Commit Graph

139 Commits

Author SHA1 Message Date
3bdf0bdc1f WIP campaign completion text 2022-10-29 19:25:37 -04:00
a8aedbed13 Temporarily slowed down landing music to sync 2022-10-29 11:18:27 -04:00
d9729612e2 Cheaper research for Erekir 2022-10-29 09:40:06 -04:00
959e0ad8a8 More difficult 'waves' for Origin 2022-10-28 18:24:17 -04:00
f6ee087044 More difficult 'waves' for Origin 2022-10-28 18:22:54 -04:00
4eb2314fae Added origin to campaign 2022-10-28 16:30:46 -04:00
42d929f32d Origin testing 2022-10-28 16:15:09 -04:00
d3c2832406 Tech tree tweaks 2022-10-26 18:06:40 -04:00
ba10fc252c Moved Payload Propulsion Tower to Erekir 2022-10-26 16:26:12 -04:00
7331704a13 Misc RTS AI intelligence fixes 2022-10-21 18:29:29 -04:00
a137a9a1da Cheaper carbide research 2022-10-21 16:07:15 -04:00
c7ef42cad4 Changed acropolis core on tech tree 2022-10-19 17:54:21 -04:00
d2b12a1f31 Hint tweaks / Neoplasm in tech tree 2022-10-18 23:44:08 -04:00
634ece405f Added karst and crossroads to campaign 2022-10-18 22:48:15 -04:00
d644cbd93e Fixed #7733 2022-10-16 21:47:22 -04:00
2eb3e5e034 Added siege to campaign 2022-10-10 17:31:58 -04:00
4446be612f Added crevice to campaign 2022-10-07 20:24:38 -04:00
be5eac5335 Implementation of #7325 2022-10-04 12:06:00 -04:00
31f3dc5514 Misc tweaks & balancing 2022-10-01 20:31:54 -04:00
a4d342c397 Added stronghold to campaign, tweaked tech tree 2022-09-28 16:54:46 -04:00
bbb612d3cc Added missing Erekir tech to tree 2022-09-14 19:39:09 -04:00
c1775bf16b Tweaked tech tree for caldera 2022-09-01 20:56:14 -04:00
be2160c9df Tech tree updates for caldera 2022-08-31 18:56:27 -04:00
26dc90e5a2 Hold back slag heater unlock until [4] 2022-08-30 14:56:58 -04:00
9dbdb05ede Rearranged tech tree for turrets 2022-08-30 14:43:47 -04:00
715dfb16ca Adjusted tech tree for ravine 2022-08-29 18:46:34 -04:00
697e6d503f Added ravine to campaign list 2022-08-29 17:44:19 -04:00
a2dbe20885 Made citadel core locked behind peaks for now 2022-08-24 21:57:36 -04:00
648a4b5e61 Tweaked tech tree for peaks 2022-08-09 19:45:51 -04:00
43937db6df Added peaks to tech tree 2022-08-09 15:50:45 -04:00
f4798f5adc hid a bunch of stuff from the tech tree for now 2022-08-08 15:54:33 -04:00
00d6a73c27 Tweaked tech tree and for marsh 2022-08-03 16:33:14 -04:00
d77afbea06 Being work on marsh 2022-08-02 18:17:53 -04:00
8d6cac39d0 Fixed #7178 / Maps renamed 2022-07-15 19:26:23 -04:00
251404f29e Rearranged some transport tech on the tree 2022-07-14 14:54:47 -04:00
a68b2fad11 Fixed research tree issue that prevented unlocking split 2022-07-14 14:49:41 -04:00
b29b6b38e7 rearranged tech tree 2022-07-11 21:36:31 -04:00
9413a399cd Merge branch 'master' of https://github.com/Anuken/Mindustry into maps
 Conflicts:
	core/assets/bundles/bundle_fi.properties
	core/assets/bundles/bundle_th.properties
2022-07-11 17:14:39 -04:00
411b6d7460 Shockwave tower block 2022-07-11 14:37:57 -04:00
1124f5f369 Fixed issue with level four unlocking early 2022-07-10 17:05:23 -04:00
e6502dad75 Changed requirements for split 2022-07-08 18:35:47 -04:00
3e393b80d6 Added some maps and moved tech tree around.
Not tested yet.
2022-07-05 18:46:59 -04:00
45bc4dcb00 Underflow duct (#6957)
* Underflow Gate

I'm not sure why ClassMap decided to import OverflowDuct instead of using the full path when being generated.

* Better top sprite

Also fix base asymmetry

Co-authored-by: Anuken <arnukren@gmail.com>
2022-07-05 18:41:13 -04:00
e682a0f1d3 WIP/unfinished map 2022-06-23 16:55:16 -04:00
2109a25e3e Turret progress 2022-06-16 15:34:22 -04:00
38b0a664f4 so i made a slag heater (#6925)
* Add slag fueled heater

* i have no idea why i have to do this but i do

Co-authored-by: Blue <415bluewolf@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 09:20:35 -04:00
01ba06ddef Faster erekir mining speed 2022-05-10 17:35:43 -04:00
cffba7b685 Made useless items/liquids/blocks hidden 2022-05-10 16:21:22 -04:00
36513d6ed6 Tech tree restructuring 2022-05-10 16:01:49 -04:00
9ac75df34e Merui swap / Bomber command support 2022-05-10 11:13:13 -04:00