Anuken
fe0e6ed6da
New efficiency system as consValid replacement
2022-02-22 21:39:53 -05:00
Anuken
1a22eae21a
Bugfixes / More 'req' cleanup
2022-02-22 16:36:40 -05:00
Anuken
040c43fe54
Consistent request->plan naming
2022-02-22 16:17:22 -05:00
Anuken
7df4478f85
No directional core unloading
2022-02-22 15:16:00 -05:00
Anuken
d4aff92fda
the refactoring continues
2022-02-22 13:33:55 -05:00
Anuken
370191407d
aeugh
2022-02-21 22:17:18 -05:00
Anuken
77becf9179
Merge branch '7.0-features' of https://github.com/Anuken/MindustryPrivate into 7.0-features
2022-02-20 23:00:29 -05:00
Anuken
19828410a9
The on-going consumer disaster
2022-02-20 23:00:25 -05:00
epowerj
9ea048e93d
Made Onset smaller
2022-02-20 17:03:35 -05:00
Anuken
8b916d03af
Editor & access modifier fixes
2022-02-20 16:58:29 -05:00
Anuken
21bf26fa78
research
2022-02-20 16:03:13 -05:00
Anuken
a75442126b
Ungate
2022-02-20 15:52:49 -05:00
Anuken
ec7a53376c
Gate router behind onset completion
2022-02-20 15:47:19 -05:00
Anuken
8856af4688
always unlock sand
2022-02-20 15:35:53 -05:00
Anuken
d088b69158
Softlock fix
2022-02-20 15:35:14 -05:00
Anuken
672dfc8538
Disabled flow fields for RTS / Removed pathfind command
2022-02-20 14:29:21 -05:00
epowerj
5e88c5d090
Changed onset to an attack map
2022-02-20 14:25:17 -05:00
Anuken
c439ab0c8f
Misc research tweaks
2022-02-20 13:39:41 -05:00
Anuken
74233fdc2c
Erekir parallel tech tree changes
2022-02-20 13:32:25 -05:00
Anuken
02966a0911
Fixed multiblock minimap shadows
2022-02-20 11:55:35 -05:00
Anuken
989249e7dc
Misc small fixes
2022-02-20 11:14:45 -05:00
Anuken
acb84a6114
Removed pointless playerTargetFlags field
2022-02-20 10:21:25 -05:00
Anuken
5fa28e6090
Server-side fog clip + Omnidirectional flare + resprite
2022-02-20 10:17:20 -05:00
Anuken
5fa4c09b1c
How was this still in the codebase
2022-02-19 23:08:50 -05:00
Anuken
3c546ec24f
Fog block hiding
2022-02-19 22:09:15 -05:00
Anuken
99b01f3a3c
Fog building hiding
2022-02-19 20:34:55 -05:00
Anuken
66a806c304
Smaller storage
2022-02-19 19:42:21 -05:00
Anuken
8e8dd27890
Even lower costs
2022-02-19 16:50:20 -05:00
Anuken
864fddffa3
Further research cost reduction
2022-02-19 16:48:22 -05:00
Anuken
99683bd232
Misc fog of war fixes
2022-02-19 16:32:50 -05:00
Anuken
895fa784cf
Better fog / Research cost tweaks
2022-02-19 16:24:22 -05:00
Anuken
c5ec8ff3ce
Cheaper initial erekir research
2022-02-19 15:32:55 -05:00
Anuken
6b0bd41ac6
always unlock erekir core
2022-02-19 15:14:13 -05:00
Anuken
4e796cd0ba
Fixed buildscript
2022-02-19 15:08:55 -05:00
Anuken
647703039e
Merge branch '7.0-features' of https://github.com/Anuken/MindustryPrivate into 7.0-features
2022-02-19 14:53:08 -05:00
Anuken
eaf96fcc86
WIP dynamic fog + bugfixes + cleanup
2022-02-19 14:53:06 -05:00
epowerj
e8d91d805d
Changed onset waves to use small units
2022-02-19 14:12:49 -05:00
Anuken
63eeaae22d
Added target cursor
2022-02-19 08:58:24 -05:00
Anuken
1a9fe45e8e
Fixed duct bridging
2022-02-18 22:19:27 -05:00
Anuken
3f06a49f79
Desync fix
2022-02-18 21:47:02 -05:00
Anuken
c1bc97ec51
Removed BaseAI
2022-02-18 21:38:24 -05:00
Anuken
20b10e924b
Minor rule fixes
2022-02-18 21:01:32 -05:00
Anuken
5181f88db1
Fixed payload sync
2022-02-18 19:46:56 -05:00
Anuken
60720dbf8e
Bugfixes
2022-02-18 19:12:36 -05:00
Anuken
9633c57fe0
Erekir rule option
2022-02-18 18:06:33 -05:00
Anuken
0c0adea2a4
Simple enemy rebuilding AI + fleeing
2022-02-18 17:29:06 -05:00
Anuken
bc8842d0d7
Minor command AI improvements
2022-02-18 16:35:29 -05:00
Anuken
9c1cb64c77
Another plasma bore fix
2022-02-18 15:48:34 -05:00
Anuken
229e34a168
Higher tier large plasma bore
2022-02-18 15:41:11 -05:00
Anuken
406d2b949b
Beryllium floor ore
2022-02-18 15:40:17 -05:00
Anuken
f9c0065a99
Minor tweaks
2022-02-18 15:04:48 -05:00
Anuken
396afb5144
Faster + synced Fog of war
2022-02-18 13:17:02 -05:00
Anuken
027d037233
Basic AI defending
2022-02-18 11:27:20 -05:00
Anuken
520b60770c
WIP RTS AI functionality
2022-02-17 23:00:51 -05:00
Anuken
aaba579314
Setup for RTS AI
2022-02-17 18:06:33 -05:00
Matthew, Maya, or MEEP
785bd44dbe
Change base grab to be like other turret types ( #6584 )
...
because why was it like this to begin with
2022-02-17 17:13:20 -05:00
Anuken
9f3af412f0
Commandable blocks
2022-02-17 16:19:07 -05:00
Anuken
49a39d42e7
Proper pathfinding fixes
2022-02-17 15:15:51 -05:00
Anuken
ba475b681c
Better stell cell
2022-02-17 13:42:17 -05:00
Anuken
f9eabecd88
Pathfinding stuck improvements
2022-02-17 12:12:30 -05:00
Anuken
61fea0337f
Name fix
2022-02-17 10:44:01 -05:00
Anuken
fd764bd517
Unit requirements for payloads
2022-02-17 10:41:33 -05:00
Anuken
fcc26154c2
Wall ore lock
2022-02-16 23:04:34 -05:00
Anuken
7a1b72ca2c
Fixed repair beam infinite range
2022-02-16 21:59:26 -05:00
Anuken
0cee879225
Higher unit cap
2022-02-16 21:00:54 -05:00
Anuken
3f9e17fe36
Stell req fix
2022-02-16 20:44:19 -05:00
Anuken
2bb417dfd3
Stell unit
2022-02-16 20:38:12 -05:00
Anuken
5e601cb978
WIP small unit fabricator
2022-02-16 18:38:40 -05:00
Anuken
e86b4b0192
AI fixes
2022-02-16 15:28:22 -05:00
Anuken
eaf02e8328
Processor mission set instruction
2022-02-16 14:39:59 -05:00
Anuken
5dd75167c7
More crash info
2022-02-16 13:26:55 -05:00
Anuken
616e6664fc
Cleanup & bugfixes
2022-02-16 13:07:28 -05:00
Anuken
427d43039b
World play area rule
2022-02-16 12:45:48 -05:00
Anuken
e2c7c94663
Minor place fix
2022-02-16 11:07:21 -05:00
Anuken
49d5513c4e
Special floors for cores
2022-02-16 11:00:18 -05:00
Anuken
a0c373bec6
Fixed crash
2022-02-16 00:26:15 -05:00
Anuken
fbf0fec135
Unit control improvements / Larger max map size
2022-02-16 00:23:07 -05:00
Anuken
3dccacae3d
Fixed liquid filters
2022-02-15 19:57:19 -05:00
Anuken
0102ade759
Coolant system rework
2022-02-15 19:11:49 -05:00
Anuken
390c76a84f
Cleanup
2022-02-15 17:18:31 -05:00
Anuken
bcf7479dbc
the tests pass
2022-02-15 17:04:40 -05:00
Anuken
c324f2124b
DEATH AND DESTRUCTION
2022-02-15 16:46:32 -05:00
Anuken
3babe7686b
Beam drill tier fix
2022-02-15 12:06:02 -05:00
Anuken
a8ef160051
Merge remote-tracking branch 'private/7.0-features' into 7.0-features
2022-02-15 10:25:07 -05:00
Anuken
5a3305f95d
Pathfinding cleanup
2022-02-15 10:25:03 -05:00
epowerj
3c39dc8de0
Merge remote-tracking branch 'origin/7.0-features' into 7.0-features
2022-02-15 00:51:56 -05:00
epowerj
d72e66ed36
Updated 5th map to fix overflow issue
2022-02-15 00:51:37 -05:00
Anuken
474cb112c6
'fixed' tests
2022-02-15 00:24:43 -05:00
Anuken
95a0f4e735
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
...
Conflicts:
core/assets/bundles/bundle_fil.properties
2022-02-14 23:34:54 -05:00
Anuken
ea630e3b99
t w e a k s
2022-02-14 23:10:20 -05:00
Ribbons0121R121
0ee8c07904
Change base grab to be like other turret types ( #6577 )
...
because why was it like this to begin with
2022-02-14 23:06:44 -05:00
Anuken
eed0948e95
even less
2022-02-14 22:42:51 -05:00
Anuken
6da95bc315
Ship assembler half cost
2022-02-14 22:41:16 -05:00
Anuken
65161a4129
deprecation annihilation
2022-02-14 22:29:55 -05:00
Matthew, Maya, or MEEP
cdbad21daa
Apparently navanax shots shrink ( #6576 )
2022-02-14 21:36:20 -05:00
Anuken
b07b81e8c5
More tech tweaks
2022-02-14 20:35:34 -05:00
Anuken
f644abbf61
Tech tree tweaks & wall thorium
2022-02-14 20:31:28 -05:00
Anuken
6c2e0c0b33
Saving of unit commands
2022-02-14 18:24:18 -05:00
Anuken
9a2254cccb
Drill changes
2022-02-14 16:55:40 -05:00
Anuken
3d9ab3d9fb
Sector tech tree stuff
2022-02-14 16:33:07 -05:00
Anuken
cfd37d3cb0
Unit req tweaks
2022-02-14 15:38:05 -05:00
Anuken
9a54abf0ba
Fixed editor indices
2022-02-14 14:50:56 -05:00
Anuken
e1bdb843de
Unit build req changes
2022-02-14 14:45:45 -05:00
Anuken
33b15c798d
SeqEffect / Auto-clear Erekir lost sectors
2022-02-14 14:05:29 -05:00
Anuken
a7b1bf1c31
T2 core requirement tweaks
2022-02-14 13:31:40 -05:00
Anuken
14ccb2b7bc
Carbide walls
2022-02-14 12:55:52 -05:00
Anuken
c56454ae9d
Cleanup
2022-02-14 12:04:58 -05:00
Anuken
bea112a63c
Set IPT instruction
2022-02-14 11:39:27 -05:00
Anuken
ea639dfee0
Fixed status parsing
2022-02-14 11:14:24 -05:00
Anuken
d7dffe4241
Better pathfinder path fallback system
2022-02-14 10:31:53 -05:00
Anuken
41f50ff8ea
Pathfinder fallback system
2022-02-14 10:16:15 -05:00
Anuken
c17be987d2
WIP constructor filter
2022-02-14 00:40:12 -05:00
Anuken
b51090723f
Merge remote-tracking branch 'private/7.0-features' into 7.0-features
2022-02-14 00:36:23 -05:00
Anuken
a274fe3047
Bugfixes
2022-02-14 00:36:17 -05:00
epowerj
9e662f3bf3
Merge remote-tracking branch 'origin/7.0-features' into 7.0-features
2022-02-14 00:29:28 -05:00
epowerj
76736aab4e
Updated Forth map with tweaks
2022-02-14 00:29:18 -05:00
Anuken
ff7e87b33d
Requirement balancing
2022-02-14 00:12:49 -05:00
Anuken
0117b7155d
Fixed ridiculous unit cost multipliers
2022-02-13 23:48:43 -05:00
Anuken
0e12c58655
Cheaper tank assembler requirements
2022-02-13 23:28:49 -05:00
Anuken
e59e3d82a2
Misc bugfixes
2022-02-13 23:07:45 -05:00
Anuken
6c30f58507
Tech tree tweaks
2022-02-13 21:43:45 -05:00
Anuken
3ebdb5309e
Placement range check rule implemented
2022-02-13 21:02:33 -05:00
Anuken
c8b11c4447
Fixed erekir unit requirements
2022-02-13 20:54:25 -05:00
Anuken
0593c66f70
Fixed assembler requirements
2022-02-13 20:36:28 -05:00
Anuken
f9f12843d2
Logic explosion statement
2022-02-13 19:59:57 -05:00
Anuken
f85aaed323
Building loop cleanup
2022-02-13 19:33:04 -05:00
Anuken
03d99cb05a
Minor cleanup / Tick reset fix
2022-02-13 16:58:02 -05:00
Anuken
7cc0cbb132
More tech tree requirements
2022-02-13 15:59:02 -05:00
Anuken
50cb6b91e3
Minor cleanup / Tick reset fix
2022-02-13 14:44:10 -05:00
Anuken
ca72541e4e
More open sectors
2022-02-13 11:18:34 -05:00
Anuken
9647a24e3a
Cleanup
2022-02-13 11:11:23 -05:00
Anuken
d72153c67a
Logic fixes / Bigger erekir sectors
2022-02-13 11:09:27 -05:00
Anuken
3039a404eb
Pathfinding recalculation improvements
2022-02-12 23:36:57 -05:00
Anuken
cb86156b49
Bugfixes, balancing
2022-02-12 23:24:40 -05:00
Anuken
907dc7a1e3
Unit requirement changes
2022-02-12 22:52:55 -05:00
Anuken
f09e5afbe9
More logic message types
2022-02-12 18:50:15 -05:00
Anuken
710ef89e36
ItemImage label outline
2022-02-12 16:41:20 -05:00
Anuken
58c044f509
pain
2022-02-12 16:23:55 -05:00
Anuken
bad2e017d0
Logic zoom fix
2022-02-12 14:36:48 -05:00
Anuken
ee4b8c77e4
Basic logic cutscene stuff
2022-02-12 14:28:43 -05:00
Anuken
f31300b6e3
Core unit "de-dock" improvements
2022-02-12 11:51:36 -05:00
Anuken
a7ac8ab017
Payload mass driver + More payload tech
2022-02-12 11:40:01 -05:00
Anuken
abf813cd25
Payload mass driver + More payload tech
2022-02-12 10:47:18 -05:00
Anuken
b079955b52
Disperse turret mostly done
2022-02-12 10:20:37 -05:00
Github Actions
35ec122e2f
Automatic bundle update
2022-02-12 14:27:18 +00:00
Dryehm
69737594cc
Filipino Bundle Translation ( #6525 )
...
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
* Update bundle_fil.properties
2022-02-12 09:26:11 -05:00
RebornTrack970
738e75253d
TR Bundle Fix ( #6564 )
...
* TR Bundle Fix
* Update bundle_tr.properties
2022-02-12 09:25:58 -05:00
Anuken
e8c277d7b8
Disperse turret mostly done
2022-02-11 20:08:59 -05:00
Anuken
64cb5c5879
Large map shield projector
2022-02-11 16:58:46 -05:00
Anuken
ef6aef8140
Tweaks
2022-02-11 16:57:08 -05:00
Anuken
6b5a50555e
Tweaks
2022-02-11 16:40:03 -05:00
Anuken
1d854604a6
Fixed JSON mod load errors
2022-02-11 15:41:39 -05:00
Anuken
2b1da7e564
Disperse unit filter
2022-02-11 15:36:59 -05:00
Anuken
7c507ce2f4
Misc turret progress
2022-02-11 15:24:34 -05:00
Anuken
ba3e2f6f67
Fixed some multiplayer bugs
2022-02-11 14:07:36 -05:00
Anuken
3728d137cd
Fixed tests
2022-02-11 13:48:27 -05:00
Anuken
7ba42cb26e
Crash fix
2022-02-11 12:19:15 -05:00
Anuken
4a216056d0
I waste several hours
2022-02-11 11:33:06 -05:00
Anuken
fcb4c232e8
WIP
2022-02-11 07:55:57 -05:00
Anuken
e0c677a313
Effect cleanup
2022-02-10 19:56:42 -05:00
Phinner
e20505508e
funni js ( #6566 )
2022-02-10 19:44:30 -05:00
Anuken
e405a3880e
Fixed incorrect commanding
2022-02-10 17:45:29 -05:00
Anuken
50f704096f
Command mode hold
2022-02-10 17:40:22 -05:00
Anuken
907d2a46b2
Unit control mode
2022-02-10 17:36:34 -05:00
Anuken
1b8da1ff55
Unit production tweaks
2022-02-10 16:40:39 -05:00
Anuken
026e7501c1
Minor pathfinding tweaks
2022-02-10 16:30:20 -05:00
Anuken
fc8eac4048
Better AI team check
2022-02-10 16:03:37 -05:00
Anuken
bf71b32c82
Fixed lacking AI (?)
2022-02-10 16:02:13 -05:00
Anuken
d9fbd315c7
Separator fix
2022-02-10 14:36:07 -05:00
Anuken
dcfbd9b6e2
Fixed world processors being targetable
2022-02-10 13:46:20 -05:00
Anuken
8f676cf6c3
Some logic stuff
2022-02-10 12:33:18 -05:00
Anuken
414d07a843
WIP map notification instruction
2022-02-10 11:49:55 -05:00
Anuken
a80e1d86a1
Logic-related color functions
2022-02-10 11:00:27 -05:00
Anuken
04c2bbc24d
Logic rule instruction / Lock erekir proc sectors
2022-02-10 09:36:31 -05:00
Anuken
63ef847690
how
2022-02-09 23:32:16 -05:00
Anuken
79dcfefd69
More payload block recolors / Bugfixes
2022-02-09 23:27:04 -05:00
Anuken
48b1266d19
More pathfinding multithreading
2022-02-09 21:14:05 -05:00
Anuken
4278c057b4
Cleanup & control fixes
2022-02-09 19:58:08 -05:00
Anuken
e0b3003c95
Better pathfinder maxUpdate implementation for multiple teams
2022-02-09 17:52:02 -05:00
Anuken
3e0b8e9431
Custom rule for unit command
2022-02-09 17:28:51 -05:00
Anuken
a8d750efce
Fixed control
2022-02-09 17:23:57 -05:00
Anuken
44b37cfe55
Cleanup & enemy follow commands
2022-02-09 17:21:15 -05:00
Anuken
fa79c5e93a
Unit pathfinding
2022-02-09 17:13:02 -05:00
Anuken
a24a94d0b0
No unit control multi-select
2022-02-09 00:18:51 -05:00
Anuken
257ecd397f
Payload resprites
2022-02-09 00:00:50 -05:00
Anuken
d7cd9ab744
Stop moving when near destination
2022-02-08 21:00:21 -05:00
Anuken
c3c0b95024
Attack command support, still no pathfinding
2022-02-08 20:55:21 -05:00
Anuken
d1eae2d1a2
Slightly more functional unit commands
2022-02-08 19:29:23 -05:00
Anuken
f9efbb6686
Unit command prototype
2022-02-08 18:30:35 -05:00
hortiSquash
761b357e46
Allows for different Pixels/Area ( #6562 )
...
* Allows for different Pixels/Area
Spent the entire day asking people if they knew of any mod that change would break, the answer is negative
modders, if you want the screen to take the entire space, remove both the -4
* ScaleFactor so it doesnt break existing mods
scale = (size * 32 - bordersize / 2) / displaySize
* facepalm
* Update LogicDisplay.java
why am i dumb every time i do changes on the fly
* Update LogicDisplay.java
2022-02-08 18:02:59 -05:00
Anuken
2fabd39ea1
No sector default AI
2022-02-08 14:56:34 -05:00
Anuken
b4a9d546aa
Repair beam weapon snap
2022-02-08 14:49:31 -05:00
Anuken
fc3f17ba97
Deprecated Turret powerUse
2022-02-08 14:38:36 -05:00
Anuken
4cfbbca96b
No gallium for T1 units
2022-02-08 14:27:49 -05:00
Anuken
4a419d52cc
Constructor tech tree move
2022-02-08 13:49:04 -05:00
Anuken
ec8952ed46
Unit spawn instruction
2022-02-08 13:20:55 -05:00
Anuken
38c0284bbe
Functional world processors
2022-02-08 12:18:48 -05:00
Anuken
e4dd7bf14b
Reduced texture bindings with chat open
2022-02-08 01:57:40 -05:00
Anuken
fa391ee77f
Even less outline generation
2022-02-08 01:49:24 -05:00
Anuken
54499e9c2c
Added editor playtest button
2022-02-08 01:40:12 -05:00
Anuken
b5a63fb6ee
Very WIP effect drones
2022-02-07 23:48:46 -05:00
Anuken
b194d85a8c
what
2022-02-07 18:07:26 -05:00
Anuken
0d9fcf0ffc
Merge remote-tracking branch 'private/7.0-features' into 7.0-features
2022-02-07 17:54:24 -05:00
Anuken
af81000d26
Unit requirements tweaks
2022-02-07 17:54:19 -05:00
epowerj
74dbbc6d00
Added wip attack testing map
2022-02-07 17:45:45 -05:00
Anuken
eddac79c54
Core units done
2022-02-07 17:36:58 -05:00
Anuken
0f0464bb86
Smoother base shield
2022-02-07 17:01:51 -05:00
Anuken
8fb37c1c0a
WIP 3rd core unit
2022-02-07 16:46:30 -05:00
Anuken
c5bffd887e
Bugfixes
2022-02-07 16:09:15 -05:00
Anuken
77410ce106
Fixed beam-to-node connections
2022-02-07 14:40:13 -05:00
Anuken
271e19f63f
Bugfixes / Beam link for bases
2022-02-07 14:24:02 -05:00
Anuken
0152569414
ugh
2022-02-07 13:28:53 -05:00
Anuken
f0a4753180
BaseShield for testing
2022-02-07 13:04:02 -05:00
Anuken
c1bd5ae9c7
Full support for batteries in loaders/unloaders
2022-02-07 11:17:11 -05:00
Anuken
6bbbd5ab01
Fixed disappearing blocks / Unit tech tree entries
2022-02-07 10:58:22 -05:00
Anuken
bf22b601f7
Slightly better core upgrade effect
2022-02-06 23:06:34 -05:00
Anuken
1fb88c13b0
Initial core unit dock implementation
2022-02-06 22:05:43 -05:00
Anuken
ce82b3943e
No Erekir default AI / Core unit tweaks
2022-02-06 20:54:57 -05:00
Anuken
cb110e5e6f
Fixed JSON planet support
2022-02-06 16:11:55 -05:00
Anuken
fce3cf818e
Untested support for JSON planets
2022-02-06 12:47:23 -05:00
Anuken
5fd139261f
Supression system improvements
2022-02-05 21:59:38 -05:00
Anuken
28b2d5d6f7
New WIP attack sectgor
2022-02-05 21:51:29 -05:00
Anuken
f2ddb335c5
Slightly clearer fire color
2022-02-05 19:23:32 -05:00
Anuken
f02c1f6964
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
2022-02-05 19:22:02 -05:00
Anuken
87726fc89b
Misc
2022-02-05 19:21:54 -05:00
Anuken
16cb8df449
Map tweaks, generation improvements
2022-02-05 19:11:07 -05:00
Anuken
6c44f506fc
More vent variants
2022-02-05 18:59:56 -05:00
Matthew (or Maya) Peng
6a053f2f45
Allow for same-size core upgrades ( #6558 )
2022-02-05 17:58:36 -05:00
Matthew (or Maya) Peng
c877c3416e
Reset after drawing bullet. ( #6557 )
2022-02-05 16:03:32 -05:00
Sunny Kim
126baa93d7
Save fires from color ( #6556 )
2022-02-05 11:14:43 -05:00
Anuken
6675730571
less slag bruh moments
2022-02-04 23:26:10 -05:00
Anuken
0ce6e6512b
Block requirement tweaks
2022-02-04 21:05:01 -05:00
epowerj
6b00c44919
Updated alternative third map to allow for better turret uptime
2022-02-04 20:13:41 -05:00
Anuken
46a58c7965
Fixed missile distraction / Easier three
2022-02-04 19:48:17 -05:00
Anuken
48538d28b8
T1 walker nerf for waves
2022-02-04 19:26:18 -05:00
Anuken
70aac1151c
Fixed turbine condenser stats
2022-02-04 19:10:49 -05:00
buthed010203
7dce2ee9ec
Do not the overlap. ( #6555 )
...
I got sick of waiting for this to get patched in vanilla so I did it myself.
2022-02-04 18:53:14 -05:00
Anuken
52965aa9ae
Removed some unused sprites
2022-02-04 18:36:03 -05:00
Anuken
0441f89529
All T3s done / New third map
2022-02-04 18:09:26 -05:00
Anuken
c8da241825
Disrupt weapons complete
2022-02-04 17:34:13 -05:00
Anuken
60621520ee
WIP Disrupt missiles
2022-02-04 15:37:51 -05:00
Anuken
4c9761eae5
PartProgress ContentParser support
2022-02-03 21:35:44 -05:00
Anuken
f573e78f4b
Misc cleanup
2022-02-03 20:38:49 -05:00
Anuken
fa6ddd5f50
Conquer tank progress
2022-02-03 15:13:08 -05:00
Anuken
de96c8201d
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
2022-02-03 12:48:31 -05:00
Anuken
18c192d307
More animation improvements
2022-02-03 12:47:52 -05:00
Matthew (or Maya) Peng
16b9d68773
Option to not hardcode a bullet's status
and despawnHit
( #6553 )
...
* Make not being hardcoded an option
* No one is gonna set a negative light radius, but just in case...
2022-02-03 09:48:44 -05:00
Anuken
2f989d57bb
Weapon animation suffering
2022-02-03 00:59:21 -05:00
Anuken
1388d0a4ca
WIP unit stuff
2022-02-02 23:36:21 -05:00
Anuken
eb4d2fc3a3
Weapons parts for units / No logic on Erekir
2022-02-02 20:39:22 -05:00