Added a couple extra spell buttons

This commit is contained in:
Collin Smith 2019-03-20 01:09:31 -07:00
parent c0e8a87876
commit c160d4d76b

View File

@ -64,15 +64,11 @@ public class MobileControls extends WidgetGroup implements Disposable {
}
});
skills = new HotkeyButton[3];
skills[0] = new HotkeyButton(Skillicon, 0, -1);
skills[0].setSize(SIZE, SIZE);
skills[1] = new HotkeyButton(Skillicon, 0, -1);
skills[1].setSize(SIZE, SIZE);
skills[2] = new HotkeyButton(Skillicon, 0, -1);
skills[2].setSize(SIZE, SIZE);
skills = new HotkeyButton[5];
for (int i = 0; i < skills.length; i++) {
skills[i] = new HotkeyButton(Skillicon, 0, -1);
skills[i].setSize(SIZE, SIZE);
}
ActorGestureListener gestureListener = new ActorGestureListener() {
private final Vector2 tmpVec2 = new Vector2();
@ -113,6 +109,8 @@ public class MobileControls extends WidgetGroup implements Disposable {
skills[0].setPosition(getWidth(), 72, Align.bottomRight);
skills[1].setPosition(getWidth() - 72, 72, Align.bottomRight);
skills[2].setPosition(getWidth() - 72, 0, Align.bottomRight);
skills[3].setPosition(getWidth() - 144, 72, Align.bottomRight);
skills[4].setPosition(getWidth() - 144, 0, Align.bottomRight);
}
@Override