Anuken
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61d145e233
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Advanced reconstructor in tech tree
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2022-05-02 19:26:21 -04:00 |
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Anuken
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98b01953a4
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Diffuse turret
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2022-05-02 18:53:12 -04:00 |
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Anuken
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4d54b8251d
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Map rename
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2022-05-02 16:33:41 -04:00 |
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Anuken
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3542bd9e90
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T3 tank done
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2022-05-02 15:37:43 -04:00 |
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Anuken
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5f0ef9b27e
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WIP T3 tank
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2022-05-02 14:29:32 -04:00 |
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Anuken
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1d249f233f
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UnitType docs
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2022-05-01 23:50:49 -04:00 |
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Anuken
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865a5d56ed
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Two units complete
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2022-05-01 14:49:30 -04:00 |
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Anuken
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41a8be1b29
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Hover unit thingy done
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2022-05-01 10:14:55 -04:00 |
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Anuken
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8ea9c094ab
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Unit repair tower sprite/effects
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2022-04-30 23:24:28 -04:00 |
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Anuken
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25208d0797
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Hover unit stuff
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2022-04-30 23:00:35 -04:00 |
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Anuken
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512fbe0199
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T1 walker thing done
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2022-04-30 21:11:17 -04:00 |
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Anuken
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59be28b5eb
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Time to begin adding the new units
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2022-04-30 18:08:40 -04:00 |
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Anuken
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9b8098f731
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Added flag for killable units
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2022-04-27 11:17:01 -04:00 |
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Anuken
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b3ec8745d2
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Multiplayer fixes
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2022-04-26 15:23:38 -04:00 |
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Anuken
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9251ba6008
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Better continuous laser bullet visuals
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2022-04-24 22:49:36 -04:00 |
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Anuken
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9c46ae8b0f
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sprite update
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2022-04-21 23:49:47 -04:00 |
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Anuken
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2bed4b25eb
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sprite for T2 ship
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2022-04-21 21:36:49 -04:00 |
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Anuken
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09221f952a
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Shield breaker block
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2022-04-21 14:34:01 -04:00 |
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Anuken
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b40957e28b
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Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts:
core/src/mindustry/ui/dialogs/JoinDialog.java
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2022-04-20 14:16:20 -04:00 |
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Qendolin
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2dae8fdef4
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Use sprites instead of polygons (#6725)
Lines.circle is quite expensive and used for some minor effects. This has been changed to use sprites in certain places.
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2022-04-20 14:15:35 -04:00 |
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bendn
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471dbd8bab
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impact reactor fix(only) (#6718)
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2022-04-20 10:33:32 -04:00 |
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Anuken
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0915598d64
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sfgdhjk
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2022-04-18 22:14:33 -04:00 |
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Anuken
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7fd470c1cb
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New insectoid almost done + DestroyBlockObjective
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2022-04-18 21:37:48 -04:00 |
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Anuken
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5b4e424cda
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New insectoid almost done + DestroyBlockObjective
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2022-04-18 21:34:21 -04:00 |
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Anuken
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5e349e237a
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Fast pack
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2022-04-18 16:58:50 -04:00 |
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Anuken
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e9205482e7
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WIP t2 insect
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2022-04-18 12:28:59 -04:00 |
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Anuken
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495250850e
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Custom Config support / Corrupt crux
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2022-04-17 10:21:44 -04:00 |
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bendn
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ac5d8fa5fd
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fix 8 (#6712)
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2022-04-16 09:38:08 -04:00 |
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Anuken
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54d90633e7
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Armored duct + Balancing
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2022-04-11 09:42:16 -04:00 |
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Anuken
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9f95dc6e47
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More experimental changes / Better RTS AI
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2022-04-11 00:35:24 -04:00 |
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Anuken
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677e0ee878
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canvas
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2022-04-10 21:04:03 -04:00 |
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Anuken
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89af2c8033
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Bullet pierceCap fix + Malis + Other fixes
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2022-04-10 17:12:49 -04:00 |
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Anuken
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84686a260d
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Fetch instruction
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2022-04-10 12:14:22 -04:00 |
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Anuken
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21066acc6e
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Pathfinder cleanup
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2022-04-08 22:31:02 -04:00 |
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Anuken
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759d872115
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Blast doors
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2022-04-08 13:53:10 -04:00 |
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Anuken
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047c284e48
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New avert sprite / Fixed loading of CommandAI positions
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2022-04-06 10:37:26 -04:00 |
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Anuken
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da1517879a
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Cleanup
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2022-03-11 00:11:13 -05:00 |
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Anuken
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4ab4d829af
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Single-weapon avert
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2022-03-09 22:55:19 -05:00 |
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Anuke
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fb2b266661
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Block Drawer cleanup
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2022-03-06 13:03:14 -05:00 |
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Anuke
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6983959aeb
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Fog fixes / Weapon attack fixes / Avert weapon
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2022-03-05 11:06:28 -05:00 |
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Anuken
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97cbc3d345
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Misc fog improvements
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2022-03-01 10:24:20 -05:00 |
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Anuken
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06292d6687
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More reconstructors
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2022-02-27 11:43:14 -05:00 |
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Anuken
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73fb5657f1
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proper colors
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2022-02-26 23:05:58 -05:00 |
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Anuken
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5689a55e54
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Payload cleanup / Reconstructor implementation
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2022-02-26 22:49:30 -05:00 |
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Anuken
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c98db84315
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Latum mostly done
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2022-02-26 13:17:39 -05:00 |
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Anuken
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7650226f25
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WIP low-tier leg unit
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2022-02-25 22:23:50 -05:00 |
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Anuken
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7245364a55
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RailBulletType improvements
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2022-02-25 13:24:18 -05:00 |
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Anuken
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30787e49ad
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Removed logic disable timer
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2022-02-24 12:59:57 -05:00 |
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Anuken
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af8268241b
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Better weapon shooting implementation
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2022-02-23 14:29:41 -05:00 |
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Anuken
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08d9ff331a
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Fixed poly weapon outline
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2022-02-23 12:01:23 -05:00 |
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Anuken
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19828410a9
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The on-going consumer disaster
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2022-02-20 23:00:25 -05:00 |
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Anuken
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8b916d03af
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Editor & access modifier fixes
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2022-02-20 16:58:29 -05:00 |
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Anuken
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672dfc8538
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Disabled flow fields for RTS / Removed pathfind command
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2022-02-20 14:29:21 -05:00 |
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Anuken
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989249e7dc
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Misc small fixes
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2022-02-20 11:14:45 -05:00 |
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Anuken
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5fa28e6090
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Server-side fog clip + Omnidirectional flare + resprite
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2022-02-20 10:17:20 -05:00 |
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Anuken
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3c546ec24f
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Fog block hiding
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2022-02-19 22:09:15 -05:00 |
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Anuken
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66a806c304
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Smaller storage
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2022-02-19 19:42:21 -05:00 |
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Anuken
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eaf96fcc86
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WIP dynamic fog + bugfixes + cleanup
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2022-02-19 14:53:06 -05:00 |
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Anuken
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1a9fe45e8e
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Fixed duct bridging
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2022-02-18 22:19:27 -05:00 |
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Anuken
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406d2b949b
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Beryllium floor ore
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2022-02-18 15:40:17 -05:00 |
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Anuken
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ba475b681c
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Better stell cell
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2022-02-17 13:42:17 -05:00 |
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Anuken
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fd764bd517
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Unit requirements for payloads
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2022-02-17 10:41:33 -05:00 |
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Anuken
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2bb417dfd3
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Stell unit
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2022-02-16 20:38:12 -05:00 |
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Anuken
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5e601cb978
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WIP small unit fabricator
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2022-02-16 18:38:40 -05:00 |
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Anuken
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427d43039b
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World play area rule
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2022-02-16 12:45:48 -05:00 |
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Anuken
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e2c7c94663
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Minor place fix
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2022-02-16 11:07:21 -05:00 |
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Anuken
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49d5513c4e
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Special floors for cores
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2022-02-16 11:00:18 -05:00 |
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Anuken
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f644abbf61
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Tech tree tweaks & wall thorium
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2022-02-14 20:31:28 -05:00 |
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Anuken
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e1bdb843de
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Unit build req changes
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2022-02-14 14:45:45 -05:00 |
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Anuken
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14ccb2b7bc
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Carbide walls
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2022-02-14 12:55:52 -05:00 |
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Anuken
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d72153c67a
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Logic fixes / Bigger erekir sectors
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2022-02-13 11:09:27 -05:00 |
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Anuken
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ee4b8c77e4
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Basic logic cutscene stuff
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2022-02-12 14:28:43 -05:00 |
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Anuken
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a7ac8ab017
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Payload mass driver + More payload tech
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2022-02-12 11:40:01 -05:00 |
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Anuken
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abf813cd25
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Payload mass driver + More payload tech
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2022-02-12 10:47:18 -05:00 |
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Anuken
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b079955b52
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Disperse turret mostly done
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2022-02-12 10:20:37 -05:00 |
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Anuken
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e8c277d7b8
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Disperse turret mostly done
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2022-02-11 20:08:59 -05:00 |
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Anuken
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64cb5c5879
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Large map shield projector
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2022-02-11 16:58:46 -05:00 |
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Anuken
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ef6aef8140
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Tweaks
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2022-02-11 16:57:08 -05:00 |
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Anuken
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6b5a50555e
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Tweaks
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2022-02-11 16:40:03 -05:00 |
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Anuken
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7ba42cb26e
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Crash fix
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2022-02-11 12:19:15 -05:00 |
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Anuken
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4a216056d0
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I waste several hours
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2022-02-11 11:33:06 -05:00 |
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Anuken
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fcb4c232e8
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WIP
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2022-02-11 07:55:57 -05:00 |
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Anuken
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1b8da1ff55
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Unit production tweaks
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2022-02-10 16:40:39 -05:00 |
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Anuken
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8f676cf6c3
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Some logic stuff
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2022-02-10 12:33:18 -05:00 |
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Anuken
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414d07a843
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WIP map notification instruction
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2022-02-10 11:49:55 -05:00 |
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Anuken
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79dcfefd69
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More payload block recolors / Bugfixes
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2022-02-09 23:27:04 -05:00 |
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Anuken
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4278c057b4
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Cleanup & control fixes
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2022-02-09 19:58:08 -05:00 |
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Anuken
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257ecd397f
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Payload resprites
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2022-02-09 00:00:50 -05:00 |
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Anuken
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38c0284bbe
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Functional world processors
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2022-02-08 12:18:48 -05:00 |
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Anuken
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b5a63fb6ee
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Very WIP effect drones
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2022-02-07 23:48:46 -05:00 |
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Anuken
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b194d85a8c
|
what
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2022-02-07 18:07:26 -05:00 |
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Anuken
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eddac79c54
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Core units done
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2022-02-07 17:36:58 -05:00 |
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Anuken
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8fb37c1c0a
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WIP 3rd core unit
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2022-02-07 16:46:30 -05:00 |
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Anuken
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271e19f63f
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Bugfixes / Beam link for bases
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2022-02-07 14:24:02 -05:00 |
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Anuken
|
0152569414
|
ugh
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2022-02-07 13:28:53 -05:00 |
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Anuken
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f0a4753180
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BaseShield for testing
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2022-02-07 13:04:02 -05:00 |
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Anuken
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16cb8df449
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Map tweaks, generation improvements
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2022-02-05 19:11:07 -05:00 |
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Anuken
|
6c44f506fc
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More vent variants
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2022-02-05 18:59:56 -05:00 |
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Anuken
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52965aa9ae
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Removed some unused sprites
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2022-02-04 18:36:03 -05:00 |
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Anuken
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0441f89529
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All T3s done / New third map
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2022-02-04 18:09:26 -05:00 |
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