value being too high
* Fixed percent chance roll
* Hid enemy spy factor from the chance text
* Added coup notifications
* Added translations
* Updated a notification
* Style changes
* Put some text onto multiple lines
* Fixed "failed staged" notification
* Added missing translation
* Finished fixing merge conflicts
* Added AI to city-state coups
* Coup notifications are now sent to the spectators as well
* Changed spy rank modifier to be additive
* Added city-state Elections
* Added Elections notifications
* Removed temporary rigging elections in Spy.kt
* Modified votes from influence a little
* Fixed rigging election turns
* Fixed elections
* Randomised city-state election days
* Refactored geCapital
* Refactored election random to use randomWeighted
* Fixed getSkillModifier being private
* Updated translations and fixed a notification for election rigging
* Minor linting
* More linting
* Consistent naming city/location, cache city on Spy (tile visibility perf)
* Empower SpyAction enum (minor perf)
* NotificationAction for Espionage, shorthand on the Spy instance
* Fix National Intelligence Agency giving one extra Spy level
* Fix "Move Spies" NextTurnButton prompt appearing every turn when spies are in Surveillance
* Fix failed tech theft rewarding tech anyway (and open spy kill chance when theft ordered but nothing to steal)
* Finally refactor SmallButtonStyle as standalone component
* Fix unable to assign spies for counter-intelligence
* Shorten establish-network phase for domestic spy placement
* Refactor and prettify MoveToCityButton, reuse as pointer who is to move (and some tiny changes)
* Decorate Spy icons by rank and show those in the hideout too
* Make city name labels in Espionage screen clickable
* Umm... duplicate targets behave same as single targets
* Spy mechanics - no establish network before counter-intelligence, commenting
* Oops, those lines do not belong in this branch anyway