Unciv/android/assets
Arthur van der Staaij d7865f4a81
Made atlas textures use mipmaps again (#4187)
A previous commit changed the atlas textures to use nearest filtering,
making the game look significantly jaggier. This commit makes them use
mipmap filtering again.

Using mipmaps with atlas textures can cause the edges of the images to
bleed into each other, an effect that was indeed present before the
filtering was changed to nearest. This commit adds some additional
padding and sets the padding to duplicate the edges of images to
mitigate this effect. Note that altough this makes some of the atlas
images look very strange, the in-game result is improved.
2021-06-18 09:25:11 +03:00
..
ExtraImages Un-blurred the tile images 2021-03-29 18:18:23 +03:00
jsons Resolved #4170 - updated deprecated Polynesian unique 2021-06-17 19:57:52 +03:00
music Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
sounds Fix two sound credits - missing file (#4026) 2021-05-31 12:17:02 +03:00
BuildingIcons.atlas Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
BuildingIcons.png Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
FlagIcons.atlas Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
FlagIcons.png Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
game.atlas Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
game.png Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
Skin.atlas Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
Skin.json Redraw skin Images, edit skin load method (#4080) 2021-06-10 23:10:13 +03:00
Skin.png Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
UnitIcons.atlas Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00
UnitIcons.png Made atlas textures use mipmaps again (#4187) 2021-06-18 09:25:11 +03:00