Commit Graph

108 Commits

Author SHA1 Message Date
00d6a73c27 Tweaked tech tree and for marsh 2022-08-03 16:33:14 -04:00
d77afbea06 Being work on marsh 2022-08-02 18:17:53 -04:00
8d6cac39d0 Fixed #7178 / Maps renamed 2022-07-15 19:26:23 -04:00
251404f29e Rearranged some transport tech on the tree 2022-07-14 14:54:47 -04:00
a68b2fad11 Fixed research tree issue that prevented unlocking split 2022-07-14 14:49:41 -04:00
b29b6b38e7 rearranged tech tree 2022-07-11 21:36:31 -04:00
9413a399cd Merge branch 'master' of https://github.com/Anuken/Mindustry into maps
 Conflicts:
	core/assets/bundles/bundle_fi.properties
	core/assets/bundles/bundle_th.properties
2022-07-11 17:14:39 -04:00
411b6d7460 Shockwave tower block 2022-07-11 14:37:57 -04:00
1124f5f369 Fixed issue with level four unlocking early 2022-07-10 17:05:23 -04:00
e6502dad75 Changed requirements for split 2022-07-08 18:35:47 -04:00
3e393b80d6 Added some maps and moved tech tree around.
Not tested yet.
2022-07-05 18:46:59 -04:00
45bc4dcb00 Underflow duct (#6957)
* Underflow Gate

I'm not sure why ClassMap decided to import OverflowDuct instead of using the full path when being generated.

* Better top sprite

Also fix base asymmetry

Co-authored-by: Anuken <arnukren@gmail.com>
2022-07-05 18:41:13 -04:00
e682a0f1d3 WIP/unfinished map 2022-06-23 16:55:16 -04:00
2109a25e3e Turret progress 2022-06-16 15:34:22 -04:00
38b0a664f4 so i made a slag heater (#6925)
* Add slag fueled heater

* i have no idea why i have to do this but i do

Co-authored-by: Blue <415bluewolf@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 09:20:35 -04:00
01ba06ddef Faster erekir mining speed 2022-05-10 17:35:43 -04:00
cffba7b685 Made useless items/liquids/blocks hidden 2022-05-10 16:21:22 -04:00
36513d6ed6 Tech tree restructuring 2022-05-10 16:01:49 -04:00
9ac75df34e Merui swap / Bomber command support 2022-05-10 11:13:13 -04:00
d28a839f55 RTS unit control improvements/fixes 2022-05-08 12:45:48 -04:00
61b01892e7 Removed sector 5 2022-05-08 12:19:37 -04:00
d4acf3c9a5 Fixed level four requirements 2022-05-07 01:35:56 -04:00
7fbd196919 Five is inaccessible 2022-05-06 21:05:38 -04:00
59674dfcf2 Maps updated, ready to go 2022-05-06 20:26:33 -04:00
0c1926ade6 Block renaming done 2022-05-06 14:35:06 -04:00
55f729565b Modding API-related tweaks 2022-05-06 13:45:43 -04:00
429e07adec More units renamed 2022-05-05 13:39:14 -04:00
7782331dbc Unit renamings 2022-05-05 12:26:23 -04:00
61d145e233 Advanced reconstructor in tech tree 2022-05-02 19:26:21 -04:00
6553ff9e56 diffuse in tech tree 2022-05-02 18:54:39 -04:00
068c0dbe4d Walker in tech tree 2022-05-02 17:51:40 -04:00
41a8be1b29 Hover unit thingy done 2022-05-01 10:14:55 -04:00
59be28b5eb Time to begin adding the new units 2022-04-30 18:08:40 -04:00
6e04c70b16 Better nuke announcement 2022-04-28 19:57:21 -04:00
2d488e9614 Tech tree/balance tweaks 2022-04-28 17:47:56 -04:00
6ffb3b61d8 Reconstructor cost tweaks 2022-04-28 15:13:40 -04:00
668b6aa563 Tweaked tech tree for level 3 2022-04-28 14:44:19 -04:00
14dcd71819 Faction color changes again 2022-04-24 12:50:33 -04:00
76d7a31b65 Fixed electrolyzer 2022-04-22 15:33:34 -04:00
2d025b43ed Lots of tweaks after testing second map 2022-04-22 14:52:08 -04:00
c883fbdb81 Slightly more accurate unit payloads 2022-04-19 21:32:43 -04:00
68e6b7ff3e Updated and tweaked everything for first map 2022-04-17 21:04:26 -04:00
35f2aad595 Tech tree fix / Objective text fix 2022-04-14 21:17:43 -04:00
bdeef68a0b More RTS AI tweaks 2022-04-11 10:55:24 -04:00
54d90633e7 Armored duct + Balancing 2022-04-11 09:42:16 -04:00
2145e31bac Too many things to list 2022-04-10 21:02:51 -04:00
89af2c8033 Bullet pierceCap fix + Malis + Other fixes 2022-04-10 17:12:49 -04:00
759d872115 Blast doors 2022-04-08 13:53:10 -04:00
96329b9b2e Minor refactoring & tech tree fixes 2022-03-10 22:04:59 -05:00
061a845901 T2s in tech / Bugfixes 2022-03-10 15:46:07 -05:00