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c11915c978213400b66d648d841b0ccb73b4cc77

- works especially well for fortification, will not show that state in the unitTable any more where it caused a layout problem - in case of set up it's now very clear if a unit is set up or not
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UnCiv
What is this?
An Android port of Civ V Made with LibGDX on Android Studio
What's been implemented?
- Map tiles (including water), resources and improvements
- Units and movement
- Cities, production and buildings
- Population and Specialists
- Policies and Golden Ages
- Combat and barbarians
- Promotions and combat modifiers
- Other civilizations, diplomacy and trade
- Hotseat multiplayer
What's next?
- UI+UX improvements (suggestions welcome!)
- Map editor
So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by:
- Science victory - building the Apollo Program and then all the required spaceship parts.
- Cultural victory - completing 4 policy branches
- Domination victory - defeating all other civilizations!
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!
Credits and 3rd parties
Languages
Kotlin
99.4%
OpenEdge ABL
0.5%