Commit Graph

1409 Commits

Author SHA1 Message Date
Anuken
61d145e233 Advanced reconstructor in tech tree 2022-05-02 19:26:21 -04:00
Anuken
98b01953a4 Diffuse turret 2022-05-02 18:53:12 -04:00
Anuken
4d54b8251d Map rename 2022-05-02 16:33:41 -04:00
Anuken
3542bd9e90 T3 tank done 2022-05-02 15:37:43 -04:00
Anuken
5f0ef9b27e WIP T3 tank 2022-05-02 14:29:32 -04:00
Anuken
1d249f233f UnitType docs 2022-05-01 23:50:49 -04:00
Anuken
865a5d56ed Two units complete 2022-05-01 14:49:30 -04:00
Anuken
41a8be1b29 Hover unit thingy done 2022-05-01 10:14:55 -04:00
Anuken
8ea9c094ab Unit repair tower sprite/effects 2022-04-30 23:24:28 -04:00
Anuken
25208d0797 Hover unit stuff 2022-04-30 23:00:35 -04:00
Anuken
512fbe0199 T1 walker thing done 2022-04-30 21:11:17 -04:00
Anuken
59be28b5eb Time to begin adding the new units 2022-04-30 18:08:40 -04:00
Anuken
9b8098f731 Added flag for killable units 2022-04-27 11:17:01 -04:00
Anuken
b3ec8745d2 Multiplayer fixes 2022-04-26 15:23:38 -04:00
Anuken
9251ba6008 Better continuous laser bullet visuals 2022-04-24 22:49:36 -04:00
Anuken
9c46ae8b0f sprite update 2022-04-21 23:49:47 -04:00
Anuken
2bed4b25eb sprite for T2 ship 2022-04-21 21:36:49 -04:00
Anuken
09221f952a Shield breaker block 2022-04-21 14:34:01 -04:00
Anuken
b40957e28b Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/src/mindustry/ui/dialogs/JoinDialog.java
2022-04-20 14:16:20 -04:00
Qendolin
2dae8fdef4
Use sprites instead of polygons (#6725)
Lines.circle is quite expensive and used for some minor effects. This has been changed to use sprites in certain places.
2022-04-20 14:15:35 -04:00
bendn
471dbd8bab
impact reactor fix(only) (#6718) 2022-04-20 10:33:32 -04:00
Anuken
0915598d64 sfgdhjk 2022-04-18 22:14:33 -04:00
Anuken
7fd470c1cb New insectoid almost done + DestroyBlockObjective 2022-04-18 21:37:48 -04:00
Anuken
5b4e424cda New insectoid almost done + DestroyBlockObjective 2022-04-18 21:34:21 -04:00
Anuken
5e349e237a Fast pack 2022-04-18 16:58:50 -04:00
Anuken
e9205482e7 WIP t2 insect 2022-04-18 12:28:59 -04:00
Anuken
495250850e Custom Config support / Corrupt crux 2022-04-17 10:21:44 -04:00
bendn
ac5d8fa5fd
fix 8 (#6712) 2022-04-16 09:38:08 -04:00
Anuken
54d90633e7 Armored duct + Balancing 2022-04-11 09:42:16 -04:00
Anuken
9f95dc6e47 More experimental changes / Better RTS AI 2022-04-11 00:35:24 -04:00
Anuken
677e0ee878 canvas 2022-04-10 21:04:03 -04:00
Anuken
89af2c8033 Bullet pierceCap fix + Malis + Other fixes 2022-04-10 17:12:49 -04:00
Anuken
84686a260d Fetch instruction 2022-04-10 12:14:22 -04:00
Anuken
21066acc6e Pathfinder cleanup 2022-04-08 22:31:02 -04:00
Anuken
759d872115 Blast doors 2022-04-08 13:53:10 -04:00
Anuken
047c284e48 New avert sprite / Fixed loading of CommandAI positions 2022-04-06 10:37:26 -04:00
Anuken
da1517879a Cleanup 2022-03-11 00:11:13 -05:00
Anuken
4ab4d829af Single-weapon avert 2022-03-09 22:55:19 -05:00
Anuke
fb2b266661 Block Drawer cleanup 2022-03-06 13:03:14 -05:00
Anuke
6983959aeb Fog fixes / Weapon attack fixes / Avert weapon 2022-03-05 11:06:28 -05:00
Anuken
97cbc3d345 Misc fog improvements 2022-03-01 10:24:20 -05:00
Anuken
06292d6687 More reconstructors 2022-02-27 11:43:14 -05:00
Anuken
73fb5657f1 proper colors 2022-02-26 23:05:58 -05:00
Anuken
5689a55e54 Payload cleanup / Reconstructor implementation 2022-02-26 22:49:30 -05:00
Anuken
c98db84315 Latum mostly done 2022-02-26 13:17:39 -05:00
Anuken
7650226f25 WIP low-tier leg unit 2022-02-25 22:23:50 -05:00
Anuken
7245364a55 RailBulletType improvements 2022-02-25 13:24:18 -05:00
Anuken
30787e49ad Removed logic disable timer 2022-02-24 12:59:57 -05:00
Anuken
af8268241b Better weapon shooting implementation 2022-02-23 14:29:41 -05:00
Anuken
08d9ff331a Fixed poly weapon outline 2022-02-23 12:01:23 -05:00
Anuken
19828410a9 The on-going consumer disaster 2022-02-20 23:00:25 -05:00
Anuken
8b916d03af Editor & access modifier fixes 2022-02-20 16:58:29 -05:00
Anuken
672dfc8538 Disabled flow fields for RTS / Removed pathfind command 2022-02-20 14:29:21 -05:00
Anuken
989249e7dc Misc small fixes 2022-02-20 11:14:45 -05:00
Anuken
5fa28e6090 Server-side fog clip + Omnidirectional flare + resprite 2022-02-20 10:17:20 -05:00
Anuken
3c546ec24f Fog block hiding 2022-02-19 22:09:15 -05:00
Anuken
66a806c304 Smaller storage 2022-02-19 19:42:21 -05:00
Anuken
eaf96fcc86 WIP dynamic fog + bugfixes + cleanup 2022-02-19 14:53:06 -05:00
Anuken
1a9fe45e8e Fixed duct bridging 2022-02-18 22:19:27 -05:00
Anuken
406d2b949b Beryllium floor ore 2022-02-18 15:40:17 -05:00
Anuken
ba475b681c Better stell cell 2022-02-17 13:42:17 -05:00
Anuken
fd764bd517 Unit requirements for payloads 2022-02-17 10:41:33 -05:00
Anuken
2bb417dfd3 Stell unit 2022-02-16 20:38:12 -05:00
Anuken
5e601cb978 WIP small unit fabricator 2022-02-16 18:38:40 -05:00
Anuken
427d43039b World play area rule 2022-02-16 12:45:48 -05:00
Anuken
e2c7c94663 Minor place fix 2022-02-16 11:07:21 -05:00
Anuken
49d5513c4e Special floors for cores 2022-02-16 11:00:18 -05:00
Anuken
f644abbf61 Tech tree tweaks & wall thorium 2022-02-14 20:31:28 -05:00
Anuken
e1bdb843de Unit build req changes 2022-02-14 14:45:45 -05:00
Anuken
14ccb2b7bc Carbide walls 2022-02-14 12:55:52 -05:00
Anuken
d72153c67a Logic fixes / Bigger erekir sectors 2022-02-13 11:09:27 -05:00
Anuken
ee4b8c77e4 Basic logic cutscene stuff 2022-02-12 14:28:43 -05:00
Anuken
a7ac8ab017 Payload mass driver + More payload tech 2022-02-12 11:40:01 -05:00
Anuken
abf813cd25 Payload mass driver + More payload tech 2022-02-12 10:47:18 -05:00
Anuken
b079955b52 Disperse turret mostly done 2022-02-12 10:20:37 -05:00
Anuken
e8c277d7b8 Disperse turret mostly done 2022-02-11 20:08:59 -05:00
Anuken
64cb5c5879 Large map shield projector 2022-02-11 16:58:46 -05:00
Anuken
ef6aef8140 Tweaks 2022-02-11 16:57:08 -05:00
Anuken
6b5a50555e Tweaks 2022-02-11 16:40:03 -05:00
Anuken
7ba42cb26e Crash fix 2022-02-11 12:19:15 -05:00
Anuken
4a216056d0 I waste several hours 2022-02-11 11:33:06 -05:00
Anuken
fcb4c232e8 WIP 2022-02-11 07:55:57 -05:00
Anuken
1b8da1ff55 Unit production tweaks 2022-02-10 16:40:39 -05:00
Anuken
8f676cf6c3 Some logic stuff 2022-02-10 12:33:18 -05:00
Anuken
414d07a843 WIP map notification instruction 2022-02-10 11:49:55 -05:00
Anuken
79dcfefd69 More payload block recolors / Bugfixes 2022-02-09 23:27:04 -05:00
Anuken
4278c057b4 Cleanup & control fixes 2022-02-09 19:58:08 -05:00
Anuken
257ecd397f Payload resprites 2022-02-09 00:00:50 -05:00
Anuken
38c0284bbe Functional world processors 2022-02-08 12:18:48 -05:00
Anuken
b5a63fb6ee Very WIP effect drones 2022-02-07 23:48:46 -05:00
Anuken
b194d85a8c what 2022-02-07 18:07:26 -05:00
Anuken
eddac79c54 Core units done 2022-02-07 17:36:58 -05:00
Anuken
8fb37c1c0a WIP 3rd core unit 2022-02-07 16:46:30 -05:00
Anuken
271e19f63f Bugfixes / Beam link for bases 2022-02-07 14:24:02 -05:00
Anuken
0152569414 ugh 2022-02-07 13:28:53 -05:00
Anuken
f0a4753180 BaseShield for testing 2022-02-07 13:04:02 -05:00
Anuken
16cb8df449 Map tweaks, generation improvements 2022-02-05 19:11:07 -05:00
Anuken
6c44f506fc More vent variants 2022-02-05 18:59:56 -05:00
Anuken
52965aa9ae Removed some unused sprites 2022-02-04 18:36:03 -05:00
Anuken
0441f89529 All T3s done / New third map 2022-02-04 18:09:26 -05:00