Commit Graph

11712 Commits

Author SHA1 Message Date
Anuken
fe0e6ed6da New efficiency system as consValid replacement 2022-02-22 21:39:53 -05:00
Anuken
1a22eae21a Bugfixes / More 'req' cleanup 2022-02-22 16:36:40 -05:00
Anuken
040c43fe54 Consistent request->plan naming 2022-02-22 16:17:22 -05:00
Anuken
7df4478f85 No directional core unloading 2022-02-22 15:16:00 -05:00
Anuken
d4aff92fda the refactoring continues 2022-02-22 13:33:55 -05:00
Anuken
370191407d aeugh 2022-02-21 22:17:18 -05:00
Anuken
77becf9179 Merge branch '7.0-features' of https://github.com/Anuken/MindustryPrivate into 7.0-features 2022-02-20 23:00:29 -05:00
Anuken
19828410a9 The on-going consumer disaster 2022-02-20 23:00:25 -05:00
epowerj
9ea048e93d Made Onset smaller 2022-02-20 17:03:35 -05:00
Anuken
8b916d03af Editor & access modifier fixes 2022-02-20 16:58:29 -05:00
Anuken
21bf26fa78 research 2022-02-20 16:03:13 -05:00
Anuken
a75442126b Ungate 2022-02-20 15:52:49 -05:00
Anuken
ec7a53376c Gate router behind onset completion 2022-02-20 15:47:19 -05:00
Anuken
8856af4688 always unlock sand 2022-02-20 15:35:53 -05:00
Anuken
d088b69158 Softlock fix 2022-02-20 15:35:14 -05:00
Anuken
672dfc8538 Disabled flow fields for RTS / Removed pathfind command 2022-02-20 14:29:21 -05:00
epowerj
5e88c5d090 Changed onset to an attack map 2022-02-20 14:25:17 -05:00
Anuken
c439ab0c8f Misc research tweaks 2022-02-20 13:39:41 -05:00
Anuken
74233fdc2c Erekir parallel tech tree changes 2022-02-20 13:32:25 -05:00
Anuken
02966a0911 Fixed multiblock minimap shadows 2022-02-20 11:55:35 -05:00
Anuken
989249e7dc Misc small fixes 2022-02-20 11:14:45 -05:00
Anuken
acb84a6114 Removed pointless playerTargetFlags field 2022-02-20 10:21:25 -05:00
Anuken
5fa28e6090 Server-side fog clip + Omnidirectional flare + resprite 2022-02-20 10:17:20 -05:00
Anuken
5fa4c09b1c How was this still in the codebase 2022-02-19 23:08:50 -05:00
Anuken
3c546ec24f Fog block hiding 2022-02-19 22:09:15 -05:00
Anuken
99b01f3a3c Fog building hiding 2022-02-19 20:34:55 -05:00
Anuken
66a806c304 Smaller storage 2022-02-19 19:42:21 -05:00
Anuken
8e8dd27890 Even lower costs 2022-02-19 16:50:20 -05:00
Anuken
864fddffa3 Further research cost reduction 2022-02-19 16:48:22 -05:00
Anuken
99683bd232 Misc fog of war fixes 2022-02-19 16:32:50 -05:00
Anuken
895fa784cf Better fog / Research cost tweaks 2022-02-19 16:24:22 -05:00
Anuken
c5ec8ff3ce Cheaper initial erekir research 2022-02-19 15:32:55 -05:00
Anuken
6b0bd41ac6 always unlock erekir core 2022-02-19 15:14:13 -05:00
Anuken
4e796cd0ba Fixed buildscript 2022-02-19 15:08:55 -05:00
Anuken
647703039e Merge branch '7.0-features' of https://github.com/Anuken/MindustryPrivate into 7.0-features 2022-02-19 14:53:08 -05:00
Anuken
eaf96fcc86 WIP dynamic fog + bugfixes + cleanup 2022-02-19 14:53:06 -05:00
epowerj
e8d91d805d Changed onset waves to use small units 2022-02-19 14:12:49 -05:00
Anuken
63eeaae22d Added target cursor 2022-02-19 08:58:24 -05:00
Anuken
1a9fe45e8e Fixed duct bridging 2022-02-18 22:19:27 -05:00
Anuken
3f06a49f79 Desync fix 2022-02-18 21:47:02 -05:00
Anuken
c1bc97ec51 Removed BaseAI 2022-02-18 21:38:24 -05:00
Anuken
20b10e924b Minor rule fixes 2022-02-18 21:01:32 -05:00
Anuken
5181f88db1 Fixed payload sync 2022-02-18 19:46:56 -05:00
Anuken
60720dbf8e Bugfixes 2022-02-18 19:12:36 -05:00
Anuken
9633c57fe0 Erekir rule option 2022-02-18 18:06:33 -05:00
Anuken
0c0adea2a4 Simple enemy rebuilding AI + fleeing 2022-02-18 17:29:06 -05:00
Anuken
bc8842d0d7 Minor command AI improvements 2022-02-18 16:35:29 -05:00
Anuken
9c1cb64c77 Another plasma bore fix 2022-02-18 15:48:34 -05:00
Anuken
229e34a168 Higher tier large plasma bore 2022-02-18 15:41:11 -05:00
Anuken
406d2b949b Beryllium floor ore 2022-02-18 15:40:17 -05:00
Anuken
f9c0065a99 Minor tweaks 2022-02-18 15:04:48 -05:00
Anuken
396afb5144 Faster + synced Fog of war 2022-02-18 13:17:02 -05:00
Anuken
027d037233 Basic AI defending 2022-02-18 11:27:20 -05:00
Anuken
520b60770c WIP RTS AI functionality 2022-02-17 23:00:51 -05:00
Anuken
aaba579314 Setup for RTS AI 2022-02-17 18:06:33 -05:00
Matthew, Maya, or MEEP
785bd44dbe
Change base grab to be like other turret types (#6584)
because why was it like this to begin with
2022-02-17 17:13:20 -05:00
Anuken
9f3af412f0 Commandable blocks 2022-02-17 16:19:07 -05:00
Anuken
49a39d42e7 Proper pathfinding fixes 2022-02-17 15:15:51 -05:00
Anuken
ba475b681c Better stell cell 2022-02-17 13:42:17 -05:00
Anuken
f9eabecd88 Pathfinding stuck improvements 2022-02-17 12:12:30 -05:00
Anuken
61fea0337f Name fix 2022-02-17 10:44:01 -05:00
Anuken
fd764bd517 Unit requirements for payloads 2022-02-17 10:41:33 -05:00
Anuken
fcc26154c2 Wall ore lock 2022-02-16 23:04:34 -05:00
Anuken
7a1b72ca2c Fixed repair beam infinite range 2022-02-16 21:59:26 -05:00
Anuken
0cee879225 Higher unit cap 2022-02-16 21:00:54 -05:00
Anuken
3f9e17fe36 Stell req fix 2022-02-16 20:44:19 -05:00
Anuken
2bb417dfd3 Stell unit 2022-02-16 20:38:12 -05:00
Anuken
5e601cb978 WIP small unit fabricator 2022-02-16 18:38:40 -05:00
Anuken
e86b4b0192 AI fixes 2022-02-16 15:28:22 -05:00
Anuken
eaf02e8328 Processor mission set instruction 2022-02-16 14:39:59 -05:00
Anuken
5dd75167c7 More crash info 2022-02-16 13:26:55 -05:00
Anuken
616e6664fc Cleanup & bugfixes 2022-02-16 13:07:28 -05:00
Anuken
427d43039b World play area rule 2022-02-16 12:45:48 -05:00
Anuken
e2c7c94663 Minor place fix 2022-02-16 11:07:21 -05:00
Anuken
49d5513c4e Special floors for cores 2022-02-16 11:00:18 -05:00
Anuken
a0c373bec6 Fixed crash 2022-02-16 00:26:15 -05:00
Anuken
fbf0fec135 Unit control improvements / Larger max map size 2022-02-16 00:23:07 -05:00
Anuken
3dccacae3d Fixed liquid filters 2022-02-15 19:57:19 -05:00
Anuken
0102ade759 Coolant system rework 2022-02-15 19:11:49 -05:00
Anuken
390c76a84f Cleanup 2022-02-15 17:18:31 -05:00
Anuken
bcf7479dbc the tests pass 2022-02-15 17:04:40 -05:00
Anuken
c324f2124b DEATH AND DESTRUCTION 2022-02-15 16:46:32 -05:00
Anuken
3babe7686b Beam drill tier fix 2022-02-15 12:06:02 -05:00
Anuken
a8ef160051 Merge remote-tracking branch 'private/7.0-features' into 7.0-features 2022-02-15 10:25:07 -05:00
Anuken
5a3305f95d Pathfinding cleanup 2022-02-15 10:25:03 -05:00
epowerj
3c39dc8de0 Merge remote-tracking branch 'origin/7.0-features' into 7.0-features 2022-02-15 00:51:56 -05:00
epowerj
d72e66ed36 Updated 5th map to fix overflow issue 2022-02-15 00:51:37 -05:00
Anuken
474cb112c6 'fixed' tests 2022-02-15 00:24:43 -05:00
Anuken
95a0f4e735 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/assets/bundles/bundle_fil.properties
2022-02-14 23:34:54 -05:00
Anuken
ea630e3b99 t w e a k s 2022-02-14 23:10:20 -05:00
Ribbons0121R121
0ee8c07904
Change base grab to be like other turret types (#6577)
because why was it like this to begin with
2022-02-14 23:06:44 -05:00
Anuken
eed0948e95 even less 2022-02-14 22:42:51 -05:00
Anuken
6da95bc315 Ship assembler half cost 2022-02-14 22:41:16 -05:00
Anuken
65161a4129 deprecation annihilation 2022-02-14 22:29:55 -05:00
Matthew, Maya, or MEEP
cdbad21daa
Apparently navanax shots shrink (#6576) 2022-02-14 21:36:20 -05:00
Anuken
b07b81e8c5 More tech tweaks 2022-02-14 20:35:34 -05:00
Anuken
f644abbf61 Tech tree tweaks & wall thorium 2022-02-14 20:31:28 -05:00
Anuken
6c2e0c0b33 Saving of unit commands 2022-02-14 18:24:18 -05:00
Anuken
9a2254cccb Drill changes 2022-02-14 16:55:40 -05:00
Anuken
3d9ab3d9fb Sector tech tree stuff 2022-02-14 16:33:07 -05:00
Anuken
cfd37d3cb0 Unit req tweaks 2022-02-14 15:38:05 -05:00
Anuken
9a54abf0ba Fixed editor indices 2022-02-14 14:50:56 -05:00
Anuken
e1bdb843de Unit build req changes 2022-02-14 14:45:45 -05:00
Anuken
33b15c798d SeqEffect / Auto-clear Erekir lost sectors 2022-02-14 14:05:29 -05:00
Anuken
a7b1bf1c31 T2 core requirement tweaks 2022-02-14 13:31:40 -05:00
Anuken
14ccb2b7bc Carbide walls 2022-02-14 12:55:52 -05:00
Anuken
c56454ae9d Cleanup 2022-02-14 12:04:58 -05:00
Anuken
bea112a63c Set IPT instruction 2022-02-14 11:39:27 -05:00
Anuken
ea639dfee0 Fixed status parsing 2022-02-14 11:14:24 -05:00
Anuken
d7dffe4241 Better pathfinder path fallback system 2022-02-14 10:31:53 -05:00
Anuken
41f50ff8ea Pathfinder fallback system 2022-02-14 10:16:15 -05:00
Anuken
c17be987d2 WIP constructor filter 2022-02-14 00:40:12 -05:00
Anuken
b51090723f Merge remote-tracking branch 'private/7.0-features' into 7.0-features 2022-02-14 00:36:23 -05:00
Anuken
a274fe3047 Bugfixes 2022-02-14 00:36:17 -05:00
epowerj
9e662f3bf3 Merge remote-tracking branch 'origin/7.0-features' into 7.0-features 2022-02-14 00:29:28 -05:00
epowerj
76736aab4e Updated Forth map with tweaks 2022-02-14 00:29:18 -05:00
Anuken
ff7e87b33d Requirement balancing 2022-02-14 00:12:49 -05:00
Anuken
0117b7155d Fixed ridiculous unit cost multipliers 2022-02-13 23:48:43 -05:00
Anuken
0e12c58655 Cheaper tank assembler requirements 2022-02-13 23:28:49 -05:00
Anuken
e59e3d82a2 Misc bugfixes 2022-02-13 23:07:45 -05:00
Anuken
6c30f58507 Tech tree tweaks 2022-02-13 21:43:45 -05:00
Anuken
3ebdb5309e Placement range check rule implemented 2022-02-13 21:02:33 -05:00
Anuken
c8b11c4447 Fixed erekir unit requirements 2022-02-13 20:54:25 -05:00
Anuken
0593c66f70 Fixed assembler requirements 2022-02-13 20:36:28 -05:00
Anuken
f9f12843d2 Logic explosion statement 2022-02-13 19:59:57 -05:00
Anuken
f85aaed323 Building loop cleanup 2022-02-13 19:33:04 -05:00
Anuken
03d99cb05a Minor cleanup / Tick reset fix 2022-02-13 16:58:02 -05:00
Anuken
7cc0cbb132 More tech tree requirements 2022-02-13 15:59:02 -05:00
Anuken
50cb6b91e3 Minor cleanup / Tick reset fix 2022-02-13 14:44:10 -05:00
Anuken
ca72541e4e More open sectors 2022-02-13 11:18:34 -05:00
Anuken
9647a24e3a Cleanup 2022-02-13 11:11:23 -05:00
Anuken
d72153c67a Logic fixes / Bigger erekir sectors 2022-02-13 11:09:27 -05:00
Anuken
3039a404eb Pathfinding recalculation improvements 2022-02-12 23:36:57 -05:00
Anuken
cb86156b49 Bugfixes, balancing 2022-02-12 23:24:40 -05:00
Anuken
907dc7a1e3 Unit requirement changes 2022-02-12 22:52:55 -05:00
Anuken
f09e5afbe9 More logic message types 2022-02-12 18:50:15 -05:00
Anuken
710ef89e36 ItemImage label outline 2022-02-12 16:41:20 -05:00
Anuken
58c044f509 pain 2022-02-12 16:23:55 -05:00
Anuken
bad2e017d0 Logic zoom fix 2022-02-12 14:36:48 -05:00
Anuken
ee4b8c77e4 Basic logic cutscene stuff 2022-02-12 14:28:43 -05:00
Anuken
f31300b6e3 Core unit "de-dock" improvements 2022-02-12 11:51:36 -05:00
Anuken
a7ac8ab017 Payload mass driver + More payload tech 2022-02-12 11:40:01 -05:00
Anuken
abf813cd25 Payload mass driver + More payload tech 2022-02-12 10:47:18 -05:00
Anuken
b079955b52 Disperse turret mostly done 2022-02-12 10:20:37 -05:00
Github Actions
35ec122e2f Automatic bundle update 2022-02-12 14:27:18 +00:00
Dryehm
69737594cc
Filipino Bundle Translation (#6525)
* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties
2022-02-12 09:26:11 -05:00
RebornTrack970
738e75253d
TR Bundle Fix (#6564)
* TR Bundle Fix

* Update bundle_tr.properties
2022-02-12 09:25:58 -05:00
Anuken
e8c277d7b8 Disperse turret mostly done 2022-02-11 20:08:59 -05:00
Anuken
64cb5c5879 Large map shield projector 2022-02-11 16:58:46 -05:00
Anuken
ef6aef8140 Tweaks 2022-02-11 16:57:08 -05:00
Anuken
6b5a50555e Tweaks 2022-02-11 16:40:03 -05:00
Anuken
1d854604a6 Fixed JSON mod load errors 2022-02-11 15:41:39 -05:00
Anuken
2b1da7e564 Disperse unit filter 2022-02-11 15:36:59 -05:00
Anuken
7c507ce2f4 Misc turret progress 2022-02-11 15:24:34 -05:00
Anuken
ba3e2f6f67 Fixed some multiplayer bugs 2022-02-11 14:07:36 -05:00
Anuken
3728d137cd Fixed tests 2022-02-11 13:48:27 -05:00
Anuken
7ba42cb26e Crash fix 2022-02-11 12:19:15 -05:00
Anuken
4a216056d0 I waste several hours 2022-02-11 11:33:06 -05:00
Anuken
fcb4c232e8 WIP 2022-02-11 07:55:57 -05:00
Anuken
e0c677a313 Effect cleanup 2022-02-10 19:56:42 -05:00
Phinner
e20505508e
funni js (#6566) 2022-02-10 19:44:30 -05:00
Anuken
e405a3880e Fixed incorrect commanding 2022-02-10 17:45:29 -05:00
Anuken
50f704096f Command mode hold 2022-02-10 17:40:22 -05:00
Anuken
907d2a46b2 Unit control mode 2022-02-10 17:36:34 -05:00
Anuken
1b8da1ff55 Unit production tweaks 2022-02-10 16:40:39 -05:00
Anuken
026e7501c1 Minor pathfinding tweaks 2022-02-10 16:30:20 -05:00
Anuken
fc8eac4048 Better AI team check 2022-02-10 16:03:37 -05:00
Anuken
bf71b32c82 Fixed lacking AI (?) 2022-02-10 16:02:13 -05:00
Anuken
d9fbd315c7 Separator fix 2022-02-10 14:36:07 -05:00
Anuken
dcfbd9b6e2 Fixed world processors being targetable 2022-02-10 13:46:20 -05:00
Anuken
8f676cf6c3 Some logic stuff 2022-02-10 12:33:18 -05:00
Anuken
414d07a843 WIP map notification instruction 2022-02-10 11:49:55 -05:00
Anuken
a80e1d86a1 Logic-related color functions 2022-02-10 11:00:27 -05:00
Anuken
04c2bbc24d Logic rule instruction / Lock erekir proc sectors 2022-02-10 09:36:31 -05:00
Anuken
63ef847690 how 2022-02-09 23:32:16 -05:00
Anuken
79dcfefd69 More payload block recolors / Bugfixes 2022-02-09 23:27:04 -05:00
Anuken
48b1266d19 More pathfinding multithreading 2022-02-09 21:14:05 -05:00
Anuken
4278c057b4 Cleanup & control fixes 2022-02-09 19:58:08 -05:00
Anuken
e0b3003c95 Better pathfinder maxUpdate implementation for multiple teams 2022-02-09 17:52:02 -05:00
Anuken
3e0b8e9431 Custom rule for unit command 2022-02-09 17:28:51 -05:00
Anuken
a8d750efce Fixed control 2022-02-09 17:23:57 -05:00
Anuken
44b37cfe55 Cleanup & enemy follow commands 2022-02-09 17:21:15 -05:00
Anuken
fa79c5e93a Unit pathfinding 2022-02-09 17:13:02 -05:00
Anuken
a24a94d0b0 No unit control multi-select 2022-02-09 00:18:51 -05:00
Anuken
257ecd397f Payload resprites 2022-02-09 00:00:50 -05:00
Anuken
d7cd9ab744 Stop moving when near destination 2022-02-08 21:00:21 -05:00
Anuken
c3c0b95024 Attack command support, still no pathfinding 2022-02-08 20:55:21 -05:00
Anuken
d1eae2d1a2 Slightly more functional unit commands 2022-02-08 19:29:23 -05:00
Anuken
f9efbb6686 Unit command prototype 2022-02-08 18:30:35 -05:00
hortiSquash
761b357e46
Allows for different Pixels/Area (#6562)
* Allows for different Pixels/Area

Spent the entire day asking people if they knew of any mod that change would break, the answer is negative

modders, if you want the screen to take the entire space, remove both the -4

* ScaleFactor so it doesnt break existing mods

scale = (size * 32 - bordersize / 2) / displaySize

* facepalm

* Update LogicDisplay.java

why am i dumb every time i do changes on the fly

* Update LogicDisplay.java
2022-02-08 18:02:59 -05:00
Anuken
2fabd39ea1 No sector default AI 2022-02-08 14:56:34 -05:00
Anuken
b4a9d546aa Repair beam weapon snap 2022-02-08 14:49:31 -05:00
Anuken
fc3f17ba97 Deprecated Turret powerUse 2022-02-08 14:38:36 -05:00
Anuken
4cfbbca96b No gallium for T1 units 2022-02-08 14:27:49 -05:00
Anuken
4a419d52cc Constructor tech tree move 2022-02-08 13:49:04 -05:00
Anuken
ec8952ed46 Unit spawn instruction 2022-02-08 13:20:55 -05:00
Anuken
38c0284bbe Functional world processors 2022-02-08 12:18:48 -05:00
Anuken
e4dd7bf14b Reduced texture bindings with chat open 2022-02-08 01:57:40 -05:00
Anuken
fa391ee77f Even less outline generation 2022-02-08 01:49:24 -05:00
Anuken
54499e9c2c Added editor playtest button 2022-02-08 01:40:12 -05:00
Anuken
b5a63fb6ee Very WIP effect drones 2022-02-07 23:48:46 -05:00
Anuken
b194d85a8c what 2022-02-07 18:07:26 -05:00
Anuken
0d9fcf0ffc Merge remote-tracking branch 'private/7.0-features' into 7.0-features 2022-02-07 17:54:24 -05:00
Anuken
af81000d26 Unit requirements tweaks 2022-02-07 17:54:19 -05:00
epowerj
74dbbc6d00 Added wip attack testing map 2022-02-07 17:45:45 -05:00
Anuken
eddac79c54 Core units done 2022-02-07 17:36:58 -05:00
Anuken
0f0464bb86 Smoother base shield 2022-02-07 17:01:51 -05:00
Anuken
8fb37c1c0a WIP 3rd core unit 2022-02-07 16:46:30 -05:00
Anuken
c5bffd887e Bugfixes 2022-02-07 16:09:15 -05:00
Anuken
77410ce106 Fixed beam-to-node connections 2022-02-07 14:40:13 -05:00
Anuken
271e19f63f Bugfixes / Beam link for bases 2022-02-07 14:24:02 -05:00
Anuken
0152569414 ugh 2022-02-07 13:28:53 -05:00
Anuken
f0a4753180 BaseShield for testing 2022-02-07 13:04:02 -05:00
Anuken
c1bd5ae9c7 Full support for batteries in loaders/unloaders 2022-02-07 11:17:11 -05:00
Anuken
6bbbd5ab01 Fixed disappearing blocks / Unit tech tree entries 2022-02-07 10:58:22 -05:00
Anuken
bf22b601f7 Slightly better core upgrade effect 2022-02-06 23:06:34 -05:00
Anuken
1fb88c13b0 Initial core unit dock implementation 2022-02-06 22:05:43 -05:00
Anuken
ce82b3943e No Erekir default AI / Core unit tweaks 2022-02-06 20:54:57 -05:00
Anuken
cb110e5e6f Fixed JSON planet support 2022-02-06 16:11:55 -05:00
Anuken
fce3cf818e Untested support for JSON planets 2022-02-06 12:47:23 -05:00
Anuken
5fd139261f Supression system improvements 2022-02-05 21:59:38 -05:00
Anuken
28b2d5d6f7 New WIP attack sectgor 2022-02-05 21:51:29 -05:00
Anuken
f2ddb335c5 Slightly clearer fire color 2022-02-05 19:23:32 -05:00
Anuken
f02c1f6964 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2022-02-05 19:22:02 -05:00
Anuken
87726fc89b Misc 2022-02-05 19:21:54 -05:00
Anuken
16cb8df449 Map tweaks, generation improvements 2022-02-05 19:11:07 -05:00
Anuken
6c44f506fc More vent variants 2022-02-05 18:59:56 -05:00
Matthew (or Maya) Peng
6a053f2f45
Allow for same-size core upgrades (#6558) 2022-02-05 17:58:36 -05:00
Matthew (or Maya) Peng
c877c3416e
Reset after drawing bullet. (#6557) 2022-02-05 16:03:32 -05:00
Sunny Kim
126baa93d7
Save fires from color (#6556) 2022-02-05 11:14:43 -05:00
Anuken
6675730571 less slag bruh moments 2022-02-04 23:26:10 -05:00
Anuken
0ce6e6512b Block requirement tweaks 2022-02-04 21:05:01 -05:00
epowerj
6b00c44919 Updated alternative third map to allow for better turret uptime 2022-02-04 20:13:41 -05:00
Anuken
46a58c7965 Fixed missile distraction / Easier three 2022-02-04 19:48:17 -05:00
Anuken
48538d28b8 T1 walker nerf for waves 2022-02-04 19:26:18 -05:00
Anuken
70aac1151c Fixed turbine condenser stats 2022-02-04 19:10:49 -05:00
buthed010203
7dce2ee9ec
Do not the overlap. (#6555)
I got sick of waiting for this to get patched in vanilla so I did it myself.
2022-02-04 18:53:14 -05:00
Anuken
52965aa9ae Removed some unused sprites 2022-02-04 18:36:03 -05:00
Anuken
0441f89529 All T3s done / New third map 2022-02-04 18:09:26 -05:00
Anuken
c8da241825 Disrupt weapons complete 2022-02-04 17:34:13 -05:00
Anuken
60621520ee WIP Disrupt missiles 2022-02-04 15:37:51 -05:00
Anuken
4c9761eae5 PartProgress ContentParser support 2022-02-03 21:35:44 -05:00
Anuken
f573e78f4b Misc cleanup 2022-02-03 20:38:49 -05:00
Anuken
fa6ddd5f50 Conquer tank progress 2022-02-03 15:13:08 -05:00
Anuken
de96c8201d Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2022-02-03 12:48:31 -05:00
Anuken
18c192d307 More animation improvements 2022-02-03 12:47:52 -05:00
Matthew (or Maya) Peng
16b9d68773
Option to not hardcode a bullet's status and despawnHit (#6553)
* Make not being hardcoded an option

* No one is gonna set a negative light radius, but just in case...
2022-02-03 09:48:44 -05:00
Anuken
2f989d57bb Weapon animation suffering 2022-02-03 00:59:21 -05:00
Anuken
1388d0a4ca WIP unit stuff 2022-02-02 23:36:21 -05:00
Anuken
eb4d2fc3a3 Weapons parts for units / No logic on Erekir 2022-02-02 20:39:22 -05:00