SeventhM
9ae782b426
Add terrain filters for resources, any terrain, or "improved" ( #10878 )
...
* Add terrain filters for resources, any terrain, or "improved"
* Add entry to validation
2024-01-07 16:07:53 +02:00
SeventhM
26fb286252
Move trigger on founding/enhancing religion to after belief pick ( #10877 )
2024-01-07 16:07:44 +02:00
Oskar Niesen
be13394b44
Spectator now receives important diplomatic notifications again ( #10880 )
2024-01-07 16:07:25 +02:00
SomeTroglodyte
50a6e5bbdb
Download mod releases or any mod zip ( #10881 )
...
* Allow almost any mod zip download source
* Linting
* Add basic "Release page section" link capability, more linting
* Refactor: Move Github to logic
* Refactor: Split Github into files
* Refactor: centralizing all API knowledge
* Try bumping detekt version to fix false complaint
* Attempt to trick detekt to not complain about `it`
* Better overload-ambiguity-solving + detekt-compatible SAM use
2024-01-07 16:07:15 +02:00
SeventhM
68786d7603
Fix Great General counter not decreasing upon spawning a general ( #10882 )
...
* Fix Great General counter not decreasing upon spawning a general
* Actually, screw it, might as well trmove this whole section
2024-01-07 16:07:04 +02:00
PLynx
1b6d75c4db
Add <every [positiveAmount] turns> Conditional unique (not TriggerCondition) ( #10871 )
...
* Added a ConditionalEveryTurns unique
* Auto-generated the docs entry
2024-01-07 16:06:55 +02:00
Yair Morgenstern
aa18e826df
Console: autocomplete ALL THE THINGS!
2024-01-04 10:35:07 +02:00
Yair Morgenstern
e049427b75
Console: Unified autocomplete
2024-01-04 09:59:25 +02:00
Yair Morgenstern
7ba5924c6d
Console: Normalized addStat subcommand
2024-01-04 09:40:34 +02:00
Yair Morgenstern
24c0894f2b
Console: Format is inherent part of console action
2024-01-04 09:36:29 +02:00
Yair Morgenstern
4565907985
4.9.16
2024-01-04 09:24:46 +02:00
Yair Morgenstern
3633e95584
City/civ names match ignore case and match with spaces or -
2024-01-04 09:16:38 +02:00
Yair Morgenstern
3b66009dd2
Version rollout ( #10869 )
...
* Bump version and create initial changelog entry
* Update Hungarian.properties (#10864 )
[...] -> (...)
* Fix some right-side uses of square brackets in translations (#10861 )
* Update Korean.properties (#10860 )
* Update Indonesian.properties (#10859 )
Fix extra placeholder issue
* Update Brazilian_Portuguese.properties (#10856 )
* Update Latin.properties (#10849 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: balazsszalab <balazsszalab@freemail.hu>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
Co-authored-by: Yattong the Mackerel <saud2410@naver.com>
Co-authored-by: kensvin <kensvin28@gmail.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
2024-01-04 09:15:49 +02:00
SeventhM
cdc0a4e854
Change the icons from some units/buildings ( #10867 )
2024-01-04 09:05:48 +02:00
soggerr
92e45f89a9
Show carried hammers from mid turn obsolete units ( #10841 )
...
Without this, when you get a mid-turn free tech like Oxford University,
the units in city queues are updated but the hammers aren't carried
over from the obsolete unit until the end of turn. This means that to
the player it shows 0 progress for all the new units in queue and
appears like the progress from obsolete units was lost which can be
disconcerting and makes strategizing during that turn difficult.
2024-01-04 09:04:14 +02:00
Oskar Niesen
fa9d7e1ca7
Fixed crash when a worker tries to build a cached improvement that it can't build ( #10854 )
...
* Worker won't try to build the cached improvement that it can't build
* Accounted for the repair case as well
2024-01-04 09:04:05 +02:00
Oskar Niesen
1a0bdff019
valueCityStateAlliance no longer causes a crash when the city-state has not been met ( #10853 )
2024-01-04 09:03:56 +02:00
SomeTroglodyte
a37807f4bb
Wiki: Texture packing updated ( #10851 )
...
* Wiki: Remove texture atlas info from the Introduction, minor formatting changes
* Wiki: Add texture atlas info back in under Images-and-Audio, expanded (external tools, settings, encoding warning).
* On second thought...
* Double-check wording for 'game.png is no longer a special boy', ensure game atlas is merged into textureRegions only once
2024-01-04 09:03:48 +02:00
SomeTroglodyte
42188f160c
City-stationed unit icons get a circular touchable area ( #10866 )
...
* Linting
* Move ClickableCircle to allow reuse
* Make the Unit list icons clickable only within their circle
2024-01-04 09:03:37 +02:00
SomeTroglodyte
8573aaf8d1
Minor ImprovementPicker linting ( #10862 )
2024-01-04 09:03:28 +02:00
SeventhM
665b5aa87c
Add unique to allow for generalized great generals ( #10828 )
...
* Add unique to allow for generalized great generals
* Don't add compatibility for rulesets with conditional generals
* Add to rulesets
* add in pre Kotlin 9 parenthesis
* whoops missed a parenthesis
* I guess pre Kotlin 9 parenthesis was unnecessary, whoops
* Add back old variables to clone function
* Move the list of all potential generals to Ruleset
* Move list of unit construction rejections to IConstruction
* flip !any{} to none{}
* Fix imports
* Typo
2024-01-04 09:03:14 +02:00
Rémi Dufour
6e84377090
set minimum max coast extension to 1 ( #10850 )
2024-01-02 11:53:05 +02:00
Yair Morgenstern
1d789c71b5
4.9.15
2023-12-31 23:15:10 +02:00
Yair Morgenstern
1cd72e4272
Version rollout ( #10848 )
...
* Bump version and create initial changelog entry
* Use randomize seed checkbox for partial generation (#10844 )
* use randomize seed checkbox for partial generation and debug the behavior of raiseMountainsAndHills in partial generation
* small changes
* Update Finnish.properties (#10843 )
* Update Finnish.properties
* Update Finnish.properties
* Update Finnish.properties
* Update Korean.properties (#10842 )
* Update French.properties (#10838 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Rémi Dufour <remi.dufour@protonmail.com>
Co-authored-by: Securetux <110048962+Securetux@users.noreply.github.com>
Co-authored-by: Yattong the Mackerel <saud2410@naver.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
2023-12-31 23:09:09 +02:00
Oskar Niesen
15a17335c1
Worker remove feature far away from cities fix ( #10847 )
...
* Worker AI doesn't remove forests and marshes away from their borders.
* Reverted a previous change that slipped into this branch
2023-12-31 23:06:14 +02:00
Yair Morgenstern
35c19bf9de
Fixed tests
2023-12-31 22:59:33 +02:00
Yair Morgenstern
ac82d8bcb4
Added Tile Breakdown table, accessible by clicking on the stats in tile info table
2023-12-31 22:48:04 +02:00
Yair Morgenstern
15dfb892a7
Solved rare pillage-related crash
2023-12-31 22:42:19 +02:00
Yair Morgenstern
1bf75844a3
Most images are smoothed
2023-12-31 17:37:44 +02:00
Yair Morgenstern
c4f32d51c6
Construction icons are linearly interpolated, aka 'smoothed'
2023-12-31 16:48:53 +02:00
Yair Morgenstern
b3cdd4fbab
game.png is no longer a special boy
2023-12-31 16:22:12 +02:00
Yair Morgenstern
9fcb6860b7
Console: Add "activate trigger" for civ!
2023-12-31 15:39:17 +02:00
Yair Morgenstern
7b43f90dd0
Console: Allow "-delimited strings
2023-12-31 15:26:59 +02:00
Yair Morgenstern
662ba037c8
'capture all capitals' victory accepts defeat of civs that did not found capitals
2023-12-31 14:33:48 +02:00
Yair Morgenstern
8b3163a926
Added console command to reveal entire map
2023-12-31 14:33:17 +02:00
Yair Morgenstern
0b89e609c7
Map editor generation steps don't add multiple terrain features of the same type
2023-12-31 08:52:04 +02:00
Yair Morgenstern
fbef276d0b
4.9.14
2023-12-30 21:36:00 +02:00
Yair Morgenstern
94efddb459
Solved detekt for realz
2023-12-30 21:32:42 +02:00
Yair Morgenstern
4cda91eb7f
Fix detekt warnings
2023-12-30 21:28:18 +02:00
Yair Morgenstern
c56df66c7e
Deprecated old uniques
2023-12-30 21:21:44 +02:00
Yair Morgenstern
a2fd43f840
Version rollout ( #10837 )
...
* Bump version and create initial changelog entry
* Update Catalan.properties (#10834 )
* Update Polish.properties (#10831 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
2023-12-30 21:21:25 +02:00
Yair Morgenstern
ab133027cd
Fixed scenarios crashing
2023-12-30 21:14:04 +02:00
Oskar Niesen
16fce2bb1d
Worker AI short distance priority fix ( #10835 )
...
* Removed extra tilesToAvoid check
* Fixed getBasePriority being negative
2023-12-30 21:01:29 +02:00
Yair Morgenstern
5898f91bb8
New Citizen Focus Options - again ( #10827 )
...
* Add Gold Growth and Production Growth Focus
New Manual Focus doesn't reallocate population
* Use Stat Names (and symbols) for focus
* Missing reassign code
* Clean up table for efficiency
* Table v2
* minor translation changes
* COMPATIBILITY
* v3 table
* Minor fixups
* Add Gold Growth and Production Growth Focus
New Manual Focus doesn't reallocate population
* Use Stat Names (and symbols) for focus
* Missing reassign code
* Clean up table for efficiency
* Table v2
* minor translation changes
* COMPATIBILITY
* v3 table
* Minor fixups
* Update to master code
Remove duplicating Food yield multiply
* Revert Compatibility Version
---------
Co-authored-by: itanasi <44038014+itanasi@users.noreply.github.com>
2023-12-30 20:54:12 +02:00
SeventhM
cd4e0333f4
Spawn multiple great people if eligible ( #10833 )
...
* Spawn multiple great people if eligible
* Fix referrence to outdated dev environment
2023-12-30 20:53:29 +02:00
SeventhM
24c888ef19
Initial Great Writer functionality ( #10721 )
...
* Initial Great Writer functionality
* Cleanup code
* And then ignore the fact that I cleaned it
* Temporary copy of Culture icon for unitActionIcons
2023-12-30 20:53:22 +02:00
Oskar Niesen
2768042700
AI focuses city-state gold gifting ( #10836 )
...
* AI prioritises gifting gold to city-states with more influence invested
* AI only gives smaller city-state gold gifts if it already has influence
* AI prioritises gifting gold to city-states with the investment quest
* Only UseGoldAutomation includes valuing if the city-state has a quest
2023-12-30 20:49:57 +02:00
Yair Morgenstern
bd1a3d4d2a
Resolved #10818 - Updating server URL allows checking connection immediately
2023-12-30 20:49:36 +02:00
Yair Morgenstern
869154cc73
4.9.13
2023-12-28 23:31:00 +02:00
Yair Morgenstern
f0486c1454
Trigger 'capture city' as a unit trigger ( #10824 )
...
This will default back to civ trigger if the unique is not a unit trigger, so there should be 100% backwards compatibility
2023-12-28 23:11:31 +02:00